Ignore:
Timestamp:
Apr 20, 2010, 12:20:10 PM (16 years ago)
Author:
Frederik Heber <heber@…>
Children:
ad98d4
Parents:
0161a3
Message:

Memory leak fixes and code cleanup after tesselation rewrite.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • molecuilder/src/tesselation.hpp

    r0161a3 r60612f  
    163163    bool IsPresentTupel(const BoundaryPointSet * const Points[3]) const;
    164164    bool IsPresentTupel(const BoundaryTriangleSet * const T) const;
    165     void SetTopNode(const BoundaryTriangleSet * const topnode);
    166165
    167166    class BoundaryPointSet *endpoints[3];
    168167    class BoundaryLineSet *lines[3];
    169     const BoundaryTriangleSet *top; //!< triangle was instantiated during tesselation from this triangle
    170     double AngleFromTop;
    171168    Vector NormalVector;
    172169    Vector SphereCenter;
     
    288285    void AddTesselationTriangle(const int nr);
    289286    void AddCandidateTriangle(CandidateForTesselation &CandidateLine);
    290     BoundaryTriangleSet * const AddDegeneratedTriangle(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell *LC);
     287    void AddDegeneratedTriangle(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell *LC);
    291288    void AddCandidatePolygon(CandidateForTesselation CandidateLine, const double RADIUS, const LinkedCell *LC);
    292289    void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle);
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