source: src/unittests/vectorunittest.cpp@ fa5a6a

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Last change on this file since fa5a6a was 1513a74, checked in by Tillmann Crueger <crueger@…>, 15 years ago

Declared the Vector class as single point spaces

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File size: 10.5 KB
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1/*
2 * unittest.cpp
3 *
4 * Created on: Aug 17, 2009
5 * Author: heber
6 */
7
8
9using namespace std;
10
11#include <cppunit/CompilerOutputter.h>
12#include <cppunit/extensions/TestFactoryRegistry.h>
13#include <cppunit/ui/text/TestRunner.h>
14
15#include "defs.hpp"
16#include "log.hpp"
17#include "memoryusageobserver.hpp"
18#include "vector.hpp"
19#include "vector_ops.hpp"
20#include "vectorunittest.hpp"
21#include "Plane.hpp"
22#include "Exceptions/LinearDependenceException.hpp"
23
24#ifdef HAVE_TESTRUNNER
25#include "UnitTestMain.hpp"
26#endif /*HAVE_TESTRUNNER*/
27
28#include <iostream>
29
30using namespace std;
31
32/********************************************** Test classes **************************************/
33
34// Registers the fixture into the 'registry'
35CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
36
37
38void VectorTest::setUp()
39{
40 zero = Vector(0.,0.,0.);
41 unit = Vector(1.,0.,0.);
42 otherunit = Vector(0.,1.,0.);
43 notunit = Vector(0.,1.,1.);
44 two = Vector(2.,1.,0.);
45 three = Vector(1,2,3);
46};
47
48
49void VectorTest::tearDown()
50{
51 MemoryUsageObserver::purgeInstance();
52 logger::purgeInstance();
53 errorLogger::purgeInstance();
54};
55
56/** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
57 */
58void VectorTest::UnityTest()
59{
60 // unity and zero tests
61 CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
62 CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
63 CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
64 CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
65 CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
66 CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
67 CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
68};
69
70/** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
71 */
72void VectorTest::SimpleAlgebraTest()
73{
74 double factor;
75 // copy vector
76 fixture = Vector(2.,3.,4.);
77 CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
78 // summation and scaling
79 fixture = zero + unit;
80 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
81 fixture = zero - unit;
82 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
83 CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
84 fixture = zero + zero;
85 CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
86 fixture = notunit - otherunit;
87 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
88 fixture = unit - otherunit;
89 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
90 fixture = notunit - unit - otherunit;
91 CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
92 fixture = 0.98 * unit;
93 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
94 fixture = 1. * unit;
95 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
96 factor = 0.98;
97 fixture = factor * unit;
98 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
99 factor = 1.;
100 fixture = factor * unit;
101 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
102};
103
104
105/** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
106 */
107void VectorTest::OperatorAlgebraTest()
108{
109 // summation and scaling
110 CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
111 CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
112 CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
113 CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
114 CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
115 CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
116 CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
117 CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
118 CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
119 CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
120
121 CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
122 CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
123 CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
124};
125
126/** UnitTest for scalar products.
127 */
128void VectorTest::EuclidianScalarProductTest()
129{
130 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(zero) );
131 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(unit) );
132 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(otherunit) );
133 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(notunit) );
134 CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(unit) );
135 CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
136 CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
137 CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(notunit) );
138 CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(unit) );
139 CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(otherunit) );
140 CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(notunit) );
141}
142
143/** UnitTest for norms.
144 */
145void VectorTest::EuclidianNormTest()
146{
147 CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
148 CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
149 CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
150 CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
151 CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
152 CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
153 CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
154 CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
155}
156
157/** UnitTest for distances.
158 */
159void VectorTest::EuclidianDistancesTest()
160{
161 CPPUNIT_ASSERT_EQUAL( 1., zero.distance(unit) );
162 CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.distance(unit) );
163 CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.distance(notunit) );
164 CPPUNIT_ASSERT_EQUAL( 1., otherunit.distance(notunit) );
165 CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.distance(notunit) );
166}
167
168/** UnitTest for angles.
169 */
170void VectorTest::EuclidianAnglesTest()
171{
172 CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(unit) );
173 CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(unit) );
174 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(unit)) < MYEPSILON );
175 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(notunit)) < MYEPSILON );
176 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(notunit)) < MYEPSILON );
177};
178
179/** UnitTest for projections.
180 */
181void VectorTest::ProjectionTest()
182{
183 CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(unit) );
184 CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(unit) );
185 CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.), otherunit.Projection(two) );
186 CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.), two.Projection(otherunit) );
187};
188
189/**
190 * Unittest for operation with normals
191 */
192void VectorTest::NormalsTest(){
193 Vector testVector;
194 // the zero Vector should produce an error
195 CPPUNIT_ASSERT(!testVector.GetOneNormalVector(zero));
196
197 // first one-component system
198 CPPUNIT_ASSERT(testVector.GetOneNormalVector(unit));
199 CPPUNIT_ASSERT(testVector.ScalarProduct(unit) < MYEPSILON);
200
201 // second one-component system
202 CPPUNIT_ASSERT(testVector.GetOneNormalVector(otherunit));
203 CPPUNIT_ASSERT(testVector.ScalarProduct(otherunit) < MYEPSILON);
204
205 // first two-component system
206 CPPUNIT_ASSERT(testVector.GetOneNormalVector(notunit));
207 CPPUNIT_ASSERT(testVector.ScalarProduct(notunit) < MYEPSILON);
208
209 // second two-component system
210 CPPUNIT_ASSERT(testVector.GetOneNormalVector(two));
211 CPPUNIT_ASSERT(testVector.ScalarProduct(two) < MYEPSILON);
212
213 // three component system
214 CPPUNIT_ASSERT(testVector.GetOneNormalVector(three));
215 CPPUNIT_ASSERT(testVector.ScalarProduct(three) < MYEPSILON);
216}
217
218/** UnitTest for line intersections.
219 */
220void VectorTest::LineIntersectionTest()
221{
222 // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
223 CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unit, zero).GetIntersection(zero, two) );
224 CPPUNIT_ASSERT_EQUAL( zero, fixture );
225
226 // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
227 CPPUNIT_ASSERT_NO_THROW(fixture = Plane(otherunit, two).GetIntersection( unit, notunit) );
228 CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
229
230 // four vectors equal to zero
231 CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(zero, zero, zero, zero), LinearDependenceException);
232 //CPPUNIT_ASSERT_EQUAL( zero, fixture );
233
234 // four vectors equal to unit
235 CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, unit, unit, unit), LinearDependenceException);
236 //CPPUNIT_ASSERT_EQUAL( zero, fixture );
237
238 // two equal lines
239 CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, two));
240 CPPUNIT_ASSERT_EQUAL( unit, fixture );
241
242 // line from (1,0,0) to (2,1,0) cuts line from (1,0,0) to (0,1,0) at ???
243 CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, otherunit) );
244 CPPUNIT_ASSERT_EQUAL( unit, fixture );
245
246 // line from (1,0,0) to (0,0,0) cuts line from (0,0,0) to (2,1,0) at ???
247 CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, zero, zero, two) );
248 CPPUNIT_ASSERT_EQUAL( zero, fixture );
249
250 // line from (1,0,0) to (2,1,0) cuts line from (0,0,0) to (0,1,0) at ???
251 CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, zero, otherunit) );
252 CPPUNIT_ASSERT_EQUAL( Vector(0., -1., 0.), fixture );
253};
254
255/** UnitTest for vector rotations.
256 */
257void VectorTest::VectorRotationTest()
258{
259 fixture = Vector(-1.,0.,0.);
260
261 // zero vector does not change
262 fixture = RotateVector(zero,unit, 1.);
263 CPPUNIT_ASSERT_EQUAL( zero, fixture );
264
265 fixture = RotateVector(zero, two, 1.);
266 CPPUNIT_ASSERT_EQUAL( zero, fixture);
267
268 // vector on axis does not change
269 fixture = RotateVector(unit,unit, 1.);
270 CPPUNIT_ASSERT_EQUAL( unit, fixture );
271
272 // rotations
273 fixture = RotateVector(otherunit, unit, M_PI);
274 CPPUNIT_ASSERT_EQUAL( Vector(0.,-1.,0.), fixture );
275
276 fixture = RotateVector(otherunit, unit, 2. * M_PI);
277 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
278
279 fixture = RotateVector(otherunit,unit, 0);
280 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
281
282 fixture = RotateVector(Vector(0.,0.,1.), notunit, M_PI);
283 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
284}
285
286/**
287 * UnitTest for Vector::IsInParallelepiped().
288 */
289void VectorTest::IsInParallelepipedTest()
290{
291 double parallelepiped[NDIM*NDIM];
292 parallelepiped[0] = 1;
293 parallelepiped[1] = 0;
294 parallelepiped[2] = 0;
295 parallelepiped[3] = 0;
296 parallelepiped[4] = 1;
297 parallelepiped[5] = 0;
298 parallelepiped[6] = 0;
299 parallelepiped[7] = 0;
300 parallelepiped[8] = 1;
301
302 fixture = zero;
303 CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
304 fixture = Vector(2.5,2.5,2.5);
305 CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
306 fixture = Vector(1.,1.,1.);
307 CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
308 fixture = Vector(3.5,3.5,3.5);
309 CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
310 fixture = Vector(2.,2.,2.);
311 CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
312 fixture = Vector(2.,3.,2.);
313 CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
314 fixture = Vector(-2.,2.,-1.);
315 CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
316}
317
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