1 | /*
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2 | * unittest.cpp
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3 | *
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4 | * Created on: Aug 17, 2009
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5 | * Author: heber
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6 | */
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7 |
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8 |
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9 | using namespace std;
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10 |
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11 | #include <cppunit/CompilerOutputter.h>
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12 | #include <cppunit/extensions/TestFactoryRegistry.h>
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13 | #include <cppunit/ui/text/TestRunner.h>
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14 |
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15 | #include "defs.hpp"
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16 | #include "log.hpp"
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17 | #include "memoryusageobserver.hpp"
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18 | #include "vector.hpp"
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19 | #include "vector_ops.hpp"
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20 | #include "vectorunittest.hpp"
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21 | #include "Plane.hpp"
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22 | #include "Exceptions/LinearDependenceException.hpp"
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23 |
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24 | #ifdef HAVE_TESTRUNNER
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25 | #include "UnitTestMain.hpp"
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26 | #endif /*HAVE_TESTRUNNER*/
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27 |
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28 | #include <iostream>
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29 |
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30 | using namespace std;
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31 |
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32 | /********************************************** Test classes **************************************/
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33 |
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34 | // Registers the fixture into the 'registry'
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35 | CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
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36 |
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37 |
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38 | void VectorTest::setUp()
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39 | {
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40 | zero = Vector(0.,0.,0.);
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41 | unit = Vector(1.,0.,0.);
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42 | otherunit = Vector(0.,1.,0.);
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43 | notunit = Vector(0.,1.,1.);
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44 | two = Vector(2.,1.,0.);
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45 | three = Vector(1,2,3);
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46 | };
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47 |
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48 |
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49 | void VectorTest::tearDown()
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50 | {
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51 | MemoryUsageObserver::purgeInstance();
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52 | logger::purgeInstance();
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53 | errorLogger::purgeInstance();
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54 | };
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55 |
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56 | /** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
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57 | */
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58 | void VectorTest::UnityTest()
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59 | {
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60 | // unity and zero tests
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61 | CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
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62 | CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
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63 | CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
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64 | CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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65 | CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
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66 | CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
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67 | CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
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68 | };
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69 |
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70 | /** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
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71 | */
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72 | void VectorTest::SimpleAlgebraTest()
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73 | {
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74 | double factor;
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75 | // copy vector
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76 | fixture = Vector(2.,3.,4.);
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77 | CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
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78 | // summation and scaling
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79 | fixture = zero + unit;
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80 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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81 | fixture = zero - unit;
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82 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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83 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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84 | fixture = zero + zero;
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85 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
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86 | fixture = notunit - otherunit;
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87 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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88 | fixture = unit - otherunit;
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89 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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90 | fixture = notunit - unit - otherunit;
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91 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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92 | fixture = 0.98 * unit;
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93 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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94 | fixture = 1. * unit;
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95 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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96 | factor = 0.98;
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97 | fixture = factor * unit;
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98 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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99 | factor = 1.;
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100 | fixture = factor * unit;
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101 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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102 | };
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103 |
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104 |
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105 | /** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
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106 | */
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107 | void VectorTest::OperatorAlgebraTest()
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108 | {
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109 | // summation and scaling
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110 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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111 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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112 | CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
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113 | CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
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114 | CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
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115 | CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
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116 | CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
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117 | CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
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118 | CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
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119 | CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
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120 |
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121 | CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
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122 | CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
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123 | CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
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124 | };
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125 |
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126 | /** UnitTest for scalar products.
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127 | */
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128 | void VectorTest::EuclidianScalarProductTest()
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129 | {
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130 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(zero) );
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131 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(unit) );
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132 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(otherunit) );
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133 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(notunit) );
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134 | CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(unit) );
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135 | CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
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136 | CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
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137 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(notunit) );
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138 | CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(unit) );
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139 | CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(otherunit) );
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140 | CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(notunit) );
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141 | }
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142 |
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143 | /** UnitTest for norms.
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144 | */
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145 | void VectorTest::EuclidianNormTest()
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146 | {
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147 | CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
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148 | CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
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149 | CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
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150 | CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
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151 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
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152 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
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153 | CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
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154 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
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155 | }
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156 |
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157 | /** UnitTest for distances.
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158 | */
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159 | void VectorTest::EuclidianDistancesTest()
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160 | {
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161 | CPPUNIT_ASSERT_EQUAL( 1., zero.distance(unit) );
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162 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.distance(unit) );
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163 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.distance(notunit) );
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164 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.distance(notunit) );
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165 | CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.distance(notunit) );
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166 | }
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167 |
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168 | /** UnitTest for angles.
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169 | */
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170 | void VectorTest::EuclidianAnglesTest()
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171 | {
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172 | CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(unit) );
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173 | CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(unit) );
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174 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(unit)) < MYEPSILON );
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175 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(notunit)) < MYEPSILON );
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176 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(notunit)) < MYEPSILON );
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177 | };
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178 |
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179 | /** UnitTest for projections.
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180 | */
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181 | void VectorTest::ProjectionTest()
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182 | {
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183 | CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(unit) );
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184 | CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(unit) );
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185 | CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.), otherunit.Projection(two) );
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186 | CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.), two.Projection(otherunit) );
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187 | };
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188 |
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189 | /**
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190 | * Unittest for operation with normals
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191 | */
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192 | void VectorTest::NormalsTest(){
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193 | Vector testVector;
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194 | // the zero Vector should produce an error
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195 | CPPUNIT_ASSERT(!testVector.GetOneNormalVector(zero));
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196 |
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197 | // first one-component system
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198 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(unit));
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199 | CPPUNIT_ASSERT(testVector.ScalarProduct(unit) < MYEPSILON);
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200 |
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201 | // second one-component system
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202 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(otherunit));
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203 | CPPUNIT_ASSERT(testVector.ScalarProduct(otherunit) < MYEPSILON);
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204 |
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205 | // first two-component system
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206 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(notunit));
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207 | CPPUNIT_ASSERT(testVector.ScalarProduct(notunit) < MYEPSILON);
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208 |
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209 | // second two-component system
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210 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(two));
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211 | CPPUNIT_ASSERT(testVector.ScalarProduct(two) < MYEPSILON);
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212 |
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213 | // three component system
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214 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(three));
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215 | CPPUNIT_ASSERT(testVector.ScalarProduct(three) < MYEPSILON);
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216 | }
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217 |
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218 | /** UnitTest for line intersections.
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219 | */
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220 | void VectorTest::LineIntersectionTest()
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221 | {
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222 | // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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223 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unit, zero).GetIntersection(zero, two) );
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224 | CPPUNIT_ASSERT_EQUAL( zero, fixture );
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225 |
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226 | // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
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227 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(otherunit, two).GetIntersection( unit, notunit) );
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228 | CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
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229 |
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230 | // four vectors equal to zero
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231 | CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(zero, zero, zero, zero), LinearDependenceException);
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232 | //CPPUNIT_ASSERT_EQUAL( zero, fixture );
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233 |
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234 | // four vectors equal to unit
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235 | CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, unit, unit, unit), LinearDependenceException);
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236 | //CPPUNIT_ASSERT_EQUAL( zero, fixture );
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237 |
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238 | // two equal lines
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239 | CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, two));
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240 | CPPUNIT_ASSERT_EQUAL( unit, fixture );
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241 |
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242 | // line from (1,0,0) to (2,1,0) cuts line from (1,0,0) to (0,1,0) at ???
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243 | CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, otherunit) );
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244 | CPPUNIT_ASSERT_EQUAL( unit, fixture );
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245 |
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246 | // line from (1,0,0) to (0,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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247 | CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, zero, zero, two) );
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248 | CPPUNIT_ASSERT_EQUAL( zero, fixture );
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249 |
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250 | // line from (1,0,0) to (2,1,0) cuts line from (0,0,0) to (0,1,0) at ???
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251 | CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, zero, otherunit) );
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252 | CPPUNIT_ASSERT_EQUAL( Vector(0., -1., 0.), fixture );
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253 | };
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254 |
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255 | /** UnitTest for vector rotations.
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256 | */
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257 | void VectorTest::VectorRotationTest()
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258 | {
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259 | fixture = Vector(-1.,0.,0.);
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260 |
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261 | // zero vector does not change
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262 | fixture = RotateVector(zero,unit, 1.);
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263 | CPPUNIT_ASSERT_EQUAL( zero, fixture );
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264 |
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265 | fixture = RotateVector(zero, two, 1.);
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266 | CPPUNIT_ASSERT_EQUAL( zero, fixture);
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267 |
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268 | // vector on axis does not change
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269 | fixture = RotateVector(unit,unit, 1.);
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270 | CPPUNIT_ASSERT_EQUAL( unit, fixture );
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271 |
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272 | // rotations
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273 | fixture = RotateVector(otherunit, unit, M_PI);
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274 | CPPUNIT_ASSERT_EQUAL( Vector(0.,-1.,0.), fixture );
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275 |
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276 | fixture = RotateVector(otherunit, unit, 2. * M_PI);
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277 | CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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278 |
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279 | fixture = RotateVector(otherunit,unit, 0);
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280 | CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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281 |
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282 | fixture = RotateVector(Vector(0.,0.,1.), notunit, M_PI);
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283 | CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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284 | }
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285 |
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286 | /**
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287 | * UnitTest for Vector::IsInParallelepiped().
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288 | */
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289 | void VectorTest::IsInParallelepipedTest()
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290 | {
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291 | double parallelepiped[NDIM*NDIM];
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292 | parallelepiped[0] = 1;
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293 | parallelepiped[1] = 0;
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294 | parallelepiped[2] = 0;
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295 | parallelepiped[3] = 0;
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296 | parallelepiped[4] = 1;
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297 | parallelepiped[5] = 0;
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298 | parallelepiped[6] = 0;
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299 | parallelepiped[7] = 0;
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300 | parallelepiped[8] = 1;
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301 |
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302 | fixture = zero;
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303 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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304 | fixture = Vector(2.5,2.5,2.5);
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305 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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306 | fixture = Vector(1.,1.,1.);
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307 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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308 | fixture = Vector(3.5,3.5,3.5);
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309 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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310 | fixture = Vector(2.,2.,2.);
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311 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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312 | fixture = Vector(2.,3.,2.);
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313 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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314 | fixture = Vector(-2.,2.,-1.);
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315 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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316 | }
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317 |
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