1 | /*
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2 | * unittest.cpp
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3 | *
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4 | * Created on: Aug 17, 2009
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5 | * Author: heber
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6 | */
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7 |
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8 |
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9 | using namespace std;
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10 |
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11 | #include <cppunit/CompilerOutputter.h>
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12 | #include <cppunit/extensions/TestFactoryRegistry.h>
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13 | #include <cppunit/ui/text/TestRunner.h>
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14 |
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15 | #include "defs.hpp"
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16 | #include "log.hpp"
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17 | #include "memoryusageobserver.hpp"
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18 | #include "vector.hpp"
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19 | #include "vector_ops.hpp"
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20 | #include "vectorunittest.hpp"
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21 | #include "Plane.hpp"
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22 | #include "Exceptions/LinearDependenceException.hpp"
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23 |
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24 | #ifdef HAVE_TESTRUNNER
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25 | #include "UnitTestMain.hpp"
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26 | #endif /*HAVE_TESTRUNNER*/
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27 |
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28 | /********************************************** Test classes **************************************/
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29 |
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30 | // Registers the fixture into the 'registry'
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31 | CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
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32 |
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33 |
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34 | void VectorTest::setUp()
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35 | {
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36 | zero.Init(0.,0.,0.);
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37 | unit.Init(1.,0.,0.);
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38 | otherunit.Init(0.,1.,0.);
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39 | notunit.Init(0.,1.,1.);
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40 | two.Init(2.,1.,0.);
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41 | };
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42 |
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43 |
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44 | void VectorTest::tearDown()
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45 | {
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46 | MemoryUsageObserver::purgeInstance();
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47 | logger::purgeInstance();
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48 | errorLogger::purgeInstance();
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49 | };
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50 |
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51 | /** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
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52 | */
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53 | void VectorTest::UnityTest()
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54 | {
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55 | // unity and zero tests
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56 | CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
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57 | CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
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58 | CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
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59 | CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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60 | CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
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61 | CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
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62 | CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
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63 | };
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64 |
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65 | /** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
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66 | */
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67 | void VectorTest::SimpleAlgebraTest()
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68 | {
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69 | double factor;
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70 | // copy vector
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71 | fixture.Init(2.,3.,4.);
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72 | CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
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73 | // summation and scaling
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74 | fixture.CopyVector(&zero);
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75 | fixture.AddVector(&unit);
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76 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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77 | fixture.CopyVector(&zero);
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78 | fixture.SubtractVector(&unit);
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79 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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80 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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81 | fixture.CopyVector(&zero);
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82 | fixture.AddVector(&zero);
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83 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
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84 | fixture.CopyVector(¬unit);
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85 | fixture.SubtractVector(&otherunit);
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86 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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87 | fixture.CopyVector(&unit);
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88 | fixture.AddVector(&otherunit);
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89 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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90 | fixture.CopyVector(¬unit);
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91 | fixture.SubtractVector(&unit);
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92 | fixture.SubtractVector(&otherunit);
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93 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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94 | fixture.CopyVector(&unit);
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95 | fixture.Scale(0.98);
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96 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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97 | fixture.CopyVector(&unit);
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98 | fixture.Scale(1.);
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99 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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100 | fixture.CopyVector(&unit);
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101 | factor = 0.98;
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102 | fixture.Scale(factor);
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103 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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104 | fixture.CopyVector(&unit);
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105 | factor = 1.;
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106 | fixture.Scale(factor);
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107 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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108 | };
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109 |
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110 |
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111 | /** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
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112 | */
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113 | void VectorTest::OperatorAlgebraTest()
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114 | {
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115 | // summation and scaling
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116 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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117 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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118 | CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
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119 | CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
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120 | CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
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121 | CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
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122 | CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
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123 | CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
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124 | CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
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125 | CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
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126 |
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127 | CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
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128 | CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
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129 | CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
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130 | };
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131 |
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132 | /** UnitTest for scalar products.
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133 | */
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134 | void VectorTest::EuclidianScalarProductTest()
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135 | {
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136 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&zero) );
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137 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&unit) );
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138 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&otherunit) );
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139 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(¬unit) );
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140 | CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(&unit) );
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141 | CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(&unit) );
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142 | CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(&unit) );
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143 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(¬unit) );
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144 | CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(&unit) );
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145 | CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(&otherunit) );
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146 | CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(¬unit) );
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147 | }
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148 |
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149 | /** UnitTest for norms.
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150 | */
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151 | void VectorTest::EuclidianNormTest()
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152 | {
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153 | CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
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154 | CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
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155 | CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
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156 | CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
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157 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
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158 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
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159 | CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
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160 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
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161 | }
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162 |
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163 | /** UnitTest for distances.
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164 | */
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165 | void VectorTest::EuclidianDistancesTest()
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166 | {
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167 | CPPUNIT_ASSERT_EQUAL( 1., zero.Distance(&unit) );
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168 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.Distance(&unit) );
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169 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.Distance(¬unit) );
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170 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.Distance(¬unit) );
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171 | CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.Distance(¬unit) );
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172 | }
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173 |
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174 | /** UnitTest for angles.
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175 | */
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176 | void VectorTest::EuclidianAnglesTest()
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177 | {
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178 | CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(&unit) );
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179 | CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(&unit) );
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180 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(&unit)) < MYEPSILON );
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181 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(¬unit)) < MYEPSILON );
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182 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(¬unit)) < MYEPSILON );
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183 | };
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184 |
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185 | /** UnitTest for projections.
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186 | */
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187 | void VectorTest::ProjectionTest()
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188 | {
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189 | CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(&unit) );
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190 | CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(&unit) );
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191 | CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.), otherunit.Projection(&two) );
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192 | CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.), two.Projection(&otherunit) );
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193 | };
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194 |
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195 | /** UnitTest for line intersections.
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196 | */
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197 | void VectorTest::LineIntersectionTest()
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198 | {
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199 | // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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200 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unit, zero).GetIntersection(zero, two) );
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201 | CPPUNIT_ASSERT_EQUAL( zero, fixture );
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202 |
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203 | // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
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204 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(otherunit, two).GetIntersection( unit, notunit) );
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205 | CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
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206 |
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207 | // four vectors equal to zero
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208 | CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(zero, zero, zero, zero), LinearDependenceException);
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209 | //CPPUNIT_ASSERT_EQUAL( zero, fixture );
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210 |
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211 | // four vectors equal to unit
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212 | CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, unit, unit, unit), LinearDependenceException);
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213 | //CPPUNIT_ASSERT_EQUAL( zero, fixture );
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214 |
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215 | // two equal lines
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216 | CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, two));
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217 | CPPUNIT_ASSERT_EQUAL( unit, fixture );
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218 |
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219 | // line from (1,0,0) to (2,1,0) cuts line from (1,0,0) to (0,1,0) at ???
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220 | CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, otherunit) );
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221 | CPPUNIT_ASSERT_EQUAL( unit, fixture );
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222 |
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223 | // line from (1,0,0) to (0,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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224 | CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, zero, zero, two) );
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225 | CPPUNIT_ASSERT_EQUAL( zero, fixture );
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226 |
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227 | // line from (1,0,0) to (2,1,0) cuts line from (0,0,0) to (0,1,0) at ???
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228 | CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, zero, otherunit) );
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229 | CPPUNIT_ASSERT_EQUAL( Vector(0., -1., 0.), fixture );
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230 | };
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231 |
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232 | /** UnitTest for vector rotations.
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233 | */
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234 | void VectorTest::VectorRotationTest()
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235 | {
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236 | fixture.Init(-1.,0.,0.);
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237 |
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238 | // zero vector does not change
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239 | fixture = RotateVector(zero,unit, 1.);
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240 | CPPUNIT_ASSERT_EQUAL( zero, fixture );
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241 |
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242 | fixture = RotateVector(zero, two, 1.);
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243 | CPPUNIT_ASSERT_EQUAL( zero, fixture);
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244 |
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245 | // vector on axis does not change
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246 | fixture = RotateVector(unit,unit, 1.);
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247 | CPPUNIT_ASSERT_EQUAL( unit, fixture );
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248 |
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249 | // rotations
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250 | fixture = RotateVector(otherunit, unit, M_PI);
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251 | CPPUNIT_ASSERT_EQUAL( Vector(0.,-1.,0.), fixture );
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252 |
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253 | fixture = RotateVector(otherunit, unit, 2. * M_PI);
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254 | CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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255 |
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256 | fixture = RotateVector(otherunit,unit, 0);
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257 | CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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258 |
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259 | fixture = RotateVector(Vector(0.,0.,1.), notunit, M_PI);
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260 | CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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261 | }
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262 |
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263 | /**
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264 | * UnitTest for Vector::IsInParallelepiped().
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265 | */
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266 | void VectorTest::IsInParallelepipedTest()
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267 | {
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268 | double parallelepiped[NDIM*NDIM];
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269 | parallelepiped[0] = 1;
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270 | parallelepiped[1] = 0;
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271 | parallelepiped[2] = 0;
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272 | parallelepiped[3] = 0;
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273 | parallelepiped[4] = 1;
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274 | parallelepiped[5] = 0;
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275 | parallelepiped[6] = 0;
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276 | parallelepiped[7] = 0;
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277 | parallelepiped[8] = 1;
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278 |
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279 | fixture.CopyVector(zero);
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280 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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281 | fixture.Init(2.5,2.5,2.5);
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282 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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283 | fixture.Init(1.,1.,1.);
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284 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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285 | fixture.Init(3.5,3.5,3.5);
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286 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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287 | fixture.Init(2.,2.,2.);
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288 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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289 | fixture.Init(2.,3.,2.);
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290 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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291 | fixture.Init(-2.,2.,-1.);
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292 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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293 | }
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294 |
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