source: src/unittests/TesselationUnitTest.cpp@ 735b1c

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Last change on this file since 735b1c was a479fa, checked in by Frederik Heber <heber@…>, 14 years ago

Renamed ParticleInfo::nr to ParticleInfo::ParticleInfo_nr for easier privatization.

  • Property mode set to 100644
File size: 6.9 KB
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1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * TesselationUnitTest.cpp
10 *
11 * Created on: Aug 26, 2009
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20using namespace std;
21
22#include <cppunit/CompilerOutputter.h>
23#include <cppunit/extensions/TestFactoryRegistry.h>
24#include <cppunit/ui/text/TestRunner.h>
25
26#include <cstring>
27
28#include "BoundaryLineSet.hpp"
29#include "BoundaryTriangleSet.hpp"
30#include "CandidateForTesselation.hpp"
31#include "Helpers/defs.hpp"
32#include "PointCloudAdaptor.hpp"
33#include "TesselPoint.hpp"
34
35#include "TesselationUnitTest.hpp"
36
37#ifdef HAVE_TESTRUNNER
38#include "UnitTestMain.hpp"
39#endif /*HAVE_TESTRUNNER*/
40
41const double TesselationTest::SPHERERADIUS=2.;
42
43/********************************************** Test classes **************************************/
44
45// Registers the fixture into the 'registry'
46CPPUNIT_TEST_SUITE_REGISTRATION( TesselationTest );
47
48
49void TesselationTest::setUp()
50{
51 // create corners
52 class TesselPoint *Walker;
53 Walker = new TesselPoint;
54 Walker->setPosition(Vector(1., 0., -1.));
55 Walker->setName("1");
56 Walker->setNr(1);
57 Corners.push_back(Walker);
58 Walker = new TesselPoint;
59 Walker->setPosition(Vector(-1., 1., -1.));
60 Walker->setName("2");
61 Walker->setNr(2);
62 Corners.push_back(Walker);
63 Walker = new TesselPoint;
64 Walker->setPosition(Vector(-1., -1., -1.));
65 Walker->setName("3");
66 Walker->setNr(3);
67 Corners.push_back(Walker);
68 Walker = new TesselPoint;
69 Walker->setPosition(Vector(-1., 0., 1.));
70 Walker->setName("4");
71 Walker->setNr(4);
72 Corners.push_back(Walker);
73
74 // create linkedcell
75 PointCloudAdaptor<TesselPointSTLList> cloud(&Corners, "TesselPointSTLList");
76 LinkedList = new LinkedCell(cloud, 2.*SPHERERADIUS);
77
78 // create tesselation
79 TesselStruct = new Tesselation;
80 CPPUNIT_ASSERT_EQUAL( true, TesselStruct->PointsOnBoundary.empty() );
81 CPPUNIT_ASSERT_EQUAL( true, TesselStruct->LinesOnBoundary.empty() );
82 CPPUNIT_ASSERT_EQUAL( true, TesselStruct->TrianglesOnBoundary.empty() );
83 TesselStruct->FindStartingTriangle(SPHERERADIUS, LinkedList);
84
85 CandidateForTesselation *baseline = NULL;
86 BoundaryTriangleSet *T = NULL;
87 bool OneLoopWithoutSuccessFlag = true;
88 bool TesselationFailFlag = false;
89 while ((!TesselStruct->OpenLines.empty()) && (OneLoopWithoutSuccessFlag)) {
90 // 2a. fill all new OpenLines
91 for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
92 baseline = Runner->second;
93 if (baseline->pointlist.empty()) {
94 T = (((baseline->BaseLine->triangles.begin()))->second);
95 TesselationFailFlag = TesselStruct->FindNextSuitableTriangle(*baseline, *T, SPHERERADIUS, LinkedList); //the line is there, so there is a triangle, but only one.
96 }
97 }
98
99 // 2b. search for smallest ShortestAngle among all candidates
100 double ShortestAngle = 4.*M_PI;
101 for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
102 if (Runner->second->ShortestAngle < ShortestAngle) {
103 baseline = Runner->second;
104 ShortestAngle = baseline->ShortestAngle;
105 }
106 }
107 if ((ShortestAngle == 4.*M_PI) || (baseline->pointlist.empty()))
108 OneLoopWithoutSuccessFlag = false;
109 else {
110 TesselStruct->AddCandidatePolygon(*baseline, SPHERERADIUS, LinkedList);
111 }
112 }
113};
114
115
116void TesselationTest::tearDown()
117{
118 delete(LinkedList);
119 delete(TesselStruct);
120 for (TesselPointSTLList::iterator Runner = Corners.begin(); Runner != Corners.end(); Runner++)
121 delete(*Runner);
122 Corners.clear();
123 logger::purgeInstance();
124 errorLogger::purgeInstance();
125};
126
127/** UnitTest for Contains...()
128 *
129 */
130void TesselationTest::ContainmentTest()
131{
132 class BoundaryPointSet *point = NULL;
133 class BoundaryLineSet *line = NULL;
134
135 // check ContainsBoundaryPoint
136 for(LineMap::iterator Runner = TesselStruct->LinesOnBoundary.begin(); Runner != TesselStruct->LinesOnBoundary.end(); Runner++) {
137 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[0]));
138 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[1]));
139 }
140 for(TriangleMap::iterator Runner = TesselStruct->TrianglesOnBoundary.begin(); Runner != TesselStruct->TrianglesOnBoundary.end(); Runner++) {
141 for(PointMap::iterator PointRunner = TesselStruct->PointsOnBoundary.begin(); PointRunner != TesselStruct->PointsOnBoundary.end(); PointRunner++) {
142 point = PointRunner->second;
143 for (int i=0;i<3;i++)
144 if (point == (Runner->second)->endpoints[i])
145 point = NULL;
146 if (point != NULL)
147 break;
148 }
149 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[0]));
150 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[1]));
151 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[2]));
152 CPPUNIT_ASSERT_EQUAL( false, (Runner->second)->ContainsBoundaryPoint(point));
153 }
154
155 // check ContainsBoundaryLine
156 for(TriangleMap::iterator Runner = TesselStruct->TrianglesOnBoundary.begin(); Runner != TesselStruct->TrianglesOnBoundary.end(); Runner++) {
157 for(LineMap::iterator LineRunner = TesselStruct->LinesOnBoundary.begin(); LineRunner != TesselStruct->LinesOnBoundary.end(); LineRunner++) {
158 line = LineRunner->second;
159 for (int i=0;i<3;i++)
160 if (line == (Runner->second)->lines[i])
161 line = NULL;
162 if (line != NULL)
163 break;
164 }
165 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[0]));
166 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[1]));
167 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[2]));
168 CPPUNIT_ASSERT_EQUAL( false, (Runner->second)->ContainsBoundaryLine(line));
169 }
170
171 // check IsPresentTupel
172 CPPUNIT_ASSERT_EQUAL( true, true );
173}
174
175/** UnitTest for Tesselation::GetAllTriangles()
176 *
177 */
178void TesselationTest::GetAllTrianglesTest()
179{
180 class BoundaryPointSet *Walker = NULL;
181
182 // check that there are three adjacent triangles for every boundary point
183 for (PointMap::iterator Runner = TesselStruct->PointsOnBoundary.begin(); Runner != TesselStruct->PointsOnBoundary.end(); Runner++) {
184 Walker = Runner->second;
185 set<BoundaryTriangleSet*> *triangles = TesselStruct->GetAllTriangles(Walker);
186 CPPUNIT_ASSERT_EQUAL( (size_t)3, triangles->size() );
187 // check that the returned triangle all contain the Walker
188 for (set<BoundaryTriangleSet*>::iterator TriangleRunner = triangles->begin(); TriangleRunner != triangles->end(); TriangleRunner++)
189 CPPUNIT_ASSERT_EQUAL( true, (*TriangleRunner)->ContainsBoundaryPoint(Walker) );
190 delete(triangles);
191 }
192}
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