1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * builder_init.cpp
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10 | *
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11 | * Created on: Dec 15, 2010
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "CodePatterns/MemDebug.hpp"
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21 |
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22 | #include <iostream>
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23 |
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24 | #include "Graph/BondGraph.hpp"
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25 | #include "config.hpp"
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26 | #include "CodePatterns/Log.hpp"
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27 | #include "molecule.hpp"
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28 | #include "periodentafel.hpp"
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29 | #include "tesselationhelpers.hpp"
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30 | #include "UIElements/UIFactory.hpp"
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31 | #include "UIElements/Menu/MenuDescription.hpp"
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32 | #include "UIElements/TextUI/TextUIFactory.hpp"
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33 | #include "UIElements/CommandLineUI/CommandLineUIFactory.hpp"
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34 | #include "UIElements/CommandLineUI/CommandLineParser.hpp"
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35 | #ifdef USE_GUI_QT
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36 | #include "UIElements/Qt4/QtUIFactory.hpp"
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37 | #endif
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38 | #include "UIElements/MainWindow.hpp"
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39 | #include "UIElements/Dialog.hpp"
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40 | //#include "Menu/ActionMenuItem.hpp"
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41 | #include "CodePatterns/Verbose.hpp"
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42 | #include "World.hpp"
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43 |
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44 | #include "Actions/ActionRegistry.hpp"
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45 | #include "Actions/ActionHistory.hpp"
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46 |
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47 | #include "RandomNumbers/RandomNumberDistributionFactory.hpp"
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48 | #include "RandomNumbers/RandomNumberEngineFactory.hpp"
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49 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
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50 |
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51 | #include "Parser/ChangeTracker.hpp"
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52 | #include "Parser/FormatParserStorage.hpp"
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53 |
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54 | #include "UIElements/UIFactory.hpp"
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55 | #include "UIElements/TextUI/TextUIFactory.hpp"
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56 | #include "UIElements/CommandLineUI/CommandLineUIFactory.hpp"
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57 | #include "UIElements/MainWindow.hpp"
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58 | #include "UIElements/Dialog.hpp"
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59 |
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60 | #include "version.h"
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61 |
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62 | #include "builder_init.hpp"
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63 |
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64 | /** Print some initial information output the program.
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65 | *
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66 | */
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67 | void ProgramHeader()
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68 | {
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69 | // print version check and copyright notice
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70 | cout << MOLECUILDERVERSION << endl;
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71 | cout << "MoleCuilder comes with ABSOLUTELY NO WARRANTY; for details type" << endl;
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72 | cout << "`molecuilder --warranty'." << endl;
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73 | cout << "`MoleCuilder - to create and alter molecular systems." << endl;
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74 | cout << "Copyright (C) 2010 University Bonn. All rights reserved." << endl;
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75 | cout << endl;
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76 | }
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77 |
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78 | /** General stuff to intialize before UI.
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79 | *
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80 | */
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81 | void initGeneral()
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82 | {
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83 | // while we are non interactive, we want to abort from asserts
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84 | ASSERT_DO(Assert::Abort);
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85 | ASSERT_HOOK(dumpMemory);
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86 |
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87 | ProgramHeader();
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88 |
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89 | setVerbosity(1);
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90 | // need to init the history before any action is created
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91 | ActionHistory::init();
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92 |
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93 | // from this moment on, we need to be sure to deeinitialize in the correct order
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94 | // this is handled by the cleanup function
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95 | atexit(cleanUp);
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96 | }
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97 |
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98 | /** Initialize specific UIFactory.
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99 | *
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100 | * @param argc argument count
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101 | * @param argv argument array
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102 | */
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103 | void initUI(int argc, char **argv)
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104 | {
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105 | std::string BondGraphFileName("\n");
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106 | // Parse command line options and if present create respective UI
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107 | // construct bond graph
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108 | if (boost::filesystem::exists(BondGraphFileName)) {
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109 | std::ifstream input(BondGraphFileName.c_str());
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110 | if ((input.good()) && (World::getInstance().getBondGraph()->LoadBondLengthTable(input))) {
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111 | DoLog(0) && (Log() << Verbose(0) << "Bond length table loaded successfully." << endl);
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112 | } else {
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113 | DoeLog(1) && (eLog()<< Verbose(1) << "Bond length table loading failed." << endl);
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114 | }
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115 | input.close();
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116 | }
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117 | // handle remaining arguments by CommandLineParser
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118 | if (argc>1) {
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119 | DoLog(0) && (Log() << Verbose(0) << "Setting UI to CommandLine." << endl);
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120 | CommandLineParser::getInstance().InitializeCommandArguments();
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121 | CommandLineParser::getInstance().Run(argc,argv);
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122 | UIFactory::registerFactory(new CommandLineUIFactory::description());
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123 | UIFactory::makeUserInterface("CommandLine");
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124 | } else {
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125 | // In the interactive mode, we can leave the user the choice in case of error
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126 | ASSERT_DO(Assert::Ask);
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127 | #ifdef USE_GUI_QT
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128 | DoLog(0) && (Log() << Verbose(0) << "Setting UI to Qt4." << endl);
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129 | UIFactory::registerFactory(new QtUIFactory::description());
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130 | UIFactory::makeUserInterface("Qt4");
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131 | #else
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132 | DoLog(0) && (Log() << Verbose(0) << "Setting UI to Text." << endl);
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133 | cout << MOLECUILDERVERSION << endl;
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134 | UIFactory::registerFactory(new TextUIFactory::description());
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135 | UIFactory::makeUserInterface("Text");
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136 | #endif
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137 | }
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138 | }
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139 |
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140 | /** Create MainWindow and displays.
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141 | * I.e. here all the Actions are parsed and done.
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142 | */
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143 | void doUI()
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144 | {
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145 | MainWindow *mainWindow = UIFactory::getInstance().makeMainWindow();
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146 | mainWindow->display();
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147 | delete mainWindow;
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148 | }
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149 |
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150 |
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151 | /** In this function all dynamicly allocated member variables to static/global
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152 | * variables are added to the ignore list of Memory/MemDebug.
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153 | *
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154 | * Use this to prevent their listing in the Memory::getState() at the end of the
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155 | * program. Check with valgrind that truely no memory leak occurs!
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156 | */
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157 | void AddStaticEntitiestoIgnoreList()
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158 | {
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159 | // zeroVec and unitVec are global variables (on the stack) but vectorContent
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160 | // within is situated on the heap and has to be ignored
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161 | Memory::ignore(zeroVec.get());
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162 | Memory::ignore(unitVec[0].get());
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163 | Memory::ignore(unitVec[1].get());
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164 | Memory::ignore(unitVec[2].get());
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165 | }
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166 |
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167 | /** Cleans all singleton instances in an orderly fashion.
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168 | * C++ does not guarantee any specific sequence of removal of single instances
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169 | * which have static/global variables. Some singletons depend on others hence we
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170 | * acertain a specific ordering here, which is is used via the atexit() hook.
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171 | */
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172 | void cleanUp()
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173 | {
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174 | RandomNumberDistributionFactory::purgeInstance();
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175 | RandomNumberEngineFactory::purgeInstance();
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176 | RandomNumberGeneratorFactory::purgeInstance();
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177 | FormatParserStorage::purgeInstance();
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178 | ChangeTracker::purgeInstance();
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179 | World::purgeInstance();
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180 | MenuDescription::purgeInstance();
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181 | UIFactory::purgeInstance();
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182 | ValueStorage::purgeInstance();
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183 | CommandLineParser::purgeInstance();
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184 | ActionRegistry::purgeInstance();
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185 | OptionRegistry::purgeInstance();
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186 | ActionHistory::purgeInstance();
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187 | // we have to remove these two static as otherwise their boost::shared_ptrs are still present
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188 | Action::removeStaticStateEntities();
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189 | // put some static variables' dynamic contents on the Memory::ignore map to avoid their
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190 | // admonishing lateron
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191 | AddStaticEntitiestoIgnoreList();
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192 | logger::purgeInstance();
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193 | errorLogger::purgeInstance();
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194 | #ifdef LOG_OBSERVER
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195 | cout << observerLog().getLog();
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196 | #endif
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197 | Memory::getState();
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198 | }
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199 |
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200 | /** Dump current memory chunks.
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201 | *
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202 | */
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203 | void dumpMemory()
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204 | {
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205 | ofstream ost("molecuilder.memdump");
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206 | Memory::dumpMemory(ost);
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207 | }
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208 |
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209 | /** Save the current World to output files and exit.
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210 | *
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211 | * @return retrieved from World::getExitFlag()
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212 | */
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213 | int saveAll()
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214 | {
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215 | int test[500000];
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216 | for (size_t i=0;i<500000;++i) {
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217 | test[i] = (int)i;
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218 | }
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219 | FormatParserStorage::getInstance().SaveAll();
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220 | ChangeTracker::getInstance().saveStatus();
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221 |
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222 | int ExitFlag = World::getInstance().getExitFlag();
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223 | return (ExitFlag == 1 ? 0 : ExitFlag);
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224 | }
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