[8eb17a] | 1 | #include "molecules.hpp"
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| 2 | #include "boundary.hpp"
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| 3 |
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[e4ea46] | 4 | #define DEBUG 0
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[03648b] | 5 |
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[8eb17a] | 6 | // ======================================== Points on Boundary =================================
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| 7 |
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| 8 | BoundaryPointSet::BoundaryPointSet()
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| 9 | {
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| 10 | LinesCount = 0;
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| 11 | Nr = -1;
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[e4ea46] | 12 | }
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| 13 | ;
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[8eb17a] | 14 |
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| 15 | BoundaryPointSet::BoundaryPointSet(atom *Walker)
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| 16 | {
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| 17 | node = Walker;
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| 18 | LinesCount = 0;
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| 19 | Nr = Walker->nr;
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[e4ea46] | 20 | }
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| 21 | ;
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[8eb17a] | 22 |
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| 23 | BoundaryPointSet::~BoundaryPointSet()
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| 24 | {
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| 25 | cout << Verbose(5) << "Erasing point nr. " << Nr << "." << endl;
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| 26 | node = NULL;
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[e4ea46] | 27 | }
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| 28 | ;
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[8eb17a] | 29 |
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[e4ea46] | 30 | void
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| 31 | BoundaryPointSet::AddLine(class BoundaryLineSet *line)
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[8eb17a] | 32 | {
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[e4ea46] | 33 | cout << Verbose(6) << "Adding " << *this << " to line " << *line << "."
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| 34 | << endl;
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| 35 | if (line->endpoints[0] == this)
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| 36 | {
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| 37 | lines.insert(LinePair(line->endpoints[1]->Nr, line));
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| 38 | }
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| 39 | else
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| 40 | {
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| 41 | lines.insert(LinePair(line->endpoints[0]->Nr, line));
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| 42 | }
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[8eb17a] | 43 | LinesCount++;
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[e4ea46] | 44 | }
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| 45 | ;
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[8eb17a] | 46 |
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[e4ea46] | 47 | ostream &
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| 48 | operator <<(ostream &ost, BoundaryPointSet &a)
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[8eb17a] | 49 | {
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| 50 | ost << "[" << a.Nr << "|" << a.node->Name << "]";
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| 51 | return ost;
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[e4ea46] | 52 | }
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| 53 | ;
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[8eb17a] | 54 |
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| 55 | // ======================================== Lines on Boundary =================================
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| 56 |
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| 57 | BoundaryLineSet::BoundaryLineSet()
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| 58 | {
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[e4ea46] | 59 | for (int i = 0; i < 2; i++)
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[8eb17a] | 60 | endpoints[i] = NULL;
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| 61 | TrianglesCount = 0;
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| 62 | Nr = -1;
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[e4ea46] | 63 | }
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| 64 | ;
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[8eb17a] | 65 |
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| 66 | BoundaryLineSet::BoundaryLineSet(class BoundaryPointSet *Point[2], int number)
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| 67 | {
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| 68 | // set number
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| 69 | Nr = number;
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| 70 | // set endpoints in ascending order
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| 71 | SetEndpointsOrdered(endpoints, Point[0], Point[1]);
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| 72 | // add this line to the hash maps of both endpoints
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[e4ea46] | 73 | Point[0]->AddLine(this); //Taken out, to check whether we can avoid unwanted double adding.
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| 74 | Point[1]->AddLine(this); //
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[8eb17a] | 75 | // clear triangles list
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| 76 | TrianglesCount = 0;
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| 77 | cout << Verbose(5) << "New Line with endpoints " << *this << "." << endl;
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[e4ea46] | 78 | }
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| 79 | ;
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[8eb17a] | 80 |
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| 81 | BoundaryLineSet::~BoundaryLineSet()
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| 82 | {
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[e4ea46] | 83 | for (int i = 0; i < 2; i++)
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| 84 | {
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| 85 | cout << Verbose(5) << "Erasing Line Nr. " << Nr << " in boundary point "
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| 86 | << *endpoints[i] << "." << endl;
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| 87 | endpoints[i]->lines.erase(Nr);
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| 88 | LineMap::iterator tester = endpoints[i]->lines.begin();
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| 89 | tester++;
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| 90 | if (tester == endpoints[i]->lines.end())
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| 91 | {
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| 92 | cout << Verbose(5) << *endpoints[i]
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| 93 | << " has no more lines it's attached to, erasing." << endl;
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| 94 | //delete(endpoints[i]);
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| 95 | }
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| 96 | else
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| 97 | cout << Verbose(5) << *endpoints[i]
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| 98 | << " has still lines it's attached to." << endl;
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| 99 | }
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| 100 | }
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| 101 | ;
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[8eb17a] | 102 |
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[e4ea46] | 103 | void
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| 104 | BoundaryLineSet::AddTriangle(class BoundaryTriangleSet *triangle)
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[8eb17a] | 105 | {
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[e4ea46] | 106 | cout << Verbose(6) << "Add " << triangle->Nr << " to line " << *this << "."
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| 107 | << endl;
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| 108 | triangles.insert(TrianglePair(TrianglesCount, triangle));
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[8eb17a] | 109 | TrianglesCount++;
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[e4ea46] | 110 | }
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| 111 | ;
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[8eb17a] | 112 |
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[e4ea46] | 113 | ostream &
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| 114 | operator <<(ostream &ost, BoundaryLineSet &a)
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[8eb17a] | 115 | {
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[e4ea46] | 116 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << ","
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| 117 | << a.endpoints[1]->node->Name << "]";
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[8eb17a] | 118 | return ost;
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[e4ea46] | 119 | }
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| 120 | ;
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[8eb17a] | 121 |
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| 122 | // ======================================== Triangles on Boundary =================================
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| 123 |
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| 124 |
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| 125 | BoundaryTriangleSet::BoundaryTriangleSet()
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| 126 | {
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[e4ea46] | 127 | for (int i = 0; i < 3; i++)
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| 128 | {
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| 129 | endpoints[i] = NULL;
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| 130 | lines[i] = NULL;
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| 131 | }
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[8eb17a] | 132 | Nr = -1;
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[e4ea46] | 133 | }
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| 134 | ;
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[8eb17a] | 135 |
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[e4ea46] | 136 | BoundaryTriangleSet::BoundaryTriangleSet(class BoundaryLineSet *line[3],
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| 137 | int number)
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[8eb17a] | 138 | {
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| 139 | // set number
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| 140 | Nr = number;
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| 141 | // set lines
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| 142 | cout << Verbose(5) << "New triangle " << Nr << ":" << endl;
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[e4ea46] | 143 | for (int i = 0; i < 3; i++)
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| 144 | {
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| 145 | lines[i] = line[i];
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| 146 | lines[i]->AddTriangle(this);
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[8eb17a] | 147 | }
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[e4ea46] | 148 | // get ascending order of endpoints
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| 149 | map<int, class BoundaryPointSet *> OrderMap;
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| 150 | for (int i = 0; i < 3; i++)
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| 151 | // for all three lines
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| 152 | for (int j = 0; j < 2; j++)
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| 153 | { // for both endpoints
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| 154 | OrderMap.insert(pair<int, class BoundaryPointSet *> (
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| 155 | line[i]->endpoints[j]->Nr, line[i]->endpoints[j]));
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| 156 | // and we don't care whether insertion fails
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| 157 | }
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[8eb17a] | 158 | // set endpoints
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| 159 | int Counter = 0;
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| 160 | cout << Verbose(6) << " with end points ";
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[e4ea46] | 161 | for (map<int, class BoundaryPointSet *>::iterator runner = OrderMap.begin(); runner
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| 162 | != OrderMap.end(); runner++)
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| 163 | {
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| 164 | endpoints[Counter] = runner->second;
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| 165 | cout << " " << *endpoints[Counter];
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| 166 | Counter++;
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| 167 | }
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| 168 | if (Counter < 3)
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| 169 | {
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| 170 | cerr << "ERROR! We have a triangle with only two distinct endpoints!"
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| 171 | << endl;
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| 172 | //exit(1);
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| 173 | }
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[8eb17a] | 174 | cout << "." << endl;
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[e4ea46] | 175 | }
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| 176 | ;
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[8eb17a] | 177 |
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| 178 | BoundaryTriangleSet::~BoundaryTriangleSet()
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| 179 | {
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[e4ea46] | 180 | for (int i = 0; i < 3; i++)
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| 181 | {
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| 182 | cout << Verbose(5) << "Erasing triangle Nr." << Nr << endl;
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| 183 | lines[i]->triangles.erase(Nr);
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| 184 | TriangleMap::iterator tester = lines[i]->triangles.begin();
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| 185 | tester++;
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| 186 | if (tester == lines[i]->triangles.end())
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| 187 | {
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| 188 | cout << Verbose(5) << *lines[i]
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| 189 | << " is no more attached to any triangle, erasing." << endl;
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| 190 | delete (lines[i]);
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| 191 | }
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| 192 | else
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| 193 | cout << Verbose(5) << *lines[i] << " is still attached to a triangle."
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| 194 | << endl;
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| 195 | }
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| 196 | }
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| 197 | ;
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[8eb17a] | 198 |
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[e4ea46] | 199 | void
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| 200 | BoundaryTriangleSet::GetNormalVector(Vector &OtherVector)
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[8eb17a] | 201 | {
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| 202 | // get normal vector
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[e4ea46] | 203 | NormalVector.MakeNormalVector(&endpoints[0]->node->x, &endpoints[1]->node->x,
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| 204 | &endpoints[2]->node->x);
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[69eb71] | 205 |
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[8eb17a] | 206 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices)
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[e4ea46] | 207 | if (endpoints[0]->node->x.Projection(&OtherVector) > 0)
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[8eb17a] | 208 | NormalVector.Scale(-1.);
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[e4ea46] | 209 | }
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| 210 | ;
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[8eb17a] | 211 |
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[e4ea46] | 212 | ostream &
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| 213 | operator <<(ostream &ost, BoundaryTriangleSet &a)
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[8eb17a] | 214 | {
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[e4ea46] | 215 | ost << "[" << a.Nr << "|" << a.endpoints[0]->node->Name << ","
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| 216 | << a.endpoints[1]->node->Name << "," << a.endpoints[2]->node->Name << "]";
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[8eb17a] | 217 | return ost;
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[e4ea46] | 218 | }
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| 219 | ;
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[8eb17a] | 220 |
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| 221 | // ========================================== F U N C T I O N S =================================
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| 222 |
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[6c5812] | 223 | /** Finds the endpoint two lines are sharing.
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| 224 | * \param *line1 first line
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| 225 | * \param *line2 second line
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| 226 | * \return point which is shared or NULL if none
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| 227 | */
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[e4ea46] | 228 | class BoundaryPointSet *
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| 229 | GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2)
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[8eb17a] | 230 | {
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[e4ea46] | 231 | class BoundaryLineSet * lines[2] =
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| 232 | { line1, line2 };
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[8eb17a] | 233 | class BoundaryPointSet *node = NULL;
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[e4ea46] | 234 | map<int, class BoundaryPointSet *> OrderMap;
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| 235 | pair<map<int, class BoundaryPointSet *>::iterator, bool> OrderTest;
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| 236 | for (int i = 0; i < 2; i++)
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| 237 | // for both lines
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| 238 | for (int j = 0; j < 2; j++)
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| 239 | { // for both endpoints
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| 240 | OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> (
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| 241 | lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j]));
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| 242 | if (!OrderTest.second)
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| 243 | { // if insertion fails, we have common endpoint
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| 244 | node = OrderTest.first->second;
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| 245 | cout << Verbose(5) << "Common endpoint of lines " << *line1
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| 246 | << " and " << *line2 << " is: " << *node << "." << endl;
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| 247 | j = 2;
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| 248 | i = 2;
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| 249 | break;
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| 250 | }
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[8eb17a] | 251 | }
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| 252 | return node;
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[e4ea46] | 253 | }
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| 254 | ;
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[8eb17a] | 255 |
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| 256 | /** Determines the boundary points of a cluster.
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| 257 | * Does a projection per axis onto the orthogonal plane, transforms into spherical coordinates, sorts them by the angle
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| 258 | * and looks at triples: if the middle has less a distance than the allowed maximum height of the triangle formed by the plane's
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| 259 | * center and first and last point in the triple, it is thrown out.
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| 260 | * \param *out output stream for debugging
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| 261 | * \param *mol molecule structure representing the cluster
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| 262 | */
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[e4ea46] | 263 | Boundaries *
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| 264 | GetBoundaryPoints(ofstream *out, molecule *mol)
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[8eb17a] | 265 | {
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| 266 | atom *Walker = NULL;
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| 267 | PointMap PointsOnBoundary;
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| 268 | LineMap LinesOnBoundary;
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| 269 | TriangleMap TrianglesOnBoundary;
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[69eb71] | 270 |
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[8eb17a] | 271 | *out << Verbose(1) << "Finding all boundary points." << endl;
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[e4ea46] | 272 | Boundaries *BoundaryPoints = new Boundaries[NDIM]; // first is alpha, second is (r, nr)
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[8eb17a] | 273 | BoundariesTestPair BoundaryTestPair;
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[e9b8bb] | 274 | Vector AxisVector, AngleReferenceVector, AngleReferenceNormalVector;
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[8eb17a] | 275 | double radius, angle;
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| 276 | // 3a. Go through every axis
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[e4ea46] | 277 | for (int axis = 0; axis < NDIM; axis++)
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| 278 | {
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| 279 | AxisVector.Zero();
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| 280 | AngleReferenceVector.Zero();
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| 281 | AngleReferenceNormalVector.Zero();
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| 282 | AxisVector.x[axis] = 1.;
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| 283 | AngleReferenceVector.x[(axis + 1) % NDIM] = 1.;
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| 284 | AngleReferenceNormalVector.x[(axis + 2) % NDIM] = 1.;
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| 285 | // *out << Verbose(1) << "Axisvector is ";
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| 286 | // AxisVector.Output(out);
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| 287 | // *out << " and AngleReferenceVector is ";
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| 288 | // AngleReferenceVector.Output(out);
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| 289 | // *out << "." << endl;
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| 290 | // *out << " and AngleReferenceNormalVector is ";
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| 291 | // AngleReferenceNormalVector.Output(out);
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| 292 | // *out << "." << endl;
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| 293 | // 3b. construct set of all points, transformed into cylindrical system and with left and right neighbours
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| 294 | Walker = mol->start;
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| 295 | while (Walker->next != mol->end)
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[8eb17a] | 296 | {
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[e4ea46] | 297 | Walker = Walker->next;
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| 298 | Vector ProjectedVector;
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| 299 | ProjectedVector.CopyVector(&Walker->x);
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| 300 | ProjectedVector.ProjectOntoPlane(&AxisVector);
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| 301 | // correct for negative side
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| 302 | //if (Projection(y) < 0)
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| 303 | //angle = 2.*M_PI - angle;
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| 304 | radius = ProjectedVector.Norm();
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| 305 | if (fabs(radius) > MYEPSILON)
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| 306 | angle = ProjectedVector.Angle(&AngleReferenceVector);
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| 307 | else
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| 308 | angle = 0.; // otherwise it's a vector in Axis Direction and unimportant for boundary issues
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| 309 |
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| 310 | //*out << "Checking sign in quadrant : " << ProjectedVector.Projection(&AngleReferenceNormalVector) << "." << endl;
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| 311 | if (ProjectedVector.Projection(&AngleReferenceNormalVector) > 0)
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| 312 | {
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| 313 | angle = 2. * M_PI - angle;
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| 314 | }
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| 315 | //*out << Verbose(2) << "Inserting " << *Walker << ": (r, alpha) = (" << radius << "," << angle << "): ";
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| 316 | //ProjectedVector.Output(out);
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| 317 | //*out << endl;
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| 318 | BoundaryTestPair = BoundaryPoints[axis].insert(BoundariesPair(angle,
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| 319 | DistancePair (radius, Walker)));
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| 320 | if (BoundaryTestPair.second)
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| 321 | { // successfully inserted
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| 322 | }
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| 323 | else
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| 324 | { // same point exists, check first r, then distance of original vectors to center of gravity
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| 325 | *out << Verbose(2)
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| 326 | << "Encountered two vectors whose projection onto axis "
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| 327 | << axis << " is equal: " << endl;
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| 328 | *out << Verbose(2) << "Present vector: ";
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| 329 | BoundaryTestPair.first->second.second->x.Output(out);
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| 330 | *out << endl;
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| 331 | *out << Verbose(2) << "New vector: ";
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| 332 | Walker->x.Output(out);
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| 333 | *out << endl;
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| 334 | double tmp = ProjectedVector.Norm();
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| 335 | if (tmp > BoundaryTestPair.first->second.first)
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| 336 | {
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| 337 | BoundaryTestPair.first->second.first = tmp;
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| 338 | BoundaryTestPair.first->second.second = Walker;
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| 339 | *out << Verbose(2) << "Keeping new vector." << endl;
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| 340 | }
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| 341 | else if (tmp == BoundaryTestPair.first->second.first)
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| 342 | {
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| 343 | if (BoundaryTestPair.first->second.second->x.ScalarProduct(
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| 344 | &BoundaryTestPair.first->second.second->x)
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| 345 | < Walker->x.ScalarProduct(&Walker->x))
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| 346 | { // Norm() does a sqrt, which makes it a lot slower
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| 347 | BoundaryTestPair.first->second.second = Walker;
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| 348 | *out << Verbose(2) << "Keeping new vector." << endl;
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| 349 | }
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| 350 | else
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| 351 | {
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| 352 | *out << Verbose(2) << "Keeping present vector." << endl;
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| 353 | }
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| 354 | }
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| 355 | else
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| 356 | {
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| 357 | *out << Verbose(2) << "Keeping present vector." << endl;
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| 358 | }
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| 359 | }
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[8eb17a] | 360 | }
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[e4ea46] | 361 | // printing all inserted for debugging
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| 362 | // {
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| 363 | // *out << Verbose(2) << "Printing list of candidates for axis " << axis << " which we have inserted so far." << endl;
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| 364 | // int i=0;
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| 365 | // for(Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner != BoundaryPoints[axis].end(); runner++) {
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| 366 | // if (runner != BoundaryPoints[axis].begin())
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| 367 | // *out << ", " << i << ": " << *runner->second.second;
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| 368 | // else
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| 369 | // *out << i << ": " << *runner->second.second;
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| 370 | // i++;
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| 371 | // }
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| 372 | // *out << endl;
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| 373 | // }
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| 374 | // 3c. throw out points whose distance is less than the mean of left and right neighbours
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| 375 | bool flag = false;
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| 376 | do
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| 377 | { // do as long as we still throw one out per round
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| 378 | *out << Verbose(1)
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| 379 | << "Looking for candidates to kick out by convex condition ... "
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| 380 | << endl;
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| 381 | flag = false;
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| 382 | Boundaries::iterator left = BoundaryPoints[axis].end();
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| 383 | Boundaries::iterator right = BoundaryPoints[axis].end();
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| 384 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
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| 385 | != BoundaryPoints[axis].end(); runner++)
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| 386 | {
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| 387 | // set neighbours correctly
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| 388 | if (runner == BoundaryPoints[axis].begin())
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| 389 | {
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| 390 | left = BoundaryPoints[axis].end();
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| 391 | }
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| 392 | else
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| 393 | {
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| 394 | left = runner;
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| 395 | }
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| 396 | left--;
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| 397 | right = runner;
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| 398 | right++;
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| 399 | if (right == BoundaryPoints[axis].end())
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| 400 | {
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| 401 | right = BoundaryPoints[axis].begin();
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| 402 | }
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| 403 | // check distance
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| 404 |
|
---|
| 405 | // construct the vector of each side of the triangle on the projected plane (defined by normal vector AxisVector)
|
---|
| 406 | {
|
---|
| 407 | Vector SideA, SideB, SideC, SideH;
|
---|
| 408 | SideA.CopyVector(&left->second.second->x);
|
---|
| 409 | SideA.ProjectOntoPlane(&AxisVector);
|
---|
| 410 | // *out << "SideA: ";
|
---|
| 411 | // SideA.Output(out);
|
---|
| 412 | // *out << endl;
|
---|
| 413 |
|
---|
| 414 | SideB.CopyVector(&right->second.second->x);
|
---|
| 415 | SideB.ProjectOntoPlane(&AxisVector);
|
---|
| 416 | // *out << "SideB: ";
|
---|
| 417 | // SideB.Output(out);
|
---|
| 418 | // *out << endl;
|
---|
| 419 |
|
---|
| 420 | SideC.CopyVector(&left->second.second->x);
|
---|
| 421 | SideC.SubtractVector(&right->second.second->x);
|
---|
| 422 | SideC.ProjectOntoPlane(&AxisVector);
|
---|
| 423 | // *out << "SideC: ";
|
---|
| 424 | // SideC.Output(out);
|
---|
| 425 | // *out << endl;
|
---|
| 426 |
|
---|
| 427 | SideH.CopyVector(&runner->second.second->x);
|
---|
| 428 | SideH.ProjectOntoPlane(&AxisVector);
|
---|
| 429 | // *out << "SideH: ";
|
---|
| 430 | // SideH.Output(out);
|
---|
| 431 | // *out << endl;
|
---|
| 432 |
|
---|
| 433 | // calculate each length
|
---|
| 434 | double a = SideA.Norm();
|
---|
| 435 | //double b = SideB.Norm();
|
---|
| 436 | //double c = SideC.Norm();
|
---|
| 437 | double h = SideH.Norm();
|
---|
| 438 | // calculate the angles
|
---|
| 439 | double alpha = SideA.Angle(&SideH);
|
---|
| 440 | double beta = SideA.Angle(&SideC);
|
---|
| 441 | double gamma = SideB.Angle(&SideH);
|
---|
| 442 | double delta = SideC.Angle(&SideH);
|
---|
| 443 | double MinDistance = a * sin(beta) / (sin(delta)) * (((alpha
|
---|
| 444 | < M_PI / 2.) || (gamma < M_PI / 2.)) ? 1. : -1.);
|
---|
| 445 | // *out << Verbose(2) << " I calculated: a = " << a << ", h = " << h << ", beta(" << left->second.second->Name << "," << left->second.second->Name << "-" << right->second.second->Name << ") = " << beta << ", delta(" << left->second.second->Name << "," << runner->second.second->Name << ") = " << delta << ", Min = " << MinDistance << "." << endl;
|
---|
| 446 | //*out << Verbose(1) << "Checking CoG distance of runner " << *runner->second.second << " " << h << " against triangle's side length spanned by (" << *left->second.second << "," << *right->second.second << ") of " << MinDistance << "." << endl;
|
---|
| 447 | if ((fabs(h / fabs(h) - MinDistance / fabs(MinDistance))
|
---|
| 448 | < MYEPSILON) && (h < MinDistance))
|
---|
| 449 | {
|
---|
| 450 | // throw out point
|
---|
| 451 | //*out << Verbose(1) << "Throwing out " << *runner->second.second << "." << endl;
|
---|
| 452 | BoundaryPoints[axis].erase(runner);
|
---|
| 453 | flag = true;
|
---|
| 454 | }
|
---|
| 455 | }
|
---|
| 456 | }
|
---|
| 457 | }
|
---|
| 458 | while (flag);
|
---|
| 459 | }
|
---|
[8eb17a] | 460 | return BoundaryPoints;
|
---|
[e4ea46] | 461 | }
|
---|
| 462 | ;
|
---|
[8eb17a] | 463 |
|
---|
| 464 | /** Determines greatest diameters of a cluster defined by its convex envelope.
|
---|
| 465 | * Looks at lines parallel to one axis and where they intersect on the projected planes
|
---|
| 466 | * \param *out output stream for debugging
|
---|
| 467 | * \param *BoundaryPoints NDIM set of boundary points defining the convex envelope on each projected plane
|
---|
[318bfd] | 468 | * \param *mol molecule structure representing the cluster
|
---|
[8eb17a] | 469 | * \param IsAngstroem whether we have angstroem or atomic units
|
---|
| 470 | * \return NDIM array of the diameters
|
---|
[69eb71] | 471 | */
|
---|
[e4ea46] | 472 | double *
|
---|
| 473 | GetDiametersOfCluster(ofstream *out, Boundaries *BoundaryPtr, molecule *mol,
|
---|
| 474 | bool IsAngstroem)
|
---|
[8eb17a] | 475 | {
|
---|
[318bfd] | 476 | // get points on boundary of NULL was given as parameter
|
---|
| 477 | bool BoundaryFreeFlag = false;
|
---|
| 478 | Boundaries *BoundaryPoints = BoundaryPtr;
|
---|
[e4ea46] | 479 | if (BoundaryPoints == NULL)
|
---|
| 480 | {
|
---|
| 481 | BoundaryFreeFlag = true;
|
---|
| 482 | BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
| 483 | }
|
---|
| 484 | else
|
---|
| 485 | {
|
---|
| 486 | *out << Verbose(1) << "Using given boundary points set." << endl;
|
---|
| 487 | }
|
---|
[8eb17a] | 488 | // determine biggest "diameter" of cluster for each axis
|
---|
| 489 | Boundaries::iterator Neighbour, OtherNeighbour;
|
---|
| 490 | double *GreatestDiameter = new double[NDIM];
|
---|
[e4ea46] | 491 | for (int i = 0; i < NDIM; i++)
|
---|
[8eb17a] | 492 | GreatestDiameter[i] = 0.;
|
---|
| 493 | double OldComponent, tmp, w1, w2;
|
---|
[e9b8bb] | 494 | Vector DistanceVector, OtherVector;
|
---|
[8eb17a] | 495 | int component, Othercomponent;
|
---|
[e4ea46] | 496 | for (int axis = 0; axis < NDIM; axis++)
|
---|
| 497 | { // regard each projected plane
|
---|
| 498 | //*out << Verbose(1) << "Current axis is " << axis << "." << endl;
|
---|
| 499 | for (int j = 0; j < 2; j++)
|
---|
| 500 | { // and for both axis on the current plane
|
---|
| 501 | component = (axis + j + 1) % NDIM;
|
---|
| 502 | Othercomponent = (axis + 1 + ((j + 1) & 1)) % NDIM;
|
---|
| 503 | //*out << Verbose(1) << "Current component is " << component << ", Othercomponent is " << Othercomponent << "." << endl;
|
---|
| 504 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
|
---|
| 505 | != BoundaryPoints[axis].end(); runner++)
|
---|
| 506 | {
|
---|
| 507 | //*out << Verbose(2) << "Current runner is " << *(runner->second.second) << "." << endl;
|
---|
| 508 | // seek for the neighbours pair where the Othercomponent sign flips
|
---|
| 509 | Neighbour = runner;
|
---|
| 510 | Neighbour++;
|
---|
| 511 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around
|
---|
| 512 | Neighbour = BoundaryPoints[axis].begin();
|
---|
| 513 | DistanceVector.CopyVector(&runner->second.second->x);
|
---|
| 514 | DistanceVector.SubtractVector(&Neighbour->second.second->x);
|
---|
| 515 | do
|
---|
| 516 | { // seek for neighbour pair where it flips
|
---|
| 517 | OldComponent = DistanceVector.x[Othercomponent];
|
---|
| 518 | Neighbour++;
|
---|
| 519 | if (Neighbour == BoundaryPoints[axis].end()) // make it wrap around
|
---|
| 520 | Neighbour = BoundaryPoints[axis].begin();
|
---|
| 521 | DistanceVector.CopyVector(&runner->second.second->x);
|
---|
| 522 | DistanceVector.SubtractVector(&Neighbour->second.second->x);
|
---|
| 523 | //*out << Verbose(3) << "OldComponent is " << OldComponent << ", new one is " << DistanceVector.x[Othercomponent] << "." << endl;
|
---|
| 524 | }
|
---|
| 525 | while ((runner != Neighbour) && (fabs(OldComponent / fabs(
|
---|
| 526 | OldComponent) - DistanceVector.x[Othercomponent] / fabs(
|
---|
| 527 | DistanceVector.x[Othercomponent])) < MYEPSILON)); // as long as sign does not flip
|
---|
| 528 | if (runner != Neighbour)
|
---|
| 529 | {
|
---|
| 530 | OtherNeighbour = Neighbour;
|
---|
| 531 | if (OtherNeighbour == BoundaryPoints[axis].begin()) // make it wrap around
|
---|
| 532 | OtherNeighbour = BoundaryPoints[axis].end();
|
---|
| 533 | OtherNeighbour--;
|
---|
| 534 | //*out << Verbose(2) << "The pair, where the sign of OtherComponent flips, is: " << *(Neighbour->second.second) << " and " << *(OtherNeighbour->second.second) << "." << endl;
|
---|
| 535 | // now we have found the pair: Neighbour and OtherNeighbour
|
---|
| 536 | OtherVector.CopyVector(&runner->second.second->x);
|
---|
| 537 | OtherVector.SubtractVector(&OtherNeighbour->second.second->x);
|
---|
| 538 | //*out << Verbose(2) << "Distances to Neighbour and OtherNeighbour are " << DistanceVector.x[component] << " and " << OtherVector.x[component] << "." << endl;
|
---|
| 539 | //*out << Verbose(2) << "OtherComponents to Neighbour and OtherNeighbour are " << DistanceVector.x[Othercomponent] << " and " << OtherVector.x[Othercomponent] << "." << endl;
|
---|
| 540 | // do linear interpolation between points (is exact) to extract exact intersection between Neighbour and OtherNeighbour
|
---|
| 541 | w1 = fabs(OtherVector.x[Othercomponent]);
|
---|
| 542 | w2 = fabs(DistanceVector.x[Othercomponent]);
|
---|
| 543 | tmp = fabs((w1 * DistanceVector.x[component] + w2
|
---|
| 544 | * OtherVector.x[component]) / (w1 + w2));
|
---|
| 545 | // mark if it has greater diameter
|
---|
| 546 | //*out << Verbose(2) << "Comparing current greatest " << GreatestDiameter[component] << " to new " << tmp << "." << endl;
|
---|
| 547 | GreatestDiameter[component] = (GreatestDiameter[component]
|
---|
| 548 | > tmp) ? GreatestDiameter[component] : tmp;
|
---|
| 549 | } //else
|
---|
| 550 | //*out << Verbose(2) << "Saw no sign flip, probably top or bottom node." << endl;
|
---|
| 551 | }
|
---|
| 552 | }
|
---|
[8eb17a] | 553 | }
|
---|
[e4ea46] | 554 | *out << Verbose(0) << "RESULT: The biggest diameters are "
|
---|
| 555 | << GreatestDiameter[0] << " and " << GreatestDiameter[1] << " and "
|
---|
| 556 | << GreatestDiameter[2] << " " << (IsAngstroem ? "angstrom"
|
---|
| 557 | : "atomiclength") << "." << endl;
|
---|
[8eb17a] | 558 |
|
---|
[318bfd] | 559 | // free reference lists
|
---|
| 560 | if (BoundaryFreeFlag)
|
---|
[e4ea46] | 561 | delete[] (BoundaryPoints);
|
---|
[318bfd] | 562 |
|
---|
[8eb17a] | 563 | return GreatestDiameter;
|
---|
[e4ea46] | 564 | }
|
---|
| 565 | ;
|
---|
[8eb17a] | 566 |
|
---|
[a8bcea6] | 567 | /*
|
---|
| 568 | * This function creates the tecplot file, displaying the tesselation of the hull.
|
---|
| 569 | * \param *out output stream for debugging
|
---|
| 570 | * \param *tecplot output stream for tecplot data
|
---|
[e4ea46] | 571 | * \param N arbitrary number to differentiate various zones in the tecplot format
|
---|
[a8bcea6] | 572 | */
|
---|
[e4ea46] | 573 | void
|
---|
| 574 | write_tecplot_file(ofstream *out, ofstream *tecplot,
|
---|
| 575 | class Tesselation *TesselStruct, class molecule *mol, int N)
|
---|
[a8bcea6] | 576 | {
|
---|
[e4ea46] | 577 | if (tecplot != NULL)
|
---|
| 578 | {
|
---|
| 579 | *tecplot << "TITLE = \"3D CONVEX SHELL\"" << endl;
|
---|
| 580 | *tecplot << "VARIABLES = \"X\" \"Y\" \"Z\"" << endl;
|
---|
| 581 | *tecplot << "ZONE T=\"TRIANGLES" << N << "\", N="
|
---|
| 582 | << TesselStruct->PointsOnBoundaryCount << ", E="
|
---|
| 583 | << TesselStruct->TrianglesOnBoundaryCount
|
---|
| 584 | << ", DATAPACKING=POINT, ZONETYPE=FETRIANGLE" << endl;
|
---|
| 585 | int *LookupList = new int[mol->AtomCount];
|
---|
| 586 | for (int i = 0; i < mol->AtomCount; i++)
|
---|
| 587 | LookupList[i] = -1;
|
---|
| 588 |
|
---|
| 589 | // print atom coordinates
|
---|
| 590 | *out << Verbose(2) << "The following triangles were created:";
|
---|
| 591 | int Counter = 1;
|
---|
| 592 | atom *Walker = NULL;
|
---|
| 593 | for (PointMap::iterator target = TesselStruct->PointsOnBoundary.begin(); target
|
---|
| 594 | != TesselStruct->PointsOnBoundary.end(); target++)
|
---|
| 595 | {
|
---|
| 596 | Walker = target->second->node;
|
---|
| 597 | LookupList[Walker->nr] = Counter++;
|
---|
| 598 | *tecplot << Walker->x.x[0] << " " << Walker->x.x[1] << " "
|
---|
| 599 | << Walker->x.x[2] << " " << endl;
|
---|
| 600 | }
|
---|
| 601 | *tecplot << endl;
|
---|
[a8bcea6] | 602 | // print connectivity
|
---|
[e4ea46] | 603 | for (TriangleMap::iterator runner =
|
---|
| 604 | TesselStruct->TrianglesOnBoundary.begin(); runner
|
---|
| 605 | != TesselStruct->TrianglesOnBoundary.end(); runner++)
|
---|
| 606 | {
|
---|
| 607 | *out << " " << runner->second->endpoints[0]->node->Name << "<->"
|
---|
| 608 | << runner->second->endpoints[1]->node->Name << "<->"
|
---|
| 609 | << runner->second->endpoints[2]->node->Name;
|
---|
| 610 | *tecplot << LookupList[runner->second->endpoints[0]->node->nr] << " "
|
---|
| 611 | << LookupList[runner->second->endpoints[1]->node->nr] << " "
|
---|
| 612 | << LookupList[runner->second->endpoints[2]->node->nr] << endl;
|
---|
| 613 | }
|
---|
| 614 | delete[] (LookupList);
|
---|
| 615 | *out << endl;
|
---|
[a8bcea6] | 616 | }
|
---|
| 617 | }
|
---|
| 618 |
|
---|
[8eb17a] | 619 | /** Determines the volume of a cluster.
|
---|
| 620 | * Determines first the convex envelope, then tesselates it and calculates its volume.
|
---|
| 621 | * \param *out output stream for debugging
|
---|
[450d63] | 622 | * \param *tecplot output stream for tecplot data
|
---|
[8eb17a] | 623 | * \param *configuration needed for path to store convex envelope file
|
---|
[6c5812] | 624 | * \param *BoundaryPoints NDIM set of boundary points on the projected plane per axis, on return if desired
|
---|
[8eb17a] | 625 | * \param *mol molecule structure representing the cluster
|
---|
[69eb71] | 626 | * \return determined volume of the cluster in cubed config:GetIsAngstroem()
|
---|
[8eb17a] | 627 | */
|
---|
[e4ea46] | 628 | double
|
---|
| 629 | VolumeOfConvexEnvelope(ofstream *out, ofstream *tecplot, config *configuration,
|
---|
| 630 | Boundaries *BoundaryPtr, molecule *mol)
|
---|
[8eb17a] | 631 | {
|
---|
| 632 | bool IsAngstroem = configuration->GetIsAngstroem();
|
---|
| 633 | atom *Walker = NULL;
|
---|
| 634 | struct Tesselation *TesselStruct = new Tesselation;
|
---|
[6c5812] | 635 | bool BoundaryFreeFlag = false;
|
---|
| 636 | Boundaries *BoundaryPoints = BoundaryPtr;
|
---|
[318bfd] | 637 | double volume = 0.;
|
---|
| 638 | double PyramidVolume = 0.;
|
---|
[e4ea46] | 639 | double G, h;
|
---|
| 640 | Vector x, y;
|
---|
| 641 | double a, b, c;
|
---|
[318bfd] | 642 |
|
---|
[f714979] | 643 | //Find_non_convex_border(out, tecplot, *TesselStruct, mol); // Is now called from command line.
|
---|
| 644 |
|
---|
[8eb17a] | 645 | // 1. calculate center of gravity
|
---|
| 646 | *out << endl;
|
---|
[e9b8bb] | 647 | Vector *CenterOfGravity = mol->DetermineCenterOfGravity(out);
|
---|
[69eb71] | 648 |
|
---|
[8eb17a] | 649 | // 2. translate all points into CoG
|
---|
| 650 | *out << Verbose(1) << "Translating system to Center of Gravity." << endl;
|
---|
| 651 | Walker = mol->start;
|
---|
[e4ea46] | 652 | while (Walker->next != mol->end)
|
---|
| 653 | {
|
---|
| 654 | Walker = Walker->next;
|
---|
| 655 | Walker->x.Translate(CenterOfGravity);
|
---|
| 656 | }
|
---|
[69eb71] | 657 |
|
---|
[8eb17a] | 658 | // 3. Find all points on the boundary
|
---|
[e4ea46] | 659 | if (BoundaryPoints == NULL)
|
---|
| 660 | {
|
---|
| 661 | BoundaryFreeFlag = true;
|
---|
| 662 | BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
| 663 | }
|
---|
| 664 | else
|
---|
| 665 | {
|
---|
| 666 | *out << Verbose(1) << "Using given boundary points set." << endl;
|
---|
| 667 | }
|
---|
[69eb71] | 668 |
|
---|
[318bfd] | 669 | // 4. fill the boundary point list
|
---|
[e4ea46] | 670 | for (int axis = 0; axis < NDIM; axis++)
|
---|
| 671 | for (Boundaries::iterator runner = BoundaryPoints[axis].begin(); runner
|
---|
| 672 | != BoundaryPoints[axis].end(); runner++)
|
---|
| 673 | {
|
---|
| 674 | TesselStruct->AddPoint(runner->second.second);
|
---|
| 675 | }
|
---|
[8eb17a] | 676 |
|
---|
[e4ea46] | 677 | *out << Verbose(2) << "I found " << TesselStruct->PointsOnBoundaryCount
|
---|
| 678 | << " points on the convex boundary." << endl;
|
---|
[8eb17a] | 679 | // now we have the whole set of edge points in the BoundaryList
|
---|
| 680 |
|
---|
| 681 | // listing for debugging
|
---|
[e4ea46] | 682 | // *out << Verbose(1) << "Listing PointsOnBoundary:";
|
---|
| 683 | // for(PointMap::iterator runner = PointsOnBoundary.begin(); runner != PointsOnBoundary.end(); runner++) {
|
---|
| 684 | // *out << " " << *runner->second;
|
---|
| 685 | // }
|
---|
| 686 | // *out << endl;
|
---|
[69eb71] | 687 |
|
---|
[318bfd] | 688 | // 5a. guess starting triangle
|
---|
[8eb17a] | 689 | TesselStruct->GuessStartingTriangle(out);
|
---|
[69eb71] | 690 |
|
---|
[318bfd] | 691 | // 5b. go through all lines, that are not yet part of two triangles (only of one so far)
|
---|
[8eb17a] | 692 | TesselStruct->TesselateOnBoundary(out, configuration, mol);
|
---|
| 693 |
|
---|
[e4ea46] | 694 | *out << Verbose(2) << "I created " << TesselStruct->TrianglesOnBoundaryCount
|
---|
| 695 | << " triangles with " << TesselStruct->LinesOnBoundaryCount
|
---|
| 696 | << " lines and " << TesselStruct->PointsOnBoundaryCount << " points."
|
---|
| 697 | << endl;
|
---|
[8eb17a] | 698 |
|
---|
| 699 | // 6a. Every triangle forms a pyramid with the center of gravity as its peak, sum up the volumes
|
---|
[e4ea46] | 700 | *out << Verbose(1)
|
---|
| 701 | << "Calculating the volume of the pyramids formed out of triangles and center of gravity."
|
---|
| 702 | << endl;
|
---|
| 703 | for (TriangleMap::iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner
|
---|
| 704 | != TesselStruct->TrianglesOnBoundary.end(); runner++)
|
---|
| 705 | { // go through every triangle, calculate volume of its pyramid with CoG as peak
|
---|
| 706 | x.CopyVector(&runner->second->endpoints[0]->node->x);
|
---|
| 707 | x.SubtractVector(&runner->second->endpoints[1]->node->x);
|
---|
| 708 | y.CopyVector(&runner->second->endpoints[0]->node->x);
|
---|
| 709 | y.SubtractVector(&runner->second->endpoints[2]->node->x);
|
---|
| 710 | a = sqrt(runner->second->endpoints[0]->node->x.Distance(
|
---|
| 711 | &runner->second->endpoints[1]->node->x));
|
---|
| 712 | b = sqrt(runner->second->endpoints[0]->node->x.Distance(
|
---|
| 713 | &runner->second->endpoints[2]->node->x));
|
---|
| 714 | c = sqrt(runner->second->endpoints[2]->node->x.Distance(
|
---|
| 715 | &runner->second->endpoints[1]->node->x));
|
---|
| 716 | G = sqrt(((a * a + b * b + c * c) * (a * a + b * b + c * c) - 2 * (a * a
|
---|
| 717 | * a * a + b * b * b * b + c * c * c * c)) / 16.); // area of tesselated triangle
|
---|
| 718 | x.MakeNormalVector(&runner->second->endpoints[0]->node->x,
|
---|
| 719 | &runner->second->endpoints[1]->node->x,
|
---|
| 720 | &runner->second->endpoints[2]->node->x);
|
---|
| 721 | x.Scale(runner->second->endpoints[1]->node->x.Projection(&x));
|
---|
| 722 | h = x.Norm(); // distance of CoG to triangle
|
---|
| 723 | PyramidVolume = (1. / 3.) * G * h; // this formula holds for _all_ pyramids (independent of n-edge base or (not) centered peak)
|
---|
| 724 | *out << Verbose(2) << "Area of triangle is " << G << " "
|
---|
| 725 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^2, height is "
|
---|
| 726 | << h << " and the volume is " << PyramidVolume << " "
|
---|
| 727 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
| 728 | volume += PyramidVolume;
|
---|
| 729 | }
|
---|
| 730 | *out << Verbose(0) << "RESULT: The summed volume is " << setprecision(10)
|
---|
| 731 | << volume << " " << (IsAngstroem ? "angstrom" : "atomiclength") << "^3."
|
---|
| 732 | << endl;
|
---|
[f714979] | 733 |
|
---|
[8eb17a] | 734 | // 7. translate all points back from CoG
|
---|
[e4ea46] | 735 | *out << Verbose(1) << "Translating system back from Center of Gravity."
|
---|
| 736 | << endl;
|
---|
[8eb17a] | 737 | CenterOfGravity->Scale(-1);
|
---|
| 738 | Walker = mol->start;
|
---|
[e4ea46] | 739 | while (Walker->next != mol->end)
|
---|
| 740 | {
|
---|
| 741 | Walker = Walker->next;
|
---|
| 742 | Walker->x.Translate(CenterOfGravity);
|
---|
| 743 | }
|
---|
[03648b] | 744 |
|
---|
[e4ea46] | 745 | // 8. Store triangles in tecplot file
|
---|
| 746 | write_tecplot_file(out, tecplot, TesselStruct, mol, 0);
|
---|
[8eb17a] | 747 |
|
---|
| 748 | // free reference lists
|
---|
[6c5812] | 749 | if (BoundaryFreeFlag)
|
---|
[e4ea46] | 750 | delete[] (BoundaryPoints);
|
---|
[69eb71] | 751 |
|
---|
[8eb17a] | 752 | return volume;
|
---|
[e4ea46] | 753 | }
|
---|
| 754 | ;
|
---|
[8eb17a] | 755 |
|
---|
| 756 | /** Creates multiples of the by \a *mol given cluster and suspends them in water with a given final density.
|
---|
[6c5812] | 757 | * We get cluster volume by VolumeOfConvexEnvelope() and its diameters by GetDiametersOfCluster()
|
---|
[8eb17a] | 758 | * \param *out output stream for debugging
|
---|
| 759 | * \param *configuration needed for path to store convex envelope file
|
---|
| 760 | * \param *mol molecule structure representing the cluster
|
---|
[edb650] | 761 | * \param ClusterVolume guesstimated cluster volume, if equal 0 we used VolumeOfConvexEnvelope() instead.
|
---|
[8eb17a] | 762 | * \param celldensity desired average density in final cell
|
---|
| 763 | */
|
---|
[e4ea46] | 764 | void
|
---|
| 765 | PrepareClustersinWater(ofstream *out, config *configuration, molecule *mol,
|
---|
| 766 | double ClusterVolume, double celldensity)
|
---|
[8eb17a] | 767 | {
|
---|
[318bfd] | 768 | // transform to PAS
|
---|
| 769 | mol->PrincipalAxisSystem(out, true);
|
---|
[69eb71] | 770 |
|
---|
[6c5812] | 771 | // some preparations beforehand
|
---|
[8eb17a] | 772 | bool IsAngstroem = configuration->GetIsAngstroem();
|
---|
[6c5812] | 773 | Boundaries *BoundaryPoints = GetBoundaryPoints(out, mol);
|
---|
[edb650] | 774 | double clustervolume;
|
---|
| 775 | if (ClusterVolume == 0)
|
---|
[e4ea46] | 776 | clustervolume = VolumeOfConvexEnvelope(out, NULL, configuration,
|
---|
| 777 | BoundaryPoints, mol);
|
---|
[69eb71] | 778 | else
|
---|
[edb650] | 779 | clustervolume = ClusterVolume;
|
---|
[e4ea46] | 780 | double *GreatestDiameter = GetDiametersOfCluster(out, BoundaryPoints, mol,
|
---|
| 781 | IsAngstroem);
|
---|
[e9b8bb] | 782 | Vector BoxLengths;
|
---|
[e4ea46] | 783 | int repetition[NDIM] =
|
---|
| 784 | { 1, 1, 1 };
|
---|
[6c5812] | 785 | int TotalNoClusters = 1;
|
---|
[e4ea46] | 786 | for (int i = 0; i < NDIM; i++)
|
---|
[6c5812] | 787 | TotalNoClusters *= repetition[i];
|
---|
| 788 |
|
---|
[8eb17a] | 789 | // sum up the atomic masses
|
---|
| 790 | double totalmass = 0.;
|
---|
| 791 | atom *Walker = mol->start;
|
---|
[e4ea46] | 792 | while (Walker->next != mol->end)
|
---|
| 793 | {
|
---|
| 794 | Walker = Walker->next;
|
---|
| 795 | totalmass += Walker->type->mass;
|
---|
| 796 | }
|
---|
| 797 | *out << Verbose(0) << "RESULT: The summed mass is " << setprecision(10)
|
---|
| 798 | << totalmass << " atomicmassunit." << endl;
|
---|
[69eb71] | 799 |
|
---|
[e4ea46] | 800 | *out << Verbose(0) << "RESULT: The average density is " << setprecision(10)
|
---|
| 801 | << totalmass / clustervolume << " atomicmassunit/"
|
---|
| 802 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
[69eb71] | 803 |
|
---|
[8eb17a] | 804 | // solve cubic polynomial
|
---|
[e4ea46] | 805 | *out << Verbose(1) << "Solving equidistant suspension in water problem ..."
|
---|
| 806 | << endl;
|
---|
[8eb17a] | 807 | double cellvolume;
|
---|
| 808 | if (IsAngstroem)
|
---|
[e4ea46] | 809 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_A - (totalmass
|
---|
| 810 | / clustervolume)) / (celldensity - 1);
|
---|
[8eb17a] | 811 | else
|
---|
[e4ea46] | 812 | cellvolume = (TotalNoClusters * totalmass / SOLVENTDENSITY_a0 - (totalmass
|
---|
| 813 | / clustervolume)) / (celldensity - 1);
|
---|
| 814 | *out << Verbose(1) << "Cellvolume needed for a density of " << celldensity
|
---|
| 815 | << " g/cm^3 is " << cellvolume << " " << (IsAngstroem ? "angstrom"
|
---|
| 816 | : "atomiclength") << "^3." << endl;
|
---|
| 817 |
|
---|
| 818 | double minimumvolume = TotalNoClusters * (GreatestDiameter[0]
|
---|
| 819 | * GreatestDiameter[1] * GreatestDiameter[2]);
|
---|
| 820 | *out << Verbose(1)
|
---|
| 821 | << "Minimum volume of the convex envelope contained in a rectangular box is "
|
---|
| 822 | << minimumvolume << " atomicmassunit/" << (IsAngstroem ? "angstrom"
|
---|
| 823 | : "atomiclength") << "^3." << endl;
|
---|
| 824 | if (minimumvolume > cellvolume)
|
---|
| 825 | {
|
---|
| 826 | cerr << Verbose(0)
|
---|
| 827 | << "ERROR: the containing box already has a greater volume than the envisaged cell volume!"
|
---|
| 828 | << endl;
|
---|
| 829 | cout << Verbose(0)
|
---|
| 830 | << "Setting Box dimensions to minimum possible, the greatest diameters."
|
---|
| 831 | << endl;
|
---|
| 832 | for (int i = 0; i < NDIM; i++)
|
---|
| 833 | BoxLengths.x[i] = GreatestDiameter[i];
|
---|
| 834 | mol->CenterEdge(out, &BoxLengths);
|
---|
[edb650] | 835 | }
|
---|
[e4ea46] | 836 | else
|
---|
| 837 | {
|
---|
| 838 | BoxLengths.x[0] = (repetition[0] * GreatestDiameter[0] + repetition[1]
|
---|
| 839 | * GreatestDiameter[1] + repetition[2] * GreatestDiameter[2]);
|
---|
| 840 | BoxLengths.x[1] = (repetition[0] * repetition[1] * GreatestDiameter[0]
|
---|
| 841 | * GreatestDiameter[1] + repetition[0] * repetition[2]
|
---|
| 842 | * GreatestDiameter[0] * GreatestDiameter[2] + repetition[1]
|
---|
| 843 | * repetition[2] * GreatestDiameter[1] * GreatestDiameter[2]);
|
---|
| 844 | BoxLengths.x[2] = minimumvolume - cellvolume;
|
---|
| 845 | double x0 = 0., x1 = 0., x2 = 0.;
|
---|
| 846 | if (gsl_poly_solve_cubic(BoxLengths.x[0], BoxLengths.x[1],
|
---|
| 847 | BoxLengths.x[2], &x0, &x1, &x2) == 1) // either 1 or 3 on return
|
---|
| 848 | *out << Verbose(0) << "RESULT: The resulting spacing is: " << x0
|
---|
| 849 | << " ." << endl;
|
---|
| 850 | else
|
---|
| 851 | {
|
---|
| 852 | *out << Verbose(0) << "RESULT: The resulting spacings are: " << x0
|
---|
| 853 | << " and " << x1 << " and " << x2 << " ." << endl;
|
---|
| 854 | x0 = x2; // sorted in ascending order
|
---|
| 855 | }
|
---|
[69eb71] | 856 |
|
---|
[e4ea46] | 857 | cellvolume = 1;
|
---|
| 858 | for (int i = 0; i < NDIM; i++)
|
---|
| 859 | {
|
---|
| 860 | BoxLengths.x[i] = repetition[i] * (x0 + GreatestDiameter[i]);
|
---|
| 861 | cellvolume *= BoxLengths.x[i];
|
---|
| 862 | }
|
---|
[69eb71] | 863 |
|
---|
[e4ea46] | 864 | // set new box dimensions
|
---|
| 865 | *out << Verbose(0) << "Translating to box with these boundaries." << endl;
|
---|
| 866 | mol->CenterInBox((ofstream *) &cout, &BoxLengths);
|
---|
| 867 | }
|
---|
[318bfd] | 868 | // update Box of atoms by boundary
|
---|
| 869 | mol->SetBoxDimension(&BoxLengths);
|
---|
[e4ea46] | 870 | *out << Verbose(0) << "RESULT: The resulting cell dimensions are: "
|
---|
| 871 | << BoxLengths.x[0] << " and " << BoxLengths.x[1] << " and "
|
---|
| 872 | << BoxLengths.x[2] << " with total volume of " << cellvolume << " "
|
---|
| 873 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3." << endl;
|
---|
| 874 | }
|
---|
| 875 | ;
|
---|
[8eb17a] | 876 |
|
---|
| 877 | // =========================================================== class TESSELATION ===========================================
|
---|
| 878 |
|
---|
| 879 | /** Constructor of class Tesselation.
|
---|
| 880 | */
|
---|
| 881 | Tesselation::Tesselation()
|
---|
| 882 | {
|
---|
[69eb71] | 883 | PointsOnBoundaryCount = 0;
|
---|
| 884 | LinesOnBoundaryCount = 0;
|
---|
[8eb17a] | 885 | TrianglesOnBoundaryCount = 0;
|
---|
[e4ea46] | 886 | TriangleFilesWritten = 0;
|
---|
| 887 | }
|
---|
| 888 | ;
|
---|
[8eb17a] | 889 |
|
---|
| 890 | /** Constructor of class Tesselation.
|
---|
| 891 | * We have to free all points, lines and triangles.
|
---|
| 892 | */
|
---|
| 893 | Tesselation::~Tesselation()
|
---|
| 894 | {
|
---|
[e4ea46] | 895 | cout << Verbose(1) << "Free'ing TesselStruct ... " << endl;
|
---|
| 896 | for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner
|
---|
| 897 | != TrianglesOnBoundary.end(); runner++)
|
---|
| 898 | {
|
---|
| 899 | delete (runner->second);
|
---|
| 900 | }
|
---|
| 901 | }
|
---|
| 902 | ;
|
---|
[8eb17a] | 903 |
|
---|
| 904 | /** Gueses first starting triangle of the convex envelope.
|
---|
| 905 | * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third.
|
---|
| 906 | * \param *out output stream for debugging
|
---|
| 907 | * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster
|
---|
[69eb71] | 908 | */
|
---|
[e4ea46] | 909 | void
|
---|
| 910 | Tesselation::GuessStartingTriangle(ofstream *out)
|
---|
[8eb17a] | 911 | {
|
---|
| 912 | // 4b. create a starting triangle
|
---|
| 913 | // 4b1. create all distances
|
---|
| 914 | DistanceMultiMap DistanceMMap;
|
---|
[2b4a40] | 915 | double distance, tmp;
|
---|
| 916 | Vector PlaneVector, TrialVector;
|
---|
| 917 | PointMap::iterator A, B, C; // three nodes of the first triangle
|
---|
| 918 | A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily
|
---|
| 919 |
|
---|
[69eb71] | 920 | // with A chosen, take each pair B,C and sort
|
---|
[e4ea46] | 921 | if (A != PointsOnBoundary.end())
|
---|
| 922 | {
|
---|
| 923 | B = A;
|
---|
| 924 | B++;
|
---|
| 925 | for (; B != PointsOnBoundary.end(); B++)
|
---|
| 926 | {
|
---|
| 927 | C = B;
|
---|
| 928 | C++;
|
---|
| 929 | for (; C != PointsOnBoundary.end(); C++)
|
---|
| 930 | {
|
---|
| 931 | tmp = A->second->node->x.Distance(&B->second->node->x);
|
---|
| 932 | distance = tmp * tmp;
|
---|
| 933 | tmp = A->second->node->x.Distance(&C->second->node->x);
|
---|
| 934 | distance += tmp * tmp;
|
---|
| 935 | tmp = B->second->node->x.Distance(&C->second->node->x);
|
---|
| 936 | distance += tmp * tmp;
|
---|
| 937 | DistanceMMap.insert(DistanceMultiMapPair(distance, pair<
|
---|
| 938 | PointMap::iterator, PointMap::iterator> (B, C)));
|
---|
| 939 | }
|
---|
| 940 | }
|
---|
[8eb17a] | 941 | }
|
---|
[e4ea46] | 942 | // // listing distances
|
---|
| 943 | // *out << Verbose(1) << "Listing DistanceMMap:";
|
---|
| 944 | // for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) {
|
---|
| 945 | // *out << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")";
|
---|
| 946 | // }
|
---|
| 947 | // *out << endl;
|
---|
[2b4a40] | 948 | // 4b2. pick three baselines forming a triangle
|
---|
| 949 | // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
|
---|
[8eb17a] | 950 | DistanceMultiMap::iterator baseline = DistanceMMap.begin();
|
---|
[e4ea46] | 951 | for (; baseline != DistanceMMap.end(); baseline++)
|
---|
| 952 | {
|
---|
| 953 | // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
|
---|
| 954 | // 2. next, we have to check whether all points reside on only one side of the triangle
|
---|
| 955 | // 3. construct plane vector
|
---|
| 956 | PlaneVector.MakeNormalVector(&A->second->node->x,
|
---|
| 957 | &baseline->second.first->second->node->x,
|
---|
| 958 | &baseline->second.second->second->node->x);
|
---|
| 959 | *out << Verbose(2) << "Plane vector of candidate triangle is ";
|
---|
| 960 | PlaneVector.Output(out);
|
---|
| 961 | *out << endl;
|
---|
| 962 | // 4. loop over all points
|
---|
| 963 | double sign = 0.;
|
---|
| 964 | PointMap::iterator checker = PointsOnBoundary.begin();
|
---|
| 965 | for (; checker != PointsOnBoundary.end(); checker++)
|
---|
| 966 | {
|
---|
| 967 | // (neglecting A,B,C)
|
---|
| 968 | if ((checker == A) || (checker == baseline->second.first) || (checker
|
---|
| 969 | == baseline->second.second))
|
---|
| 970 | continue;
|
---|
| 971 | // 4a. project onto plane vector
|
---|
| 972 | TrialVector.CopyVector(&checker->second->node->x);
|
---|
| 973 | TrialVector.SubtractVector(&A->second->node->x);
|
---|
| 974 | distance = TrialVector.Projection(&PlaneVector);
|
---|
| 975 | if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok
|
---|
| 976 | continue;
|
---|
| 977 | *out << Verbose(3) << "Projection of " << checker->second->node->Name
|
---|
| 978 | << " yields distance of " << distance << "." << endl;
|
---|
| 979 | tmp = distance / fabs(distance);
|
---|
| 980 | // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle)
|
---|
| 981 | if ((sign != 0) && (tmp != sign))
|
---|
| 982 | {
|
---|
| 983 | // 4c. If so, break 4. loop and continue with next candidate in 1. loop
|
---|
| 984 | *out << Verbose(2) << "Current candidates: "
|
---|
| 985 | << A->second->node->Name << ","
|
---|
| 986 | << baseline->second.first->second->node->Name << ","
|
---|
| 987 | << baseline->second.second->second->node->Name << " leave "
|
---|
| 988 | << checker->second->node->Name << " outside the convex hull."
|
---|
| 989 | << endl;
|
---|
| 990 | break;
|
---|
| 991 | }
|
---|
| 992 | else
|
---|
| 993 | { // note the sign for later
|
---|
| 994 | *out << Verbose(2) << "Current candidates: "
|
---|
| 995 | << A->second->node->Name << ","
|
---|
| 996 | << baseline->second.first->second->node->Name << ","
|
---|
| 997 | << baseline->second.second->second->node->Name << " leave "
|
---|
| 998 | << checker->second->node->Name << " inside the convex hull."
|
---|
| 999 | << endl;
|
---|
| 1000 | sign = tmp;
|
---|
| 1001 | }
|
---|
| 1002 | // 4d. Check whether the point is inside the triangle (check distance to each node
|
---|
| 1003 | tmp = checker->second->node->x.Distance(&A->second->node->x);
|
---|
| 1004 | int innerpoint = 0;
|
---|
| 1005 | if ((tmp < A->second->node->x.Distance(
|
---|
| 1006 | &baseline->second.first->second->node->x)) && (tmp
|
---|
| 1007 | < A->second->node->x.Distance(
|
---|
| 1008 | &baseline->second.second->second->node->x)))
|
---|
| 1009 | innerpoint++;
|
---|
| 1010 | tmp = checker->second->node->x.Distance(
|
---|
| 1011 | &baseline->second.first->second->node->x);
|
---|
| 1012 | if ((tmp < baseline->second.first->second->node->x.Distance(
|
---|
| 1013 | &A->second->node->x)) && (tmp
|
---|
| 1014 | < baseline->second.first->second->node->x.Distance(
|
---|
| 1015 | &baseline->second.second->second->node->x)))
|
---|
| 1016 | innerpoint++;
|
---|
| 1017 | tmp = checker->second->node->x.Distance(
|
---|
| 1018 | &baseline->second.second->second->node->x);
|
---|
| 1019 | if ((tmp < baseline->second.second->second->node->x.Distance(
|
---|
| 1020 | &baseline->second.first->second->node->x)) && (tmp
|
---|
| 1021 | < baseline->second.second->second->node->x.Distance(
|
---|
| 1022 | &A->second->node->x)))
|
---|
| 1023 | innerpoint++;
|
---|
| 1024 | // 4e. If so, break 4. loop and continue with next candidate in 1. loop
|
---|
| 1025 | if (innerpoint == 3)
|
---|
| 1026 | break;
|
---|
| 1027 | }
|
---|
| 1028 | // 5. come this far, all on same side? Then break 1. loop and construct triangle
|
---|
| 1029 | if (checker == PointsOnBoundary.end())
|
---|
| 1030 | {
|
---|
| 1031 | *out << "Looks like we have a candidate!" << endl;
|
---|
| 1032 | break;
|
---|
| 1033 | }
|
---|
[2b4a40] | 1034 | }
|
---|
[e4ea46] | 1035 | if (baseline != DistanceMMap.end())
|
---|
| 1036 | {
|
---|
| 1037 | BPS[0] = baseline->second.first->second;
|
---|
| 1038 | BPS[1] = baseline->second.second->second;
|
---|
| 1039 | BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1040 | BPS[0] = A->second;
|
---|
| 1041 | BPS[1] = baseline->second.second->second;
|
---|
| 1042 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1043 | BPS[0] = baseline->second.first->second;
|
---|
| 1044 | BPS[1] = A->second;
|
---|
| 1045 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1046 |
|
---|
| 1047 | // 4b3. insert created triangle
|
---|
| 1048 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1049 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1050 | TrianglesOnBoundaryCount++;
|
---|
| 1051 | for (int i = 0; i < NDIM; i++)
|
---|
| 1052 | {
|
---|
| 1053 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i]));
|
---|
| 1054 | LinesOnBoundaryCount++;
|
---|
| 1055 | }
|
---|
| 1056 |
|
---|
| 1057 | *out << Verbose(1) << "Starting triangle is " << *BTS << "." << endl;
|
---|
[2b4a40] | 1058 | }
|
---|
[e4ea46] | 1059 | else
|
---|
| 1060 | {
|
---|
| 1061 | *out << Verbose(1) << "No starting triangle found." << endl;
|
---|
| 1062 | exit(255);
|
---|
[2b4a40] | 1063 | }
|
---|
[e4ea46] | 1064 | }
|
---|
| 1065 | ;
|
---|
[8eb17a] | 1066 |
|
---|
| 1067 | /** Tesselates the convex envelope of a cluster from a single starting triangle.
|
---|
| 1068 | * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most
|
---|
| 1069 | * 2 triangles. Hence, we go through all current lines:
|
---|
| 1070 | * -# if the lines contains to only one triangle
|
---|
| 1071 | * -# We search all points in the boundary
|
---|
| 1072 | * -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors
|
---|
| 1073 | * -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to
|
---|
| 1074 | * baseline in triangle plane pointing out of the triangle and normal vector of new triangle)
|
---|
| 1075 | * -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount)
|
---|
| 1076 | * \param *out output stream for debugging
|
---|
| 1077 | * \param *configuration for IsAngstroem
|
---|
| 1078 | * \param *mol the cluster as a molecule structure
|
---|
| 1079 | */
|
---|
[e4ea46] | 1080 | void
|
---|
| 1081 | Tesselation::TesselateOnBoundary(ofstream *out, config *configuration,
|
---|
| 1082 | molecule *mol)
|
---|
[8eb17a] | 1083 | {
|
---|
| 1084 | bool flag;
|
---|
| 1085 | PointMap::iterator winner;
|
---|
| 1086 | class BoundaryPointSet *peak = NULL;
|
---|
| 1087 | double SmallestAngle, TempAngle;
|
---|
[e4ea46] | 1088 | Vector NormalVector, VirtualNormalVector, CenterVector, TempVector,
|
---|
| 1089 | PropagationVector;
|
---|
[8eb17a] | 1090 | LineMap::iterator LineChecker[2];
|
---|
[e4ea46] | 1091 | do
|
---|
| 1092 | {
|
---|
| 1093 | flag = false;
|
---|
| 1094 | for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline
|
---|
| 1095 | != LinesOnBoundary.end(); baseline++)
|
---|
| 1096 | if (baseline->second->TrianglesCount == 1)
|
---|
| 1097 | {
|
---|
| 1098 | *out << Verbose(2) << "Current baseline is between "
|
---|
| 1099 | << *(baseline->second) << "." << endl;
|
---|
| 1100 | // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles)
|
---|
| 1101 | SmallestAngle = M_PI;
|
---|
| 1102 | BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far
|
---|
| 1103 | // get peak point with respect to this base line's only triangle
|
---|
| 1104 | for (int i = 0; i < 3; i++)
|
---|
| 1105 | if ((BTS->endpoints[i] != baseline->second->endpoints[0])
|
---|
| 1106 | && (BTS->endpoints[i] != baseline->second->endpoints[1]))
|
---|
| 1107 | peak = BTS->endpoints[i];
|
---|
| 1108 | *out << Verbose(3) << " and has peak " << *peak << "." << endl;
|
---|
| 1109 | // normal vector of triangle
|
---|
| 1110 | BTS->GetNormalVector(NormalVector);
|
---|
| 1111 | *out << Verbose(4) << "NormalVector of base triangle is ";
|
---|
| 1112 | NormalVector.Output(out);
|
---|
| 1113 | *out << endl;
|
---|
| 1114 | // offset to center of triangle
|
---|
| 1115 | CenterVector.Zero();
|
---|
| 1116 | for (int i = 0; i < 3; i++)
|
---|
| 1117 | CenterVector.AddVector(&BTS->endpoints[i]->node->x);
|
---|
| 1118 | CenterVector.Scale(1. / 3.);
|
---|
| 1119 | *out << Verbose(4) << "CenterVector of base triangle is ";
|
---|
| 1120 | CenterVector.Output(out);
|
---|
| 1121 | *out << endl;
|
---|
| 1122 | // vector in propagation direction (out of triangle)
|
---|
| 1123 | // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection)
|
---|
| 1124 | TempVector.CopyVector(&baseline->second->endpoints[0]->node->x);
|
---|
| 1125 | TempVector.SubtractVector(&baseline->second->endpoints[1]->node->x);
|
---|
| 1126 | PropagationVector.MakeNormalVector(&TempVector, &NormalVector);
|
---|
| 1127 | TempVector.CopyVector(&CenterVector);
|
---|
| 1128 | TempVector.SubtractVector(&baseline->second->endpoints[0]->node->x); // TempVector is vector on triangle plane pointing from one baseline egde towards center!
|
---|
| 1129 | //*out << Verbose(2) << "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << "." << endl;
|
---|
| 1130 | if (PropagationVector.Projection(&TempVector) > 0) // make sure normal propagation vector points outward from baseline
|
---|
| 1131 | PropagationVector.Scale(-1.);
|
---|
| 1132 | *out << Verbose(4) << "PropagationVector of base triangle is ";
|
---|
| 1133 | PropagationVector.Output(out);
|
---|
| 1134 | *out << endl;
|
---|
| 1135 | winner = PointsOnBoundary.end();
|
---|
| 1136 | for (PointMap::iterator target = PointsOnBoundary.begin(); target
|
---|
| 1137 | != PointsOnBoundary.end(); target++)
|
---|
| 1138 | if ((target->second != baseline->second->endpoints[0])
|
---|
| 1139 | && (target->second != baseline->second->endpoints[1]))
|
---|
| 1140 | { // don't take the same endpoints
|
---|
| 1141 | *out << Verbose(3) << "Target point is " << *(target->second)
|
---|
| 1142 | << ":";
|
---|
| 1143 | bool continueflag = true;
|
---|
| 1144 |
|
---|
| 1145 | VirtualNormalVector.CopyVector(
|
---|
| 1146 | &baseline->second->endpoints[0]->node->x);
|
---|
| 1147 | VirtualNormalVector.AddVector(
|
---|
| 1148 | &baseline->second->endpoints[0]->node->x);
|
---|
| 1149 | VirtualNormalVector.Scale(-1. / 2.); // points now to center of base line
|
---|
| 1150 | VirtualNormalVector.AddVector(&target->second->node->x); // points from center of base line to target
|
---|
| 1151 | TempAngle = VirtualNormalVector.Angle(&PropagationVector);
|
---|
| 1152 | continueflag = continueflag && (TempAngle < (M_PI/2.)); // no bends bigger than Pi/2 (90 degrees)
|
---|
| 1153 | if (!continueflag)
|
---|
| 1154 | {
|
---|
| 1155 | *out << Verbose(4)
|
---|
| 1156 | << "Angle between propagation direction and base line to "
|
---|
| 1157 | << *(target->second) << " is " << TempAngle
|
---|
| 1158 | << ", bad direction!" << endl;
|
---|
| 1159 | continue;
|
---|
| 1160 | }
|
---|
| 1161 | else
|
---|
| 1162 | *out << Verbose(4)
|
---|
| 1163 | << "Angle between propagation direction and base line to "
|
---|
| 1164 | << *(target->second) << " is " << TempAngle
|
---|
| 1165 | << ", good direction!" << endl;
|
---|
| 1166 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(
|
---|
| 1167 | target->first);
|
---|
| 1168 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(
|
---|
| 1169 | target->first);
|
---|
| 1170 | // if (LineChecker[0] != baseline->second->endpoints[0]->lines.end())
|
---|
| 1171 | // *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->TrianglesCount << " triangles." << endl;
|
---|
| 1172 | // else
|
---|
| 1173 | // *out << Verbose(4) << *(baseline->second->endpoints[0]) << " has no line to " << *(target->second) << " as endpoint." << endl;
|
---|
| 1174 | // if (LineChecker[1] != baseline->second->endpoints[1]->lines.end())
|
---|
| 1175 | // *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->TrianglesCount << " triangles." << endl;
|
---|
| 1176 | // else
|
---|
| 1177 | // *out << Verbose(4) << *(baseline->second->endpoints[1]) << " has no line to " << *(target->second) << " as endpoint." << endl;
|
---|
| 1178 | // check first endpoint (if any connecting line goes to target or at least not more than 1)
|
---|
| 1179 | continueflag = continueflag && (((LineChecker[0]
|
---|
| 1180 | == baseline->second->endpoints[0]->lines.end())
|
---|
| 1181 | || (LineChecker[0]->second->TrianglesCount == 1)));
|
---|
| 1182 | if (!continueflag)
|
---|
| 1183 | {
|
---|
| 1184 | *out << Verbose(4) << *(baseline->second->endpoints[0])
|
---|
| 1185 | << " has line " << *(LineChecker[0]->second)
|
---|
| 1186 | << " to " << *(target->second)
|
---|
| 1187 | << " as endpoint with "
|
---|
| 1188 | << LineChecker[0]->second->TrianglesCount
|
---|
| 1189 | << " triangles." << endl;
|
---|
| 1190 | continue;
|
---|
| 1191 | }
|
---|
| 1192 | // check second endpoint (if any connecting line goes to target or at least not more than 1)
|
---|
| 1193 | continueflag = continueflag && (((LineChecker[1]
|
---|
| 1194 | == baseline->second->endpoints[1]->lines.end())
|
---|
| 1195 | || (LineChecker[1]->second->TrianglesCount == 1)));
|
---|
| 1196 | if (!continueflag)
|
---|
| 1197 | {
|
---|
| 1198 | *out << Verbose(4) << *(baseline->second->endpoints[1])
|
---|
| 1199 | << " has line " << *(LineChecker[1]->second)
|
---|
| 1200 | << " to " << *(target->second)
|
---|
| 1201 | << " as endpoint with "
|
---|
| 1202 | << LineChecker[1]->second->TrianglesCount
|
---|
| 1203 | << " triangles." << endl;
|
---|
| 1204 | continue;
|
---|
| 1205 | }
|
---|
| 1206 | // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint)
|
---|
| 1207 | continueflag = continueflag && (!(((LineChecker[0]
|
---|
| 1208 | != baseline->second->endpoints[0]->lines.end())
|
---|
| 1209 | && (LineChecker[1]
|
---|
| 1210 | != baseline->second->endpoints[1]->lines.end())
|
---|
| 1211 | && (GetCommonEndpoint(LineChecker[0]->second,
|
---|
| 1212 | LineChecker[1]->second) == peak))));
|
---|
| 1213 | if (!continueflag)
|
---|
| 1214 | {
|
---|
| 1215 | *out << Verbose(4) << "Current target is peak!" << endl;
|
---|
| 1216 | continue;
|
---|
| 1217 | }
|
---|
| 1218 | // in case NOT both were found
|
---|
| 1219 | if (continueflag)
|
---|
| 1220 | { // create virtually this triangle, get its normal vector, calculate angle
|
---|
| 1221 | flag = true;
|
---|
| 1222 | VirtualNormalVector.MakeNormalVector(
|
---|
| 1223 | &baseline->second->endpoints[0]->node->x,
|
---|
| 1224 | &baseline->second->endpoints[1]->node->x,
|
---|
| 1225 | &target->second->node->x);
|
---|
| 1226 | // make it always point inward
|
---|
| 1227 | if (baseline->second->endpoints[0]->node->x.Projection(
|
---|
| 1228 | &VirtualNormalVector) > 0)
|
---|
| 1229 | VirtualNormalVector.Scale(-1.);
|
---|
| 1230 | // calculate angle
|
---|
| 1231 | TempAngle = NormalVector.Angle(&VirtualNormalVector);
|
---|
| 1232 | *out << Verbose(4) << "NormalVector is ";
|
---|
| 1233 | VirtualNormalVector.Output(out);
|
---|
| 1234 | *out << " and the angle is " << TempAngle << "." << endl;
|
---|
| 1235 | if (SmallestAngle > TempAngle)
|
---|
| 1236 | { // set to new possible winner
|
---|
| 1237 | SmallestAngle = TempAngle;
|
---|
| 1238 | winner = target;
|
---|
| 1239 | }
|
---|
| 1240 | }
|
---|
| 1241 | }
|
---|
| 1242 | // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle
|
---|
| 1243 | if (winner != PointsOnBoundary.end())
|
---|
| 1244 | {
|
---|
| 1245 | *out << Verbose(2) << "Winning target point is "
|
---|
| 1246 | << *(winner->second) << " with angle " << SmallestAngle
|
---|
| 1247 | << "." << endl;
|
---|
| 1248 | // create the lins of not yet present
|
---|
| 1249 | BLS[0] = baseline->second;
|
---|
| 1250 | // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles)
|
---|
| 1251 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(
|
---|
| 1252 | winner->first);
|
---|
| 1253 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(
|
---|
| 1254 | winner->first);
|
---|
| 1255 | if (LineChecker[0]
|
---|
| 1256 | == baseline->second->endpoints[0]->lines.end())
|
---|
| 1257 | { // create
|
---|
| 1258 | BPS[0] = baseline->second->endpoints[0];
|
---|
| 1259 | BPS[1] = winner->second;
|
---|
| 1260 | BLS[1] = new class BoundaryLineSet(BPS,
|
---|
| 1261 | LinesOnBoundaryCount);
|
---|
| 1262 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount,
|
---|
| 1263 | BLS[1]));
|
---|
| 1264 | LinesOnBoundaryCount++;
|
---|
| 1265 | }
|
---|
| 1266 | else
|
---|
| 1267 | BLS[1] = LineChecker[0]->second;
|
---|
| 1268 | if (LineChecker[1]
|
---|
| 1269 | == baseline->second->endpoints[1]->lines.end())
|
---|
| 1270 | { // create
|
---|
| 1271 | BPS[0] = baseline->second->endpoints[1];
|
---|
| 1272 | BPS[1] = winner->second;
|
---|
| 1273 | BLS[2] = new class BoundaryLineSet(BPS,
|
---|
| 1274 | LinesOnBoundaryCount);
|
---|
| 1275 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount,
|
---|
| 1276 | BLS[2]));
|
---|
| 1277 | LinesOnBoundaryCount++;
|
---|
| 1278 | }
|
---|
| 1279 | else
|
---|
| 1280 | BLS[2] = LineChecker[1]->second;
|
---|
| 1281 | BTS = new class BoundaryTriangleSet(BLS,
|
---|
| 1282 | TrianglesOnBoundaryCount);
|
---|
| 1283 | TrianglesOnBoundary.insert(TrianglePair(
|
---|
| 1284 | TrianglesOnBoundaryCount, BTS));
|
---|
| 1285 | TrianglesOnBoundaryCount++;
|
---|
| 1286 | }
|
---|
| 1287 | else
|
---|
| 1288 | {
|
---|
| 1289 | *out << Verbose(1)
|
---|
| 1290 | << "I could not determine a winner for this baseline "
|
---|
| 1291 | << *(baseline->second) << "." << endl;
|
---|
[8eb17a] | 1292 | }
|
---|
[69eb71] | 1293 |
|
---|
[e4ea46] | 1294 | // 5d. If the set of lines is not yet empty, go to 5. and continue
|
---|
| 1295 | }
|
---|
| 1296 | else
|
---|
| 1297 | *out << Verbose(2) << "Baseline candidate " << *(baseline->second)
|
---|
| 1298 | << " has a triangle count of "
|
---|
| 1299 | << baseline->second->TrianglesCount << "." << endl;
|
---|
| 1300 | }
|
---|
| 1301 | while (flag);
|
---|
[69eb71] | 1302 |
|
---|
[e4ea46] | 1303 | }
|
---|
| 1304 | ;
|
---|
[8eb17a] | 1305 |
|
---|
| 1306 | /** Adds an atom to the tesselation::PointsOnBoundary list.
|
---|
| 1307 | * \param *Walker atom to add
|
---|
| 1308 | */
|
---|
[e4ea46] | 1309 | void
|
---|
| 1310 | Tesselation::AddPoint(atom *Walker)
|
---|
[8eb17a] | 1311 | {
|
---|
[ca8073] | 1312 | PointTestPair InsertUnique;
|
---|
[8eb17a] | 1313 | BPS[0] = new class BoundaryPointSet(Walker);
|
---|
[e4ea46] | 1314 | InsertUnique = PointsOnBoundary.insert(PointPair(Walker->nr, BPS[0]));
|
---|
| 1315 | if (InsertUnique.second) // if new point was not present before, increase counter
|
---|
[ca8073] | 1316 | PointsOnBoundaryCount++;
|
---|
[e4ea46] | 1317 | }
|
---|
| 1318 | ;
|
---|
[03648b] | 1319 |
|
---|
[e4ea46] | 1320 | /** Adds point to Tesselation::PointsOnBoundary if not yet present.
|
---|
| 1321 | * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique.
|
---|
| 1322 | * @param Candidate point to add
|
---|
| 1323 | * @param n index for this point in Tesselation::TPS array
|
---|
| 1324 | */
|
---|
| 1325 | void
|
---|
| 1326 | Tesselation::AddTrianglePoint(atom* Candidate, int n)
|
---|
[caf5d6] | 1327 | {
|
---|
[e4ea46] | 1328 | PointTestPair InsertUnique;
|
---|
| 1329 | TPS[n] = new class BoundaryPointSet(Candidate);
|
---|
| 1330 | InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->nr, TPS[n]));
|
---|
| 1331 | if (InsertUnique.second) // if new point was not present before, increase counter
|
---|
| 1332 | {
|
---|
| 1333 | PointsOnBoundaryCount++;
|
---|
| 1334 | }
|
---|
| 1335 | else
|
---|
| 1336 | {
|
---|
| 1337 | delete TPS[n];
|
---|
| 1338 | cout << Verbose(2) << "Atom " << *((InsertUnique.first)->second->node)
|
---|
| 1339 | << " gibt's schon in der PointMap." << endl;
|
---|
| 1340 | TPS[n] = (InsertUnique.first)->second;
|
---|
| 1341 | }
|
---|
| 1342 | }
|
---|
| 1343 | ;
|
---|
| 1344 |
|
---|
| 1345 | /** Function tries to add line from current Points in BPS to BoundaryLineSet.
|
---|
| 1346 | * If succesful it raises the line count and inserts the new line into the BLS,
|
---|
| 1347 | * if unsuccesful, it writes the line which had been present into the BLS, deleting the new constructed one.
|
---|
| 1348 | * @param *a first endpoint
|
---|
| 1349 | * @param *b second endpoint
|
---|
| 1350 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
[caf5d6] | 1351 | */
|
---|
[e4ea46] | 1352 | void
|
---|
| 1353 | Tesselation::AddTriangleLine(class BoundaryPointSet *a,
|
---|
| 1354 | class BoundaryPointSet *b, int n)
|
---|
[caf5d6] | 1355 | {
|
---|
[e4ea46] | 1356 | LineMap::iterator LineWalker;
|
---|
| 1357 | //cout << "Manually checking endpoints for line." << endl;
|
---|
| 1358 | if ((a->lines.find(b->node->nr))->first == b->node->nr)
|
---|
| 1359 | //If a line is there, how do I recognize that beyond a shadow of a doubt?
|
---|
| 1360 | {
|
---|
| 1361 | //cout << Verbose(2) << "Line exists already, retrieving it from LinesOnBoundarySet" << endl;
|
---|
[03648b] | 1362 |
|
---|
[e4ea46] | 1363 | LineWalker = LinesOnBoundary.end();
|
---|
| 1364 | LineWalker--;
|
---|
| 1365 |
|
---|
| 1366 | while (LineWalker->second->endpoints[0]->node->nr != min(a->node->nr,
|
---|
| 1367 | b->node->nr) or LineWalker->second->endpoints[1]->node->nr != max(
|
---|
| 1368 | a->node->nr, b->node->nr))
|
---|
| 1369 | {
|
---|
| 1370 | //cout << Verbose(1) << "Looking for line which already exists"<< endl;
|
---|
| 1371 | LineWalker--;
|
---|
| 1372 | }
|
---|
| 1373 | BPS[0] = LineWalker->second->endpoints[0];
|
---|
| 1374 | BPS[1] = LineWalker->second->endpoints[1];
|
---|
| 1375 | BLS[n] = LineWalker->second;
|
---|
| 1376 |
|
---|
| 1377 | }
|
---|
| 1378 | else
|
---|
| 1379 | {
|
---|
| 1380 | cout << Verbose(2)
|
---|
| 1381 | << "Adding line which has not been used before between "
|
---|
| 1382 | << *(a->node) << " and " << *(b->node) << "." << endl;
|
---|
| 1383 | BPS[0] = a;
|
---|
| 1384 | BPS[1] = b;
|
---|
| 1385 | BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 1386 |
|
---|
| 1387 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n]));
|
---|
| 1388 | LinesOnBoundaryCount++;
|
---|
| 1389 |
|
---|
| 1390 | }
|
---|
| 1391 | }
|
---|
| 1392 | ;
|
---|
| 1393 |
|
---|
| 1394 | /** Function tries to add Triangle just created to Triangle and remarks if already existent (Failure of algorithm).
|
---|
[caf5d6] | 1395 | * Furthermore it adds the triangle to all of its lines, in order to recognize those which are saturated later.
|
---|
| 1396 | */
|
---|
[e4ea46] | 1397 | void
|
---|
| 1398 | Tesselation::AddTriangleToLines()
|
---|
[caf5d6] | 1399 | {
|
---|
[03648b] | 1400 |
|
---|
[e4ea46] | 1401 | cout << Verbose(1) << "Adding triangle to its lines" << endl;
|
---|
| 1402 | int i = 0;
|
---|
| 1403 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 1404 | TrianglesOnBoundaryCount++;
|
---|
| 1405 |
|
---|
| 1406 | /*
|
---|
| 1407 | * this is apparently done when constructing triangle
|
---|
[03648b] | 1408 |
|
---|
[e4ea46] | 1409 | for (i=0; i<3; i++)
|
---|
| 1410 | {
|
---|
| 1411 | BLS[i]->AddTriangle(BTS);
|
---|
| 1412 | }
|
---|
| 1413 | */
|
---|
| 1414 | }
|
---|
| 1415 | ;
|
---|
[03648b] | 1416 |
|
---|
[e4ea46] | 1417 | /** This recursive function finds a third point, to form a triangle with two given ones.
|
---|
[69eb71] | 1418 | * Two atoms are fixed, a candidate is supplied, additionally two vectors for direction distinction, a Storage area to \
|
---|
| 1419 | * supply results to the calling function, the radius of the sphere which the triangle shall support and the molecule \
|
---|
| 1420 | * upon which we operate.
|
---|
[e4ea46] | 1421 | * If the candidate is more fitting to support the sphere than the already stored atom is, then we write its general \
|
---|
[69eb71] | 1422 | * direction and angle into Storage.
|
---|
| 1423 | * We the determine the recursive level we have reached and if this is not on the threshold yet, call this function again, \
|
---|
| 1424 | * with all neighbours of the candidate.
|
---|
[e4ea46] | 1425 | * @param a first point
|
---|
| 1426 | * @param b second point
|
---|
| 1427 | * @param Candidate base point along whose bonds to start looking from
|
---|
| 1428 | * @param Parent point to avoid during search as its wrong direction
|
---|
| 1429 | * @param RecursionLevel contains current recursion depth
|
---|
| 1430 | * @param Chord baseline vector of first and second point
|
---|
| 1431 | * @param d1 second in plane vector (along with \a Chord) of the triangle the baseline belongs to
|
---|
| 1432 | * @param OldNormal normal of the triangle which the baseline belongs to
|
---|
| 1433 | * @param Opt_Candidate candidate reference to return
|
---|
| 1434 | * @param Opt_Mittelpunkt Centerpoint of ball, when resting on Opt_Candidate
|
---|
| 1435 | * @param Storage array containing two angles of current Opt_Candidate
|
---|
| 1436 | * @param RADIUS radius of ball
|
---|
| 1437 | * @param mol molecule structure with atoms and bonds
|
---|
[69eb71] | 1438 | */
|
---|
[e9fa06f] | 1439 | void Find_next_suitable_point(atom* a, atom* b, atom* Candidate, atom* Parent,
|
---|
[e4ea46] | 1440 | int RecursionLevel, Vector *Chord, Vector *d1, Vector *OldNormal,
|
---|
| 1441 | atom*& Opt_Candidate, Vector *Opt_Mittelpunkt, double *Storage, const double RADIUS, molecule* mol)
|
---|
[03648b] | 1442 | {
|
---|
[f714979] | 1443 | /* OldNormal is normal vector on the old triangle
|
---|
| 1444 | * d1 is normal on the triangle line, from which we come, as well as on OldNormal.
|
---|
[10af0d] | 1445 | * Chord points from b to a!!!
|
---|
[03648b] | 1446 | */
|
---|
[69eb71] | 1447 | Vector dif_a; //Vector from a to candidate
|
---|
| 1448 | Vector dif_b; //Vector from b to candidate
|
---|
[e9fa06f] | 1449 | Vector AngleCheck, AngleCheckReference, DirectionCheckPoint;
|
---|
[e4ea46] | 1450 | Vector TempNormal, Umkreismittelpunkt, Mittelpunkt;
|
---|
| 1451 |
|
---|
| 1452 | double CurrentEpsilon = 0.1;
|
---|
| 1453 | double alpha, beta, gamma, SideA, SideB, SideC, sign, Umkreisradius, Restradius, Distance;
|
---|
[e9fa06f] | 1454 | double BallAngle;
|
---|
[69eb71] | 1455 | atom *Walker; // variable atom point
|
---|
| 1456 |
|
---|
[e4ea46] | 1457 |
|
---|
[69eb71] | 1458 | dif_a.CopyVector(&(a->x));
|
---|
| 1459 | dif_a.SubtractVector(&(Candidate->x));
|
---|
| 1460 | dif_b.CopyVector(&(b->x));
|
---|
| 1461 | dif_b.SubtractVector(&(Candidate->x));
|
---|
[e9fa06f] | 1462 | DirectionCheckPoint.CopyVector(&dif_a);
|
---|
| 1463 | DirectionCheckPoint.Scale(-1);
|
---|
| 1464 | DirectionCheckPoint.ProjectOntoPlane(Chord);
|
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[03648b] | 1465 |
|
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[e4ea46] | 1466 | SideA = dif_b.Norm();
|
---|
| 1467 | SideB = dif_a.Norm();
|
---|
| 1468 | SideC = Chord->Norm();
|
---|
| 1469 | //Chord->Scale(-1);
|
---|
| 1470 |
|
---|
| 1471 | alpha = Chord->Angle(&dif_a);
|
---|
| 1472 | beta = M_PI - Chord->Angle(&dif_b);
|
---|
| 1473 | gamma = dif_a.Angle(&dif_b);
|
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| 1474 |
|
---|
| 1475 |
|
---|
| 1476 | if (DEBUG)
|
---|
| 1477 | {
|
---|
| 1478 | cout << "Atom number" << Candidate->nr << endl;
|
---|
| 1479 | Candidate->x.Output((ofstream *) &cout);
|
---|
| 1480 | cout << "number of bonds " << mol->NumberOfBondsPerAtom[Candidate->nr]
|
---|
| 1481 | << endl;
|
---|
| 1482 | }
|
---|
[03648b] | 1483 |
|
---|
[a8bcea6] | 1484 | if (a != Candidate and b != Candidate)
|
---|
[e4ea46] | 1485 | {
|
---|
[e9fa06f] | 1486 | // alpha = dif_a.Angle(&dif_b) / 2.;
|
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| 1487 | // SideA = Chord->Norm() / 2.;// (Chord->Norm()/2.) / sin(0.5*alpha);
|
---|
| 1488 | // SideB = dif_a.Norm();
|
---|
| 1489 | // centerline = SideA * SideA + SideB * SideB - 2. * SideA * SideB * cos(
|
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| 1490 | // alpha); // note this is squared of center line length
|
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| 1491 | // centerline = (Chord->Norm()/2.) / sin(0.5*alpha);
|
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| 1492 | // Those are remains from Freddie. Needed?
|
---|
| 1493 |
|
---|
[e4ea46] | 1494 |
|
---|
| 1495 |
|
---|
| 1496 | Umkreisradius = SideA / 2.0 / sin(alpha);
|
---|
[10af0d] | 1497 | //cout << Umkreisradius << endl;
|
---|
| 1498 | //cout << SideB / 2.0 / sin(beta) << endl;
|
---|
| 1499 | //cout << SideC / 2.0 / sin(gamma) << endl;
|
---|
[e4ea46] | 1500 |
|
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[e9fa06f] | 1501 | if (Umkreisradius < RADIUS && DirectionCheckPoint.ScalarProduct(&(Candidate->x))>0) //Checking whether ball will at least rest o points.
|
---|
[e4ea46] | 1502 | {
|
---|
[03648b] | 1503 |
|
---|
[e9fa06f] | 1504 | // intermediate calculations to aquire centre of sphere, called Mittelpunkt:
|
---|
[e4ea46] | 1505 |
|
---|
| 1506 | Umkreismittelpunkt = (a->x) * sin(2.*alpha) + b->x * sin(2.*beta) + (Candidate->x) * sin(2.*gamma) ;
|
---|
| 1507 | Umkreismittelpunkt.Scale(1/(sin(2*alpha) + sin(2*beta) + sin(2*gamma)));
|
---|
| 1508 |
|
---|
| 1509 | TempNormal.CopyVector(&dif_a);
|
---|
| 1510 | TempNormal.VectorProduct(&dif_b);
|
---|
| 1511 | if (TempNormal.ScalarProduct(OldNormal)<0 && sign>0 || TempNormal.ScalarProduct(OldNormal)>0 && sign<0)
|
---|
| 1512 | {
|
---|
| 1513 | TempNormal.Scale(-1);
|
---|
| 1514 | }
|
---|
| 1515 | TempNormal.Normalize();
|
---|
| 1516 | Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius);
|
---|
| 1517 | TempNormal.Scale(Restradius);
|
---|
[10af0d] | 1518 |
|
---|
[e4ea46] | 1519 | Mittelpunkt.CopyVector(&Umkreismittelpunkt);
|
---|
| 1520 | Mittelpunkt.AddVector(&TempNormal); //this is center of sphere supported by a, b and Candidate
|
---|
[10af0d] | 1521 |
|
---|
[e9fa06f] | 1522 | AngleCheck.CopyVector(Chord);
|
---|
| 1523 | AngleCheck.Scale(-0.5);
|
---|
| 1524 | AngleCheck.SubtractVector(&(b->x));
|
---|
| 1525 | AngleCheckReference.CopyVector(&AngleCheck);
|
---|
| 1526 | AngleCheckReference.AddVector(Opt_Mittelpunkt);
|
---|
| 1527 | AngleCheck.AddVector(&Mittelpunkt);
|
---|
| 1528 |
|
---|
| 1529 | BallAngle = AngleCheck.Angle(&AngleCheckReference);
|
---|
| 1530 |
|
---|
| 1531 | d1->ProjectOntoPlane(&AngleCheckReference);
|
---|
| 1532 | sign = AngleCheck.ScalarProduct(d1);
|
---|
| 1533 | sign /= fabs(sign); // +1 if in direction of triangle plane, -1 if in other direction...
|
---|
[10af0d] | 1534 |
|
---|
[e4ea46] | 1535 |
|
---|
| 1536 | if (Storage[0]< -1.5) // first Candidate at all
|
---|
| 1537 | {
|
---|
| 1538 |
|
---|
| 1539 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
| 1540 | Opt_Candidate = Candidate;
|
---|
| 1541 | Storage[0] = sign;
|
---|
[e9fa06f] | 1542 | Storage[1] = BallAngle;
|
---|
[e4ea46] | 1543 | Opt_Mittelpunkt->CopyVector(&Mittelpunkt);
|
---|
| 1544 | cout << "Angle is " << Storage[1] << ", Halbraum ist "
|
---|
| 1545 | << Storage[0] << endl;
|
---|
[10af0d] | 1546 |
|
---|
| 1547 |
|
---|
[e4ea46] | 1548 | }
|
---|
| 1549 | else
|
---|
| 1550 | {
|
---|
[e9fa06f] | 1551 | /*
|
---|
| 1552 | * removed due to change in criterium, now checking angle of ball to old normal.
|
---|
[e4ea46] | 1553 | //We will now check for non interference, that is if the new candidate would have the Opt_Candidate
|
---|
| 1554 | //within the ball.
|
---|
| 1555 |
|
---|
| 1556 | Distance = Opt_Candidate->x.Distance(&Mittelpunkt);
|
---|
[10af0d] | 1557 | //cout << "Opt_Candidate " << Opt_Candidate << " has distance " << Distance << " to Center of Candidate " << endl;
|
---|
[e4ea46] | 1558 |
|
---|
| 1559 |
|
---|
| 1560 | if (Distance >RADIUS) // We have no interference and may now check whether the new point is better.
|
---|
[e9fa06f] | 1561 | */
|
---|
[e4ea46] | 1562 | {
|
---|
[10af0d] | 1563 | //cout << "Atom " << Candidate << " has distance " << Candidate->x.Distance(Opt_Mittelpunkt) << " to Center of Candidate " << endl;
|
---|
[e4ea46] | 1564 |
|
---|
[e9fa06f] | 1565 | if (((Storage[0] < 0 && fabs(sign - Storage[0]) > CurrentEpsilon))) //This will give absolute preference to those in "right-hand" quadrants
|
---|
| 1566 | //(Candidate->x.Distance(Opt_Mittelpunkt) < RADIUS)) //and those where Candidate would be within old Sphere.
|
---|
[e4ea46] | 1567 | {
|
---|
| 1568 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
| 1569 | Opt_Candidate = Candidate;
|
---|
| 1570 | Storage[0] = sign;
|
---|
[e9fa06f] | 1571 | Storage[1] = BallAngle;
|
---|
[e4ea46] | 1572 | Opt_Mittelpunkt->CopyVector(&Mittelpunkt);
|
---|
| 1573 | cout << "Angle is " << Storage[1] << ", Halbraum ist "
|
---|
| 1574 | << Storage[0] << endl;
|
---|
[e9fa06f] | 1575 |
|
---|
[10af0d] | 1576 |
|
---|
[e4ea46] | 1577 | }
|
---|
| 1578 | else
|
---|
| 1579 | {
|
---|
| 1580 | if ((fabs(sign - Storage[0]) < CurrentEpsilon && sign > 0
|
---|
[e9fa06f] | 1581 | && Storage[1] > BallAngle) ||
|
---|
[e4ea46] | 1582 | (fabs(sign - Storage[0]) < CurrentEpsilon && sign < 0
|
---|
[e9fa06f] | 1583 | && Storage[1] < BallAngle))
|
---|
[e4ea46] | 1584 | //Depending on quadrant we prefer higher or lower atom with respect to Triangle normal first.
|
---|
| 1585 | {
|
---|
| 1586 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
| 1587 | Opt_Candidate = Candidate;
|
---|
| 1588 | Storage[0] = sign;
|
---|
[e9fa06f] | 1589 | Storage[1] = BallAngle;
|
---|
[e4ea46] | 1590 | Opt_Mittelpunkt->CopyVector(&Mittelpunkt);
|
---|
| 1591 | cout << "Angle is " << Storage[1] << ", Halbraum ist "
|
---|
| 1592 | << Storage[0] << endl;
|
---|
| 1593 | }
|
---|
[e9fa06f] | 1594 |
|
---|
[e4ea46] | 1595 | }
|
---|
| 1596 | }
|
---|
[e9fa06f] | 1597 | /*
|
---|
| 1598 | * This is for checking point-angle and presence of Candidates in Ball, currently we are checking the ball Angle.
|
---|
| 1599 | *
|
---|
| 1600 | else
|
---|
[e4ea46] | 1601 | {
|
---|
[e9fa06f] | 1602 | if (sign>0 && BallAngle>0 && Storage[0]<0)
|
---|
[10af0d] | 1603 | {
|
---|
| 1604 | cout << "Next better candidate is " << *Candidate << " with ";
|
---|
| 1605 | Opt_Candidate = Candidate;
|
---|
| 1606 | Storage[0] = sign;
|
---|
[e9fa06f] | 1607 | Storage[1] = BallAngle;
|
---|
[10af0d] | 1608 | Opt_Mittelpunkt->CopyVector(&Mittelpunkt);
|
---|
| 1609 | cout << "Angle is " << Storage[1] << ", Halbraum ist "
|
---|
| 1610 | << Storage[0] << endl;
|
---|
| 1611 |
|
---|
[e9fa06f] | 1612 | //Debugging purposes only
|
---|
[10af0d] | 1613 | cout << "Umkreismittelpunkt has coordinates" << Umkreismittelpunkt.x[0] << " "<< Umkreismittelpunkt.x[1] <<" "<<Umkreismittelpunkt.x[2] << endl;
|
---|
[e9fa06f] | 1614 | cout << "Candidate has coordinates" << Candidate->x.x[0]<< " " << Candidate->x.x[1] << " " << Candidate->x.x[2] << endl;
|
---|
| 1615 | cout << "a has coordinates" << a->x.x[0]<< " " << a->x.x[1] << " " << a->x.x[2] << endl;
|
---|
| 1616 | cout << "b has coordinates" << b->x.x[0]<< " " << b->x.x[1] << " " << b->x.x[2] << endl;
|
---|
| 1617 | cout << "Mittelpunkt has coordinates" << Mittelpunkt.x[0] << " " << Mittelpunkt.x[1]<< " " <<Mittelpunkt.x[2] << endl;
|
---|
| 1618 | cout << "Umkreisradius ist " << Umkreisradius << endl;
|
---|
| 1619 | cout << "Restradius ist " << Restradius << endl;
|
---|
| 1620 | cout << "TempNormal has coordinates " << TempNormal.x[0] << " " << TempNormal.x[1] << " " << TempNormal.x[2] << " " << endl;
|
---|
| 1621 | cout << "OldNormal has coordinates " << OldNormal->x[0] << " " << OldNormal->x[1] << " " << OldNormal->x[2] << " " << endl;
|
---|
| 1622 | cout << "Dist a to UmkreisMittelpunkt " << a->x.Distance(&Umkreismittelpunkt) << endl;
|
---|
| 1623 | cout << "Dist b to UmkreisMittelpunkt " << b->x.Distance(&Umkreismittelpunkt) << endl;
|
---|
| 1624 | cout << "Dist Candidate to UmkreisMittelpunkt " << Candidate->x.Distance(&Umkreismittelpunkt) << endl;
|
---|
| 1625 | cout << "Dist a to Mittelpunkt " << a->x.Distance(&Mittelpunkt) << endl;
|
---|
| 1626 | cout << "Dist b to Mittelpunkt " << b->x.Distance(&Mittelpunkt) << endl;
|
---|
| 1627 | cout << "Dist Candidate to Mittelpunkt " << Candidate->x.Distance(&Mittelpunkt) << endl;
|
---|
| 1628 |
|
---|
[10af0d] | 1629 |
|
---|
| 1630 |
|
---|
| 1631 | }
|
---|
| 1632 | else
|
---|
| 1633 | {
|
---|
| 1634 | if (DEBUG)
|
---|
| 1635 | cout << "Looses to better candidate" << endl;
|
---|
| 1636 | }
|
---|
[e4ea46] | 1637 | }
|
---|
[e9fa06f] | 1638 | */
|
---|
[e4ea46] | 1639 | }
|
---|
| 1640 | }
|
---|
| 1641 | else
|
---|
| 1642 | {
|
---|
| 1643 | if (DEBUG)
|
---|
| 1644 | {
|
---|
| 1645 | cout << "Doesn't satisfy requirements for circumscribing circle" << endl;
|
---|
| 1646 | }
|
---|
| 1647 | }
|
---|
| 1648 | }
|
---|
| 1649 |
|
---|
| 1650 | else
|
---|
| 1651 | {
|
---|
| 1652 | if (DEBUG)
|
---|
| 1653 | cout << "identisch mit Ursprungslinie" << endl;
|
---|
| 1654 | }
|
---|
[03648b] | 1655 |
|
---|
[10af0d] | 1656 | if (RecursionLevel < 9) // Five is the recursion level threshold.
|
---|
[e4ea46] | 1657 | {
|
---|
| 1658 | for (int i = 0; i < mol->NumberOfBondsPerAtom[Candidate->nr]; i++) // go through all bond
|
---|
| 1659 | {
|
---|
| 1660 | Walker = mol->ListOfBondsPerAtom[Candidate->nr][i]->GetOtherAtom(
|
---|
| 1661 | Candidate);
|
---|
| 1662 | if (Walker == Parent)
|
---|
| 1663 | { // don't go back the same bond
|
---|
| 1664 | continue;
|
---|
| 1665 | }
|
---|
| 1666 | else
|
---|
| 1667 | {
|
---|
| 1668 | Find_next_suitable_point(a, b, Walker, Candidate, RecursionLevel
|
---|
| 1669 | + 1, Chord, d1, OldNormal, Opt_Candidate, Opt_Mittelpunkt, Storage, RADIUS,
|
---|
| 1670 | mol); //call function again
|
---|
| 1671 | }
|
---|
| 1672 | }
|
---|
| 1673 | }
|
---|
| 1674 | }
|
---|
| 1675 | ;
|
---|
| 1676 |
|
---|
| 1677 | /** This function finds a triangle to a line, adjacent to an existing one.
|
---|
| 1678 | * @param out output stream for debugging
|
---|
| 1679 | * @param tecplot output stream for writing found triangles in TecPlot format
|
---|
| 1680 | * @param mol molecule structure with all atoms and bonds
|
---|
| 1681 | * @param Line current baseline to search from
|
---|
| 1682 | * @param T current triangle which \a Line is edge of
|
---|
| 1683 | * @param RADIUS radius of the rolling ball
|
---|
| 1684 | * @param N number of found triangles
|
---|
[69eb71] | 1685 | */
|
---|
[e4ea46] | 1686 | void
|
---|
| 1687 | Tesselation::Find_next_suitable_triangle(ofstream *out, ofstream *tecplot,
|
---|
| 1688 | molecule* mol, BoundaryLineSet &Line, BoundaryTriangleSet &T,
|
---|
| 1689 | const double& RADIUS, int N)
|
---|
[03648b] | 1690 | {
|
---|
[e4ea46] | 1691 | cout << Verbose(1) << "Looking for next suitable triangle \n";
|
---|
[03648b] | 1692 | Vector direction1;
|
---|
| 1693 | Vector helper;
|
---|
[69eb71] | 1694 | Vector Chord;
|
---|
[e4ea46] | 1695 | ofstream *tempstream = NULL;
|
---|
| 1696 | char filename[255];
|
---|
[caf5d6] | 1697 | //atom* Walker;
|
---|
[03648b] | 1698 |
|
---|
[a8bcea6] | 1699 | double Storage[2];
|
---|
[e4ea46] | 1700 | Storage[0] = -2.; // This direction is either +1 or -1 one, so any result will take precedence over initial values
|
---|
| 1701 | Storage[1] = 9999999.; // This is also lower then any value produced by an eligible atom, which are all positive
|
---|
[a8bcea6] | 1702 | atom* Opt_Candidate = NULL;
|
---|
[e4ea46] | 1703 | Vector Opt_Mittelpunkt;
|
---|
[69eb71] | 1704 |
|
---|
[a8bcea6] | 1705 | cout << Verbose(1) << "Constructing helpful vectors ... " << endl;
|
---|
[03648b] | 1706 | helper.CopyVector(&(Line.endpoints[0]->node->x));
|
---|
[e4ea46] | 1707 | for (int i = 0; i < 3; i++)
|
---|
[03648b] | 1708 | {
|
---|
[e4ea46] | 1709 | if (T.endpoints[i]->node->nr != Line.endpoints[0]->node->nr
|
---|
| 1710 | && T.endpoints[i]->node->nr != Line.endpoints[1]->node->nr)
|
---|
| 1711 | {
|
---|
| 1712 | helper.SubtractVector(&T.endpoints[i]->node->x);
|
---|
| 1713 | break;
|
---|
| 1714 | }
|
---|
[03648b] | 1715 | }
|
---|
| 1716 |
|
---|
| 1717 | direction1.CopyVector(&Line.endpoints[0]->node->x);
|
---|
| 1718 | direction1.SubtractVector(&Line.endpoints[1]->node->x);
|
---|
[a8bcea6] | 1719 | direction1.VectorProduct(&(T.NormalVector));
|
---|
[03648b] | 1720 |
|
---|
[e4ea46] | 1721 | if (direction1.ScalarProduct(&helper) < 0)
|
---|
[03648b] | 1722 | {
|
---|
| 1723 | direction1.Scale(-1);
|
---|
| 1724 | }
|
---|
| 1725 |
|
---|
[69eb71] | 1726 | Chord.CopyVector(&(Line.endpoints[0]->node->x)); // bring into calling function
|
---|
| 1727 | Chord.SubtractVector(&(Line.endpoints[1]->node->x));
|
---|
| 1728 |
|
---|
[e9fa06f] | 1729 | {
|
---|
| 1730 | Vector TempNormal, Umkreismittelpunkt, Mittelpunkt;
|
---|
| 1731 | double alpha, beta, gamma, SideA, SideB, SideC, sign, Umkreisradius, Restradius, Distance;
|
---|
| 1732 |
|
---|
| 1733 | SideA = dif_b.Norm();
|
---|
| 1734 | SideB = dif_a.Norm();
|
---|
| 1735 | SideC = Chord->Norm();
|
---|
| 1736 | //Chord->Scale(-1);
|
---|
| 1737 |
|
---|
| 1738 | alpha = Chord->Angle(&dif_a);
|
---|
| 1739 | beta = M_PI - Chord->Angle(&dif_b);
|
---|
| 1740 | gamma = dif_a.Angle(&dif_b);
|
---|
| 1741 |
|
---|
| 1742 | Umkreismittelpunkt = (a->x) * sin(2.*alpha) + b->x * sin(2.*beta) + (Candidate->x) * sin(2.*gamma) ;
|
---|
| 1743 | Umkreismittelpunkt.Scale(1/(sin(2*alpha) + sin(2*beta) + sin(2*gamma)));
|
---|
| 1744 | }
|
---|
[10af0d] | 1745 | cout << Verbose(1) << "Looking for third point candidates for triangle ... " << endl;
|
---|
| 1746 |
|
---|
[e4ea46] | 1747 | Find_next_suitable_point(Line.endpoints[0]->node, Line.endpoints[1]->node,
|
---|
| 1748 | Line.endpoints[0]->node, Line.endpoints[1]->node, 0, &Chord, &direction1,
|
---|
| 1749 | &(T.NormalVector), Opt_Candidate, &Opt_Mittelpunkt, Storage, RADIUS, mol);
|
---|
| 1750 | Find_next_suitable_point(Line.endpoints[0]->node, Line.endpoints[1]->node,
|
---|
| 1751 | Line.endpoints[1]->node, Line.endpoints[0]->node, 0, &Chord, &direction1,
|
---|
| 1752 | &(T.NormalVector), Opt_Candidate, &Opt_Mittelpunkt, Storage, RADIUS, mol);
|
---|
| 1753 |
|
---|
[10af0d] | 1754 |
|
---|
[e4ea46] | 1755 | if ((TrianglesOnBoundaryCount % 10) == 0)
|
---|
| 1756 | {
|
---|
| 1757 | sprintf(filename, "testEnvelope-%d.dat", TriangleFilesWritten);
|
---|
| 1758 | tempstream = new ofstream(filename, ios::trunc);
|
---|
| 1759 | write_tecplot_file(out, tempstream, this, mol, TriangleFilesWritten++);
|
---|
| 1760 | tempstream->close();
|
---|
| 1761 | tempstream->flush();
|
---|
| 1762 | delete(tempstream);
|
---|
[a8bcea6] | 1763 | }
|
---|
[e4ea46] | 1764 |
|
---|
[10af0d] | 1765 | if (TrianglesOnBoundaryCount >1000 )
|
---|
[e4ea46] | 1766 | {
|
---|
| 1767 | cout << Verbose(1)
|
---|
| 1768 | << "No new Atom found, triangle construction will crash" << endl;
|
---|
| 1769 | write_tecplot_file(out, tecplot, this, mol, TriangleFilesWritten);
|
---|
[10af0d] | 1770 | cout << "This is currently added candidate" << Opt_Candidate << endl;
|
---|
[e4ea46] | 1771 | }
|
---|
[a8bcea6] | 1772 | // Konstruiere nun neues Dreieck am Ende der Liste der Dreiecke
|
---|
[03648b] | 1773 |
|
---|
[a8bcea6] | 1774 | cout << " Optimal candidate is " << *Opt_Candidate << endl;
|
---|
[03648b] | 1775 |
|
---|
[caf5d6] | 1776 | AddTrianglePoint(Opt_Candidate, 0);
|
---|
| 1777 | AddTrianglePoint(Line.endpoints[0]->node, 1);
|
---|
| 1778 | AddTrianglePoint(Line.endpoints[1]->node, 2);
|
---|
[e4ea46] | 1779 |
|
---|
| 1780 | AddTriangleLine(TPS[0], TPS[1], 0);
|
---|
| 1781 | AddTriangleLine(TPS[0], TPS[2], 1);
|
---|
| 1782 | AddTriangleLine(TPS[1], TPS[2], 2);
|
---|
[03648b] | 1783 |
|
---|
| 1784 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[caf5d6] | 1785 | AddTriangleToLines();
|
---|
[e4ea46] | 1786 | cout << "New triangle with " << *BTS << endl;
|
---|
[10af0d] | 1787 | cout << "We have "<< TrianglesOnBoundaryCount << endl;
|
---|
| 1788 | cout << Verbose(1) << "Constructing normal vector for this triangle ... " << endl;
|
---|
[03648b] | 1789 |
|
---|
[a8bcea6] | 1790 | BTS->GetNormalVector(BTS->NormalVector);
|
---|
| 1791 |
|
---|
[10af0d] | 1792 | if ((BTS->NormalVector.ScalarProduct(&(T.NormalVector)) < 0 && Storage[0] > 0) ||
|
---|
| 1793 | (BTS->NormalVector.ScalarProduct(&(T.NormalVector)) > 0 && Storage[0] < 0))
|
---|
[03648b] | 1794 | {
|
---|
[a8bcea6] | 1795 | BTS->NormalVector.Scale(-1);
|
---|
| 1796 | };
|
---|
[69eb71] | 1797 |
|
---|
[e4ea46] | 1798 | }
|
---|
| 1799 | ;
|
---|
[03648b] | 1800 |
|
---|
[e4ea46] | 1801 | void
|
---|
| 1802 | Find_second_point_for_Tesselation(atom* a, atom* Candidate, atom* Parent,
|
---|
| 1803 | int RecursionLevel, Vector Oben, atom*& Opt_Candidate, double Storage[2],
|
---|
| 1804 | molecule* mol, double RADIUS)
|
---|
[03648b] | 1805 | {
|
---|
[e4ea46] | 1806 | cout << Verbose(1)
|
---|
| 1807 | << "Looking for second point of starting triangle, recursive level "
|
---|
| 1808 | << RecursionLevel << endl;;
|
---|
| 1809 | int i;
|
---|
| 1810 | Vector AngleCheck;
|
---|
| 1811 | atom* Walker;
|
---|
| 1812 | double norm = -1.;
|
---|
[03648b] | 1813 |
|
---|
[e4ea46] | 1814 | // check if we only have one unique point yet ...
|
---|
| 1815 | if (a != Candidate)
|
---|
| 1816 | {
|
---|
| 1817 | AngleCheck.CopyVector(&(Candidate->x));
|
---|
| 1818 | AngleCheck.SubtractVector(&(a->x));
|
---|
| 1819 | norm = AngleCheck.Norm();
|
---|
| 1820 | // second point shall have smallest angle with respect to Oben vector
|
---|
| 1821 | if (norm < RADIUS)
|
---|
| 1822 | {
|
---|
| 1823 | if (AngleCheck.Angle(&Oben) < Storage[0])
|
---|
| 1824 | {
|
---|
| 1825 | //cout << Verbose(1) << "Old values of Storage: %lf %lf \n", Storage[0], Storage[1]);
|
---|
| 1826 | cout << "Next better candidate is " << *Candidate
|
---|
| 1827 | << " with distance " << norm << ".\n";
|
---|
| 1828 | Opt_Candidate = Candidate;
|
---|
| 1829 | Storage[0] = AngleCheck.Angle(&Oben);
|
---|
| 1830 | //cout << Verbose(1) << "Changing something in Storage: %lf %lf. \n", Storage[0], Storage[1]);
|
---|
| 1831 | }
|
---|
| 1832 | else
|
---|
| 1833 | {
|
---|
| 1834 | cout << Verbose(1) << "Supposedly looses to a better candidate "
|
---|
| 1835 | << *Opt_Candidate << endl;
|
---|
| 1836 | }
|
---|
| 1837 | }
|
---|
| 1838 | else
|
---|
| 1839 | {
|
---|
| 1840 | cout << Verbose(1) << *Candidate << " refused due to Radius " << norm
|
---|
| 1841 | << endl;
|
---|
| 1842 | }
|
---|
| 1843 | }
|
---|
[03648b] | 1844 |
|
---|
[e4ea46] | 1845 | // if not recursed to deeply, look at all its bonds
|
---|
| 1846 | if (RecursionLevel < 7)
|
---|
| 1847 | {
|
---|
| 1848 | for (i = 0; i < mol->NumberOfBondsPerAtom[Candidate->nr]; i++)
|
---|
| 1849 | {
|
---|
| 1850 | Walker = mol->ListOfBondsPerAtom[Candidate->nr][i]->GetOtherAtom(
|
---|
| 1851 | Candidate);
|
---|
| 1852 | if (Walker == Parent) // don't go back along the bond we came from
|
---|
| 1853 | continue;
|
---|
| 1854 | else
|
---|
| 1855 | Find_second_point_for_Tesselation(a, Walker, Candidate,
|
---|
| 1856 | RecursionLevel + 1, Oben, Opt_Candidate, Storage, mol, RADIUS);
|
---|
| 1857 | };
|
---|
| 1858 | };
|
---|
| 1859 | }
|
---|
| 1860 | ;
|
---|
[03648b] | 1861 |
|
---|
[e4ea46] | 1862 | void
|
---|
| 1863 | Tesselation::Find_starting_triangle(molecule* mol, const double RADIUS)
|
---|
[03648b] | 1864 | {
|
---|
[e4ea46] | 1865 | cout << Verbose(1) << "Looking for starting triangle \n";
|
---|
| 1866 | int i = 0;
|
---|
[69eb71] | 1867 | atom* Walker;
|
---|
[f714979] | 1868 | atom* FirstPoint;
|
---|
| 1869 | atom* SecondPoint;
|
---|
[e4ea46] | 1870 | atom* max_index[3];
|
---|
[03648b] | 1871 | double max_coordinate[3];
|
---|
| 1872 | Vector Oben;
|
---|
| 1873 | Vector helper;
|
---|
[69eb71] | 1874 | Vector Chord;
|
---|
[e4ea46] | 1875 | Vector Opt_Mittelpunkt;
|
---|
[03648b] | 1876 |
|
---|
| 1877 | Oben.Zero();
|
---|
| 1878 |
|
---|
[e4ea46] | 1879 | for (i = 0; i < 3; i++)
|
---|
[03648b] | 1880 | {
|
---|
[e4ea46] | 1881 | max_index[i] = NULL;
|
---|
| 1882 | max_coordinate[i] = -1;
|
---|
[03648b] | 1883 | }
|
---|
[e4ea46] | 1884 | cout << Verbose(1) << "Molecule mol is there and has " << mol->AtomCount
|
---|
| 1885 | << " Atoms \n";
|
---|
| 1886 |
|
---|
| 1887 | // 1. searching topmost atom with respect to each axis
|
---|
[69eb71] | 1888 | Walker = mol->start;
|
---|
| 1889 | while (Walker->next != mol->end)
|
---|
[03648b] | 1890 | {
|
---|
[e4ea46] | 1891 | Walker = Walker->next;
|
---|
| 1892 | for (i = 0; i < 3; i++)
|
---|
| 1893 | {
|
---|
| 1894 | if (Walker->x.x[i] > max_coordinate[i])
|
---|
| 1895 | {
|
---|
| 1896 | max_coordinate[i] = Walker->x.x[i];
|
---|
| 1897 | max_index[i] = Walker;
|
---|
| 1898 | }
|
---|
| 1899 | }
|
---|
[03648b] | 1900 | }
|
---|
| 1901 |
|
---|
[e4ea46] | 1902 | cout << Verbose(1) << "Found maximum coordinates. " << endl;
|
---|
[03648b] | 1903 | //Koennen dies fuer alle Richtungen, legen hier erstmal Richtung auf k=0
|
---|
[e4ea46] | 1904 | const int k = 1;
|
---|
| 1905 | Oben.x[k] = 1.;
|
---|
| 1906 | FirstPoint = max_index[k];
|
---|
[03648b] | 1907 |
|
---|
[e4ea46] | 1908 | cout << Verbose(1) << "Coordinates of start atom " << *FirstPoint << ": "
|
---|
| 1909 | << FirstPoint->x.x[0] << endl;
|
---|
[a8bcea6] | 1910 | double Storage[2];
|
---|
| 1911 | atom* Opt_Candidate = NULL;
|
---|
[e4ea46] | 1912 | Storage[0] = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant.
|
---|
| 1913 | Storage[1] = 999999.; // This will be an angle looking for the third point.
|
---|
| 1914 | cout << Verbose(1) << "Number of Bonds: "
|
---|
| 1915 | << mol->NumberOfBondsPerAtom[FirstPoint->nr] << endl;
|
---|
[69eb71] | 1916 |
|
---|
[e4ea46] | 1917 | Find_second_point_for_Tesselation(FirstPoint, FirstPoint, FirstPoint, 0,
|
---|
| 1918 | Oben, Opt_Candidate, Storage, mol, RADIUS); // we give same point as next candidate as its bonds are looked into in find_second_...
|
---|
[f714979] | 1919 | SecondPoint = Opt_Candidate;
|
---|
[e4ea46] | 1920 | cout << Verbose(1) << "Found second point is " << *SecondPoint << ".\n";
|
---|
| 1921 |
|
---|
[f714979] | 1922 | helper.CopyVector(&(FirstPoint->x));
|
---|
| 1923 | helper.SubtractVector(&(SecondPoint->x));
|
---|
[e4ea46] | 1924 | helper.Normalize();
|
---|
[03648b] | 1925 | Oben.ProjectOntoPlane(&helper);
|
---|
[e4ea46] | 1926 | Oben.Normalize();
|
---|
[03648b] | 1927 | helper.VectorProduct(&Oben);
|
---|
[e4ea46] | 1928 | Storage[0] = -2.; // This will indicate the quadrant.
|
---|
| 1929 | Storage[1] = 9999999.; // This will be an angle looking for the third point.
|
---|
[69eb71] | 1930 |
|
---|
[f714979] | 1931 | Chord.CopyVector(&(FirstPoint->x)); // bring into calling function
|
---|
| 1932 | Chord.SubtractVector(&(SecondPoint->x));
|
---|
[e4ea46] | 1933 | // Now, oben and helper are two orthonormalized vectors in the plane defined by Chord (not normalized)
|
---|
[03648b] | 1934 |
|
---|
[a8bcea6] | 1935 | cout << Verbose(1) << "Looking for third point candidates \n";
|
---|
[e4ea46] | 1936 | // look in one direction of baseline for initial candidate
|
---|
| 1937 | Opt_Candidate = NULL;
|
---|
| 1938 | Opt_Mittelpunkt;
|
---|
| 1939 | Find_next_suitable_point(FirstPoint, SecondPoint, SecondPoint, FirstPoint, 0,
|
---|
| 1940 | &Chord, &helper, &Oben, Opt_Candidate, &Opt_Mittelpunkt, Storage, RADIUS, mol);
|
---|
| 1941 | // look in other direction of baseline for possible better candidate
|
---|
| 1942 | Find_next_suitable_point(FirstPoint, SecondPoint, FirstPoint, SecondPoint, 0,
|
---|
| 1943 | &Chord, &helper, &Oben, Opt_Candidate, &Opt_Mittelpunkt, Storage, RADIUS, mol);
|
---|
| 1944 | cout << Verbose(1) << "Third Point is " << *Opt_Candidate << endl;
|
---|
| 1945 |
|
---|
| 1946 | // FOUND Starting Triangle: FirstPoint, SecondPoint, Opt_Candidate
|
---|
| 1947 |
|
---|
| 1948 | cout << Verbose(1) << "The found starting triangle consists of "
|
---|
| 1949 | << *FirstPoint << ", " << *SecondPoint << " and " << *Opt_Candidate
|
---|
| 1950 | << "." << endl;
|
---|
| 1951 |
|
---|
| 1952 | // Finally, we only have to add the found points
|
---|
[caf5d6] | 1953 | AddTrianglePoint(FirstPoint, 0);
|
---|
| 1954 | AddTrianglePoint(SecondPoint, 1);
|
---|
| 1955 | AddTrianglePoint(Opt_Candidate, 2);
|
---|
[e4ea46] | 1956 | // ... and respective lines
|
---|
| 1957 | AddTriangleLine(TPS[0], TPS[1], 0);
|
---|
| 1958 | AddTriangleLine(TPS[1], TPS[2], 1);
|
---|
| 1959 | AddTriangleLine(TPS[0], TPS[2], 2);
|
---|
| 1960 | // ... and triangles to the Maps of the Tesselation class
|
---|
| 1961 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1962 | AddTriangleToLines();
|
---|
| 1963 | // ... and calculate its normal vector (with correct orientation)
|
---|
| 1964 | Oben.Scale(-1.);
|
---|
| 1965 | BTS->GetNormalVector(Oben);
|
---|
| 1966 | }
|
---|
| 1967 | ;
|
---|
[03648b] | 1968 |
|
---|
[e4ea46] | 1969 | void
|
---|
| 1970 | Find_non_convex_border(ofstream *out, ofstream *tecplot, molecule* mol)
|
---|
| 1971 | {
|
---|
| 1972 | int N = 0;
|
---|
| 1973 | struct Tesselation *Tess = new Tesselation;
|
---|
| 1974 | cout << Verbose(1) << "Entering search for non convex hull. " << endl;
|
---|
| 1975 | cout << flush;
|
---|
| 1976 | const double RADIUS = 6.;
|
---|
| 1977 | LineMap::iterator baseline;
|
---|
| 1978 | Tess->Find_starting_triangle(mol, RADIUS);
|
---|
| 1979 |
|
---|
| 1980 | baseline = Tess->LinesOnBoundary.begin();
|
---|
| 1981 | while (baseline != Tess->LinesOnBoundary.end())
|
---|
[03648b] | 1982 | {
|
---|
[e4ea46] | 1983 | if (baseline->second->TrianglesCount == 1)
|
---|
| 1984 | {
|
---|
| 1985 | cout << Verbose(1) << "Begin of Tesselation ... " << endl;
|
---|
| 1986 | Tess->Find_next_suitable_triangle(out, tecplot, mol,
|
---|
| 1987 | *(baseline->second),
|
---|
| 1988 | *(((baseline->second->triangles.begin()))->second), RADIUS, N); //the line is there, so there is a triangle, but only one.
|
---|
| 1989 | cout << Verbose(1) << "End of Tesselation ... " << endl;
|
---|
| 1990 | }
|
---|
| 1991 | else
|
---|
| 1992 | {
|
---|
| 1993 | cout << Verbose(1) << "There is a line with "
|
---|
| 1994 | << baseline->second->TrianglesCount << " triangles adjacent"
|
---|
| 1995 | << endl;
|
---|
| 1996 | }
|
---|
| 1997 | N++;
|
---|
| 1998 | baseline++;
|
---|
| 1999 | }
|
---|
| 2000 | write_tecplot_file(out, tecplot, Tess, mol, -1);
|
---|
[03648b] | 2001 |
|
---|
[e4ea46] | 2002 | }
|
---|
| 2003 | ;
|
---|