1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * TesselationUnitTest.cpp
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10 | *
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11 | * Created on: Aug 26, 2009
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | using namespace std;
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21 |
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22 | #include <cppunit/CompilerOutputter.h>
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23 | #include <cppunit/extensions/TestFactoryRegistry.h>
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24 | #include <cppunit/ui/text/TestRunner.h>
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25 |
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26 | #include <cstring>
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27 |
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28 | #include "Tesselation/BoundaryLineSet.hpp"
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29 | #include "Tesselation/BoundaryTriangleSet.hpp"
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30 | #include "Tesselation/CandidateForTesselation.hpp"
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31 | #include "CodePatterns/Log.hpp"
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32 | #include "Helpers/defs.hpp"
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33 | #include "PointCloudAdaptor.hpp"
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34 | #include "Tesselation/TesselPoint.hpp"
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35 |
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36 | #include "TesselationUnitTest.hpp"
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37 |
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38 | #ifdef HAVE_TESTRUNNER
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39 | #include "UnitTestMain.hpp"
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40 | #endif /*HAVE_TESTRUNNER*/
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41 |
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42 | const double TesselationTest::SPHERERADIUS=2.;
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43 |
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44 | /********************************************** Test classes **************************************/
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45 |
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46 | // Registers the fixture into the 'registry'
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47 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationTest );
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48 |
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49 |
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50 | void TesselationTest::setUp()
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51 | {
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52 | // create corners
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53 | class TesselPoint *Walker;
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54 | Walker = new TesselPoint;
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55 | Walker->setPosition(Vector(1., 0., -1.));
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56 | Walker->setName("1");
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57 | Walker->setNr(1);
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58 | Corners.push_back(Walker);
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59 | Walker = new TesselPoint;
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60 | Walker->setPosition(Vector(-1., 1., -1.));
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61 | Walker->setName("2");
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62 | Walker->setNr(2);
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63 | Corners.push_back(Walker);
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64 | Walker = new TesselPoint;
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65 | Walker->setPosition(Vector(-1., -1., -1.));
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66 | Walker->setName("3");
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67 | Walker->setNr(3);
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68 | Corners.push_back(Walker);
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69 | Walker = new TesselPoint;
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70 | Walker->setPosition(Vector(-1., 0., 1.));
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71 | Walker->setName("4");
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72 | Walker->setNr(4);
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73 | Corners.push_back(Walker);
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74 |
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75 | // create linkedcell
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76 | PointCloudAdaptor<TesselPointSTLList> cloud(&Corners, "TesselPointSTLList");
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77 | LinkedList = new LinkedCell(cloud, 2.*SPHERERADIUS);
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78 |
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79 | // create tesselation
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80 | TesselStruct = new Tesselation;
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81 | CPPUNIT_ASSERT_EQUAL( true, TesselStruct->PointsOnBoundary.empty() );
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82 | CPPUNIT_ASSERT_EQUAL( true, TesselStruct->LinesOnBoundary.empty() );
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83 | CPPUNIT_ASSERT_EQUAL( true, TesselStruct->TrianglesOnBoundary.empty() );
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84 | TesselStruct->FindStartingTriangle(SPHERERADIUS, LinkedList);
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85 |
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86 | CandidateForTesselation *baseline = NULL;
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87 | BoundaryTriangleSet *T = NULL;
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88 | bool OneLoopWithoutSuccessFlag = true;
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89 | bool TesselationFailFlag = false;
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90 | while ((!TesselStruct->OpenLines.empty()) && (OneLoopWithoutSuccessFlag)) {
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91 | // 2a. fill all new OpenLines
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92 | for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
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93 | baseline = Runner->second;
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94 | if (baseline->pointlist.empty()) {
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95 | T = (((baseline->BaseLine->triangles.begin()))->second);
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96 | TesselationFailFlag = TesselStruct->FindNextSuitableTriangle(*baseline, *T, SPHERERADIUS, LinkedList); //the line is there, so there is a triangle, but only one.
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97 | }
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98 | }
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99 |
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100 | // 2b. search for smallest ShortestAngle among all candidates
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101 | double ShortestAngle = 4.*M_PI;
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102 | for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
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103 | if (Runner->second->ShortestAngle < ShortestAngle) {
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104 | baseline = Runner->second;
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105 | ShortestAngle = baseline->ShortestAngle;
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106 | }
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107 | }
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108 | if ((ShortestAngle == 4.*M_PI) || (baseline->pointlist.empty()))
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109 | OneLoopWithoutSuccessFlag = false;
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110 | else {
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111 | TesselStruct->AddCandidatePolygon(*baseline, SPHERERADIUS, LinkedList);
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112 | }
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113 | }
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114 | };
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115 |
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116 |
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117 | void TesselationTest::tearDown()
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118 | {
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119 | delete(LinkedList);
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120 | delete(TesselStruct);
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121 | for (TesselPointSTLList::iterator Runner = Corners.begin(); Runner != Corners.end(); Runner++)
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122 | delete(*Runner);
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123 | Corners.clear();
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124 | logger::purgeInstance();
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125 | errorLogger::purgeInstance();
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126 | };
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127 |
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128 | /** UnitTest for Contains...()
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129 | *
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130 | */
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131 | void TesselationTest::ContainmentTest()
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132 | {
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133 | class BoundaryPointSet *point = NULL;
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134 | class BoundaryLineSet *line = NULL;
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135 |
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136 | // check ContainsBoundaryPoint
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137 | for(LineMap::iterator Runner = TesselStruct->LinesOnBoundary.begin(); Runner != TesselStruct->LinesOnBoundary.end(); Runner++) {
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138 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[0]));
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139 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[1]));
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140 | }
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141 | for(TriangleMap::iterator Runner = TesselStruct->TrianglesOnBoundary.begin(); Runner != TesselStruct->TrianglesOnBoundary.end(); Runner++) {
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142 | for(PointMap::iterator PointRunner = TesselStruct->PointsOnBoundary.begin(); PointRunner != TesselStruct->PointsOnBoundary.end(); PointRunner++) {
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143 | point = PointRunner->second;
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144 | for (int i=0;i<3;i++)
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145 | if (point == (Runner->second)->endpoints[i])
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146 | point = NULL;
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147 | if (point != NULL)
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148 | break;
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149 | }
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150 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[0]));
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151 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[1]));
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152 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[2]));
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153 | CPPUNIT_ASSERT_EQUAL( false, (Runner->second)->ContainsBoundaryPoint(point));
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154 | }
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155 |
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156 | // check ContainsBoundaryLine
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157 | for(TriangleMap::iterator Runner = TesselStruct->TrianglesOnBoundary.begin(); Runner != TesselStruct->TrianglesOnBoundary.end(); Runner++) {
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158 | for(LineMap::iterator LineRunner = TesselStruct->LinesOnBoundary.begin(); LineRunner != TesselStruct->LinesOnBoundary.end(); LineRunner++) {
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159 | line = LineRunner->second;
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160 | for (int i=0;i<3;i++)
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161 | if (line == (Runner->second)->lines[i])
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162 | line = NULL;
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163 | if (line != NULL)
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164 | break;
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165 | }
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166 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[0]));
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167 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[1]));
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168 | CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[2]));
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169 | CPPUNIT_ASSERT_EQUAL( false, (Runner->second)->ContainsBoundaryLine(line));
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170 | }
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171 |
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172 | // check IsPresentTupel
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173 | CPPUNIT_ASSERT_EQUAL( true, true );
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174 | }
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175 |
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176 | /** UnitTest for Tesselation::GetAllTriangles()
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177 | *
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178 | */
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179 | void TesselationTest::GetAllTrianglesTest()
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180 | {
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181 | class BoundaryPointSet *Walker = NULL;
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182 |
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183 | // check that there are three adjacent triangles for every boundary point
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184 | for (PointMap::iterator Runner = TesselStruct->PointsOnBoundary.begin(); Runner != TesselStruct->PointsOnBoundary.end(); Runner++) {
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185 | Walker = Runner->second;
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186 | set<BoundaryTriangleSet*> *triangles = TesselStruct->GetAllTriangles(Walker);
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187 | CPPUNIT_ASSERT_EQUAL( (size_t)3, triangles->size() );
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188 | // check that the returned triangle all contain the Walker
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189 | for (set<BoundaryTriangleSet*>::iterator TriangleRunner = triangles->begin(); TriangleRunner != triangles->end(); TriangleRunner++)
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190 | CPPUNIT_ASSERT_EQUAL( true, (*TriangleRunner)->ContainsBoundaryPoint(Walker) );
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191 | delete(triangles);
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192 | }
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193 | }
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