1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010-2011 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * BoundaryPolygonSet.cpp
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10 | *
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11 | * Created on: Jul 29, 2010
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "CodePatterns/MemDebug.hpp"
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21 |
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22 | #include "BoundaryPolygonSet.hpp"
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23 |
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24 | #include <iostream>
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25 |
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26 | #include "BoundaryLineSet.hpp"
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27 | #include "BoundaryPointSet.hpp"
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28 | #include "BoundaryTriangleSet.hpp"
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29 | #include "Atom/TesselPoint.hpp"
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30 |
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31 | #include "CodePatterns/Assert.hpp"
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32 | #include "CodePatterns/Info.hpp"
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33 | #include "CodePatterns/Log.hpp"
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34 | #include "CodePatterns/Verbose.hpp"
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35 | #include "Helpers/helpers.hpp"
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36 | #include "LinearAlgebra/Plane.hpp"
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37 | #include "LinearAlgebra/Vector.hpp"
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38 |
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39 | using namespace std;
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40 |
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41 | /** Constructor for BoundaryPolygonSet.
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42 | */
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43 | BoundaryPolygonSet::BoundaryPolygonSet() :
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44 | Nr(-1)
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45 | {
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46 | Info FunctionInfo(__func__);
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47 | }
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48 | ;
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49 |
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50 | /** Destructor of BoundaryPolygonSet.
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51 | * Just clears endpoints.
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52 | * \note When removing triangles from a class Tesselation, use RemoveTesselationTriangle()
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53 | */
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54 | BoundaryPolygonSet::~BoundaryPolygonSet()
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55 | {
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56 | Info FunctionInfo(__func__);
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57 | endpoints.clear();
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58 | LOG(1, "Erasing polygon Nr." << Nr << " itself.");
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59 | }
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60 | ;
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61 |
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62 | /** Calculates the normal vector for this triangle.
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63 | * Is made unique by comparison with \a OtherVector to point in the other direction.
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64 | * \param &OtherVector direction vector to make normal vector unique.
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65 | * \return allocated vector in normal direction
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66 | */
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67 | Vector * BoundaryPolygonSet::GetNormalVector(const Vector &OtherVector) const
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68 | {
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69 | Info FunctionInfo(__func__);
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70 | // get normal vector
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71 | Vector TemporaryNormal;
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72 | Vector *TotalNormal = new Vector;
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73 | PointSet::const_iterator Runner[3];
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74 | for (int i = 0; i < 3; i++) {
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75 | Runner[i] = endpoints.begin();
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76 | for (int j = 0; j < i; j++) { // go as much further
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77 | Runner[i]++;
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78 | if (Runner[i] == endpoints.end()) {
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79 | ELOG(0, "There are less than three endpoints in the polygon!");
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80 | performCriticalExit();
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81 | }
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82 | }
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83 | }
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84 | TotalNormal->Zero();
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85 | int counter = 0;
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86 | for (; Runner[2] != endpoints.end();) {
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87 | TemporaryNormal = Plane(((*Runner[0])->node->getPosition()),
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88 | ((*Runner[1])->node->getPosition()),
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89 | ((*Runner[2])->node->getPosition())).getNormal();
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90 | for (int i = 0; i < 3; i++) // increase each of them
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91 | Runner[i]++;
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92 | (*TotalNormal) += TemporaryNormal;
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93 | }
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94 | TotalNormal->Scale(1. / (double) counter);
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95 |
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96 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices)
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97 | if (TotalNormal->ScalarProduct(OtherVector) > 0.)
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98 | TotalNormal->Scale(-1.);
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99 | LOG(1, "Normal Vector is " << *TotalNormal << ".");
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100 |
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101 | return TotalNormal;
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102 | }
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103 | ;
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104 |
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105 | /** Calculates the center point of the triangle.
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106 | * Is third of the sum of all endpoints.
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107 | * \param *center central point on return.
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108 | */
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109 | void BoundaryPolygonSet::GetCenter(Vector * const center) const
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110 | {
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111 | Info FunctionInfo(__func__);
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112 | center->Zero();
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113 | int counter = 0;
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114 | for(PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
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115 | (*center) += ((*Runner)->node->getPosition());
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116 | counter++;
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117 | }
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118 | center->Scale(1. / (double) counter);
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119 | LOG(1, "Center is at " << *center << ".");
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120 | }
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121 |
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122 | /** Checks whether the polygons contains all three endpoints of the triangle.
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123 | * \param *triangle triangle to test
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124 | * \return true - triangle is contained polygon, false - is not
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125 | */
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126 | bool BoundaryPolygonSet::ContainsBoundaryTriangle(const BoundaryTriangleSet * const triangle) const
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127 | {
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128 | Info FunctionInfo(__func__);
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129 | return ContainsPresentTupel(triangle->endpoints, 3);
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130 | }
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131 | ;
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132 |
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133 | /** Checks whether the polygons contains both endpoints of the line.
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134 | * \param *line line to test
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135 | * \return true - line is of the triangle, false - is not
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136 | */
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137 | bool BoundaryPolygonSet::ContainsBoundaryLine(const BoundaryLineSet * const line) const
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138 | {
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139 | Info FunctionInfo(__func__);
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140 | return ContainsPresentTupel(line->endpoints, 2);
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141 | }
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142 | ;
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143 |
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144 | /** Checks whether point is any of the three endpoints this triangle contains.
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145 | * \param *point point to test
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146 | * \return true - point is of the triangle, false - is not
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147 | */
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148 | bool BoundaryPolygonSet::ContainsBoundaryPoint(const BoundaryPointSet * const point) const
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149 | {
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150 | Info FunctionInfo(__func__);
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151 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
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152 | LOG(0, "Checking against " << **Runner);
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153 | if (point == (*Runner)) {
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154 | LOG(0, " Contained.");
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155 | return true;
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156 | }
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157 | }
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158 | LOG(0, " Not contained.");
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159 | return false;
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160 | }
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161 | ;
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162 |
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163 | /** Checks whether point is any of the three endpoints this triangle contains.
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164 | * \param *point TesselPoint to test
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165 | * \return true - point is of the triangle, false - is not
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166 | */
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167 | bool BoundaryPolygonSet::ContainsBoundaryPoint(const TesselPoint * const point) const
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168 | {
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169 | Info FunctionInfo(__func__);
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170 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++)
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171 | if (point == (*Runner)->node) {
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172 | LOG(0, " Contained.");
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173 | return true;
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174 | }
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175 | LOG(0, " Not contained.");
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176 | return false;
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177 | }
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178 | ;
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179 |
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180 | /** Checks whether given array of \a *Points coincide with polygons's endpoints.
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181 | * \param **Points pointer to an array of BoundaryPointSet
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182 | * \param dim dimension of array
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183 | * \return true - set of points is contained in polygon, false - is not
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184 | */
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185 | bool BoundaryPolygonSet::ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const
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186 | {
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187 | Info FunctionInfo(__func__);
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188 | int counter = 0;
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189 | LOG(1, "Polygon is " << *this);
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190 | for (int i = 0; i < dim; i++) {
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191 | LOG(1, " Testing endpoint " << *Points[i]);
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192 | if (ContainsBoundaryPoint(Points[i])) {
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193 | counter++;
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194 | }
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195 | }
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196 |
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197 | if (counter == dim)
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198 | return true;
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199 | else
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200 | return false;
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201 | }
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202 | ;
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203 |
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204 | /** Checks whether given PointList coincide with polygons's endpoints.
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205 | * \param &endpoints PointList
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206 | * \return true - set of points is contained in polygon, false - is not
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207 | */
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208 | bool BoundaryPolygonSet::ContainsPresentTupel(const PointSet &endpoints) const
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209 | {
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210 | Info FunctionInfo(__func__);
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211 | size_t counter = 0;
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212 | LOG(1, "Polygon is " << *this);
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213 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) {
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214 | LOG(1, " Testing endpoint " << **Runner);
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215 | if (ContainsBoundaryPoint(*Runner))
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216 | counter++;
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217 | }
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218 |
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219 | if (counter == endpoints.size())
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220 | return true;
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221 | else
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222 | return false;
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223 | }
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224 | ;
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225 |
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226 | /** Checks whether given set of \a *Points coincide with polygons's endpoints.
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227 | * \param *P pointer to BoundaryPolygonSet
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228 | * \return true - is the very triangle, false - is not
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229 | */
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230 | bool BoundaryPolygonSet::ContainsPresentTupel(const BoundaryPolygonSet * const P) const
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231 | {
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232 | return ContainsPresentTupel((const PointSet) P->endpoints);
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233 | }
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234 | ;
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235 |
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236 | /** Gathers all the endpoints' triangles in a unique set.
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237 | * \return set of all triangles
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238 | */
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239 | TriangleSet * BoundaryPolygonSet::GetAllContainedTrianglesFromEndpoints() const
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240 | {
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241 | Info FunctionInfo(__func__);
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242 | pair<TriangleSet::iterator, bool> Tester;
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243 | TriangleSet *triangles = new TriangleSet;
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244 |
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245 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++)
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246 | for (LineMap::const_iterator Walker = (*Runner)->lines.begin(); Walker != (*Runner)->lines.end(); Walker++)
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247 | for (TriangleMap::const_iterator Sprinter = (Walker->second)->triangles.begin(); Sprinter != (Walker->second)->triangles.end(); Sprinter++) {
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248 | //LOG(0, " Testing triangle " << *(Sprinter->second));
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249 | if (ContainsBoundaryTriangle(Sprinter->second)) {
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250 | Tester = triangles->insert(Sprinter->second);
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251 | if (Tester.second)
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252 | LOG(0, "Adding triangle " << *(Sprinter->second));
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253 | }
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254 | }
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255 |
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256 | LOG(1, "The Polygon of " << endpoints.size() << " endpoints has " << triangles->size() << " unique triangles in total.");
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257 | return triangles;
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258 | }
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259 | ;
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260 |
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261 | /** Fills the endpoints of this polygon from the triangles attached to \a *line.
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262 | * \param *line lines with triangles attached
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263 | * \return true - polygon contains endpoints, false - line was NULL
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264 | */
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265 | bool BoundaryPolygonSet::FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line)
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266 | {
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267 | Info FunctionInfo(__func__);
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268 | pair<PointSet::iterator, bool> Tester;
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269 | if (line == NULL)
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270 | return false;
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271 | LOG(1, "Filling polygon from line " << *line);
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272 | for (TriangleMap::const_iterator Runner = line->triangles.begin(); Runner != line->triangles.end(); Runner++) {
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273 | for (int i = 0; i < 3; i++) {
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274 | Tester = endpoints.insert((Runner->second)->endpoints[i]);
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275 | if (Tester.second)
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276 | LOG(1, " Inserting endpoint " << *((Runner->second)->endpoints[i]));
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277 | }
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278 | }
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279 |
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280 | return true;
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281 | }
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282 | ;
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283 |
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284 | /** output operator for BoundaryPolygonSet.
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285 | * \param &ost output stream
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286 | * \param &a boundary polygon
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287 | */
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288 | ostream &operator <<(ostream &ost, const BoundaryPolygonSet &a)
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289 | {
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290 | ost << "[" << a.Nr << "|";
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291 | for (PointSet::const_iterator Runner = a.endpoints.begin(); Runner != a.endpoints.end();) {
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292 | ost << (*Runner)->node->getName();
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293 | Runner++;
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294 | if (Runner != a.endpoints.end())
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295 | ost << ",";
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296 | }
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297 | ost << "]";
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298 | return ost;
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299 | }
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300 | ;
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301 |
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