1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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5 | *
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6 | *
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7 | * This file is part of MoleCuilder.
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8 | *
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9 | * MoleCuilder is free software: you can redistribute it and/or modify
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10 | * it under the terms of the GNU General Public License as published by
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11 | * the Free Software Foundation, either version 2 of the License, or
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12 | * (at your option) any later version.
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13 | *
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14 | * MoleCuilder is distributed in the hope that it will be useful,
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15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 | * GNU General Public License for more details.
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18 | *
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19 | * You should have received a copy of the GNU General Public License
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20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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21 | */
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22 |
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23 | /*
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24 | * ShapeFactory.cpp
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25 | *
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26 | * Created on: Sep 5, 2012
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27 | * Author: ankele
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28 | */
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29 |
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30 | // include config.h
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31 | #ifdef HAVE_CONFIG_H
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32 | #include <config.h>
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33 | #endif
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34 |
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35 | #include "CodePatterns/MemDebug.hpp"
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36 |
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37 | #include "ShapeFactory.hpp"
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38 |
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39 | #include "BaseShapes.hpp"
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40 | #include "ShapeOps.hpp"
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41 |
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42 | #include "CodePatterns/Singleton_impl.hpp"
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43 | #include "LinearAlgebra/Vector.hpp"
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44 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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45 |
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46 | ShapeFactory::ShapeFactory()
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47 | {
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48 | // Create map (type -> name).
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49 | shapeNameMap[NowhereType] = "nowhere";
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50 | shapeNameMap[EverywhereType] = "everywhere";
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51 | shapeNameMap[SphereType] = "sphere";
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52 | shapeNameMap[CuboidType] = "cube";
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53 | shapeNameMap[PolygonType] = "polygon";
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54 | shapeNameMap[CombinedType] = "combined";
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55 | shapeNameMap[CylinderType] = "cylinder";
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56 |
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57 | // Create inverse map.
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58 | for (ShapeNameMap::iterator iter = shapeNameMap.begin(); iter != shapeNameMap.end(); ++ iter)
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59 | nameShapeMap[iter->second] = iter->first;
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60 |
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61 | // Create baseShapeName list.
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62 | for (ShapeNameMap::iterator iter = shapeNameMap.begin(); iter != shapeNameMap.end(); ++ iter)
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63 | if (iter->second != "combined")
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64 | baseShapeNames.push_back(iter->second);
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65 | }
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66 |
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67 | ShapeType ShapeFactory::getShapeByName(const std::string& name)
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68 | {
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69 | NameShapeMap::iterator iter = nameShapeMap.find(name);
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70 | ASSERT(iter != nameShapeMap.end(),
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71 | "ShapeFactory::getShapeByName() - unknown name: "+name+".");
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72 | return iter->second;
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73 | }
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74 |
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75 | std::string ShapeFactory::getShapeName(ShapeType type)
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76 | {
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77 | ShapeNameMap::iterator iter = shapeNameMap.find(type);
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78 | ASSERT(iter != shapeNameMap.end(),
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79 | "ShapeFactory::getShapeName() - unknown type: "+toString(type)+".");
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80 | return iter->second;
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81 | }
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82 |
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83 | bool ShapeFactory::isValidShapeName(const std::string& name)
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84 | {
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85 | NameShapeMap::iterator iter = nameShapeMap.find(name);
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86 | return (iter != nameShapeMap.end());
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87 | }
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88 |
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89 | const std::vector<std::string> &ShapeFactory::getBaseShapeNames()
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90 | {
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91 | return baseShapeNames;
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92 | }
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93 |
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94 | ShapeFactory::~ShapeFactory()
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95 | {
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96 | }
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97 |
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98 | Shape ShapeFactory::produce(ShapeType type, const Vector &translation, const Vector &stretch, double angleX, double angleY, double angleZ) const
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99 | {
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100 | for (int i=0; i<NDIM; i++){
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101 | ASSERT(stretch[i] > 0,
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102 | "ShapeFactory::setStretch() - non positive component.");
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103 | }
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104 |
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105 | // Create the basic shape.
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106 | Shape s = Nowhere();
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107 | switch(type){
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108 | case NowhereType:
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109 | s = Nowhere();
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110 | break;
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111 | case EverywhereType:
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112 | s = Everywhere();
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113 | break;
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114 | case CuboidType:
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115 | s = Cuboid();
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116 | break;
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117 | case SphereType:
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118 | s = Sphere();
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119 | break;
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120 | case CylinderType:
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121 | s = Cylinder();
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122 | break;
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123 | default:
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124 | ASSERT(false,
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125 | "ShapeFactory::produce - unhandled shape type: "+toString(type)+".");
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126 | }
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127 |
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128 | // Transform (if necessary).
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129 | if (stretch != Vector(1., 1., 1.))
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130 | s = ::stretch(s, stretch);
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131 | if ((angleX != 0) || (angleY != 0) || (angleZ != 0)){
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132 | RealSpaceMatrix rotation;
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133 | rotation.setRotation(angleX, angleY, angleZ);
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134 | s = transform(s, rotation);
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135 | }
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136 | if (!translation.IsZero())
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137 | s = translate(s, translation);
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138 |
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139 | return s;
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140 | }
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141 |
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142 | CONSTRUCT_SINGLETON(ShapeFactory)
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