| [bebafd] | 1 | /* | 
|---|
|  | 2 | * Project: MoleCuilder | 
|---|
|  | 3 | * Description: creates and alters molecular systems | 
|---|
|  | 4 | * Copyright (C)  2010-2012 University of Bonn. All rights reserved. | 
|---|
|  | 5 | * | 
|---|
|  | 6 | * | 
|---|
|  | 7 | *   This file is part of MoleCuilder. | 
|---|
|  | 8 | * | 
|---|
|  | 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
|---|
|  | 10 | *    it under the terms of the GNU General Public License as published by | 
|---|
|  | 11 | *    the Free Software Foundation, either version 2 of the License, or | 
|---|
|  | 12 | *    (at your option) any later version. | 
|---|
|  | 13 | * | 
|---|
|  | 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
|---|
|  | 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 17 | *    GNU General Public License for more details. | 
|---|
|  | 18 | * | 
|---|
|  | 19 | *    You should have received a copy of the GNU General Public License | 
|---|
|  | 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
|---|
|  | 21 | */ | 
|---|
|  | 22 |  | 
|---|
|  | 23 | /* | 
|---|
|  | 24 | * ShapeFactory.cpp | 
|---|
|  | 25 | * | 
|---|
|  | 26 | *  Created on: Sep 5, 2012 | 
|---|
|  | 27 | *      Author: ankele | 
|---|
|  | 28 | */ | 
|---|
|  | 29 |  | 
|---|
|  | 30 | // include config.h | 
|---|
|  | 31 | #ifdef HAVE_CONFIG_H | 
|---|
|  | 32 | #include <config.h> | 
|---|
|  | 33 | #endif | 
|---|
|  | 34 |  | 
|---|
|  | 35 | #include "CodePatterns/MemDebug.hpp" | 
|---|
|  | 36 |  | 
|---|
|  | 37 | #include "ShapeFactory.hpp" | 
|---|
|  | 38 |  | 
|---|
| [4477b7] | 39 | #include "BaseShapes.hpp" | 
|---|
|  | 40 | #include "ShapeOps.hpp" | 
|---|
|  | 41 |  | 
|---|
| [bebafd] | 42 | #include "CodePatterns/Singleton_impl.hpp" | 
|---|
| [4477b7] | 43 | #include "LinearAlgebra/Vector.hpp" | 
|---|
|  | 44 | #include "LinearAlgebra/RealSpaceMatrix.hpp" | 
|---|
| [bebafd] | 45 |  | 
|---|
|  | 46 | ShapeFactory::ShapeFactory() | 
|---|
|  | 47 | { | 
|---|
| [6e5d35] | 48 | // Create map (type -> name). | 
|---|
| [315351] | 49 | shapeNameMap[NowhereType] = "nowhere"; | 
|---|
|  | 50 | shapeNameMap[EverywhereType] = "everywhere"; | 
|---|
|  | 51 | shapeNameMap[SphereType] = "sphere"; | 
|---|
|  | 52 | shapeNameMap[CuboidType] = "cube"; | 
|---|
|  | 53 | shapeNameMap[PolygonType] = "polygon"; | 
|---|
|  | 54 | shapeNameMap[CombinedType] = "combined"; | 
|---|
|  | 55 | shapeNameMap[CylinderType] = "cylinder"; | 
|---|
| [6e5d35] | 56 |  | 
|---|
|  | 57 | // Create inverse map. | 
|---|
| [315351] | 58 | for (ShapeNameMap::iterator iter = shapeNameMap.begin(); iter != shapeNameMap.end(); ++ iter) | 
|---|
|  | 59 | nameShapeMap[iter->second] = iter->first; | 
|---|
| [dc438c] | 60 |  | 
|---|
|  | 61 | // Create baseShapeName list. | 
|---|
| [315351] | 62 | for (ShapeNameMap::iterator iter = shapeNameMap.begin(); iter != shapeNameMap.end(); ++ iter) | 
|---|
|  | 63 | if (iter->second != "combined") | 
|---|
|  | 64 | baseShapeNames.push_back(iter->second); | 
|---|
| [6e5d35] | 65 | } | 
|---|
|  | 66 |  | 
|---|
| [1c9588] | 67 | ShapeType ShapeFactory::getShapeByName(const std::string& name) | 
|---|
| [6e5d35] | 68 | { | 
|---|
|  | 69 | NameShapeMap::iterator iter = nameShapeMap.find(name); | 
|---|
|  | 70 | ASSERT(iter != nameShapeMap.end(), | 
|---|
|  | 71 | "ShapeFactory::getShapeByName() - unknown name: "+name+"."); | 
|---|
|  | 72 | return iter->second; | 
|---|
|  | 73 | } | 
|---|
|  | 74 |  | 
|---|
|  | 75 | std::string ShapeFactory::getShapeName(ShapeType type) | 
|---|
|  | 76 | { | 
|---|
|  | 77 | ShapeNameMap::iterator iter = shapeNameMap.find(type); | 
|---|
|  | 78 | ASSERT(iter != shapeNameMap.end(), | 
|---|
|  | 79 | "ShapeFactory::getShapeName() - unknown type: "+toString(type)+"."); | 
|---|
|  | 80 | return iter->second; | 
|---|
| [bebafd] | 81 | } | 
|---|
|  | 82 |  | 
|---|
| [98d03b] | 83 | bool ShapeFactory::isValidShapeName(const std::string& name) | 
|---|
|  | 84 | { | 
|---|
|  | 85 | NameShapeMap::iterator iter = nameShapeMap.find(name); | 
|---|
|  | 86 | return (iter != nameShapeMap.end()); | 
|---|
|  | 87 | } | 
|---|
|  | 88 |  | 
|---|
| [dc438c] | 89 | const std::vector<std::string> &ShapeFactory::getBaseShapeNames() | 
|---|
|  | 90 | { | 
|---|
|  | 91 | return baseShapeNames; | 
|---|
|  | 92 | } | 
|---|
|  | 93 |  | 
|---|
| [bebafd] | 94 | ShapeFactory::~ShapeFactory() | 
|---|
|  | 95 | { | 
|---|
|  | 96 | } | 
|---|
|  | 97 |  | 
|---|
| [842aac] | 98 | Shape ShapeFactory::produce(ShapeType type, const Vector &translation, const Vector &stretch, double angleX, double angleY, double angleZ) const | 
|---|
| [4f041a4] | 99 | { | 
|---|
| [a367b8] | 100 | for (int i=0; i<NDIM; i++){ | 
|---|
|  | 101 | ASSERT(stretch[i] > 0, | 
|---|
| [842aac] | 102 | "ShapeFactory::setStretch() - non positive component."); | 
|---|
| [a367b8] | 103 | } | 
|---|
| [4f041a4] | 104 |  | 
|---|
| [4477b7] | 105 | // Create the basic shape. | 
|---|
|  | 106 | Shape s = Nowhere(); | 
|---|
| [30421d] | 107 | switch(type){ | 
|---|
|  | 108 | case NowhereType: | 
|---|
|  | 109 | s = Nowhere(); | 
|---|
|  | 110 | break; | 
|---|
|  | 111 | case EverywhereType: | 
|---|
|  | 112 | s = Everywhere(); | 
|---|
|  | 113 | break; | 
|---|
|  | 114 | case CuboidType: | 
|---|
|  | 115 | s = Cuboid(); | 
|---|
|  | 116 | break; | 
|---|
|  | 117 | case SphereType: | 
|---|
|  | 118 | s = Sphere(); | 
|---|
|  | 119 | break; | 
|---|
|  | 120 | case CylinderType: | 
|---|
|  | 121 | s = Cylinder(); | 
|---|
|  | 122 | break; | 
|---|
|  | 123 | default: | 
|---|
|  | 124 | ASSERT(false, | 
|---|
|  | 125 | "ShapeFactory::produce - unhandled shape type: "+toString(type)+"."); | 
|---|
| [4477b7] | 126 | } | 
|---|
|  | 127 |  | 
|---|
|  | 128 | // Transform (if necessary). | 
|---|
|  | 129 | if (stretch != Vector(1., 1., 1.)) | 
|---|
|  | 130 | s = ::stretch(s, stretch); | 
|---|
| [2defa9] | 131 | if ((angleX != 0) || (angleY != 0) || (angleZ != 0)){ | 
|---|
| [842aac] | 132 | RealSpaceMatrix rotation; | 
|---|
|  | 133 | rotation.setRotation(angleX, angleY, angleZ); | 
|---|
|  | 134 | s = transform(s, rotation); | 
|---|
|  | 135 | } | 
|---|
| [4477b7] | 136 | if (!translation.IsZero()) | 
|---|
|  | 137 | s = translate(s, translation); | 
|---|
|  | 138 |  | 
|---|
|  | 139 | return s; | 
|---|
|  | 140 | } | 
|---|
|  | 141 |  | 
|---|
| [bebafd] | 142 | CONSTRUCT_SINGLETON(ShapeFactory) | 
|---|