source: src/RandomNumbers/RandomNumberGeneratorFactory.cpp@ ac9dc8

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Last change on this file since ac9dc8 was 9eb71b3, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

Commented out MemDebug include and Memory::ignore.

  • MemDebug clashes with various allocation operators that use a specific placement in memory. It is so far not possible to wrap new/delete fully. Hence, we stop this effort which so far has forced us to put ever more includes (with clashes) into MemDebug and thereby bloat compilation time.
  • MemDebug does not add that much usefulness which is not also provided by valgrind.
  • Property mode set to 100644
File size: 6.3 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * RandomNumberGeneratorFactory.cpp
25 *
26 * Created on: Dec 31, 2010
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35//#include "CodePatterns/MemDebug.hpp"
36
37#include <utility>
38#include "CodePatterns/Singleton_impl.hpp"
39#include "CodePatterns/Assert.hpp"
40
41#include "TemplatePowerSetGenerator.hpp"
42#include "EmptyPrototypeTable.hpp"
43
44#include <boost/preprocessor/facilities/empty.hpp>
45#include <boost/preprocessor/punctuation/paren.hpp>
46#include <boost/preprocessor/seq/for_each_product.hpp>
47#include <boost/preprocessor/facilities/identity.hpp>
48#include <boost/preprocessor/facilities/expand.hpp>
49#include <boost/preprocessor/seq/seq.hpp>
50
51#include "RandomNumberGenerator_Encapsulation.hpp"
52
53#include "RandomNumberGeneratorFactory.hpp"
54#include "RandomNumberGeneratorFactory.def"
55
56RandomNumberDistributionFactory::TypeList RandomNumberGeneratorFactory::distribution = (RandomNumberDistributionFactory::TypeList) 0;
57RandomNumberEngineFactory::TypeList RandomNumberGeneratorFactory::engine = (RandomNumberEngineFactory::TypeList) 0;
58RandomNumberGeneratorFactory::EngineDistributionTable RandomNumberGeneratorFactory::GeneratorPrototypeTable;
59
60RandomNumberGeneratorFactory::RandomNumberGeneratorFactory()
61{
62 FillPrototypeTable();
63}
64
65RandomNumberGeneratorFactory::~RandomNumberGeneratorFactory()
66{
67 // clear out factories map to allow boost::shared_ptr to do their work (i.e. to release mem)
68 // this is necessary as factories is a object
69 for (EngineDistributionTable::iterator iter = GeneratorPrototypeTable.begin();
70 !GeneratorPrototypeTable.empty();
71 iter = GeneratorPrototypeTable.begin()) {
72 EmptyPrototypeTable< std::map<RandomNumberDistributionFactory::TypeList,RandomNumberGenerator*> > (iter->second);
73 GeneratorPrototypeTable.erase(iter);
74 }
75 GeneratorPrototypeTable.clear();
76}
77
78void RandomNumberGeneratorFactory::FillPrototypeTable()
79{
80 // fill GeneratorPrototypeTable
81#define SequenceElementizer(z,data) (data)
82
83#define distributionengine_seqseq \
84 BOOST_PP_SEQ_FOR_EACH_PRODUCT(SequenceElementizer, (engine_seq)(distribution_seq))
85#define distributionengine_seqseq_a \
86 BOOST_PP_SEQ_FOR_EACH_PRODUCT(SequenceElementizer, (engine_seq_a)(distribution_seq))
87
88#define suffixseq ()(<>)
89#define tableseq (*EnginePrototypeTable)(*DistributionPrototypeTable)
90#define name_spaces_seq (RandomNumberEngineFactory::)(RandomNumberDistributionFactory::)
91
92#define size_tupels BOOST_PP_SEQ_SIZE(tableseq)
93
94#define TableItemPrinter(z,n,sequence) \
95 [ \
96 BOOST_PP_SEQ_ELEM(n,name_spaces_seq) \
97 BOOST_PP_SEQ_ELEM(n,sequence) \
98 ]
99
100#define TemplateItemPrinter(z,n,sequence) \
101 BOOST_PP_COMMA_IF(n) \
102 boost:: \
103 BOOST_PP_SEQ_ELEM(n,sequence) \
104 BOOST_PP_SEQ_ELEM(n,suffixseq)
105
106#define ParamItemPrinter(z,n,sequence)
107
108#define BOOST_PP_LOCAL_MACRO(n) seqitems_as_enum_key_multidimmap(~, n, size_tupels, distributionengine_seqseq, GeneratorPrototypeTable, TableItemPrinter, new RandomNumberGenerator_Encapsulation , TemplateItemPrinter, ParamItemPrinter)
109#define BOOST_PP_LOCAL_LIMITS (0, BOOST_PP_SEQ_SIZE(distributionengine_seqseq)-1 )
110#include BOOST_PP_LOCAL_ITERATE()
111
112#define BOOST_PP_LOCAL_MACRO(n) seqitems_as_enum_key_multidimmap(~, n, size_tupels, distributionengine_seqseq_a, GeneratorPrototypeTable, TableItemPrinter, new RandomNumberGenerator_Encapsulation , TemplateItemPrinter, ParamItemPrinter)
113#define BOOST_PP_LOCAL_LIMITS (0, BOOST_PP_SEQ_SIZE(distributionengine_seqseq_a)-1 )
114#include BOOST_PP_LOCAL_ITERATE()
115}
116
117RandomNumberGenerator& RandomNumberGeneratorFactory::makeRandomNumberGenerator() const
118{
119 // Instantiate and return (implicitly creates a copy of the stored prototype)
120 RandomNumberEngineFactory::TypeList eng_type =
121 RandomNumberEngineFactory::getInstance().getCurrentTypeEnum();
122 RandomNumberDistributionFactory::TypeList dis_type =
123 RandomNumberDistributionFactory::getInstance().getCurrentTypeEnum();
124
125 return (*GeneratorPrototypeTable[ eng_type ][ dis_type ]);
126}
127
128RandomNumberGenerator& RandomNumberGeneratorFactory::makeRandomNumberGenerator(
129 std::string engine_type,
130 std::string distribution_type
131 ) const
132{
133 RandomNumberEngineFactory::TypeList eng_type;
134 RandomNumberDistributionFactory::TypeList dis_type;
135
136 // Instantiate and return (implicitly creates a copy of the stored prototype)
137 if (!engine_type.empty()) {
138 eng_type = RandomNumberEngineFactory::getInstance().getEnum(engine_type);
139 } else
140 eng_type = RandomNumberEngineFactory::getInstance().getCurrentTypeEnum();
141 if (!distribution_type.empty()) {
142 dis_type = RandomNumberDistributionFactory::getInstance().getEnum(distribution_type);
143 } else
144 dis_type = RandomNumberDistributionFactory::getInstance().getCurrentTypeEnum();
145 return (*GeneratorPrototypeTable[ eng_type ][ dis_type ]);
146
147 return (*GeneratorPrototypeTable[ eng_type ][ dis_type ]);
148}
149
150void RandomNumberGeneratorFactory::setEngine(std::string engine_type)
151{
152 RandomNumberEngineFactory::getInstance().setCurrentType(engine_type);
153}
154
155const std::string &RandomNumberGeneratorFactory::getEngineName() const
156{
157 return RandomNumberEngineFactory::getInstance().getCurrentTypeName();
158}
159
160void RandomNumberGeneratorFactory::setDistribution(std::string distribution_type)
161{
162 RandomNumberDistributionFactory::getInstance().setCurrentType(distribution_type);
163}
164
165const std::string &RandomNumberGeneratorFactory::getDistributionName() const
166{
167 return RandomNumberDistributionFactory::getInstance().getCurrentTypeName();
168}
169
170CONSTRUCT_SINGLETON(RandomNumberGeneratorFactory)
171
172#include "RandomNumberGeneratorFactory.undef"
173
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