[93eae36] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2012 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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| 8 | /*
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| 9 | * SurfaceInserter.cpp
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| 10 | *
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| 11 | * Created on: Apr 03, 2012
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| 12 | * Author: heber
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| 13 | */
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| 14 |
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| 15 |
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| 16 | // include config.h
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| 17 | #ifdef HAVE_CONFIG_H
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| 18 | #include <config.h>
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| 19 | #endif
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| 20 |
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| 21 | #include "CodePatterns/MemDebug.hpp"
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| 22 |
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| 23 | #include "SurfaceInserter.hpp"
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| 24 |
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| 25 | #include "Atom/atom.hpp"
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| 26 | #include "CodePatterns/Log.hpp"
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| 27 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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| 28 | #include "LinearAlgebra/Vector.hpp"
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| 29 | #include "Shapes/Shape.hpp"
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| 30 |
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| 31 | /** Constructor for class SurfaceInserter.
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| 32 | *
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| 33 | * @param _s shape on whose surface the insertion nodes lie
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| 34 | * @param _alignedAxis axis along which to be inserted cluster is aligned to
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| 35 | */
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| 36 | SurfaceInserter::SurfaceInserter(const Shape & _s, const Vector &_alignedAxis) :
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| 37 | shape(_s),
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| 38 | alignedAxis(_alignedAxis)
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| 39 | {}
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| 40 |
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| 41 | /** Destructor for class SurfaceInserter.
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| 42 | *
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| 43 | */
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| 44 | SurfaceInserter::~SurfaceInserter()
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| 45 | {}
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| 46 |
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| 47 | /** Inserter operator that rotates the cluster to be perpendicular on surface at
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| 48 | * desired \a offset and translates it there.
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| 49 | *
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| 50 | * \note We assume that cluster is aligned along \a SurfaceInserter::alignedAxis and
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| 51 | * the translation is done relative to origin.
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| 52 | *
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| 53 | * @param offset
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| 54 | * @return always true
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| 55 | */
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| 56 | bool SurfaceInserter::operator()(ClusterInterface::Cluster_impl cluster, const Vector &offset) const
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| 57 | {
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| 58 | // create rotation matrix, assuming cluster is aligned along z axis
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| 59 | Vector SurfaceNormal = shape.getNormal(offset); // get normal at desired point
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| 60 | LOG(3, "DEBUG: Normal vector at " << offset << " is " << SurfaceNormal << ".");
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| 61 | const double alpha = - alignedAxis.Angle(SurfaceNormal); // we have to rotate back
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| 62 | LOG(4, "DEBUG: Rotation angle is " << alpha << ".");
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| 63 | SurfaceNormal.VectorProduct(alignedAxis); // get the rotation axis as normal direction to both
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| 64 | SurfaceNormal.Normalize();
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| 65 | LOG(4, "DEBUG: Rotation axis is " << SurfaceNormal << ".");
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| 66 | RealSpaceMatrix M;
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| 67 | M.setRotation(SurfaceNormal, alpha);
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| 68 |
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| 69 | // rotate cluster
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| 70 | cluster->transform(M);
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| 71 |
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| 72 | // translate
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| 73 | cluster->translate(offset);
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| 74 |
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| 75 | return true;
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| 76 | }
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