1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2012 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * SurfaceInserter.cpp
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10 | *
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11 | * Created on: Apr 03, 2012
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12 | * Author: heber
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13 | */
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14 |
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15 |
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16 | // include config.h
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17 | #ifdef HAVE_CONFIG_H
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18 | #include <config.h>
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19 | #endif
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20 |
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21 | #include "CodePatterns/MemDebug.hpp"
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22 |
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23 | #include "SurfaceInserter.hpp"
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24 |
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25 | #include "Atom/atom.hpp"
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26 | #include "CodePatterns/Log.hpp"
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27 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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28 | #include "LinearAlgebra/Vector.hpp"
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29 | #include "Shapes/Shape.hpp"
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30 |
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31 | /** Constructor for class SurfaceInserter.
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32 | *
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33 | * @param _s shape on whose surface the insertion nodes lie
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34 | * @param _alignedAxis axis along which to be inserted cluster is aligned to
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35 | */
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36 | SurfaceInserter::SurfaceInserter(const Shape & _s, const Vector &_alignedAxis) :
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37 | shape(_s),
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38 | alignedAxis(_alignedAxis)
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39 | {}
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40 |
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41 | /** Destructor for class SurfaceInserter.
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42 | *
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43 | */
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44 | SurfaceInserter::~SurfaceInserter()
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45 | {}
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46 |
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47 | /** Inserter operator that rotates the cluster to be perpendicular on surface at
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48 | * desired \a offset and translates it there.
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49 | *
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50 | * \note We assume that cluster is aligned along \a SurfaceInserter::alignedAxis and
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51 | * the translation is done relative to origin.
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52 | *
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53 | * @param offset
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54 | * @return always true
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55 | */
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56 | bool SurfaceInserter::operator()(ClusterInterface::Cluster_impl cluster, const Vector &offset) const
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57 | {
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58 | // create rotation matrix, assuming cluster is aligned along z axis
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59 | Vector SurfaceNormal = shape.getNormal(offset); // get normal at desired point
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60 | LOG(3, "DEBUG: Normal vector at " << offset << " is " << SurfaceNormal << ".");
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61 | const double alpha = - alignedAxis.Angle(SurfaceNormal); // we have to rotate back
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62 | LOG(4, "DEBUG: Rotation angle is " << alpha << ".");
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63 | SurfaceNormal.VectorProduct(alignedAxis); // get the rotation axis as normal direction to both
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64 | SurfaceNormal.Normalize();
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65 | LOG(4, "DEBUG: Rotation axis is " << SurfaceNormal << ".");
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66 | RealSpaceMatrix M;
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67 | M.setRotation(SurfaceNormal, alpha);
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68 |
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69 | // rotate cluster
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70 | cluster->transform(M);
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71 |
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72 | // translate
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73 | cluster->translate(offset);
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74 |
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75 | return true;
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76 | }
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