| 1 | /*
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| 2 | * ActionQueue.hpp
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| 3 | *
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| 4 | * Created on: Aug 16, 2013
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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| 8 | #ifndef ACTIONQUEUE_HPP_
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| 9 | #define ACTIONQUEUE_HPP_
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| 10 |
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| 11 | // include config.h
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| 12 | #ifdef HAVE_CONFIG_H
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| 13 | #include <config.h>
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| 14 | #endif
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| 15 |
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| 16 | #include "CodePatterns/Singleton.hpp"
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| 17 |
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| 18 |
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| 19 | #ifdef HAVE_ACTION_THREAD
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| 20 | #include <boost/thread.hpp>
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| 21 | #endif
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| 22 | #include <vector>
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| 23 |
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| 24 | #include "Actions/Action.hpp"
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| 25 | #include "Actions/ActionState.hpp"
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| 26 | #include "Actions/ActionStatusList.hpp"
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| 27 |
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| 28 | #ifdef HAVE_ACTION_THREAD
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| 29 | void stopQueue();
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| 30 | void waitQueue();
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| 31 | #endif
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| 32 |
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| 33 | class CommandLineParser;
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| 34 |
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| 35 | namespace MoleCuilder {
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| 36 |
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| 37 | class ActionHistory;
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| 38 | class ActionRegistry;
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| 39 | class ActionTrait;
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| 40 |
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| 41 | /** This class combines the whole handling of Actions into a single class.
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| 42 | *
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| 43 | * It spawns new Actions by its internal ActionRegistry. Spawned Actions are
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| 44 | * automatically queued and placed into a History after execution.
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| 45 | */
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| 46 | class ActionQueue : public Singleton<ActionQueue>
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| 47 | {
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| 48 | friend class Singleton<ActionQueue>;
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| 49 | public:
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| 50 | typedef std::vector<std::string> ActionTokens_t;
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| 51 | typedef std::vector< Action * > ActionQueue_t;
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| 52 |
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| 53 | /** Queues the Action with \a name to be called.
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| 54 | *
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| 55 | * \param name token of Action to actionqueue
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| 56 | * \param state whether Actions needs to be filled via a Dialog or not
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| 57 | */
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| 58 | void queueAction(const std::string &name, enum Action::QueryOptions state = Action::Interactive);
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| 59 |
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| 60 | /** Queues the Action with \a name to be called.
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| 61 | *
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| 62 | * \param _action action to add
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| 63 | * \param state whether Actions needs to be filled via a Dialog or not
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| 64 | */
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| 65 | void queueAction(const Action * const _action, enum Action::QueryOptions state = Action::Interactive);
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| 66 |
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| 67 | /** Returns the spawned action by token \a name.
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| 68 | *
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| 69 | * Action is checked into internal actionqueue.
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| 70 | *
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| 71 | * \return pointer to newly spawned action
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| 72 | */
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| 73 | Action* getActionByName(const std::string &name);
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| 74 |
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| 75 | /** Checks whether the Action is known by the given \a name.
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| 76 | *
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| 77 | * \param name token of action to check
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| 78 | * \return true - token is known, false - else
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| 79 | */
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| 80 | bool isActionKnownByName(const std::string &name) const;
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| 81 |
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| 82 | /** Register an Action with the ActionRegistry.
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| 83 | *
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| 84 | * \param _action action to add
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| 85 | */
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| 86 | void registerAction(Action *_action);
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| 87 |
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| 88 | /** Returns the vector with the tokens of all currently known Actions.
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| 89 | *
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| 90 | * \return list of all tokens
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| 91 | */
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| 92 | const ActionTokens_t getListOfActions() const;
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| 93 |
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| 94 | /** Returns the trait to an Action.
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| 95 | *
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| 96 | * \param name name of Action
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| 97 | * \return const ref to its default Trait.
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| 98 | */
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| 99 | const ActionTrait& getActionsTrait(const std::string &name) const;
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| 100 |
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| 101 | /** Print the current contents of the actionqueue as CLI instantiated list of Actions.
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| 102 | *
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| 103 | * This is useful for storing the current session.
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| 104 | *
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| 105 | * \param output output stream to print to
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| 106 | */
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| 107 | void outputAsCLI(std::ostream &output) const;
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| 108 |
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| 109 | /** Print the current contents of the actionqueue as Python instantiated list of Actions.
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| 110 | *
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| 111 | * This is useful for storing the current session.
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| 112 | *
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| 113 | * \param output output stream to print to
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| 114 | */
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| 115 | void outputAsPython(std::ostream &output) const;
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| 116 |
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| 117 | /** Undoes last called Acfriend void ::cleanUp();tion.
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| 118 | *
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| 119 | */
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| 120 | void undoLast();
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| 121 |
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| 122 | /** Redoes last undone Action.
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| 123 | *
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| 124 | */
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| 125 | void redoLast();
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| 126 |
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| 127 | /** Return status of last executed action.
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| 128 | *
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| 129 | * \return true - action executed correctly, false - else
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| 130 | */
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| 131 | bool getLastActionOk() const
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| 132 | { return lastActionOk; }
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| 133 |
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| 134 | #ifdef HAVE_ACTION_THREAD
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| 135 | boost::thread &getRunThread()
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| 136 | { return run_thread; }
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| 137 | #endif
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| 138 |
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| 139 | /** Getter to ref to list of status messages.
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| 140 | *
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| 141 | * This is meant for UIs to registers as Observables.
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| 142 | *
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| 143 | * \return ref to StatusList variable
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| 144 | */
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| 145 | ActionStatusList& getStatusList()
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| 146 | { return StatusList; }
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| 147 |
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| 148 | private:
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| 149 | //!> grant Action access to internal history functions.
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| 150 | friend class Action;
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| 151 | //!> grant CommandLineParser access to stop and clearQueue()
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| 152 | friend class ::CommandLineParser;
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| 153 |
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| 154 | /** Wrapper function to add state to ActionHistory.
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| 155 | *
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| 156 | * \param _Action Action whose state to add
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| 157 | * \param _state state to add
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| 158 | */
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| 159 | void addElement(Action* _Action, ActionState::ptr _state);
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| 160 |
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| 161 | /** Advocate function to add status message to the list.
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| 162 | *
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| 163 | */
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| 164 | void pushStatus(const std::string &_msg)
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| 165 | { StatusList.pushMessage(_msg); }
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| 166 |
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| 167 | /** Wrapper function to clear ActionHistory.
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| 168 | *
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| 169 | */
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| 170 | void clear();
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| 171 |
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| 172 | /** Clears all actions currently present in the actionqueues.
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| 173 | *
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| 174 | */
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| 175 | void clearQueue();
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| 176 |
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| 177 | #ifdef HAVE_ACTION_THREAD
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| 178 | /** Runs the ActionQueue.
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| 179 | *
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| 180 | */
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| 181 | void run();
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| 182 |
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| 183 | friend void ::stopQueue();
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| 184 |
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| 185 | /** Stops the internal thread.
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| 186 | *
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| 187 | */
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| 188 | void stop();
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| 189 |
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| 190 | friend void ::waitQueue();
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| 191 |
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| 192 | /** Wait till all currently queued actions are processed.
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| 193 | *
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| 194 | */
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| 195 | void wait();
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| 196 | #endif
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| 197 |
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| 198 | /** Insert an action after CurrentAction.
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| 199 | *
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| 200 | * This is implemented only to allow action's COMMAND to work. If we
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| 201 | * were to use queueAction, actions would come after all other already
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| 202 | * present actions.
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| 203 | */
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| 204 | void insertAction(Action *_action, enum Action::QueryOptions state);
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| 205 |
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| 206 | /** Moves all action from tempqueue into real queue.
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| 207 | *
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| 208 | */
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| 209 | void insertTempQueue();
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| 210 |
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| 211 | private:
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| 212 | /** Private cstor for ActionQueue.
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| 213 | *
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| 214 | * Must be private as is singleton.
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| 215 | *
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| 216 | */
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| 217 | ActionQueue();
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| 218 |
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| 219 | /** Dstor for ActionQueue.
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| 220 | *
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| 221 | */
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| 222 | ~ActionQueue();
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| 223 |
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| 224 | //!> ActionRegistry to spawn new actions
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| 225 | ActionRegistry *AR;
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| 226 |
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| 227 | //!> ActionHistory is for undoing and redoing actions, requires ActionRegistry fully initialized
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| 228 | ActionHistory *history;
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| 229 |
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| 230 | //!> internal actionqueue of actions
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| 231 | ActionQueue_t actionqueue;
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| 232 |
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| 233 | //!> point to current action in actionqueue
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| 234 | size_t CurrentAction;
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| 235 |
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| 236 | //!> internal temporary actionqueue of actions used by insertAction()
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| 237 | ActionQueue_t tempqueue;
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| 238 |
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| 239 | //!> indicates that the last action has failed
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| 240 | bool lastActionOk;
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| 241 |
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| 242 | #ifdef HAVE_ACTION_THREAD
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| 243 | //!> internal thread to call Actions
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| 244 | boost::thread run_thread;
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| 245 |
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| 246 | //!> internal mutex to synchronize access to queue
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| 247 | boost::mutex mtx_queue;
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| 248 |
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| 249 | //!> conditional variable notifying when run_thread is idling
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| 250 | boost::condition_variable cond_idle;
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| 251 |
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| 252 | //!> flag indicating whether run_thread is idle or not
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| 253 | bool run_thread_isIdle;
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| 254 |
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| 255 | //!> internal mutex to synchronize access to run_thread_isIdle
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| 256 | boost::mutex mtx_idle;
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| 257 | #endif
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| 258 |
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| 259 | //!> internal list of status messages from Actions for UIs to display
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| 260 | ActionStatusList StatusList;
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| 261 | };
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| 262 |
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| 263 | };
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| 264 |
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| 265 | #endif /* ACTIONQUEUE_HPP_ */
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