| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2013 Frederik Heber. All rights reserved.
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| 5 |  * 
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| 6 |  *
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| 7 |  *   This file is part of MoleCuilder.
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| 8 |  *
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| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 10 |  *    it under the terms of the GNU General Public License as published by
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| 11 |  *    the Free Software Foundation, either version 2 of the License, or
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| 12 |  *    (at your option) any later version.
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| 13 |  *
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| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 17 |  *    GNU General Public License for more details.
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| 18 |  *
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| 19 |  *    You should have received a copy of the GNU General Public License
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| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| 21 |  */
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| 22 | 
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| 23 | /*
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| 24 |  * ActionQueue.cpp
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| 25 |  *
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| 26 |  *  Created on: Aug 16, 2013
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| 27 |  *      Author: heber
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| 28 |  */
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| 29 | 
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 | 
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| 35 | #include "CodePatterns/MemDebug.hpp"
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| 36 | 
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| 37 | #include "Actions/ActionQueue.hpp"
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| 38 | 
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| 39 | #include "CodePatterns/Assert.hpp"
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| 40 | #include "CodePatterns/IteratorAdaptors.hpp"
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| 41 | #include "CodePatterns/Singleton_impl.hpp"
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| 42 | 
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| 43 | #include <vector>
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| 44 | 
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| 45 | #include "Actions/ActionHistory.hpp"
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| 46 | #include "Actions/ActionRegistry.hpp"
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| 47 | 
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| 48 | using namespace MoleCuilder;
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| 49 | 
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| 50 | ActionQueue::ActionQueue() :
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| 51 |     AR(new ActionRegistry()),
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| 52 |     history(new ActionHistory)
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| 53 | {}
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| 54 | 
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| 55 | ActionQueue::~ActionQueue()
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| 56 | {
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| 57 |   queue.clear();
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| 58 |   delete history;
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| 59 |   delete AR;
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| 60 | }
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| 61 | 
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| 62 | void ActionQueue::queueAction(const std::string &name, enum Action::QueryOptions state)
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| 63 | {
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| 64 |   Action* _action = AR->getActionByName(name);
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| 65 |   queue.push_back(_action);
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| 66 |   _action->call(state);
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| 67 | }
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| 68 | 
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| 69 | void ActionQueue::queueAction(Action *_action, enum Action::QueryOptions state)
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| 70 | {
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| 71 |   queue.push_back(_action);
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| 72 |   _action->call(state);
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| 73 | }
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| 74 | 
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| 75 | Action* ActionQueue::getActionByName(const std::string &name)
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| 76 | {
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| 77 |   return AR->getActionByName(name);
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| 78 | }
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| 79 | 
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| 80 | bool ActionQueue::isActionKnownByName(const std::string &name) const
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| 81 | {
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| 82 |   return AR->isActionPresentByName(name);
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| 83 | }
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| 84 | 
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| 85 | void ActionQueue::registerAction(Action *_action)
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| 86 | {
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| 87 |   AR->registerInstance(_action);
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| 88 | }
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| 89 | 
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| 90 | const ActionTrait& ActionQueue::getActionsTrait(const std::string &name) const
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| 91 | {
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| 92 |   // this const_cast is just required as long as we have a non-const getActionByName
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| 93 |   const Action * const action = const_cast<ActionQueue *>(this)->getActionByName(name);
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| 94 |   return action->Traits;
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| 95 | }
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| 96 | 
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| 97 | void ActionQueue::addElement(Action* _Action,ActionState::ptr _state)
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| 98 | {
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| 99 |   history->addElement(_Action, _state);
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| 100 | }
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| 101 | 
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| 102 | void ActionQueue::clear()
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| 103 | {
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| 104 |   history->clear();
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| 105 | }
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| 106 | 
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| 107 | 
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| 108 | const ActionQueue::ActionTokens_t ActionQueue::getListOfActions() const
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| 109 | {
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| 110 |   ActionTokens_t returnlist;
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| 111 | 
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| 112 |   returnlist.insert(
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| 113 |       returnlist.end(),
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| 114 |       MapKeyConstIterator<ActionRegistry::const_iterator>(AR->getBeginIter()),
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| 115 |       MapKeyConstIterator<ActionRegistry::const_iterator>(AR->getEndIter()));
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| 116 | 
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| 117 |   return returnlist;
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| 118 | }
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| 119 | 
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| 120 | void ActionQueue::undoLast()
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| 121 | {
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| 122 |         history->undoLast();
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| 123 | }
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| 124 | 
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| 125 | void ActionQueue::redoLast()
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| 126 | {
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| 127 |         history->redoLast();
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| 128 | }
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| 129 | 
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| 130 | 
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| 131 | CONSTRUCT_SINGLETON(ActionQueue)
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