| [0b990d] | 1 | // | 
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|  | 2 | // surf.h | 
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|  | 3 | // | 
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|  | 4 | // Copyright (C) 1996 Limit Point Systems, Inc. | 
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|  | 5 | // | 
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|  | 6 | // Author: Curtis Janssen <cljanss@limitpt.com> | 
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|  | 7 | // Maintainer: LPS | 
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|  | 8 | // | 
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|  | 9 | // This file is part of the SC Toolkit. | 
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|  | 10 | // | 
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|  | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify | 
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|  | 12 | // it under the terms of the GNU Library General Public License as published by | 
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|  | 13 | // the Free Software Foundation; either version 2, or (at your option) | 
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|  | 14 | // any later version. | 
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|  | 15 | // | 
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|  | 16 | // The SC Toolkit is distributed in the hope that it will be useful, | 
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|  | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 19 | // GNU Library General Public License for more details. | 
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|  | 20 | // | 
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|  | 21 | // You should have received a copy of the GNU Library General Public License | 
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|  | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to | 
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|  | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | 
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|  | 24 | // | 
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|  | 25 | // The U.S. Government is granted a limited license as per AL 91-7. | 
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|  | 26 | // | 
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|  | 27 |  | 
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|  | 28 | #ifndef _math_isosurf_surf_h | 
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|  | 29 | #define _math_isosurf_surf_h | 
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|  | 30 |  | 
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|  | 31 | #ifdef __GNUC__ | 
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|  | 32 | #pragma interface | 
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|  | 33 | #endif | 
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|  | 34 |  | 
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|  | 35 | #ifdef HAVE_CONFIG_H | 
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|  | 36 | #include <scconfig.h> | 
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|  | 37 | #endif | 
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|  | 38 |  | 
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|  | 39 | #include <map> | 
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|  | 40 | #include <set> | 
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|  | 41 | #include <vector> | 
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|  | 42 |  | 
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|  | 43 | #include <math/isosurf/triangle.h> | 
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|  | 44 | #include <math/isosurf/volume.h> | 
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|  | 45 | #include <util/render/render.h> | 
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|  | 46 |  | 
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|  | 47 | namespace sc { | 
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|  | 48 |  | 
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|  | 49 | template <class C, class I> | 
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|  | 50 | inline void | 
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|  | 51 | erase_elements_by_value(C &container, I begin, I end) | 
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|  | 52 | { | 
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|  | 53 | for (I i=begin; i!=end; i++) { | 
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|  | 54 | container.erase(*i); | 
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|  | 55 | } | 
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|  | 56 | } | 
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|  | 57 |  | 
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|  | 58 | class TriangulatedSurface: public DescribedClass { | 
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|  | 59 | protected: | 
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|  | 60 | int _verbose; | 
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|  | 61 | int _debug; | 
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|  | 62 |  | 
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|  | 63 | int _completed_surface; | 
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|  | 64 |  | 
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|  | 65 | // sets of objects that make up the surface | 
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|  | 66 | std::set<Ref<Vertex> > _vertices; | 
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|  | 67 | std::set<Ref<Edge> > _edges; | 
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|  | 68 | std::set<Ref<Triangle> > _triangles; | 
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|  | 69 |  | 
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|  | 70 | // map objects to an integer index | 
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|  | 71 | std::map<Ref<Vertex>,int> _vertex_to_index; | 
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|  | 72 | std::map<Ref<Edge>,int> _edge_to_index; | 
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|  | 73 | std::map<Ref<Triangle>,int> _triangle_to_index; | 
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|  | 74 |  | 
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|  | 75 | // map integer indices to an object | 
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|  | 76 | std::vector<Ref<Vertex> > _index_to_vertex; | 
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|  | 77 | std::vector<Ref<Edge> > _index_to_edge; | 
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|  | 78 | std::vector<Ref<Triangle> > _index_to_triangle; | 
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|  | 79 |  | 
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|  | 80 | // mappings between array element numbers | 
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|  | 81 | int** _triangle_vertex; | 
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|  | 82 | int** _triangle_edge; | 
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|  | 83 | int** _edge_vertex; | 
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|  | 84 |  | 
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|  | 85 | // values for each of the vertices | 
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|  | 86 | int _have_values; | 
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|  | 87 | std::vector<double> _values; | 
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|  | 88 |  | 
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|  | 89 | // what to use to integrate over the surface, by default | 
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|  | 90 | Ref<TriangleIntegrator> _integrator; | 
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|  | 91 | // other integrators, in terms of time & accuracy: | 
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|  | 92 | // _fast_integrator <= _integrator <= _accurate_interator | 
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|  | 93 | Ref<TriangleIntegrator> _fast_integrator; | 
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|  | 94 | Ref<TriangleIntegrator> _accurate_integrator; | 
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|  | 95 |  | 
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|  | 96 | void clear_int_arrays(); | 
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|  | 97 |  | 
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|  | 98 | void complete_ref_arrays(); | 
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|  | 99 | void complete_int_arrays(); | 
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|  | 100 |  | 
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|  | 101 | void recompute_index_maps(); | 
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|  | 102 |  | 
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|  | 103 | void add_triangle(const Ref<Triangle>&); | 
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|  | 104 | void add_vertex(const Ref<Vertex>&); | 
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|  | 105 | void add_edge(const Ref<Edge>&); | 
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|  | 106 |  | 
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|  | 107 | // these members must be used to allocate new triangles and edges | 
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|  | 108 | // since specializations of TriangulatedSurface might need to | 
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|  | 109 | // override these to produce triangles and edges with interpolation | 
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|  | 110 | // data. | 
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|  | 111 | virtual Triangle* newTriangle(const Ref<Edge>&, | 
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|  | 112 | const Ref<Edge>&, | 
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|  | 113 | const Ref<Edge>&, | 
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|  | 114 | int orientation) const; | 
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|  | 115 | virtual Edge* newEdge(const Ref<Vertex>&,const Ref<Vertex>&) const; | 
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|  | 116 |  | 
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|  | 117 | // this map of edges to vertices is used to construct the surface | 
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|  | 118 | std::map<Ref<Vertex>,std::set<Ref<Edge> > > _tmp_edges; | 
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|  | 119 | public: | 
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|  | 120 | TriangulatedSurface(); | 
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|  | 121 | TriangulatedSurface(const Ref<KeyVal>&); | 
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|  | 122 | virtual ~TriangulatedSurface(); | 
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|  | 123 |  | 
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|  | 124 | // control printing | 
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|  | 125 | int verbose() const { return _verbose; } | 
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|  | 126 | void verbose(int v) { _verbose = v; } | 
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|  | 127 |  | 
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|  | 128 | // set up an integrator | 
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|  | 129 | void set_integrator(const Ref<TriangleIntegrator>&); | 
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|  | 130 | void set_fast_integrator(const Ref<TriangleIntegrator>&); | 
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|  | 131 | void set_accurate_integrator(const Ref<TriangleIntegrator>&); | 
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|  | 132 | virtual Ref<TriangleIntegrator> integrator(int itri); | 
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|  | 133 | virtual Ref<TriangleIntegrator> fast_integrator(int itri); | 
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|  | 134 | virtual Ref<TriangleIntegrator> accurate_integrator(int itri); | 
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|  | 135 |  | 
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|  | 136 | // construct the surface | 
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|  | 137 | void add_triangle(const Ref<Vertex>&, | 
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|  | 138 | const Ref<Vertex>&, | 
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|  | 139 | const Ref<Vertex>&); | 
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|  | 140 | Ref<Edge> find_edge(const Ref<Vertex>&, const Ref<Vertex>&); | 
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|  | 141 | virtual void complete_surface(); | 
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|  | 142 |  | 
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|  | 143 | // clean up the surface | 
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|  | 144 | virtual void remove_short_edges(double cutoff_length = 1.0e-6, | 
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|  | 145 | const Ref<Volume> &vol=0, double isoval=0.0); | 
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|  | 146 | virtual void remove_slender_triangles( | 
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|  | 147 | int remove_slender, double height_cutoff, | 
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|  | 148 | int remove_small, double area_cutoff, | 
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|  | 149 | const Ref<Volume> &vol=0, double isoval=0.0); | 
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|  | 150 | virtual void fix_orientation(); | 
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|  | 151 | virtual void clear(); | 
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|  | 152 |  | 
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|  | 153 | // get information from the object sets | 
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|  | 154 | int nvertex() const { return _vertices.size(); }; | 
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|  | 155 | Ref<Vertex> vertex(int i) const { return _index_to_vertex[i]; }; | 
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|  | 156 | int vertex_index(const Ref<Vertex> &o) { | 
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|  | 157 | std::map<Ref<Vertex>,int>::iterator i = _vertex_to_index.find(o); | 
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|  | 158 | if (i != _vertex_to_index.end()) return i->second; | 
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|  | 159 | return -1; | 
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|  | 160 | } | 
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|  | 161 | int nedge() const { return _edges.size(); }; | 
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|  | 162 | Ref<Edge> edge(int i) const { return _index_to_edge[i]; }; | 
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|  | 163 | int edge_index(const Ref<Edge> &o) { | 
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|  | 164 | std::map<Ref<Edge>,int>::iterator i = _edge_to_index.find(o); | 
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|  | 165 | if (i != _edge_to_index.end()) return i->second; | 
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|  | 166 | return -1; | 
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|  | 167 | } | 
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|  | 168 | int ntriangle() const { return _triangles.size(); }; | 
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|  | 169 | Ref<Triangle> triangle(int i) const { return _index_to_triangle[i]; } | 
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|  | 170 | int triangle_index(const Ref<Triangle> &o) { | 
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|  | 171 | std::map<Ref<Triangle>,int>::iterator i = _triangle_to_index.find(o); | 
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|  | 172 | if (i != _triangle_to_index.end()) return i->second; | 
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|  | 173 | return -1; | 
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|  | 174 | } | 
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|  | 175 |  | 
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|  | 176 | // information from the index mappings | 
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|  | 177 | int triangle_vertex(int i,int j) const { return _triangle_vertex[i][j]; }; | 
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|  | 178 | int triangle_edge(int i,int j) const { return _triangle_edge[i][j]; }; | 
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|  | 179 | int edge_vertex(int i,int j) const { return _edge_vertex[i][j]; }; | 
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|  | 180 |  | 
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|  | 181 | // associate values with vertices | 
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|  | 182 | //void compute_colors(Volume&); | 
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|  | 183 | void compute_values(Ref<Volume>&); | 
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|  | 184 |  | 
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|  | 185 | // properties of the surface | 
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|  | 186 | virtual double flat_area(); // use flat triangles | 
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|  | 187 | virtual double flat_volume(); // use flat triangles | 
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|  | 188 | virtual double area(); | 
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|  | 189 | virtual double volume(); | 
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|  | 190 |  | 
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|  | 191 | // output of the surface | 
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|  | 192 | virtual void print(std::ostream&o=ExEnv::out0()) const; | 
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|  | 193 | virtual void print_vertices_and_triangles(std::ostream&o=ExEnv::out0()) const; | 
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|  | 194 | virtual void print_geomview_format(std::ostream&o=ExEnv::out0()) const; | 
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|  | 195 | virtual void render(const Ref<Render> &render); | 
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|  | 196 |  | 
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|  | 197 | // print information about the topology | 
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|  | 198 | void topology_info(std::ostream&o=ExEnv::out0()); | 
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|  | 199 | void topology_info(int nvertex, int nedge, int ntri, std::ostream&o=ExEnv::out0()); | 
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|  | 200 | }; | 
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|  | 201 |  | 
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|  | 202 |  | 
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|  | 203 | class TriangulatedSurfaceIntegrator { | 
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|  | 204 | private: | 
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|  | 205 | Ref<TriangulatedSurface> _ts; | 
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|  | 206 | int _itri; | 
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|  | 207 | int _irs; | 
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|  | 208 | double _r; | 
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|  | 209 | double _s; | 
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|  | 210 | double _weight; | 
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|  | 211 | double _surface_element; | 
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|  | 212 | Ref<Vertex> _current; | 
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|  | 213 | SCVector3 _dA; | 
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|  | 214 | Ref<TriangleIntegrator> (TriangulatedSurface::*_integrator)(int itri); | 
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|  | 215 | Ref<MessageGrp> _grp; | 
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|  | 216 | public: | 
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|  | 217 | TriangulatedSurfaceIntegrator(); | 
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|  | 218 | // the surface cannot be changed until this is destroyed | 
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|  | 219 | TriangulatedSurfaceIntegrator(const Ref<TriangulatedSurface>&); | 
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|  | 220 | ~TriangulatedSurfaceIntegrator(); | 
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|  | 221 | // Objects initialized by these operators are not automatically | 
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|  | 222 | // updated.  This must be done with the update member. | 
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|  | 223 | // The _grp is not copied. | 
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|  | 224 | void operator = (const TriangulatedSurfaceIntegrator&); | 
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|  | 225 | TriangulatedSurfaceIntegrator(const TriangulatedSurfaceIntegrator&i) { | 
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|  | 226 | operator = (i); | 
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|  | 227 | } | 
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|  | 228 | // Return the number of integration points. | 
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|  | 229 | int n(); | 
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|  | 230 | // Assign the surface.  Don't do this while iterating. | 
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|  | 231 | void set_surface(const Ref<TriangulatedSurface>&); | 
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|  | 232 | // returns the number of the vertex in the current triangle | 
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|  | 233 | int vertex_number(int i); | 
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|  | 234 | inline double r() const { return _r; } | 
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|  | 235 | inline double s() const { return _s; } | 
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|  | 236 | inline double w() const { return _weight*_surface_element; } | 
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|  | 237 | double surface_element() const { return _surface_element; } | 
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|  | 238 | double weight() const { return _weight; } | 
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|  | 239 | const SCVector3& dA() const { return _dA; } | 
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|  | 240 | Ref<Vertex> current(); | 
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|  | 241 | // Tests to see if this point is valid, if it is then | 
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|  | 242 | // _r, _s, etc are computed and 1 is returned. | 
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|  | 243 | int update(); | 
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|  | 244 | // This can be used to loop through unique pairs of points. | 
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|  | 245 | // The argument should be a TriangulatedSurfaceIntegrator for | 
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|  | 246 | // the same surface as this. | 
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|  | 247 | int operator < (TriangulatedSurfaceIntegrator&i) { | 
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|  | 248 | update(); | 
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|  | 249 | return _itri<i._itri?1:(_itri>i._itri?0:(_irs<i._irs?1:0)); | 
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|  | 250 | } | 
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|  | 251 | // Goes to the next point.  Does not update. | 
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|  | 252 | void operator++(); | 
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|  | 253 | inline void operator++(int) { operator++(); } | 
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|  | 254 | // setting TSI = i sets TSI to begin at the triangle i | 
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|  | 255 | int operator = (int); | 
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|  | 256 | int itri() const { return _itri; } | 
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|  | 257 | int irs() const { return _irs; } | 
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|  | 258 | // the number of points in the current triangle | 
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|  | 259 | int n_in_tri() const { return (_ts.pointer()->*_integrator)(_itri)->n(); } | 
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|  | 260 | void distribute(const Ref<MessageGrp> &); | 
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|  | 261 | void use_fast_integrator(); | 
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|  | 262 | void use_accurate_integrator(); | 
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|  | 263 | void use_default_integrator(); | 
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|  | 264 | }; | 
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|  | 265 |  | 
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|  | 266 | class TriangulatedImplicitSurface: public TriangulatedSurface { | 
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|  | 267 | private: | 
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|  | 268 | // The surface is defined as an isosurface of the volume vol_. | 
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|  | 269 | Ref<Volume> vol_; | 
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|  | 270 | double isovalue_; | 
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|  | 271 |  | 
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|  | 272 | int fix_orientation_; | 
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|  | 273 | int remove_short_edges_; | 
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|  | 274 | double short_edge_factor_; | 
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|  | 275 | int remove_slender_triangles_; | 
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|  | 276 | double slender_triangle_factor_; | 
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|  | 277 | int remove_small_triangles_; | 
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|  | 278 | double small_triangle_factor_; | 
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|  | 279 | double resolution_; | 
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|  | 280 |  | 
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|  | 281 | int order_; | 
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|  | 282 |  | 
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|  | 283 | int inited_; | 
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|  | 284 | public: | 
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|  | 285 | TriangulatedImplicitSurface(const Ref<KeyVal>&); | 
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|  | 286 | ~TriangulatedImplicitSurface(); | 
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|  | 287 |  | 
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|  | 288 | Ref<Volume> volume_object() const { return vol_; } | 
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|  | 289 | double isovalue() const { return isovalue_; } | 
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|  | 290 |  | 
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|  | 291 | void init(); | 
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|  | 292 | int inited() const { return inited_; } | 
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|  | 293 | }; | 
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|  | 294 |  | 
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|  | 295 | } | 
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|  | 296 |  | 
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|  | 297 | #endif | 
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|  | 298 |  | 
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|  | 299 | // Local Variables: | 
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|  | 300 | // mode: c++ | 
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|  | 301 | // c-file-style: "CLJ" | 
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|  | 302 | // End: | 
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