1 | //
|
---|
2 | // surf.h
|
---|
3 | //
|
---|
4 | // Copyright (C) 1996 Limit Point Systems, Inc.
|
---|
5 | //
|
---|
6 | // Author: Curtis Janssen <cljanss@limitpt.com>
|
---|
7 | // Maintainer: LPS
|
---|
8 | //
|
---|
9 | // This file is part of the SC Toolkit.
|
---|
10 | //
|
---|
11 | // The SC Toolkit is free software; you can redistribute it and/or modify
|
---|
12 | // it under the terms of the GNU Library General Public License as published by
|
---|
13 | // the Free Software Foundation; either version 2, or (at your option)
|
---|
14 | // any later version.
|
---|
15 | //
|
---|
16 | // The SC Toolkit is distributed in the hope that it will be useful,
|
---|
17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
19 | // GNU Library General Public License for more details.
|
---|
20 | //
|
---|
21 | // You should have received a copy of the GNU Library General Public License
|
---|
22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
|
---|
23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
---|
24 | //
|
---|
25 | // The U.S. Government is granted a limited license as per AL 91-7.
|
---|
26 | //
|
---|
27 |
|
---|
28 | #ifndef _math_isosurf_surf_h
|
---|
29 | #define _math_isosurf_surf_h
|
---|
30 |
|
---|
31 | #ifdef __GNUC__
|
---|
32 | #pragma interface
|
---|
33 | #endif
|
---|
34 |
|
---|
35 | #ifdef HAVE_CONFIG_H
|
---|
36 | #include <scconfig.h>
|
---|
37 | #endif
|
---|
38 |
|
---|
39 | #include <map>
|
---|
40 | #include <set>
|
---|
41 | #include <vector>
|
---|
42 |
|
---|
43 | #include <math/isosurf/triangle.h>
|
---|
44 | #include <math/isosurf/volume.h>
|
---|
45 | #include <util/render/render.h>
|
---|
46 |
|
---|
47 | namespace sc {
|
---|
48 |
|
---|
49 | template <class C, class I>
|
---|
50 | inline void
|
---|
51 | erase_elements_by_value(C &container, I begin, I end)
|
---|
52 | {
|
---|
53 | for (I i=begin; i!=end; i++) {
|
---|
54 | container.erase(*i);
|
---|
55 | }
|
---|
56 | }
|
---|
57 |
|
---|
58 | class TriangulatedSurface: public DescribedClass {
|
---|
59 | protected:
|
---|
60 | int _verbose;
|
---|
61 | int _debug;
|
---|
62 |
|
---|
63 | int _completed_surface;
|
---|
64 |
|
---|
65 | // sets of objects that make up the surface
|
---|
66 | std::set<Ref<Vertex> > _vertices;
|
---|
67 | std::set<Ref<Edge> > _edges;
|
---|
68 | std::set<Ref<Triangle> > _triangles;
|
---|
69 |
|
---|
70 | // map objects to an integer index
|
---|
71 | std::map<Ref<Vertex>,int> _vertex_to_index;
|
---|
72 | std::map<Ref<Edge>,int> _edge_to_index;
|
---|
73 | std::map<Ref<Triangle>,int> _triangle_to_index;
|
---|
74 |
|
---|
75 | // map integer indices to an object
|
---|
76 | std::vector<Ref<Vertex> > _index_to_vertex;
|
---|
77 | std::vector<Ref<Edge> > _index_to_edge;
|
---|
78 | std::vector<Ref<Triangle> > _index_to_triangle;
|
---|
79 |
|
---|
80 | // mappings between array element numbers
|
---|
81 | int** _triangle_vertex;
|
---|
82 | int** _triangle_edge;
|
---|
83 | int** _edge_vertex;
|
---|
84 |
|
---|
85 | // values for each of the vertices
|
---|
86 | int _have_values;
|
---|
87 | std::vector<double> _values;
|
---|
88 |
|
---|
89 | // what to use to integrate over the surface, by default
|
---|
90 | Ref<TriangleIntegrator> _integrator;
|
---|
91 | // other integrators, in terms of time & accuracy:
|
---|
92 | // _fast_integrator <= _integrator <= _accurate_interator
|
---|
93 | Ref<TriangleIntegrator> _fast_integrator;
|
---|
94 | Ref<TriangleIntegrator> _accurate_integrator;
|
---|
95 |
|
---|
96 | void clear_int_arrays();
|
---|
97 |
|
---|
98 | void complete_ref_arrays();
|
---|
99 | void complete_int_arrays();
|
---|
100 |
|
---|
101 | void recompute_index_maps();
|
---|
102 |
|
---|
103 | void add_triangle(const Ref<Triangle>&);
|
---|
104 | void add_vertex(const Ref<Vertex>&);
|
---|
105 | void add_edge(const Ref<Edge>&);
|
---|
106 |
|
---|
107 | // these members must be used to allocate new triangles and edges
|
---|
108 | // since specializations of TriangulatedSurface might need to
|
---|
109 | // override these to produce triangles and edges with interpolation
|
---|
110 | // data.
|
---|
111 | virtual Triangle* newTriangle(const Ref<Edge>&,
|
---|
112 | const Ref<Edge>&,
|
---|
113 | const Ref<Edge>&,
|
---|
114 | int orientation) const;
|
---|
115 | virtual Edge* newEdge(const Ref<Vertex>&,const Ref<Vertex>&) const;
|
---|
116 |
|
---|
117 | // this map of edges to vertices is used to construct the surface
|
---|
118 | std::map<Ref<Vertex>,std::set<Ref<Edge> > > _tmp_edges;
|
---|
119 | public:
|
---|
120 | TriangulatedSurface();
|
---|
121 | TriangulatedSurface(const Ref<KeyVal>&);
|
---|
122 | virtual ~TriangulatedSurface();
|
---|
123 |
|
---|
124 | // control printing
|
---|
125 | int verbose() const { return _verbose; }
|
---|
126 | void verbose(int v) { _verbose = v; }
|
---|
127 |
|
---|
128 | // set up an integrator
|
---|
129 | void set_integrator(const Ref<TriangleIntegrator>&);
|
---|
130 | void set_fast_integrator(const Ref<TriangleIntegrator>&);
|
---|
131 | void set_accurate_integrator(const Ref<TriangleIntegrator>&);
|
---|
132 | virtual Ref<TriangleIntegrator> integrator(int itri);
|
---|
133 | virtual Ref<TriangleIntegrator> fast_integrator(int itri);
|
---|
134 | virtual Ref<TriangleIntegrator> accurate_integrator(int itri);
|
---|
135 |
|
---|
136 | // construct the surface
|
---|
137 | void add_triangle(const Ref<Vertex>&,
|
---|
138 | const Ref<Vertex>&,
|
---|
139 | const Ref<Vertex>&);
|
---|
140 | Ref<Edge> find_edge(const Ref<Vertex>&, const Ref<Vertex>&);
|
---|
141 | virtual void complete_surface();
|
---|
142 |
|
---|
143 | // clean up the surface
|
---|
144 | virtual void remove_short_edges(double cutoff_length = 1.0e-6,
|
---|
145 | const Ref<Volume> &vol=0, double isoval=0.0);
|
---|
146 | virtual void remove_slender_triangles(
|
---|
147 | int remove_slender, double height_cutoff,
|
---|
148 | int remove_small, double area_cutoff,
|
---|
149 | const Ref<Volume> &vol=0, double isoval=0.0);
|
---|
150 | virtual void fix_orientation();
|
---|
151 | virtual void clear();
|
---|
152 |
|
---|
153 | // get information from the object sets
|
---|
154 | int nvertex() const { return _vertices.size(); };
|
---|
155 | Ref<Vertex> vertex(int i) const { return _index_to_vertex[i]; };
|
---|
156 | int vertex_index(const Ref<Vertex> &o) {
|
---|
157 | std::map<Ref<Vertex>,int>::iterator i = _vertex_to_index.find(o);
|
---|
158 | if (i != _vertex_to_index.end()) return i->second;
|
---|
159 | return -1;
|
---|
160 | }
|
---|
161 | int nedge() const { return _edges.size(); };
|
---|
162 | Ref<Edge> edge(int i) const { return _index_to_edge[i]; };
|
---|
163 | int edge_index(const Ref<Edge> &o) {
|
---|
164 | std::map<Ref<Edge>,int>::iterator i = _edge_to_index.find(o);
|
---|
165 | if (i != _edge_to_index.end()) return i->second;
|
---|
166 | return -1;
|
---|
167 | }
|
---|
168 | int ntriangle() const { return _triangles.size(); };
|
---|
169 | Ref<Triangle> triangle(int i) const { return _index_to_triangle[i]; }
|
---|
170 | int triangle_index(const Ref<Triangle> &o) {
|
---|
171 | std::map<Ref<Triangle>,int>::iterator i = _triangle_to_index.find(o);
|
---|
172 | if (i != _triangle_to_index.end()) return i->second;
|
---|
173 | return -1;
|
---|
174 | }
|
---|
175 |
|
---|
176 | // information from the index mappings
|
---|
177 | int triangle_vertex(int i,int j) const { return _triangle_vertex[i][j]; };
|
---|
178 | int triangle_edge(int i,int j) const { return _triangle_edge[i][j]; };
|
---|
179 | int edge_vertex(int i,int j) const { return _edge_vertex[i][j]; };
|
---|
180 |
|
---|
181 | // associate values with vertices
|
---|
182 | //void compute_colors(Volume&);
|
---|
183 | void compute_values(Ref<Volume>&);
|
---|
184 |
|
---|
185 | // properties of the surface
|
---|
186 | virtual double flat_area(); // use flat triangles
|
---|
187 | virtual double flat_volume(); // use flat triangles
|
---|
188 | virtual double area();
|
---|
189 | virtual double volume();
|
---|
190 |
|
---|
191 | // output of the surface
|
---|
192 | virtual void print(std::ostream&o=ExEnv::out0()) const;
|
---|
193 | virtual void print_vertices_and_triangles(std::ostream&o=ExEnv::out0()) const;
|
---|
194 | virtual void print_geomview_format(std::ostream&o=ExEnv::out0()) const;
|
---|
195 | virtual void render(const Ref<Render> &render);
|
---|
196 |
|
---|
197 | // print information about the topology
|
---|
198 | void topology_info(std::ostream&o=ExEnv::out0());
|
---|
199 | void topology_info(int nvertex, int nedge, int ntri, std::ostream&o=ExEnv::out0());
|
---|
200 | };
|
---|
201 |
|
---|
202 |
|
---|
203 | class TriangulatedSurfaceIntegrator {
|
---|
204 | private:
|
---|
205 | Ref<TriangulatedSurface> _ts;
|
---|
206 | int _itri;
|
---|
207 | int _irs;
|
---|
208 | double _r;
|
---|
209 | double _s;
|
---|
210 | double _weight;
|
---|
211 | double _surface_element;
|
---|
212 | Ref<Vertex> _current;
|
---|
213 | SCVector3 _dA;
|
---|
214 | Ref<TriangleIntegrator> (TriangulatedSurface::*_integrator)(int itri);
|
---|
215 | Ref<MessageGrp> _grp;
|
---|
216 | public:
|
---|
217 | TriangulatedSurfaceIntegrator();
|
---|
218 | // the surface cannot be changed until this is destroyed
|
---|
219 | TriangulatedSurfaceIntegrator(const Ref<TriangulatedSurface>&);
|
---|
220 | ~TriangulatedSurfaceIntegrator();
|
---|
221 | // Objects initialized by these operators are not automatically
|
---|
222 | // updated. This must be done with the update member.
|
---|
223 | // The _grp is not copied.
|
---|
224 | void operator = (const TriangulatedSurfaceIntegrator&);
|
---|
225 | TriangulatedSurfaceIntegrator(const TriangulatedSurfaceIntegrator&i) {
|
---|
226 | operator = (i);
|
---|
227 | }
|
---|
228 | // Return the number of integration points.
|
---|
229 | int n();
|
---|
230 | // Assign the surface. Don't do this while iterating.
|
---|
231 | void set_surface(const Ref<TriangulatedSurface>&);
|
---|
232 | // returns the number of the vertex in the current triangle
|
---|
233 | int vertex_number(int i);
|
---|
234 | inline double r() const { return _r; }
|
---|
235 | inline double s() const { return _s; }
|
---|
236 | inline double w() const { return _weight*_surface_element; }
|
---|
237 | double surface_element() const { return _surface_element; }
|
---|
238 | double weight() const { return _weight; }
|
---|
239 | const SCVector3& dA() const { return _dA; }
|
---|
240 | Ref<Vertex> current();
|
---|
241 | // Tests to see if this point is valid, if it is then
|
---|
242 | // _r, _s, etc are computed and 1 is returned.
|
---|
243 | int update();
|
---|
244 | // This can be used to loop through unique pairs of points.
|
---|
245 | // The argument should be a TriangulatedSurfaceIntegrator for
|
---|
246 | // the same surface as this.
|
---|
247 | int operator < (TriangulatedSurfaceIntegrator&i) {
|
---|
248 | update();
|
---|
249 | return _itri<i._itri?1:(_itri>i._itri?0:(_irs<i._irs?1:0));
|
---|
250 | }
|
---|
251 | // Goes to the next point. Does not update.
|
---|
252 | void operator++();
|
---|
253 | inline void operator++(int) { operator++(); }
|
---|
254 | // setting TSI = i sets TSI to begin at the triangle i
|
---|
255 | int operator = (int);
|
---|
256 | int itri() const { return _itri; }
|
---|
257 | int irs() const { return _irs; }
|
---|
258 | // the number of points in the current triangle
|
---|
259 | int n_in_tri() const { return (_ts.pointer()->*_integrator)(_itri)->n(); }
|
---|
260 | void distribute(const Ref<MessageGrp> &);
|
---|
261 | void use_fast_integrator();
|
---|
262 | void use_accurate_integrator();
|
---|
263 | void use_default_integrator();
|
---|
264 | };
|
---|
265 |
|
---|
266 | class TriangulatedImplicitSurface: public TriangulatedSurface {
|
---|
267 | private:
|
---|
268 | // The surface is defined as an isosurface of the volume vol_.
|
---|
269 | Ref<Volume> vol_;
|
---|
270 | double isovalue_;
|
---|
271 |
|
---|
272 | int fix_orientation_;
|
---|
273 | int remove_short_edges_;
|
---|
274 | double short_edge_factor_;
|
---|
275 | int remove_slender_triangles_;
|
---|
276 | double slender_triangle_factor_;
|
---|
277 | int remove_small_triangles_;
|
---|
278 | double small_triangle_factor_;
|
---|
279 | double resolution_;
|
---|
280 |
|
---|
281 | int order_;
|
---|
282 |
|
---|
283 | int inited_;
|
---|
284 | public:
|
---|
285 | TriangulatedImplicitSurface(const Ref<KeyVal>&);
|
---|
286 | ~TriangulatedImplicitSurface();
|
---|
287 |
|
---|
288 | Ref<Volume> volume_object() const { return vol_; }
|
---|
289 | double isovalue() const { return isovalue_; }
|
---|
290 |
|
---|
291 | void init();
|
---|
292 | int inited() const { return inited_; }
|
---|
293 | };
|
---|
294 |
|
---|
295 | }
|
---|
296 |
|
---|
297 | #endif
|
---|
298 |
|
---|
299 | // Local Variables:
|
---|
300 | // mode: c++
|
---|
301 | // c-file-style: "CLJ"
|
---|
302 | // End:
|
---|