| [bcf653] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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| [6d608d] | 4 | * Copyright (C)  2010-2012 University of Bonn. All rights reserved. | 
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| [94d5ac6] | 5 | * | 
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|  | 6 | * | 
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|  | 7 | *   This file is part of MoleCuilder. | 
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|  | 8 | * | 
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|  | 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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|  | 10 | *    it under the terms of the GNU General Public License as published by | 
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|  | 11 | *    the Free Software Foundation, either version 2 of the License, or | 
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|  | 12 | *    (at your option) any later version. | 
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|  | 13 | * | 
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|  | 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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|  | 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 17 | *    GNU General Public License for more details. | 
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|  | 18 | * | 
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|  | 19 | *    You should have received a copy of the GNU General Public License | 
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|  | 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| [bcf653] | 21 | */ | 
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|  | 22 |  | 
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| [45ef76] | 23 | /* | 
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|  | 24 | * LineUnittest.cpp | 
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|  | 25 | * | 
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|  | 26 | *  Created on: May 27, 2010 | 
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|  | 27 | *      Author: crueger | 
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|  | 28 | */ | 
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|  | 29 |  | 
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| [bf3817] | 30 | // include config.h | 
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|  | 31 | #ifdef HAVE_CONFIG_H | 
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|  | 32 | #include <config.h> | 
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|  | 33 | #endif | 
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|  | 34 |  | 
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| [45ef76] | 35 |  | 
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| [bf4b9f] | 36 | #include "Exceptions.hpp" | 
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|  | 37 | #include "Vector.hpp" | 
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| [45ef76] | 38 |  | 
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|  | 39 | #include <cppunit/CompilerOutputter.h> | 
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|  | 40 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
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|  | 41 | #include <cppunit/ui/text/TestRunner.h> | 
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|  | 42 |  | 
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|  | 43 | #include <iostream> | 
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| [3dcb1f] | 44 | #include <cmath> | 
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| [45ef76] | 45 |  | 
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| [f89024] | 46 | #include "LineUnitTest.hpp" | 
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| [45ef76] | 47 |  | 
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| [50c35d] | 48 | #include "RealSpaceMatrix.hpp" | 
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|  | 49 |  | 
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| [45ef76] | 50 | #ifdef HAVE_TESTRUNNER | 
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|  | 51 | #include "UnitTestMain.hpp" | 
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|  | 52 | #endif /*HAVE_TESTRUNNER*/ | 
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|  | 53 |  | 
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|  | 54 | CPPUNIT_TEST_SUITE_REGISTRATION( LineUnittest ); | 
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|  | 55 |  | 
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|  | 56 | void LineUnittest::setUp(){ | 
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|  | 57 | // three lines along the axes | 
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| [407782] | 58 | la1 = new Line(zeroVec,unitVec[0]); | 
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|  | 59 | la2 = new Line(zeroVec,unitVec[1]); | 
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|  | 60 | la3 = new Line(zeroVec,unitVec[2]); | 
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| [45ef76] | 61 |  | 
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|  | 62 | // the lines along the planes defined by two coordinate axes | 
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| [407782] | 63 | lp1 = new Line(unitVec[0],unitVec[0]-unitVec[1]); | 
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|  | 64 | lp2 = new Line(unitVec[1],unitVec[1]-unitVec[2]); | 
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|  | 65 | lp3 = new Line(unitVec[2],unitVec[2]-unitVec[0]); | 
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| [45ef76] | 66 | } | 
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|  | 67 | void LineUnittest::tearDown(){ | 
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|  | 68 | delete la1; | 
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|  | 69 | delete la2; | 
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|  | 70 | delete la3; | 
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|  | 71 |  | 
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|  | 72 | delete lp1; | 
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|  | 73 | delete lp2; | 
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|  | 74 | delete lp3; | 
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|  | 75 | } | 
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|  | 76 |  | 
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|  | 77 | void LineUnittest::constructionErrorTest(){ | 
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|  | 78 | // test some constructions | 
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|  | 79 |  | 
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|  | 80 | // direction+origin should never fail | 
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| [407782] | 81 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[0])); | 
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|  | 82 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[1])); | 
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|  | 83 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[2])); | 
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| [45ef76] | 84 |  | 
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|  | 85 | // two points fails if both points are the same | 
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| [407782] | 86 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],unitVec[1])); | 
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|  | 87 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],unitVec[2])); | 
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|  | 88 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],unitVec[0])); | 
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| [45ef76] | 89 | // for zerovectors | 
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| [407782] | 90 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],zeroVec)); | 
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|  | 91 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],zeroVec)); | 
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|  | 92 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],zeroVec)); | 
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| [45ef76] | 93 | // now we pass two times the same point | 
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|  | 94 | CPPUNIT_ASSERT_THROW(makeLineThrough(zeroVec,zeroVec),LinearDependenceException); | 
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| [407782] | 95 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[0],unitVec[0]),LinearDependenceException); | 
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|  | 96 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[1],unitVec[1]),LinearDependenceException); | 
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|  | 97 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[2],unitVec[2]),LinearDependenceException); | 
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| [45ef76] | 98 |  | 
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|  | 99 | } | 
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|  | 100 |  | 
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|  | 101 | bool testDirection(const Vector &dir1,const Vector &dir2){ | 
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|  | 102 | return (dir1==dir2) || (dir1==-1*dir2); | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 | void LineUnittest::constructionResultTest(){ | 
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|  | 106 | // test all directions | 
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| [407782] | 107 | CPPUNIT_ASSERT(testDirection(la1->getDirection(),unitVec[0])); | 
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|  | 108 | CPPUNIT_ASSERT(testDirection(la2->getDirection(),unitVec[1])); | 
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|  | 109 | CPPUNIT_ASSERT(testDirection(la3->getDirection(),unitVec[2])); | 
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| [45ef76] | 110 |  | 
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|  | 111 | // test origins | 
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|  | 112 | CPPUNIT_ASSERT_EQUAL(la1->getOrigin(),zeroVec); | 
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|  | 113 | CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec); | 
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|  | 114 | CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec); | 
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|  | 115 |  | 
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|  | 116 | // test if desired points are on the lines | 
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|  | 117 | CPPUNIT_ASSERT(la1->isContained(zeroVec)); | 
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|  | 118 | CPPUNIT_ASSERT(la2->isContained(zeroVec)); | 
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|  | 119 | CPPUNIT_ASSERT(la3->isContained(zeroVec)); | 
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|  | 120 |  | 
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| [407782] | 121 | CPPUNIT_ASSERT(la1->isContained(unitVec[0])); | 
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|  | 122 | CPPUNIT_ASSERT(la2->isContained(unitVec[1])); | 
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|  | 123 | CPPUNIT_ASSERT(la3->isContained(unitVec[2])); | 
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| [45ef76] | 124 |  | 
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| [407782] | 125 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0])); | 
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|  | 126 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1])); | 
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|  | 127 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2])); | 
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| [45ef76] | 128 |  | 
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| [407782] | 129 | CPPUNIT_ASSERT(lp1->isContained(unitVec[1])); | 
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|  | 130 | CPPUNIT_ASSERT(lp2->isContained(unitVec[2])); | 
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|  | 131 | CPPUNIT_ASSERT(lp3->isContained(unitVec[0])); | 
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| [45ef76] | 132 | } | 
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|  | 133 |  | 
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|  | 134 | void LineUnittest::isContainedTest(){ | 
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|  | 135 | // Zerovector on the axes lines | 
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|  | 136 | CPPUNIT_ASSERT(la1->isContained(zeroVec)); | 
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|  | 137 | CPPUNIT_ASSERT(la2->isContained(zeroVec)); | 
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|  | 138 | CPPUNIT_ASSERT(la3->isContained(zeroVec)); | 
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|  | 139 |  | 
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|  | 140 | // multiples of the second support vector | 
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| [407782] | 141 | CPPUNIT_ASSERT(la1->isContained(unitVec[0])); | 
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|  | 142 | CPPUNIT_ASSERT(la2->isContained(unitVec[1])); | 
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|  | 143 | CPPUNIT_ASSERT(la3->isContained(unitVec[2])); | 
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| [45ef76] | 144 |  | 
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| [407782] | 145 | CPPUNIT_ASSERT(la1->isContained(2*unitVec[0])); | 
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|  | 146 | CPPUNIT_ASSERT(la2->isContained(2*unitVec[1])); | 
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|  | 147 | CPPUNIT_ASSERT(la3->isContained(2*unitVec[2])); | 
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| [45ef76] | 148 |  | 
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| [407782] | 149 | CPPUNIT_ASSERT(la1->isContained(3*unitVec[0])); | 
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|  | 150 | CPPUNIT_ASSERT(la2->isContained(3*unitVec[1])); | 
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|  | 151 | CPPUNIT_ASSERT(la3->isContained(3*unitVec[2])); | 
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| [45ef76] | 152 |  | 
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|  | 153 | // negative multiples | 
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| [407782] | 154 | CPPUNIT_ASSERT(la1->isContained(-1*unitVec[0])); | 
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|  | 155 | CPPUNIT_ASSERT(la2->isContained(-1*unitVec[1])); | 
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|  | 156 | CPPUNIT_ASSERT(la3->isContained(-1*unitVec[2])); | 
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| [45ef76] | 157 |  | 
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| [407782] | 158 | CPPUNIT_ASSERT(la1->isContained(-2*unitVec[0])); | 
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|  | 159 | CPPUNIT_ASSERT(la2->isContained(-2*unitVec[1])); | 
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|  | 160 | CPPUNIT_ASSERT(la3->isContained(-2*unitVec[2])); | 
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| [45ef76] | 161 |  | 
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|  | 162 | // points that should not be on the lines | 
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| [407782] | 163 | CPPUNIT_ASSERT(!la1->isContained(unitVec[1])); | 
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|  | 164 | CPPUNIT_ASSERT(!la2->isContained(unitVec[2])); | 
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|  | 165 | CPPUNIT_ASSERT(!la3->isContained(unitVec[0])); | 
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| [45ef76] | 166 |  | 
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| [407782] | 167 | CPPUNIT_ASSERT(!la1->isContained(2*unitVec[1])); | 
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|  | 168 | CPPUNIT_ASSERT(!la2->isContained(2*unitVec[2])); | 
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|  | 169 | CPPUNIT_ASSERT(!la3->isContained(2*unitVec[0])); | 
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| [45ef76] | 170 |  | 
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| [407782] | 171 | CPPUNIT_ASSERT(!la1->isContained(-1*unitVec[1])); | 
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|  | 172 | CPPUNIT_ASSERT(!la2->isContained(-1*unitVec[2])); | 
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|  | 173 | CPPUNIT_ASSERT(!la3->isContained(-1*unitVec[0])); | 
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| [45ef76] | 174 |  | 
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|  | 175 | // For the plane lines | 
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| [407782] | 176 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0])); | 
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|  | 177 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1])); | 
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|  | 178 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2])); | 
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| [45ef76] | 179 |  | 
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| [407782] | 180 | CPPUNIT_ASSERT(lp1->isContained(unitVec[1])); | 
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|  | 181 | CPPUNIT_ASSERT(lp2->isContained(unitVec[2])); | 
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|  | 182 | CPPUNIT_ASSERT(lp3->isContained(unitVec[0])); | 
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| [45ef76] | 183 |  | 
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| [407782] | 184 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0]+2*(unitVec[0]-unitVec[1]))); | 
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|  | 185 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1]+2*(unitVec[1]-unitVec[2]))); | 
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|  | 186 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2]+2*(unitVec[2]-unitVec[0]))); | 
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| [45ef76] | 187 |  | 
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| [407782] | 188 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0]-2*(unitVec[0]-unitVec[1]))); | 
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|  | 189 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1]-2*(unitVec[1]-unitVec[2]))); | 
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|  | 190 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2]-2*(unitVec[2]-unitVec[0]))); | 
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| [45ef76] | 191 | } | 
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|  | 192 |  | 
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|  | 193 | void LineUnittest::intersectionTest(){ | 
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|  | 194 | Vector fixture; | 
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|  | 195 |  | 
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|  | 196 | // intersection of the axis lines | 
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|  | 197 | fixture = la1->getIntersection(*la2); | 
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|  | 198 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 199 | fixture = la2->getIntersection(*la3); | 
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|  | 200 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 201 | fixture = la3->getIntersection(*la1); | 
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|  | 202 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 203 |  | 
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|  | 204 | // axes and plane lines | 
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|  | 205 | fixture = la1->getIntersection(*lp1); | 
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| [407782] | 206 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| [45ef76] | 207 | fixture = la2->getIntersection(*lp2); | 
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| [407782] | 208 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| [45ef76] | 209 | fixture = la3->getIntersection(*lp3); | 
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| [407782] | 210 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| [45ef76] | 211 |  | 
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|  | 212 | fixture = la1->getIntersection(*lp3); | 
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| [407782] | 213 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| [45ef76] | 214 | fixture = la2->getIntersection(*lp1); | 
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| [407782] | 215 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| [45ef76] | 216 | fixture = la3->getIntersection(*lp2); | 
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| [407782] | 217 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| [45ef76] | 218 |  | 
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|  | 219 | // two plane lines | 
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|  | 220 | fixture = lp1->getIntersection(*lp2); | 
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| [407782] | 221 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| [45ef76] | 222 | fixture = lp2->getIntersection(*lp3); | 
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| [407782] | 223 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| [45ef76] | 224 | fixture = lp3->getIntersection(*lp1); | 
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| [407782] | 225 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| [45ef76] | 226 |  | 
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|  | 227 | // When we have two times the same line, we check if the point is on the line | 
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|  | 228 | fixture = la1->getIntersection(*la1); | 
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|  | 229 | CPPUNIT_ASSERT(la1->isContained(fixture)); | 
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|  | 230 | fixture = la2->getIntersection(*la2); | 
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|  | 231 | CPPUNIT_ASSERT(la2->isContained(fixture)); | 
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|  | 232 | fixture = la3->getIntersection(*la3); | 
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|  | 233 | CPPUNIT_ASSERT(la3->isContained(fixture)); | 
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|  | 234 |  | 
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|  | 235 | fixture = lp1->getIntersection(*lp1); | 
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|  | 236 | CPPUNIT_ASSERT(lp1->isContained(fixture)); | 
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|  | 237 | fixture = lp2->getIntersection(*lp2); | 
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|  | 238 | CPPUNIT_ASSERT(lp2->isContained(fixture)); | 
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|  | 239 | fixture = lp3->getIntersection(*lp3); | 
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|  | 240 | CPPUNIT_ASSERT(lp3->isContained(fixture)); | 
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|  | 241 |  | 
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|  | 242 | // lines that are askew should produce an Error | 
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|  | 243 | CPPUNIT_ASSERT_THROW(lp1->getIntersection(*la3),SkewException); | 
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|  | 244 | CPPUNIT_ASSERT_THROW(lp2->getIntersection(*la1),SkewException); | 
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|  | 245 | CPPUNIT_ASSERT_THROW(lp3->getIntersection(*la2),SkewException); | 
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|  | 246 |  | 
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|  | 247 | CPPUNIT_ASSERT_THROW(la1->getIntersection(*lp2),SkewException); | 
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|  | 248 | CPPUNIT_ASSERT_THROW(la2->getIntersection(*lp3),SkewException); | 
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|  | 249 | CPPUNIT_ASSERT_THROW(la3->getIntersection(*lp1),SkewException); | 
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|  | 250 | } | 
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| [42a101] | 251 |  | 
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|  | 252 | void LineUnittest::rotationTest(){ | 
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|  | 253 | Vector fixture; | 
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|  | 254 |  | 
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|  | 255 | // rotate zero Vector along the axes lines by various degrees | 
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|  | 256 | fixture = la1->rotateVector(zeroVec,1.); | 
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|  | 257 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 258 | fixture = la2->rotateVector(zeroVec,1.); | 
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|  | 259 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 260 | fixture = la3->rotateVector(zeroVec,1.); | 
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|  | 261 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 262 |  | 
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|  | 263 | fixture = la1->rotateVector(zeroVec,2.); | 
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|  | 264 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 265 | fixture = la2->rotateVector(zeroVec,2.); | 
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|  | 266 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 267 | fixture = la3->rotateVector(zeroVec,2.); | 
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|  | 268 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 269 |  | 
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|  | 270 | // rotate vectors on the axis around their lines | 
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| [407782] | 271 | fixture = la1->rotateVector(unitVec[0],1.); | 
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|  | 272 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 273 | fixture = la2->rotateVector(unitVec[1],1.); | 
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|  | 274 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 275 | fixture = la3->rotateVector(unitVec[2],1.); | 
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|  | 276 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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|  | 277 |  | 
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|  | 278 | fixture = la1->rotateVector(unitVec[0],2.); | 
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|  | 279 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 280 | fixture = la2->rotateVector(unitVec[1],2.); | 
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|  | 281 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 282 | fixture = la3->rotateVector(unitVec[2],2.); | 
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|  | 283 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| [42a101] | 284 |  | 
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|  | 285 | // more vectors on the axis | 
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| [407782] | 286 | fixture = la1->rotateVector(2*unitVec[0],1.); | 
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|  | 287 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]); | 
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|  | 288 | fixture = la2->rotateVector(2*unitVec[1],1.); | 
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|  | 289 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]); | 
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|  | 290 | fixture = la3->rotateVector(2*unitVec[2],1.); | 
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|  | 291 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]); | 
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|  | 292 |  | 
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|  | 293 | fixture = la1->rotateVector(2*unitVec[0],2.); | 
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|  | 294 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]); | 
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|  | 295 | fixture = la2->rotateVector(2*unitVec[1],2.); | 
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|  | 296 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]); | 
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|  | 297 | fixture = la3->rotateVector(2*unitVec[2],2.); | 
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|  | 298 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]); | 
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| [42a101] | 299 |  | 
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|  | 300 | // negative factors | 
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| [407782] | 301 | fixture = la1->rotateVector(-1*unitVec[0],1.); | 
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|  | 302 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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|  | 303 | fixture = la2->rotateVector(-1*unitVec[1],1.); | 
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|  | 304 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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|  | 305 | fixture = la3->rotateVector(-1*unitVec[2],1.); | 
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|  | 306 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| [42a101] | 307 |  | 
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| [407782] | 308 | fixture = la1->rotateVector(-1*unitVec[0],2.); | 
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|  | 309 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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|  | 310 | fixture = la2->rotateVector(-1*unitVec[1],2.); | 
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|  | 311 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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|  | 312 | fixture = la3->rotateVector(-1*unitVec[2],2.); | 
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|  | 313 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| [42a101] | 314 |  | 
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|  | 315 |  | 
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|  | 316 | // now the real rotations | 
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| [407782] | 317 | // unitVec[1] around unitVec[0] | 
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|  | 318 | fixture = la1->rotateVector(unitVec[1],0); | 
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|  | 319 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 320 | fixture = la1->rotateVector(unitVec[1],1./2.*M_PI); | 
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|  | 321 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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|  | 322 | fixture = la1->rotateVector(unitVec[1],M_PI); | 
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|  | 323 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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|  | 324 | fixture = la1->rotateVector(unitVec[1],2*M_PI); | 
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|  | 325 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 326 |  | 
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|  | 327 | // unitVec[2] around unitVec[1] | 
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|  | 328 | fixture = la2->rotateVector(unitVec[2],0); | 
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|  | 329 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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|  | 330 | fixture = la2->rotateVector(unitVec[2],1./2.*M_PI); | 
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|  | 331 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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|  | 332 | fixture = la2->rotateVector(unitVec[2],M_PI); | 
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|  | 333 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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|  | 334 | fixture = la2->rotateVector(unitVec[2],2*M_PI); | 
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|  | 335 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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|  | 336 |  | 
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|  | 337 | // unitVec[0] around unitVec[2] | 
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|  | 338 | fixture = la3->rotateVector(unitVec[0],0); | 
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|  | 339 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 340 | fixture = la3->rotateVector(unitVec[0],1./2.*M_PI); | 
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|  | 341 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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|  | 342 | fixture = la3->rotateVector(unitVec[0],M_PI); | 
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|  | 343 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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|  | 344 | fixture = la3->rotateVector(unitVec[0],2*M_PI); | 
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|  | 345 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| [42a101] | 346 |  | 
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|  | 347 |  | 
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|  | 348 | // and some rotation around the plane lines | 
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|  | 349 |  | 
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|  | 350 | // Vectors on the line | 
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| [407782] | 351 | fixture = lp1->rotateVector(unitVec[0],1.); | 
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|  | 352 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 353 | fixture = lp1->rotateVector(unitVec[1],1.); | 
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|  | 354 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| [42a101] | 355 |  | 
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| [407782] | 356 | fixture = lp2->rotateVector(unitVec[1],1.); | 
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|  | 357 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 358 | fixture = lp2->rotateVector(unitVec[2],1.); | 
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|  | 359 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| [42a101] | 360 |  | 
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| [407782] | 361 | fixture = lp3->rotateVector(unitVec[2],1.); | 
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|  | 362 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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|  | 363 | fixture = lp3->rotateVector(unitVec[0],1.); | 
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|  | 364 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| [42a101] | 365 |  | 
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|  | 366 | // the real stuff | 
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|  | 367 | fixture = lp1->rotateVector(zeroVec,M_PI); | 
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|  | 368 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,1,0)); | 
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|  | 369 | fixture = lp2->rotateVector(zeroVec,M_PI); | 
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|  | 370 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(0,1,1)); | 
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|  | 371 | fixture = lp3->rotateVector(zeroVec,M_PI); | 
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|  | 372 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,0,1)); | 
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|  | 373 |  | 
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|  | 374 | fixture = lp1->rotateVector(zeroVec,2*M_PI); | 
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|  | 375 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 376 | fixture = lp2->rotateVector(zeroVec,2*M_PI); | 
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|  | 377 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 378 | fixture = lp3->rotateVector(zeroVec,2*M_PI); | 
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|  | 379 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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|  | 380 | } | 
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| [f932b7] | 381 |  | 
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| [50c35d] | 382 | void LineUnittest::getRotationMatrixTest() | 
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|  | 383 | { | 
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|  | 384 | RealSpaceMatrix M; | 
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|  | 385 | Vector fixture; | 
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|  | 386 |  | 
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|  | 387 | // check getRotationMatrix; | 
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|  | 388 | M = la1->getRotationMatrix(1.); | 
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|  | 389 | fixture = M * unitVec[0]; | 
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|  | 390 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 391 | M = la2->getRotationMatrix(1.); | 
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|  | 392 | fixture = M * unitVec[1]; | 
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|  | 393 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 394 | M = la3->getRotationMatrix(1.); | 
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|  | 395 | fixture = M * unitVec[2]; | 
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|  | 396 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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|  | 397 |  | 
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|  | 398 | // unitVec[1] around unitVec[0] | 
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|  | 399 | fixture = la1->rotateVector(unitVec[1],0); | 
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|  | 400 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 401 | fixture = la1->rotateVector(unitVec[1],1./2.*M_PI); | 
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|  | 402 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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|  | 403 | fixture = la1->rotateVector(unitVec[1],M_PI); | 
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|  | 404 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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|  | 405 | fixture = la1->rotateVector(unitVec[1],2*M_PI); | 
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|  | 406 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 407 |  | 
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|  | 408 | // unitVec[2] around unitVec[1] | 
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|  | 409 | fixture = la2->rotateVector(unitVec[2],0); | 
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|  | 410 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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|  | 411 | fixture = la2->rotateVector(unitVec[2],1./2.*M_PI); | 
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|  | 412 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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|  | 413 | fixture = la2->rotateVector(unitVec[2],M_PI); | 
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|  | 414 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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|  | 415 | fixture = la2->rotateVector(unitVec[2],2*M_PI); | 
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|  | 416 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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|  | 417 |  | 
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|  | 418 | // unitVec[0] around unitVec[2] | 
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|  | 419 | fixture = la3->rotateVector(unitVec[0],0); | 
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|  | 420 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 421 | fixture = la3->rotateVector(unitVec[0],1./2.*M_PI); | 
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|  | 422 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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|  | 423 | fixture = la3->rotateVector(unitVec[0],M_PI); | 
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|  | 424 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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|  | 425 | fixture = la3->rotateVector(unitVec[0],2*M_PI); | 
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|  | 426 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 427 | } | 
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|  | 428 |  | 
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| [f932b7] | 429 | void LineUnittest::sphereIntersectionTest(){ | 
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|  | 430 | { | 
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|  | 431 | std::vector<Vector> res = la1->getSphereIntersections(); | 
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|  | 432 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| [407782] | 433 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[0])); | 
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|  | 434 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[0])); | 
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| [f932b7] | 435 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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|  | 436 | } | 
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|  | 437 |  | 
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|  | 438 | { | 
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|  | 439 | std::vector<Vector> res = la2->getSphereIntersections(); | 
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|  | 440 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| [407782] | 441 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[1])); | 
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|  | 442 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[1])); | 
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| [f932b7] | 443 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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|  | 444 | } | 
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|  | 445 |  | 
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|  | 446 | { | 
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|  | 447 | std::vector<Vector> res = la3->getSphereIntersections(); | 
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|  | 448 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| [407782] | 449 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[2])); | 
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|  | 450 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[2])); | 
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| [f932b7] | 451 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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|  | 452 | } | 
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|  | 453 |  | 
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|  | 454 | { | 
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|  | 455 | std::vector<Vector> res = lp1->getSphereIntersections(); | 
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|  | 456 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| [407782] | 457 | CPPUNIT_ASSERT((res[0]==unitVec[0]) || (res[0]==unitVec[1])); | 
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|  | 458 | CPPUNIT_ASSERT((res[1]==unitVec[0]) || (res[1]==unitVec[1])); | 
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| [f932b7] | 459 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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|  | 460 | } | 
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|  | 461 |  | 
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|  | 462 | { | 
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|  | 463 | std::vector<Vector> res = lp2->getSphereIntersections(); | 
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|  | 464 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| [407782] | 465 | CPPUNIT_ASSERT((res[0]==unitVec[1]) || (res[0]==unitVec[2])); | 
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|  | 466 | CPPUNIT_ASSERT((res[1]==unitVec[1]) || (res[1]==unitVec[2])); | 
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| [f932b7] | 467 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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|  | 468 | } | 
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|  | 469 |  | 
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|  | 470 | { | 
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|  | 471 | std::vector<Vector> res = lp3->getSphereIntersections(); | 
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|  | 472 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| [407782] | 473 | CPPUNIT_ASSERT((res[0]==unitVec[2]) || (res[0]==unitVec[0])); | 
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|  | 474 | CPPUNIT_ASSERT((res[1]==unitVec[2]) || (res[1]==unitVec[0])); | 
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| [f932b7] | 475 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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|  | 476 | } | 
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|  | 477 | } | 
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