| | 1 | == How ESPACK code should look like == |
| | 2 | |
| | 3 | Below you find a brief but hopefully complete list on how the code of espack should look like: |
| | 4 | |
| | 5 | * identate by two spaces |
| | 6 | * Code Style from Eclipse, see [attachment:ESPACK_codesyle.xml]: |
| | 7 | {{{ |
| | 8 | /* |
| | 9 | * A sample source file for the code formatter preview |
| | 10 | */ |
| | 11 | #include <math.h> |
| | 12 | |
| | 13 | class Point |
| | 14 | { |
| | 15 | public: |
| | 16 | Point(double xc, double yc) : |
| | 17 | x(xc), y(yc) |
| | 18 | { |
| | 19 | } |
| | 20 | double distance(const Point& other) const; |
| | 21 | |
| | 22 | double x; |
| | 23 | double y; |
| | 24 | }; |
| | 25 | |
| | 26 | double Point::distance(const Point& other) const |
| | 27 | { |
| | 28 | double dx = x - other.x; |
| | 29 | double dy = y - other.y; |
| | 30 | return sqrt(dx * dx + dy * dy); |
| | 31 | } |
| | 32 | }}} |