/* * GeometryInputToVectorAction.cpp * * Created on: Mar 28, 2017 * Author: heber */ // all includes and forward declarations necessary for non-integral types below #include "Parameters/Validators/Specific/GeometryNameValidator.hpp" #include "Parameters/Validators/DummyValidator.hpp" // i.e. there is an integer with variable name Z that can be found in // ValueStorage by the token "Z" -> first column: int, Z, "Z" // "undefine" if no parameters are required, use (NOPARAM_DEFAULT) for each (undefined) default value //#define paramtypes (const element *)(BoxVector) TODO: use a validator #define paramtypes (std::string)(Vector) #define paramtokens ("input-to-vector")("coordinates") #define paramdescriptions ("name for geometry object for reference as vector")("vector coordinates") #define paramreferences (name)(vec) #define paramdefaults (NOPARAM_DEFAULT())(NOPARAM_DEFAULT()) #define paramvalids \ (GeometryNameValidator()) \ (DummyValidator()) #undef statetypes #undef statereferences // some defines for all the names, you may use ACTION, STATE and PARAMS #define CATEGORY Geometry #define MENUNAME "geometry" #define MENUPOSITION 1 #define ACTIONNAME InputToVector #define TOKEN "input-to-vector" // finally the information stored in the ActionTrait specialization #define DESCRIPTION "stores the given vector as a named geometry object" #undef SHORTFORM