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src/Actions/CommandAction/ElementDbAction.cpp
rbe21fa rf10b0c 60 60 // TODO: Make databasepath a std::string 61 61 config *configuration = World::getInstance().getConfig(); 62 strcpy(configuration->databasepath, params.databasepath. branch_path().string().c_str());62 strcpy(configuration->databasepath, params.databasepath.get().branch_path().string().c_str()); 63 63 64 64 // load table … … 96 96 // TODO: Make databasepath a std::string 97 97 config *configuration = World::getInstance().getConfig(); 98 strcpy(configuration->databasepath, state->params.databasepath. branch_path().string().c_str());98 strcpy(configuration->databasepath, state->params.databasepath.get().branch_path().string().c_str()); 99 99 100 100 // load table
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