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src/Actions/CommandAction/ElementDbAction.cpp
r1fd675 re4afb4 46 46 // TODO: Make databasepath a std::string 47 47 config *configuration = World::getInstance().getConfig(); 48 strcpy(configuration->databasepath, params.databasepath. c_str());48 strcpy(configuration->databasepath, params.databasepath.branch_path().string().c_str()); 49 49 50 50 // load table … … 82 82 return false; 83 83 } 84 85 const string CommandElementDbAction::getName() {86 return NAME;87 }88 84 /** =========== end of function ====================== */
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