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src/UIElements/Qt4/QtMainWindow.cpp
r4cf323d rb59da6 38 38 #include "Actions/Action.hpp" 39 39 #include "Actions/ActionRegistry.hpp" 40 #include "Actions/MapOfActions.hpp" 41 #include "Menu/Menu.hpp" 40 #include "Actions/ValueStorage.hpp" 42 41 #include "Menu/Qt4/QtMenu.hpp" 43 #include "Menu/ActionMenuItem.hpp"44 42 #include "Views/Qt4/QtWorldView.hpp" 45 43 #include "Views/Qt4/GLMoleculeView.hpp" 46 44 #include "Views/Qt4/QtMoleculeView.hpp" 47 45 #include "Views/Qt4/QtStatusBar.hpp" 48 49 using namespace std;50 46 51 47 QtMainWindow::QtMainWindow(QApplication *_theApp) : … … 60 56 molecule3dDisplay = new GLMoleculeView(); 61 57 62 MenuBar = menuBar(); 63 64 std::map <std::string, QtMenu *> NametoTextMenuMap; 65 // go through all menus and create them 66 QtMenu *Menu = NULL; 67 for(std::map<std::string, std::pair<std::string,std::string> >::iterator iter = MapOfActions::getInstance().MenuDescription.begin(); iter != MapOfActions::getInstance().MenuDescription.end(); ++iter) { 68 cout << "Creating menu " << iter->first << endl; 69 Menu = new QtMenu(iter->first.c_str()); 70 MenuBar->addMenu(Menu); 71 NametoTextMenuMap.insert( pair <std::string, QtMenu *> (iter->first, Menu) ); 72 //new SubMenuItem(getSuitableShortForm(iter->first),iter->second.first,main_menu,Menu); 73 } 74 75 // populate all actions 76 MapOfActions::getInstance().populateActions(); 77 78 // go through all actions and add them to its menu 79 for (std::map <std::string, QtMenu *>::iterator MenuRunner = NametoTextMenuMap.begin(); MenuRunner != NametoTextMenuMap.end(); ++MenuRunner) { 80 cout << "Creating Action " << MenuRunner->first << " in menu " << MenuRunner->second << endl; 81 populateMenu(MenuRunner->second, MenuRunner->first); 82 } 58 MainMenu = new QtMenu<QMenuBar>(menuBar(), ""); 59 MainMenu->init(); 83 60 84 61 setCentralWidget(splitter1); … … 98 75 { 99 76 menuBar()->clear(); 100 delete editMoleculesMenu;101 77 } 102 78 … … 106 82 } 107 83 108 char QtMainWindow::getSuitableShortForm(set <char> &ShortcutList, const std::string name) const109 {110 for (std::string::const_iterator CharRunner = name.begin(); CharRunner != name.end(); ++CharRunner) {111 if (ShortcutList.find(*CharRunner) == ShortcutList.end())112 return *CharRunner;113 }114 DoeLog(1) && (eLog() << Verbose(1) << "Could not find a suitable shortform for TextWindow::getSuitableShortForm()." << endl);115 return ((char)(ShortcutList.size() % 10) + '0');116 }117 118 void QtMainWindow::populateMenu(QtMenu* Menu, const std::string &MenuName)119 {120 Action *ActionItem = NULL;121 set <char> ShortcutList;122 // through all actions for this menu123 std::pair < std::multimap <std::string, std::string>::iterator, std::multimap <std::string, std::string>::iterator > MenuActions = MapOfActions::getInstance().MenuContainsActionMap.equal_range(MenuName);124 for (std::multimap <std::string, std::string>::const_iterator MenuRunner = MenuActions.first; MenuRunner != MenuActions.second; ++MenuRunner) {125 cout << " Adding " << MenuRunner->second << " to submenu " << MenuName << endl;126 ActionItem = ActionRegistry::getInstance().getActionByName(MenuRunner->second);127 new ActionMenuItem(getSuitableShortForm(ShortcutList, MenuRunner->second),MapOfActions::getInstance().getDescription(MenuRunner->second).c_str(),Menu,ActionItem);128 }129 // finally add default quit item130 //Action *returnFromAction = new TextMenu::LeaveAction(Menu);131 //MenuItem *returnFromItem = new ActionMenuItem('q',"return to Main menu",Menu,returnFromAction);132 //Menu->addDefault(returnFromItem);133 }
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