Changeset b3b228


Ignore:
Timestamp:
Nov 16, 2012, 11:10:57 AM (12 years ago)
Author:
Frederik Heber <heber@…>
Branches:
Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
Children:
66f712
Parents:
85c36d
git-author:
Michael Ankele <ankele@…> (10/26/12 13:42:49)
git-committer:
Frederik Heber <heber@…> (11/16/12 11:10:57)
Message:

GLMoleculeObject_shape: dirty transparency effect

File:
1 edited

Legend:

Unmodified
Added
Removed
  • src/UIElements/Views/Qt4/Qt3D/GLMoleculeObject_shape.cpp

    r85c36d rb3b228  
    9494  // Fill the tesselated triangles into the geometry.
    9595  for (TriangleMap::const_iterator runner = T->TrianglesOnBoundary.begin(); runner != T->TrianglesOnBoundary.end(); runner++) {
    96     geo.appendIndices(runner->second->endpoints[0]->node->getNr(), runner->second->endpoints[1]->node->getNr(), runner->second->endpoints[2]->node->getNr());
     96    int v[3];
     97    for (int i=0; i<3; i++)
     98      v[i] = runner->second->endpoints[i]->node->getNr();
     99
     100    // Sort the vertices so the triangle is clockwise (relative to the normal vector).
     101    Vector cross = points[v[1]] - points[v[0]];
     102    cross.VectorProduct(points[v[2]] - points[v[0]]);
     103    if (cross.ScalarProduct(shape.getNormal(points[v[0]])) > 0)
     104      geo.appendIndices(v[0], v[1], v[2]);
     105    else
     106      geo.appendIndices(v[0], v[2], v[1]);
    97107  }
    98108
     
    139149
    140150  // Draw the transparent cube.
    141 /*  painter->setStandardEffect(QGL::LitMaterial);
     151  painter->setStandardEffect(QGL::LitMaterial);
    142152  glCullFace(GL_BACK);
    143   //glEnable(GL_CULL_FACE);
     153  glEnable(GL_CULL_FACE);
    144154  glEnable(GL_BLEND);
    145155  glDepthMask(0);
    146   glDisable(GL_DEPTH_TEST);*/
     156  glDisable(GL_DEPTH_TEST);
    147157  m_mesh[0]->draw(painter);
    148   /*glEnable(GL_DEPTH_TEST);
     158  glEnable(GL_DEPTH_TEST);
    149159  glDepthMask(1);
    150160  glDisable(GL_BLEND);
    151   //glDisable(GL_CULL_FACE);*/
     161  glDisable(GL_CULL_FACE);
    152162
    153163
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