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  • src/Actions/ActionSequence.cpp

    rc17aa8 raf5384  
    3737#include "Actions/ActionSequence.hpp"
    3838#include "Actions/Action.hpp"
    39 #include "Actions/ActionExceptions.hpp"
    4039#include "UIElements/Dialog.hpp"
    4140
     
    5453{
    5554  // we need to override copy cstor as we have pointer referenced objects
    56   for(actionSet::const_iterator it=_other.actions.begin(); it!=_other.actions.end(); it++){
     55  for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
    5756    actions.push_back((*it)->clone());
    5857  }
     
    120119      // we bypass the normal call
    121120      ActionState::ptr state = (*it)->performCall();
    122       if (state == Action::failure)
    123         throw ActionFailureException() << ActionNameString((*it)->getName());
    124121      states.push_back(state);
    125122    }
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