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src/Actions/WorldAction/BoundInBoxAction.cpp (modified) (3 diffs)
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src/Actions/WorldAction/BoundInBoxAction.cpp
r0430e3 r952f38 10 10 #include "Actions/WorldAction/BoundInBoxAction.hpp" 11 11 #include "Actions/ActionRegistry.hpp" 12 #include " log.hpp"12 #include "Helpers/Log.hpp" 13 13 #include "molecule.hpp" 14 14 #include "World.hpp" … … 22 22 #include "UIElements/UIFactory.hpp" 23 23 #include "UIElements/Dialog.hpp" 24 #include " UIElements/ValueStorage.hpp"24 #include "Actions/ValueStorage.hpp" 25 25 26 26 const char WorldBoundInBoxAction::NAME[] = "bound-in-box"; … … 37 37 }; 38 38 39 Dialog* WorldBoundInBoxAction:: createDialog() {40 Dialog *dialog = UIFactory::getInstance().makeDialog();39 Dialog* WorldBoundInBoxAction::fillDialog(Dialog *dialog) { 40 ASSERT(dialog,"No Dialog given when filling action dialog"); 41 41 42 42 dialog->queryEmpty(NAME, ValueStorage::getInstance().getDescription(NAME));
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