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src/Actions/FragmentationAction/SubgraphDissectionAction.cpp
rd74077 r952f38 10 10 #include "Actions/FragmentationAction/SubgraphDissectionAction.hpp" 11 11 #include "Actions/ActionRegistry.hpp" 12 #include "atom.hpp" 13 #include "config.hpp" 14 #include "Helpers/Log.hpp" 15 #include "molecule.hpp" 12 16 #include "Descriptors/MoleculeDescriptor.hpp" 13 14 #include "atom.hpp"15 #include "bond.hpp"16 #include "bondgraph.hpp"17 #include "config.hpp"18 #include "log.hpp"19 #include "molecule.hpp"20 17 #include "stackclass.hpp" 21 18 #include "World.hpp" … … 28 25 #include "UIElements/UIFactory.hpp" 29 26 #include "UIElements/Dialog.hpp" 30 #include " UIElements/ValueStorage.hpp"27 #include "Actions/ValueStorage.hpp" 31 28 32 29 const char FragmentationSubgraphDissectionAction::NAME[] = "subgraph-dissect"; … … 43 40 }; 44 41 45 Dialog* FragmentationSubgraphDissectionAction:: createDialog() {46 Dialog *dialog = UIFactory::getInstance().makeDialog();42 Dialog* FragmentationSubgraphDissectionAction::fillDialog(Dialog *dialog) { 43 ASSERT(dialog,"No Dialog given when filling action dialog"); 47 44 48 45 dialog->queryEmpty(NAME, MapOfActions::getInstance().getDescription(NAME)); … … 56 53 // @TODO rather do the dissection afterwards 57 54 MoleculeListClass *molecules = World::getInstance().getMolecules(); 58 config * const configuration = World::getInstance().getConfig(); 59 60 // 0a. remove all present molecules 61 vector<molecule *> allmolecules = World::getInstance().getAllMolecules(); 62 for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) { 63 molecules->erase(*MolRunner); 64 World::getInstance().destroyMolecule(*MolRunner); 65 } 66 67 // 0b. remove all bonds and construct a molecule with all atoms 68 molecule *mol = World::getInstance().createMolecule(); 69 vector <atom *> allatoms = World::getInstance().getAllAtoms(); 70 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) { 71 for(BondList::iterator BondRunner = (*AtomRunner)->ListOfBonds.begin(); !(*AtomRunner)->ListOfBonds.empty(); BondRunner = (*AtomRunner)->ListOfBonds.begin()) 72 delete(*BondRunner); 73 mol->AddAtom(*AtomRunner); 74 } 75 76 // 1. create the bond structure of the single molecule 77 if (configuration->BG != NULL) { 78 if (!configuration->BG->ConstructBondGraph(mol)) { 79 World::getInstance().destroyMolecule(mol); 80 DoeLog(1) && (eLog()<< Verbose(1) << "There are no bonds." << endl); 81 return Action::failure; 82 } 83 } else { 84 DoeLog(1) && (eLog()<< Verbose(1) << "There is no BondGraph class present to create bonds." << endl); 85 return Action::failure; 86 } 87 88 // 2. scan for connected subgraphs 89 MoleculeLeafClass *Subgraphs = NULL; // list of subgraphs from DFS analysis 90 class StackClass<bond *> *BackEdgeStack = NULL; 91 Subgraphs = mol->DepthFirstSearchAnalysis(BackEdgeStack); 92 delete(BackEdgeStack); 93 if ((Subgraphs == NULL) || (Subgraphs->next == NULL)) { 94 World::getInstance().destroyMolecule(mol); 95 DoeLog(1) && (eLog()<< Verbose(1) << "There are no atoms." << endl); 96 return Action::failure; 97 } 98 99 // 3. dissect (the following construct is needed to have the atoms not in the order of the DFS, but in 100 // the original one as parsed in) 101 // TODO: Optimize this, when molecules just contain pointer list of global atoms! 102 103 // 4a. create array of molecules to fill 104 const int MolCount = Subgraphs->next->Count(); 105 char number[MAXSTRINGSIZE]; 106 molecule **moleculelist = new molecule *[MolCount]; 107 MoleculeLeafClass *MolecularWalker = Subgraphs; 108 for (int i=0;i<MolCount;i++) { 109 MolecularWalker = MolecularWalker->next; 110 moleculelist[i] = World::getInstance().createMolecule(); 111 moleculelist[i]->ActiveFlag = true; 112 strncpy(moleculelist[i]->name, mol->name, MAXSTRINGSIZE); 113 if (MolCount > 1) { 114 sprintf(number, "-%d", i+1); 115 strncat(moleculelist[i]->name, number, MAXSTRINGSIZE - strlen(mol->name) - 1); 116 } 117 DoLog(1) && (Log() << Verbose(1) << "MolName is " << moleculelist[i]->name << ", id is " << moleculelist[i]->getId() << endl); 118 for (molecule::iterator iter = MolecularWalker->Leaf->begin(); iter != MolecularWalker->Leaf->end(); ++iter) { 119 DoLog(1) && (Log() << Verbose(1) << **iter << endl); 120 } 121 molecules->insert(moleculelist[i]); 122 } 123 124 // 4b. create and fill map of which atom is associated to which connected molecule (note, counting starts at 1) 125 int FragmentCounter = 0; 126 map<int, atom *> AtomToFragmentMap; 127 MolecularWalker = Subgraphs; 128 while (MolecularWalker->next != NULL) { 129 MolecularWalker = MolecularWalker->next; 130 for (molecule::iterator iter = MolecularWalker->Leaf->begin(); !MolecularWalker->Leaf->empty(); iter = MolecularWalker->Leaf->begin()) { 131 atom * Walker = *iter; 132 DoLog(1) && (Log() << Verbose(1) << "Re-linking " << Walker << "..." << endl); 133 MolecularWalker->Leaf->erase(iter); 134 moleculelist[FragmentCounter]->AddAtom(Walker); // counting starts at 1 135 } 136 FragmentCounter++; 137 } 138 // TODO: When DepthFirstSearchAnalysis does not use AddCopyAtom() anymore, we don't need to delete all original atoms. 139 // 4d. destroy the original molecule 140 for (molecule::iterator AtomRunner = mol->begin(); !mol->empty(); AtomRunner = mol->begin()) 141 World::getInstance().destroyAtom(*AtomRunner); 142 World::getInstance().destroyMolecule(mol); 143 144 // 4d. we don't need to redo bonds, as they are connected subgraphs and still maintain their ListOfBonds, but we have to remove them from first..last list 145 // TODO: check whether this is really not needed anymore 146 // 4e. free Leafs 147 MolecularWalker = Subgraphs; 148 while (MolecularWalker->next != NULL) { 149 MolecularWalker = MolecularWalker->next; 150 delete(MolecularWalker->previous); 151 } 152 delete(MolecularWalker); 153 delete[](moleculelist); 154 DoLog(1) && (Log() << Verbose(1) << "I scanned " << FragmentCounter << " molecules." << endl); 155 55 molecules->DissectMoleculeIntoConnectedSubgraphs(World::getInstance().getPeriode(), World::getInstance().getConfig()); 156 56 return Action::success; 157 57 }
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