Ignore:
Timestamp:
Jul 17, 2012, 12:17:22 PM (13 years ago)
Author:
Michael Ankele <ankele@…>
Branches:
Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
Children:
45ea59
Parents:
3f48c2
git-author:
Michael Ankele <ankele@…> (05/03/12 10:46:33)
git-committer:
Michael Ankele <ankele@…> (07/17/12 12:17:22)
Message:

GLWorldView: implemented own camera

  • rotation/translation mode is controlled via toolbar actions
  • shift key temporarily toggles mode
Location:
src/UIElements/Views/Qt4/Qt3D
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • src/UIElements/Views/Qt4/Qt3D/GLWorldView.cpp

    r3f48c2 r8880c9  
    4141
    4242  setOption(QGLView::ObjectPicking, true);
     43  setOption(QGLView::CameraNavigation, false);
     44  setCameraControlMode(Rotate);
    4345
    4446  connect(worldscene, SIGNAL(changeOccured()), this, SLOT(changeSignalled()));
     
    248250}
    249251
     252/**
     253 * Set the camera so it can oversee the whole domain.
     254 */
    250255void GLWorldView::fitCameraToDomain()
    251256{
    252   // move the camera focus point to the center of the domain box
     257  // Move the camera focus point to the center of the domain box.
    253258  Vector v = World::getInstance().getDomain().translateIn(Vector(0.5, 0.5, 0.5));
    254259  camera()->setCenter(QVector3D(v[0], v[1], v[2]));
    255260
    256   // guess some eye distance
     261  // Guess some eye distance.
    257262  double dist = v.Norm() * 3;
    258263  camera()->setEye(QVector3D(v[0], v[1], v[2] + dist));
    259264  camera()->setUpVector(QVector3D(0, 1, 0));
    260265}
     266
     267void GLWorldView::mousePressEvent(QMouseEvent *event)
     268{
     269  QGLView::mousePressEvent(event);
     270
     271  // Reset the saved mouse position.
     272  lastMousePos = event->posF();
     273}
     274
     275/**
     276 * Handle a mouse move event.
     277 * This is used to control the camera (rotation and translation) when the left button is being pressed.
     278 */
     279void GLWorldView::mouseMoveEvent(QMouseEvent *event)
     280{
     281  if (event->buttons() & Qt::LeftButton){
     282    // Find the mouse distance since the last event.
     283    QPointF d = event->posF() - lastMousePos;
     284    lastMousePos = event->posF();
     285
     286    // Rotate or translate?   (inverted by shift key)
     287    CameraControlModeType mode = getCameraControlMode(event->modifiers() & Qt::ShiftModifier);
     288
     289    if (mode == Rotate){
     290      // Rotate the camera.
     291      d *= 0.3;
     292      camera()->tiltPanRollCenter(- d.y(), - d.x(), 0);
     293    }else if (mode == Translate){
     294      // Translate the camera.
     295      d *= 0.02;
     296      camera()->translateCenter(- d.x(), d.y(), 0);
     297      camera()->translateEye(- d.x(), d.y(), 0);
     298    }
     299  }else{
     300    // Without this Qt would not test for hover events (i.e. mouse over an atom).
     301    QGLView::mouseMoveEvent(event);
     302  }
     303}
     304
     305/**
     306 * When the mouse wheel is used, zoom in or out.
     307 */
     308void GLWorldView::wheelEvent(QWheelEvent *event)
     309{
     310  // Find the distance between the eye and focus point.
     311  QVector3D d = camera()->eye() - camera()->center();
     312
     313  // Scale the distance.
     314  if (event->delta() < 0)
     315    d *= 1.2;
     316  else if (event->delta() > 0)
     317    d /= 1.2;
     318
     319  // Set new eye position.
     320  camera()->setEye(camera()->center() + d);
     321}
     322
    261323
    262324//#include <GL/glu.h>
  • src/UIElements/Views/Qt4/Qt3D/GLWorldView.hpp

    r3f48c2 r8880c9  
    5858  void initializeGL(QGLPainter *painter);
    5959  void paintGL(QGLPainter *painter);
    60   void keyPressEvent(QKeyEvent *e);
     60
     61  // input functions
     62  void mousePressEvent(QMouseEvent *event);
     63  void mouseMoveEvent(QMouseEvent *event);
     64  void keyPressEvent(QKeyEvent *event);
     65  void wheelEvent(QWheelEvent *event);
    6166
    6267  // camera functions
     
    8186  bool changesPresent;
    8287  bool processingSelectionChanged; // workaround to prevent a loop in (atom_iterator <-> observer)
     88
     89  QPointF lastMousePos;
    8390};
    8491
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