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  • src/unittests/tesselationunittest.cpp

    re138de r49e1ae  
    1212#include <cppunit/extensions/TestFactoryRegistry.h>
    1313#include <cppunit/ui/text/TestRunner.h>
     14
     15#include <cstring>
    1416
    1517#include "defs.hpp"
     
    3032  class TesselPoint *Walker;
    3133  Walker = new TesselPoint;
    32   Walker->node = new Vector(1., 0., 0.);
    33   Walker->Name = new char[3];
     34  Walker->node = new Vector(1., 0., -1.);
     35  Walker->Name = Malloc<char>(3, "TesselationTest::setUp");
    3436  strcpy(Walker->Name, "1");
    3537  Walker->nr = 1;
    3638  Corners.push_back(Walker);
    3739  Walker = new TesselPoint;
    38   Walker->node = new Vector(-1., 1., 0.);
    39   Walker->Name = new char[3];
     40  Walker->node = new Vector(-1., 1., -1.);
     41  Walker->Name = Malloc<char>(3, "TesselationTest::setUp");
    4042  strcpy(Walker->Name, "2");
    4143  Walker->nr = 2;
    4244  Corners.push_back(Walker);
    4345  Walker = new TesselPoint;
    44   Walker->node = new Vector(-1., -1., 0.);
    45   Walker->Name = new char[3];
     46  Walker->node = new Vector(-1., -1., -1.);
     47  Walker->Name = Malloc<char>(3, "TesselationTest::setUp");
    4648  strcpy(Walker->Name, "3");
    4749  Walker->nr = 3;
     
    4951  Walker = new TesselPoint;
    5052  Walker->node = new Vector(-1., 0., 1.);
    51   Walker->Name = new char[3];
     53  Walker->Name = Malloc<char>(3, "TesselationTest::setUp");
    5254  strcpy(Walker->Name, "4");
    5355  Walker->nr = 4;
     
    5961  // create tesselation
    6062  TesselStruct = new Tesselation;
    61   TesselStruct->PointsOnBoundary.clear();
    62   TesselStruct->LinesOnBoundary.clear();
    63   TesselStruct->TrianglesOnBoundary.clear();
     63  CPPUNIT_ASSERT_EQUAL( true, TesselStruct->PointsOnBoundary.empty() );
     64  CPPUNIT_ASSERT_EQUAL( true, TesselStruct->LinesOnBoundary.empty() );
     65  CPPUNIT_ASSERT_EQUAL( true, TesselStruct->TrianglesOnBoundary.empty() );
    6466  TesselStruct->FindStartingTriangle(SPHERERADIUS, LinkedList);
    65   bool flag = false;
    6667
    67   LineMap::iterator baseline = TesselStruct->LinesOnBoundary.begin();
    68   while (baseline != TesselStruct->LinesOnBoundary.end()) {
    69     if (baseline->second->triangles.size() == 1) {
    70       flag = TesselStruct->FindNextSuitableTriangle(*(baseline->second), *(((baseline->second->triangles.begin()))->second), SPHERERADIUS, LinkedList); //the line is there, so there is a triangle, but only one.
     68  CandidateForTesselation *baseline = NULL;
     69  BoundaryTriangleSet *T = NULL;
     70  bool OneLoopWithoutSuccessFlag = true;
     71  bool TesselationFailFlag = false;
     72  while ((!TesselStruct->OpenLines.empty()) && (OneLoopWithoutSuccessFlag)) {
     73    // 2a. fill all new OpenLines
     74    for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
     75      baseline = Runner->second;
     76      if (baseline->pointlist.empty()) {
     77        T = (((baseline->BaseLine->triangles.begin()))->second);
     78        TesselationFailFlag = TesselStruct->FindNextSuitableTriangle(*baseline, *T, SPHERERADIUS, LinkedList); //the line is there, so there is a triangle, but only one.
     79      }
    7180    }
    72     baseline++;
    73     if ((baseline == TesselStruct->LinesOnBoundary.end()) && (flag)) {
    74       baseline = TesselStruct->LinesOnBoundary.begin();   // restart if we reach end due to newly inserted lines
    75       flag = false;
     81
     82    // 2b. search for smallest ShortestAngle among all candidates
     83    double ShortestAngle = 4.*M_PI;
     84    for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
     85      if (Runner->second->ShortestAngle < ShortestAngle) {
     86        baseline = Runner->second;
     87        ShortestAngle = baseline->ShortestAngle;
     88      }
     89    }
     90    if ((ShortestAngle == 4.*M_PI) || (baseline->pointlist.empty()))
     91      OneLoopWithoutSuccessFlag = false;
     92    else {
     93      TesselStruct->AddCandidateTriangle(*baseline);
    7694    }
    7795  }
     
    84102  delete(TesselStruct);
    85103  for (LinkedNodes::iterator Runner = Corners.begin(); Runner != Corners.end(); Runner++) {
    86     delete[]((*Runner)->Name);
    87104    delete((*Runner)->node);
    88105    delete(*Runner);
    89106  }
    90107  Corners.clear();
    91 };
    92 
    93 /** UnitTest for Tesselation::IsInnerPoint()
    94  */
    95 void TesselationTest::IsInnerPointTest()
    96 {
    97   // true inside points
    98   CPPUNIT_ASSERT_EQUAL( true, TesselStruct->IsInnerPoint(Vector(0.,0.,0.), LinkedList) );
    99   CPPUNIT_ASSERT_EQUAL( true, TesselStruct->IsInnerPoint(Vector(0.5,0.,0.), LinkedList) );
    100   CPPUNIT_ASSERT_EQUAL( true, TesselStruct->IsInnerPoint(Vector(0.,0.5,0.), LinkedList) );
    101   CPPUNIT_ASSERT_EQUAL( true, TesselStruct->IsInnerPoint(Vector(0.,0.,0.5), LinkedList) );
    102 
    103   // corners
    104   for (LinkedNodes::iterator Runner = Corners.begin(); Runner != Corners.end(); Runner++)
    105     CPPUNIT_ASSERT_EQUAL( true, TesselStruct->IsInnerPoint((*Runner), LinkedList) );
    106 
    107   // true outside points
    108   CPPUNIT_ASSERT_EQUAL( false, TesselStruct->IsInnerPoint(Vector(0.,5.,0.), LinkedList) );
    109   CPPUNIT_ASSERT_EQUAL( false, TesselStruct->IsInnerPoint(Vector(0.,0.,5.), LinkedList) );
    110   CPPUNIT_ASSERT_EQUAL( false, TesselStruct->IsInnerPoint(Vector(1.,1.,1.), LinkedList) );
    111 
    112   // tricky point, there are three equally close triangles
    113   CPPUNIT_ASSERT_EQUAL( false, TesselStruct->IsInnerPoint(Vector(5.,0.,0.), LinkedList) );
    114 
     108  MemoryUsageObserver::purgeInstance();
     109  logger::purgeInstance();
     110  errorLogger::purgeInstance();
    115111};
    116112
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