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  • src/unittests/vectorunittest.cpp

    r1513a74 r27ac00  
    216216}
    217217
    218 /** UnitTest for line intersections.
    219  */
    220 void VectorTest::LineIntersectionTest()
    221 {
    222   // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
    223   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unit, zero).GetIntersection(zero, two) );
    224   CPPUNIT_ASSERT_EQUAL( zero, fixture );
    225 
    226   // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
    227   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(otherunit, two).GetIntersection( unit, notunit) );
    228   CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
    229 
    230   // four vectors equal to zero
    231   CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(zero, zero, zero, zero), LinearDependenceException);
    232   //CPPUNIT_ASSERT_EQUAL( zero, fixture );
    233 
    234   // four vectors equal to unit
    235   CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, unit, unit, unit), LinearDependenceException);
    236   //CPPUNIT_ASSERT_EQUAL( zero, fixture );
    237 
    238   // two equal lines
    239   CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, two));
    240   CPPUNIT_ASSERT_EQUAL( unit, fixture );
    241 
    242   // line from (1,0,0) to (2,1,0) cuts line from (1,0,0) to (0,1,0) at ???
    243   CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, otherunit) );
    244   CPPUNIT_ASSERT_EQUAL( unit, fixture );
    245 
    246   // line from (1,0,0) to (0,0,0) cuts line from (0,0,0) to (2,1,0) at ???
    247   CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, zero, zero, two) );
    248   CPPUNIT_ASSERT_EQUAL( zero, fixture );
    249 
    250   // line from (1,0,0) to (2,1,0) cuts line from (0,0,0) to (0,1,0) at ???
    251   CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, zero, otherunit) );
    252   CPPUNIT_ASSERT_EQUAL( Vector(0., -1., 0.), fixture );
    253 };
    254 
    255 /** UnitTest for vector rotations.
    256  */
    257 void VectorTest::VectorRotationTest()
    258 {
    259   fixture = Vector(-1.,0.,0.);
    260 
    261   // zero vector does not change
    262   fixture = RotateVector(zero,unit, 1.);
    263   CPPUNIT_ASSERT_EQUAL( zero, fixture );
    264 
    265   fixture = RotateVector(zero, two, 1.);
    266   CPPUNIT_ASSERT_EQUAL( zero,  fixture);
    267 
    268   // vector on axis does not change
    269   fixture = RotateVector(unit,unit, 1.);
    270   CPPUNIT_ASSERT_EQUAL( unit, fixture );
    271 
    272   // rotations
    273   fixture = RotateVector(otherunit, unit, M_PI);
    274   CPPUNIT_ASSERT_EQUAL( Vector(0.,-1.,0.), fixture );
    275 
    276   fixture = RotateVector(otherunit, unit, 2. * M_PI);
    277   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
    278 
    279   fixture = RotateVector(otherunit,unit, 0);
    280   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
    281 
    282   fixture = RotateVector(Vector(0.,0.,1.), notunit, M_PI);
    283   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
    284 }
    285218
    286219/**
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