Changes in src/unittests/vectorunittest.cpp [1513a74:27ac00]
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src/unittests/vectorunittest.cpp (modified) (1 diff)
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src/unittests/vectorunittest.cpp
r1513a74 r27ac00 216 216 } 217 217 218 /** UnitTest for line intersections.219 */220 void VectorTest::LineIntersectionTest()221 {222 // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???223 CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unit, zero).GetIntersection(zero, two) );224 CPPUNIT_ASSERT_EQUAL( zero, fixture );225 226 // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???227 CPPUNIT_ASSERT_NO_THROW(fixture = Plane(otherunit, two).GetIntersection( unit, notunit) );228 CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );229 230 // four vectors equal to zero231 CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(zero, zero, zero, zero), LinearDependenceException);232 //CPPUNIT_ASSERT_EQUAL( zero, fixture );233 234 // four vectors equal to unit235 CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, unit, unit, unit), LinearDependenceException);236 //CPPUNIT_ASSERT_EQUAL( zero, fixture );237 238 // two equal lines239 CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, two));240 CPPUNIT_ASSERT_EQUAL( unit, fixture );241 242 // line from (1,0,0) to (2,1,0) cuts line from (1,0,0) to (0,1,0) at ???243 CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, otherunit) );244 CPPUNIT_ASSERT_EQUAL( unit, fixture );245 246 // line from (1,0,0) to (0,0,0) cuts line from (0,0,0) to (2,1,0) at ???247 CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, zero, zero, two) );248 CPPUNIT_ASSERT_EQUAL( zero, fixture );249 250 // line from (1,0,0) to (2,1,0) cuts line from (0,0,0) to (0,1,0) at ???251 CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, zero, otherunit) );252 CPPUNIT_ASSERT_EQUAL( Vector(0., -1., 0.), fixture );253 };254 255 /** UnitTest for vector rotations.256 */257 void VectorTest::VectorRotationTest()258 {259 fixture = Vector(-1.,0.,0.);260 261 // zero vector does not change262 fixture = RotateVector(zero,unit, 1.);263 CPPUNIT_ASSERT_EQUAL( zero, fixture );264 265 fixture = RotateVector(zero, two, 1.);266 CPPUNIT_ASSERT_EQUAL( zero, fixture);267 268 // vector on axis does not change269 fixture = RotateVector(unit,unit, 1.);270 CPPUNIT_ASSERT_EQUAL( unit, fixture );271 272 // rotations273 fixture = RotateVector(otherunit, unit, M_PI);274 CPPUNIT_ASSERT_EQUAL( Vector(0.,-1.,0.), fixture );275 276 fixture = RotateVector(otherunit, unit, 2. * M_PI);277 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );278 279 fixture = RotateVector(otherunit,unit, 0);280 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );281 282 fixture = RotateVector(Vector(0.,0.,1.), notunit, M_PI);283 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );284 }285 218 286 219 /**
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