Changeset 26ed25 for src/UIElements
- Timestamp:
- Jul 17, 2012, 12:17:24 PM (12 years ago)
- Branches:
- Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
- Children:
- 02b2d3
- Parents:
- bca99d
- git-author:
- Michael Ankele <ankele@…> (05/08/12 11:54:37)
- git-committer:
- Michael Ankele <ankele@…> (07/17/12 12:17:24)
- Location:
- src/UIElements/Views/Qt4/Qt3D
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
src/UIElements/Views/Qt4/Qt3D/GLWorldView.cpp
rbca99d r26ed25 24 24 #include <QtGui/QToolBar> 25 25 #include <Qt/qtimer.h> 26 #include <Qt3D/qglbuilder.h> 27 #include <Qt3D/qglscenenode.h> 28 #include <Qt3D/qglsphere.h> 29 #include <Qt3D/qglcylinder.h> 26 30 27 31 #include "GLWorldScene.hpp" … … 45 49 setCameraControlMode(Rotate); 46 50 51 createDomainBox(); 52 createDreiBein(); 47 53 //changeMaterials(false); 48 54 domainBoxMaterial = new QGLMaterial; … … 50 56 domainBoxMaterial->setDiffuseColor(QColor(0,0,0,255)); 51 57 domainBoxMaterial->setEmittedLight(QColor(150,160,200,255)); 52 53 for (int i=0;i<3;i++){54 dreiBeinMaterial[i] = new QGLMaterial;55 dreiBeinMaterial[i]->setAmbientColor(QColor(0,0,0,255));56 dreiBeinMaterial[i]->setDiffuseColor(QColor(0,0,0,255));57 dreiBeinMaterial[i]->setEmittedLight(QColor(150,200,150,255));58 }59 58 60 59 connect(worldscene, SIGNAL(changeOccured()), this, SLOT(changeSignalled())); … … 113 112 connect(fitAction, SIGNAL(triggered()), this, SLOT(fitCameraToDomain())); 114 113 toolbar->addAction(fitAction); 114 } 115 116 void GLWorldView::createDomainBox() 117 { 118 119 } 120 121 void GLWorldView::createDreiBein() 122 { 123 dreiBeinMaterial[0] = new QGLMaterial; 124 dreiBeinMaterial[0]->setColor(QColor(255,50,50,255)); 125 dreiBeinMaterial[1] = new QGLMaterial; 126 dreiBeinMaterial[1]->setColor(QColor(50,255,50,255)); 127 dreiBeinMaterial[2] = new QGLMaterial; 128 dreiBeinMaterial[2]->setColor(QColor(50,50,255,255)); 129 130 QGLBuilder builderCyl; 131 builderCyl << QGLCylinder(.15,.15,1.0,16); 132 QGLSceneNode *cyl = builderCyl.finalizedSceneNode(); 133 134 QGLBuilder builderCone; 135 builderCone << QGLCylinder(0,.4,0.4,16); 136 QGLSceneNode *cone = builderCone.finalizedSceneNode(); 137 { 138 QMatrix4x4 mat; 139 mat.translate(0.0f, 0.0f, 1.0f); 140 cone->setLocalTransform(mat); 141 } 142 143 meshDreiBein = new QGLSceneNode(this); 144 145 // X-direction 146 QGLSceneNode *node = new QGLSceneNode(meshDreiBein); 147 node->setMaterial(dreiBeinMaterial[0]); 148 node->addNode(cyl); 149 node->addNode(cone); 150 { 151 QMatrix4x4 mat; 152 mat.rotate(90, 0.0f, 1.0f, 0.0f); 153 node->setLocalTransform(mat); 154 } 155 156 // Y-direction 157 node = new QGLSceneNode(meshDreiBein); 158 node->setMaterial(dreiBeinMaterial[1]); 159 node->addNode(cyl); 160 node->addNode(cone); 161 { 162 QMatrix4x4 mat; 163 mat.rotate(-90, 1.0f, 0.0f, 0.0f); 164 node->setLocalTransform(mat); 165 } 166 167 // Z-direction 168 node = new QGLSceneNode(meshDreiBein); 169 node->setMaterial(dreiBeinMaterial[2]); 170 node->addNode(cyl); 171 node->addNode(cone); 115 172 } 116 173 … … 397 454 painter->modelViewMatrix().push(); 398 455 painter->modelViewMatrix().translate(camera()->center()); 399 painter->setFaceMaterial(QGL::AllFaces, dreiBeinMaterial[0]); 400 QVector3DArray array; 401 array.append(0, 0, 0); array.append(1, 0, 0); 402 array.append(0, 0, 0); array.append(0, 1, 0); 403 array.append(0, 0, 0); array.append(0, 0, 1); 404 painter->clearAttributes(); 405 painter->setVertexAttribute(QGL::Position, array); 406 painter->draw(QGL::Lines, 6); 456 painter->setFaceMaterial(QGL::AllFaces, NULL); 457 meshDreiBein->draw(painter); 407 458 painter->modelViewMatrix().pop(); 408 459 } -
src/UIElements/Views/Qt4/Qt3D/GLWorldView.hpp
rbca99d r26ed25 39 39 40 40 void addToolBarActions(QToolBar *toolbar); 41 void createDomainBox(); 42 void createDreiBein(); 41 43 42 44 // Observer functions … … 93 95 94 96 QPointF lastMousePos; 97 98 QGLSceneNode *meshDomainBox; 99 QGLSceneNode *meshDreiBein; 95 100 96 101 QGLMaterial *domainBoxMaterial;
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