Changeset 10fa1d for src/Actions
- Timestamp:
- Aug 28, 2010, 12:57:56 AM (15 years ago)
- Branches:
- Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
- Children:
- c66537
- Parents:
- 966e12
- git-author:
- Frederik Heber <heber@…> (08/26/10 21:36:28)
- git-committer:
- Frederik Heber <heber@…> (08/28/10 00:57:56)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
src/Actions/Action.hpp
r966e12 r10fa1d 87 87 * <H2> Building your own actions </H2> 88 88 * 89 * Building actions is fairly easy. Simply derive from the abstract Action base class and implement 90 * the virtual methods. The main code that needs to be executed upon call() should be implemented in 91 * the performCall() method. Any user interaction should be placed into the dialog returned by 92 * createDialog(). You should also indicate whether the action supports undo by implementing 93 * the shouldUndo() and canUndo() methods to return the appropriate flags. 89 * Building actions is easy. Each specific ...Action is derived from the base class Action. 90 * In order to create all the reoccuring stuff, macros have been created which you can simply 91 * include and then don't need to worry about it. 92 * There are three major virtual functions: performCall(), performUndo(), performRedo() which 93 * you have to write, to equip your action with some actual capabilities. 94 * Each Action definition and implementation consists of of three files: 95 * -# cpp: contains performX() which you have to write, also some boilerplate functions which are 96 * constructed automatically when including your def and "Actions/action_impl_pre.hpp" 97 * -# hpp: boilerplate definitions created simply by including your def and 98 * "Actions/action_impl_header.hpp" 99 * -# def: macro definitions of all your parameters and additional variables needed for the state, 100 * also name and category and token of your action. 101 * 102 * Best thing to do is look at one of the already present triples and you should soon understand 103 * what you have to add: 104 * -# pick the right category, i.e. the right folder in src/Actions 105 * -# pick the right name 106 * -# decide which parameters your actions need and what the type, the variable name and the token 107 * to reference it from the command-line should be. Check whether already present and fitting 108 * tokens exists, e.g. "position" as token for a Vector representing a position. 109 * -# consider which additional information you need to undo your action 110 * -# don't forget to include your .def file followed by "action_impl_pre.hpp" in .cpp or 111 * "action_impl_header.hpp" in the .hpp 112 * -# continue to write the functionality of your action in performCall(), undo and redo in performUndo() 113 * and performRedo(). 114 * -# You should indicate whether the action supports undo by implementing the shouldUndo() and 115 * canUndo() methods to return the appropriate flags. 116 * 117 * <H3> Specific notes on the macros </H3> 118 * 119 * The following functions are created by the macros, i.e. you don't need to worry about it: 120 * 121 * Any user interaction should be placed into the dialog returned by fillDialog(). 94 122 * 95 123 * Also, create the global function to allow for easy calling of your function internally (i.e. … … 135 163 * 136 164 * <ul> 137 * <li/> derive YourAction from Action 138 * <li/> pass name and flag for registry to the base constructor 139 * <li/> implement createDialog(), performCall(), performUndo(), performRedo() 140 * <li/> implement the global function call/macro. 141 * <li/> implement the functions that return the flags for the undo mechanism 142 * <li/> Derive YourActionState from ActionState as necessary 165 * <li/> create parameter tupels (type, token, reference), put into def. Access them later in 166 * the performX() via the structure params.###. 167 * <li/> think of name, category and token for your action, put into def 168 * <li/> create additional state variables tupels (type, reference) for storing extra information 169 * that you need for undo/redo in the ActionState. You can always access the parameters 170 * of your Action by state.params.### (i.e. they are copied to the state by default). 171 * <li/> implement performCall(), first line should be calling of getParametersfromValueStorage(). 172 * <li/> performUndo(), performRedo() 173 * <li/> implement the functions that return the flags for the undo mechanism, i.e. true/false. 143 174 * </ul> 144 175 * … … 146 177 * 147 178 * <ul> 148 * <li/> createDialog():149 * <ul>150 * <li/> Call makeDialog() from the UIFactory.151 * <li/> Call any needed Dialog->Query...() for the values you need with specific keywords.152 * <li/> if the action needs to save a state return a custom state object153 * <li/> otherwise return Action::success154 * </ul>155 179 * <li/> performCall(): 156 180 * <ul> 157 * <li/> obtain parameters you need by ValueStorage::getCurrentValue, matching 158 * key words from createDialog(). 181 * <li/> first line should be calling of getParametersfromValueStorage(). 182 * <li/> Access your parameters by the structure params.### (where ### stands for the reference/ 183 * variable name chosen in the tupel). 159 184 * <li/> do whatever is needed to make the action work 160 185 * <li/> if the action was abborted return Action::failure … … 165 190 * <ul> 166 191 * <li/> typecast the ActionState pointer to a Pointer to YourActionState if necessary 167 * <li/> undo the action using the information fromthe state192 * <li/> undo the action using the extra information and the Action's parameters in the state 168 193 * <li/> produce a new state that can be used for redoing and return it 169 194 * </ul> … … 171 196 * <ul> 172 197 * <li/> take the ActionState produced by performUndo and typecast it to a pointer to YourActionState if necessary 173 * <li/> redo the undone action using the information fromthe state198 * <li/> redo the undone action using the extra information and the Action's parameters in the state 174 199 * <li/> produce a new state that can be used by performUndo() and return it 175 200 * </ul>
Note:
See TracChangeset
for help on using the changeset viewer.