| 1 | /*
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| 2 |  * unittest.cpp
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| 3 |  *
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| 4 |  *  Created on: Aug 17, 2009
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | 
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| 9 | using namespace std;
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| 10 | 
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| 11 | #include <cppunit/CompilerOutputter.h>
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| 12 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 13 | #include <cppunit/ui/text/TestRunner.h>
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| 14 | 
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| 15 | #include "defs.hpp"
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| 16 | #include "vector.hpp"
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| 17 | #include "vectorunittest.hpp"
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| 18 | 
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| 19 | /********************************************** Test classes **************************************/
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| 20 | 
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| 21 | // Registers the fixture into the 'registry'
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| 22 | CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
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| 23 | 
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| 24 | 
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| 25 | void VectorTest::setUp()
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| 26 | {
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| 27 |   zero.Init(0.,0.,0.);
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| 28 |   unit.Init(1.,0.,0.);
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| 29 |   otherunit.Init(0.,1.,0.);
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| 30 |   notunit.Init(0.,1.,1.);
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| 31 |   two.Init(2.,1.,0.);
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| 32 | };
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| 33 | 
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| 34 | 
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| 35 | void VectorTest::tearDown()
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| 36 | {
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| 37 | };
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| 38 | 
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| 39 | /** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
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| 40 |  */
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| 41 | void VectorTest::UnityTest()
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| 42 | {
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| 43 |   // unity and zero tests
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| 44 |   CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
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| 45 |   CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
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| 46 |   CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
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| 47 |   CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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| 48 |   CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
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| 49 |   CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
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| 50 |   CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
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| 51 | };
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| 52 | 
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| 53 | /** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
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| 54 |  */
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| 55 | void VectorTest::SimpleAlgebraTest()
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| 56 | {
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| 57 |   double factor;
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| 58 |   // copy vector
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| 59 |   fixture.Init(2.,3.,4.);
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| 60 |   CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
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| 61 |   // summation and scaling
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| 62 |   fixture.CopyVector(&zero);
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| 63 |   fixture.AddVector(&unit);
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| 64 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 65 |   fixture.CopyVector(&zero);
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| 66 |   fixture.SubtractVector(&unit);
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| 67 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 68 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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| 69 |   fixture.CopyVector(&zero);
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| 70 |   fixture.AddVector(&zero);
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| 71 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
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| 72 |   fixture.CopyVector(¬unit);
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| 73 |   fixture.SubtractVector(&otherunit);
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| 74 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 75 |   fixture.CopyVector(&unit);
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| 76 |   fixture.AddVector(&otherunit);
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| 77 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| 78 |   fixture.CopyVector(¬unit);
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| 79 |   fixture.SubtractVector(&unit);
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| 80 |   fixture.SubtractVector(&otherunit);
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| 81 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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| 82 |   fixture.CopyVector(&unit);
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| 83 |   fixture.Scale(0.98);
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| 84 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| 85 |   fixture.CopyVector(&unit);
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| 86 |   fixture.Scale(1.);
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| 87 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 88 |   fixture.CopyVector(&unit);
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| 89 |   factor = 0.98;
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| 90 |   fixture.Scale(factor);
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| 91 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| 92 |   fixture.CopyVector(&unit);
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| 93 |   factor = 1.;
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| 94 |   fixture.Scale(factor);
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| 95 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 96 | };
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| 97 | 
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| 98 | 
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| 99 | /** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
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| 100 |  */
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| 101 | void VectorTest::OperatorAlgebraTest()
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| 102 | {
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| 103 |   // summation and scaling
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| 104 |   CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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| 105 |   CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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| 106 |   CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
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| 107 |   CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
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| 108 |   CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
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| 109 |   CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
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| 110 |   CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
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| 111 |   CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
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| 112 |   CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
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| 113 |   CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
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| 114 | 
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| 115 |   CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
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| 116 |   CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
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| 117 |   CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
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| 118 | };
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| 119 | 
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| 120 | /** UnitTest for scalar products.
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| 121 |  */
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| 122 | void VectorTest::EuclidianScalarProductTest()
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| 123 | {
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| 124 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&zero) );
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| 125 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&unit) );
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| 126 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&otherunit) );
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| 127 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(¬unit) );
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| 128 |   CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(&unit) );
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| 129 |   CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(&unit) );
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| 130 |   CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(&unit) );
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| 131 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(¬unit) );
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| 132 |   CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(&unit) );
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| 133 |   CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(&otherunit) );
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| 134 |   CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(¬unit) );
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| 135 | }
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| 136 | 
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| 137 | /** UnitTest for norms.
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| 138 |  */
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| 139 | void VectorTest::EuclidianNormTest()
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| 140 | {
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| 141 |   CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
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| 142 |   CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
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| 143 |   CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
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| 144 |   CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
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| 145 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
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| 146 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
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| 147 |   CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
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| 148 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
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| 149 | }
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| 150 | 
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| 151 | /** UnitTest for distances.
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| 152 |  */
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| 153 | void VectorTest::EuclidianDistancesTest()
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| 154 | {
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| 155 |   CPPUNIT_ASSERT_EQUAL( 1., zero.Distance(&unit) );
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| 156 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.Distance(&unit) );
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| 157 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.Distance(¬unit) );
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| 158 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.Distance(¬unit) );
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| 159 |   CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.Distance(¬unit) );
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| 160 | }
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| 161 | 
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| 162 | /** UnitTest for angles.
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| 163 |  */
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| 164 | void VectorTest::EuclidianAnglesTest()
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| 165 | {
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| 166 |   CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(&unit) );
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| 167 |   CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(&unit) );
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| 168 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(&unit)) < MYEPSILON );
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| 169 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(¬unit)) < MYEPSILON );
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| 170 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(¬unit)) < MYEPSILON );
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| 171 | };
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| 172 | 
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| 173 | /** UnitTest for projections.
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| 174 |  */
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| 175 | void VectorTest::ProjectionTest()
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| 176 | {
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| 177 |   CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(&unit) );
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| 178 |   CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(&unit) );
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| 179 |   CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.),  otherunit.Projection(&two) );
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| 180 |   CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.),  two.Projection(&otherunit) );
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| 181 | };
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| 182 | 
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| 183 | /** UnitTest for line intersections.
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| 184 |  */
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| 185 | void VectorTest::LineIntersectionTest()
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| 186 | {
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| 187 |   // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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| 188 |   CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionWithPlane((ofstream *)&cout, &unit, &zero, &zero, &two) );
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| 189 |   CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| 190 | 
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| 191 |   // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
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| 192 |   CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionWithPlane((ofstream *)&cout, &otherunit, &two, &unit, ¬unit) );
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| 193 |   CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
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| 194 | 
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| 195 |   // four vectors equal to zero
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| 196 |   CPPUNIT_ASSERT_EQUAL( false, fixture.GetIntersectionOfTwoLinesOnPlane((ofstream *)&cout, &zero, &zero, &zero, &zero, NULL) );
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| 197 |   CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| 198 | 
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| 199 |   // four vectors equal to unit
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| 200 |   CPPUNIT_ASSERT_EQUAL( false, fixture.GetIntersectionOfTwoLinesOnPlane((ofstream *)&cout, &unit, &unit, &unit, &unit, NULL) );
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| 201 |   CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| 202 | 
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| 203 |   // two equal lines
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| 204 |   CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionOfTwoLinesOnPlane((ofstream *)&cout, &unit, &two, &unit, &two, NULL) );
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| 205 |   CPPUNIT_ASSERT_EQUAL( unit, fixture );
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| 206 | 
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| 207 |   // line from (1,0,0) to (2,1,0) cuts line from (1,0,0) to (0,1,0) at ???
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| 208 |   CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionOfTwoLinesOnPlane((ofstream *)&cout, &unit, &two, &unit, &otherunit, NULL) );
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| 209 |   CPPUNIT_ASSERT_EQUAL( unit, fixture );
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| 210 | 
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| 211 |   // line from (1,0,0) to (0,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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| 212 |   CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionOfTwoLinesOnPlane((ofstream *)&cout, &unit, &zero, &zero, &two, NULL) );
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| 213 |   CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| 214 | 
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| 215 |   // line from (1,0,0) to (2,1,0) cuts line from (0,0,0) to (0,1,0) at ???
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| 216 |   CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionOfTwoLinesOnPlane((ofstream *)&cout, &unit, &two, &zero, &otherunit, NULL) );
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| 217 |   CPPUNIT_ASSERT_EQUAL( Vector(0., -1., 0.), fixture );
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| 218 | };
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| 219 | 
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| 220 | /** UnitTest for vector rotations.
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| 221 |  */
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| 222 | void VectorTest::VectorRotationTest()
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| 223 | {
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| 224 |   fixture.Init(-1.,0.,0.);
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| 225 | 
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| 226 |   // zero vector does not change
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| 227 |   fixture.CopyVector(&zero);
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| 228 |   fixture.RotateVector(&unit, 1.);
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| 229 |   CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| 230 | 
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| 231 |   fixture.RotateVector(&two, 1.);
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| 232 |   CPPUNIT_ASSERT_EQUAL( zero,  fixture);
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| 233 | 
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| 234 |   // vector on axis does not change
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| 235 |   fixture.CopyVector(&unit);
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| 236 |   fixture.RotateVector(&unit, 1.);
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| 237 |   CPPUNIT_ASSERT_EQUAL( unit, fixture );
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| 238 | 
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| 239 |   fixture.RotateVector(&unit, 1.);
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| 240 |   CPPUNIT_ASSERT_EQUAL( unit, fixture );
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| 241 | 
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| 242 |   // rotations
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| 243 |   fixture.CopyVector(&otherunit);
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| 244 |   fixture.RotateVector(&unit, M_PI);
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| 245 |   CPPUNIT_ASSERT_EQUAL( Vector(0.,-1.,0.), fixture );
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| 246 | 
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| 247 |   fixture.CopyVector(&otherunit);
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| 248 |   fixture.RotateVector(&unit, 2. * M_PI);
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| 249 |   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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| 250 | 
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| 251 |   fixture.CopyVector(&otherunit);
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| 252 |   fixture.RotateVector(&unit, 0);
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| 253 |   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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| 254 | 
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| 255 |   fixture.Init(0.,0.,1.);
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| 256 |   fixture.RotateVector(¬unit, M_PI);
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| 257 |   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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| 258 | }
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| 259 | 
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| 260 | /**
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| 261 |  * UnitTest for Vector::IsInParallelepiped().
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| 262 |  */
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| 263 | void VectorTest::IsInParallelepipedTest()
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| 264 | {
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| 265 |   double parallelepiped[NDIM*NDIM];
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| 266 |   parallelepiped[0] = 1;
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| 267 |   parallelepiped[1] = 0;
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| 268 |   parallelepiped[2] = 0;
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| 269 |   parallelepiped[3] = 0;
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| 270 |   parallelepiped[4] = 1;
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| 271 |   parallelepiped[5] = 0;
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| 272 |   parallelepiped[6] = 0;
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| 273 |   parallelepiped[7] = 0;
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| 274 |   parallelepiped[8] = 1;
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| 275 | 
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| 276 |   fixture.CopyVector(zero);
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| 277 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| 278 |   fixture.Init(2.5,2.5,2.5);
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| 279 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| 280 |   fixture.Init(1.,1.,1.);
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| 281 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| 282 |   fixture.Init(3.5,3.5,3.5);
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| 283 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| 284 |   fixture.Init(2.,2.,2.);
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| 285 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| 286 |   fixture.Init(2.,3.,2.);
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| 287 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| 288 |   fixture.Init(-2.,2.,-1.);
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| 289 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| 290 | }
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| 291 | 
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| 292 | 
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| 293 | /********************************************** Main routine **************************************/
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| 294 | 
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| 295 | int main(int argc, char **argv)
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| 296 | {
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| 297 |   // Get the top level suite from the registry
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| 298 |   CppUnit::Test *suite = CppUnit::TestFactoryRegistry::getRegistry().makeTest();
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| 299 | 
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| 300 |   // Adds the test to the list of test to run
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| 301 |   CppUnit::TextUi::TestRunner runner;
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| 302 |   runner.addTest( suite );
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| 303 | 
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| 304 |   // Change the default outputter to a compiler error format outputter
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| 305 |   runner.setOutputter( new CppUnit::CompilerOutputter( &runner.result(),
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| 306 |                                                        std::cerr ) );
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| 307 |   // Run the tests.
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| 308 |   bool wasSucessful = runner.run();
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| 309 | 
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| 310 |   // Return error code 1 if the one of test failed.
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| 311 |   return wasSucessful ? 0 : 1;
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| 312 | };
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