| 1 | #ifndef VECTOR_HPP_
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| 2 | #define VECTOR_HPP_
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| 3 | 
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| 4 | using namespace std;
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| 5 | 
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| 6 | /*********************************************** includes ***********************************/
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| 7 | 
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| 8 | // include config.h
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| 9 | #ifdef HAVE_CONFIG_H
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| 10 | #include <config.h>
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| 11 | #endif
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| 12 | 
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| 13 | #include <iostream>
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| 14 | #include <gsl/gsl_vector.h>
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| 15 | #include <gsl/gsl_multimin.h>
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| 16 | 
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| 17 | #include "defs.hpp"
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| 18 | 
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| 19 | /********************************************** declarations *******************************/
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| 20 | 
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| 21 | /** Single vector.
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| 22 |  * basically, just a x[3] but with helpful functions
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| 23 |  */
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| 24 | class Vector {
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| 25 |   public:
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| 26 |     double x[NDIM];
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| 27 | 
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| 28 |   Vector();
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| 29 |   Vector(const Vector * const a);
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| 30 |   Vector(const Vector &a);
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| 31 |   Vector(const double x1, const double x2, const double x3);
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| 32 |   ~Vector();
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| 33 | 
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| 34 |   double Distance(const Vector * const y) const;
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| 35 |   double DistanceSquared(const Vector * const y) const;
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| 36 |   double DistanceToPlane(const Vector * const PlaneNormal, const Vector * const PlaneOffset) const;
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| 37 |   double PeriodicDistance(const Vector * const y, const double * const cell_size) const;
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| 38 |   double PeriodicDistanceSquared(const Vector * const y, const double * const cell_size) const;
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| 39 |   double ScalarProduct(const Vector * const y) const;
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| 40 |   double Norm() const;
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| 41 |   double NormSquared() const;
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| 42 |   double Angle(const Vector * const y) const;
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| 43 |   bool IsZero() const;
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| 44 |   bool IsOne() const;
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| 45 |   bool IsNormalTo(const Vector * const normal) const;
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| 46 |   bool IsEqualTo(const Vector * const a) const;
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| 47 | 
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| 48 |   void AddVector(const Vector * const y);
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| 49 |   void SubtractVector(const Vector * const y);
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| 50 |   void CopyVector(const Vector * const y);
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| 51 |   void CopyVector(const Vector &y);
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| 52 |   void RotateVector(const Vector * const y, const double alpha);
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| 53 |   void VectorProduct(const Vector * const y);
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| 54 |   void ProjectOntoPlane(const Vector * const y);
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| 55 |   void ProjectIt(const Vector * const y);
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| 56 |   Vector Projection(const Vector * const y) const;
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| 57 |   void Zero();
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| 58 |   void One(const double one);
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| 59 |   void Init(const double x1, const double x2, const double x3);
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| 60 |   void Normalize();
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| 61 |   void Translate(const Vector * const x);
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| 62 |   void Mirror(const Vector * const x);
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| 63 |   void Scale(const double ** const factor);
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| 64 |   void Scale(const double * const factor);
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| 65 |   void Scale(const double factor);
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| 66 |   void MatrixMultiplication(const double * const M);
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| 67 |   void InverseMatrixMultiplication(const double * const M);
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| 68 |   void KeepPeriodic(const double * const matrix);
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| 69 |   void LinearCombinationOfVectors(const Vector * const x1, const Vector * const x2, const Vector * const x3, const double * const factors);
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| 70 |   double CutsPlaneAt(const Vector * const A, const Vector * const B, const Vector * const C) const;
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| 71 |   Vector GetDistanceVectorToPlane(const Vector * const PlaneNormal, const Vector * const PlaneOffset) const;
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| 72 |   bool GetIntersectionWithPlane(const Vector * const PlaneNormal, const Vector * const PlaneOffset, const Vector * const Origin, const Vector * const LineVector);
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| 73 |   bool GetIntersectionOfTwoLinesOnPlane(const Vector * const Line1a, const Vector * const Line1b, const Vector * const Line2a, const Vector * const Line2b, const Vector *Normal = NULL);
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| 74 |   bool GetOneNormalVector(const Vector * const x1);
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| 75 |   bool MakeNormalVector(const Vector * const y1);
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| 76 |   bool MakeNormalVector(const Vector * const y1, const Vector * const y2);
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| 77 |   bool MakeNormalVector(const Vector * const x1, const Vector * const x2, const Vector * const x3);
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| 78 |   bool SolveSystem(Vector * x1, Vector * x2, Vector * y, const double alpha, const double beta, const double c);
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| 79 |   bool LSQdistance(const Vector ** vectors, int dim);
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| 80 |   void AskPosition(const double * const cell_size, const bool check);
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| 81 |   void Output() const;
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| 82 |   bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const;
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| 83 |   void WrapPeriodically(const double * const M, const double * const Minv);
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| 84 | };
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| 85 | 
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| 86 | ostream & operator << (ostream& ost, const Vector &m);
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| 87 | bool operator==(const Vector& a, const Vector& b);
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| 88 | Vector& operator+=(Vector& a, const Vector& b);
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| 89 | Vector& operator-=(Vector& a, const Vector& b);
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| 90 | Vector& operator*=(Vector& a, const double m);
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| 91 | Vector& operator*(const Vector& a, const double m);
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| 92 | Vector& operator*(const double m, const Vector& a);
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| 93 | Vector& operator+(const Vector& a, const Vector& b);
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| 94 | Vector& operator-(const Vector& a, const Vector& b);
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| 95 | 
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| 96 | 
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| 97 | #endif /*VECTOR_HPP_*/
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