| 1 | #ifndef VECTOR_HPP_ | 
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| 2 | #define VECTOR_HPP_ | 
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| 3 |  | 
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| 4 | using namespace std; | 
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| 5 |  | 
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| 6 | /*********************************************** includes ***********************************/ | 
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| 7 |  | 
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| 8 | // include config.h | 
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| 9 | #ifdef HAVE_CONFIG_H | 
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| 10 | #include <config.h> | 
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| 11 | #endif | 
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| 12 |  | 
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| 13 | #include <iostream> | 
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| 14 | #include <gsl/gsl_vector.h> | 
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| 15 | #include <gsl/gsl_multimin.h> | 
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| 16 |  | 
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| 17 | #include <memory> | 
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| 18 | #include <vector> | 
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| 19 |  | 
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| 20 | #include "defs.hpp" | 
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| 21 | #include "Space.hpp" | 
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| 22 |  | 
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| 23 | /********************************************** declarations *******************************/ | 
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| 24 |  | 
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| 25 | class Vector; | 
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| 26 | class Matrix; | 
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| 27 |  | 
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| 28 | typedef std::vector<Vector> pointset; | 
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| 29 |  | 
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| 30 | /** Single vector. | 
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| 31 | * basically, just a x[3] but with helpful functions | 
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| 32 | */ | 
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| 33 | class Vector : public Space{ | 
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| 34 | friend Vector operator*(const Matrix&,const Vector&); | 
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| 35 | public: | 
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| 36 | Vector(); | 
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| 37 | Vector(const double x1, const double x2, const double x3); | 
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| 38 | Vector(const Vector& src); | 
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| 39 | virtual ~Vector(); | 
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| 40 |  | 
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| 41 | // Method implemented by forwarding to the Representation | 
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| 42 |  | 
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| 43 | double DistanceSquared(const Vector &y) const; | 
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| 44 | double DistanceToSpace(const Space& space) const; | 
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| 45 | double PeriodicDistance(const Vector &y, const double * const cell_size) const; | 
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| 46 | double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const; | 
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| 47 | double ScalarProduct(const Vector &y) const; | 
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| 48 | double Angle(const Vector &y) const; | 
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| 49 | bool IsZero() const; | 
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| 50 | bool IsOne() const; | 
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| 51 | bool IsNormalTo(const Vector &normal) const; | 
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| 52 | bool IsEqualTo(const Vector &a) const; | 
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| 53 |  | 
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| 54 | void AddVector(const Vector &y); | 
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| 55 | void SubtractVector(const Vector &y); | 
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| 56 | void VectorProduct(const Vector &y); | 
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| 57 | void ProjectOntoPlane(const Vector &y); | 
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| 58 | void ProjectIt(const Vector &y); | 
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| 59 | Vector Projection(const Vector &y) const; | 
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| 60 | void ScaleAll(const double *factor); | 
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| 61 | void Scale(const double factor); | 
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| 62 | bool GetOneNormalVector(const Vector &x1); | 
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| 63 | bool MakeNormalTo(const Vector &y1); | 
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| 64 | bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const; | 
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| 65 | void WrapPeriodically(const Matrix &M, const Matrix &Minv); | 
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| 66 | std::pair<Vector,Vector> partition(const Vector&) const; | 
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| 67 | std::pair<pointset,Vector> partition(const pointset&) const; | 
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| 68 |  | 
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| 69 | // Accessors ussually come in pairs... and sometimes even more than that | 
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| 70 | double& operator[](size_t i); | 
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| 71 | const double& operator[](size_t i) const; | 
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| 72 | double& at(size_t i); | 
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| 73 | const double& at(size_t i) const; | 
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| 74 |  | 
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| 75 | // Assignment operator | 
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| 76 | Vector &operator=(const Vector& src); | 
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| 77 |  | 
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| 78 | // Access to internal structure | 
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| 79 | gsl_vector* get(); | 
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| 80 |  | 
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| 81 | // Methods that are derived directly from other methods | 
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| 82 | double Norm() const; | 
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| 83 | double NormSquared() const; | 
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| 84 | void Normalize(); | 
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| 85 | void Zero(); | 
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| 86 | void One(const double one); | 
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| 87 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors); | 
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| 88 |  | 
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| 89 | // operators for mathematical operations | 
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| 90 | bool operator==(const Vector& b) const; | 
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| 91 | bool operator!=(const Vector& b) const; | 
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| 92 | const Vector& operator+=(const Vector& b); | 
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| 93 | const Vector& operator-=(const Vector& b); | 
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| 94 | Vector const operator+(const Vector& b) const; | 
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| 95 | Vector const operator-(const Vector& b) const; | 
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| 96 | Vector& operator*=(const Matrix&); | 
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| 97 |  | 
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| 98 | // Methods inherited from Space | 
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| 99 | virtual double distance(const Vector &point) const; | 
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| 100 | virtual Vector getClosestPoint(const Vector &point) const; | 
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| 101 |  | 
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| 102 | protected: | 
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| 103 |  | 
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| 104 | private: | 
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| 105 | Vector(gsl_vector *); | 
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| 106 | gsl_vector *content; | 
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| 107 |  | 
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| 108 | }; | 
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| 109 |  | 
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| 110 | // some commonly used and fixed vectors | 
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| 111 | const extern Vector zeroVec; | 
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| 112 | const extern Vector e1; | 
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| 113 | const extern Vector e2; | 
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| 114 | const extern Vector e3; | 
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| 115 |  | 
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| 116 | ostream & operator << (ostream& ost, const Vector &m); | 
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| 117 | const Vector& operator*=(Vector& a, const double m); | 
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| 118 | Vector const operator*(const Vector& a, const double m); | 
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| 119 | Vector const operator*(const double m, const Vector& a); | 
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| 120 | Vector operator*(const Matrix&,const Vector&); | 
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| 121 |  | 
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| 122 |  | 
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| 123 | #endif /*VECTOR_HPP_*/ | 
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