[342f33f] | 1 | #ifndef VECTOR_HPP_
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| 2 | #define VECTOR_HPP_
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| 3 |
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[357fba] | 4 | using namespace std;
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| 5 |
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[f66195] | 6 | /*********************************************** includes ***********************************/
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| 7 |
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| 8 | // include config.h
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| 9 | #ifdef HAVE_CONFIG_H
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| 10 | #include <config.h>
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| 11 | #endif
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[357fba] | 12 |
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[c75de1] | 13 | #include <iostream>
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[54a746] | 14 | #include <gsl/gsl_vector.h>
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| 15 | #include <gsl/gsl_multimin.h>
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| 16 |
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[1bd79e] | 17 | #include <memory>
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| 18 |
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[f66195] | 19 | #include "defs.hpp"
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[1513a74] | 20 | #include "Space.hpp"
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[f66195] | 21 |
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| 22 | /********************************************** declarations *******************************/
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[7d96c6] | 23 |
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[342f33f] | 24 | /** Single vector.
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| 25 | * basically, just a x[3] but with helpful functions
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| 26 | */
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[1513a74] | 27 | class Vector : public Space{
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[72e7fa] | 28 | protected:
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| 29 | // this struct is used to indicate calls to the Baseconstructor from inside vectors.
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| 30 | struct Baseconstructor{};
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[1bd79e] | 31 | public:
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[6ac7ee] | 32 |
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[042f82] | 33 | Vector();
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[fb73b8] | 34 | Vector(const double x1, const double x2, const double x3);
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[0a4f7f] | 35 | Vector(const Vector& src);
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[72e7fa] | 36 | virtual ~Vector();
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| 37 |
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[1bd79e] | 38 | // Method implemented by forwarding to the Representation
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| 39 |
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[753f02] | 40 | double DistanceSquared(const Vector &y) const;
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[8cbb97] | 41 | Vector GetDistanceVectorToPlane(const Vector &PlaneNormal, const Vector &PlaneOffset) const;
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[753f02] | 42 | double DistanceToPlane(const Vector &PlaneNormal, const Vector &PlaneOffset) const;
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| 43 | double PeriodicDistance(const Vector &y, const double * const cell_size) const;
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| 44 | double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const;
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| 45 | double ScalarProduct(const Vector &y) const;
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| 46 | double Angle(const Vector &y) const;
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[54a746] | 47 | bool IsZero() const;
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| 48 | bool IsOne() const;
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[753f02] | 49 | bool IsNormalTo(const Vector &normal) const;
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| 50 | bool IsEqualTo(const Vector &a) const;
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| 51 |
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| 52 | void AddVector(const Vector &y);
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| 53 | void SubtractVector(const Vector &y);
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| 54 | void VectorProduct(const Vector &y);
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| 55 | void ProjectOntoPlane(const Vector &y);
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| 56 | void ProjectIt(const Vector &y);
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| 57 | Vector Projection(const Vector &y) const;
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| 58 | void Mirror(const Vector &x);
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| 59 | void ScaleAll(const double *factor);
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[776b64] | 60 | void Scale(const double factor);
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| 61 | void MatrixMultiplication(const double * const M);
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[753f02] | 62 | bool InverseMatrixMultiplication(const double * const M);
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[e138de] | 63 | void KeepPeriodic(const double * const matrix);
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[753f02] | 64 | bool GetOneNormalVector(const Vector &x1);
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| 65 | bool MakeNormalTo(const Vector &y1);
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[776b64] | 66 | bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const;
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| 67 | void WrapPeriodically(const double * const M, const double * const Minv);
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[2ededc2] | 68 |
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[0a4f7f] | 69 | // Accessors ussually come in pairs... and sometimes even more than that
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[753f02] | 70 | double& operator[](size_t i);
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| 71 | const double& operator[](size_t i) const;
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[1bd79e] | 72 | double& at(size_t i);
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| 73 | const double& at(size_t i) const;
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[0a4f7f] | 74 |
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| 75 | // Assignment operator
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[753f02] | 76 | Vector &operator=(const Vector& src);
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[0a4f7f] | 77 |
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| 78 | // Access to internal structure
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[753f02] | 79 | double* get();
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[72e7fa] | 80 |
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[1bd79e] | 81 | // Methods that are derived directly from other methods
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| 82 | double Norm() const;
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| 83 | double NormSquared() const;
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| 84 | void Normalize();
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| 85 | void Zero();
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| 86 | void One(const double one);
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| 87 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
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| 88 |
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[72e7fa] | 89 | // operators for mathematical operations
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| 90 | bool operator==(const Vector& b) const;
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[fa5a6a] | 91 | bool operator!=(const Vector& b) const;
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[72e7fa] | 92 | const Vector& operator+=(const Vector& b);
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| 93 | const Vector& operator-=(const Vector& b);
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| 94 | Vector const operator+(const Vector& b) const;
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| 95 | Vector const operator-(const Vector& b) const;
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[0a4f7f] | 96 |
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[1513a74] | 97 | // Methods inherited from Space
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| 98 | virtual double distance(const Vector &point) const;
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| 99 | virtual Vector getClosestPoint(const Vector &point) const;
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| 100 |
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[1bd79e] | 101 | protected:
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| 102 |
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[0a4f7f] | 103 | private:
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[753f02] | 104 | double x[NDIM];
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[0a4f7f] | 105 |
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[342f33f] | 106 | };
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| 107 |
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[005e18] | 108 | // some commonly used and fixed vectors
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| 109 | const extern Vector zeroVec;
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| 110 | const extern Vector e1;
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| 111 | const extern Vector e2;
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| 112 | const extern Vector e3;
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| 113 |
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[9c20aa] | 114 | ostream & operator << (ostream& ost, const Vector &m);
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[b84d5d] | 115 | const Vector& operator*=(Vector& a, const double m);
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| 116 | Vector const operator*(const Vector& a, const double m);
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| 117 | Vector const operator*(const double m, const Vector& a);
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[342f33f] | 118 |
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| 119 | #endif /*VECTOR_HPP_*/
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