| [342f33f] | 1 | #ifndef VECTOR_HPP_
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 | 2 | #define VECTOR_HPP_
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 | 3 | 
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| [357fba] | 4 | using namespace std;
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 | 5 | 
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| [f66195] | 6 | /*********************************************** includes ***********************************/
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 | 7 | 
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 | 8 | // include config.h
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 | 9 | #ifdef HAVE_CONFIG_H
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 | 10 | #include <config.h>
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 | 11 | #endif
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| [357fba] | 12 | 
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| [986ed3] | 13 | #include <iosfwd>
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| [54a746] | 14 | 
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| [1bd79e] | 15 | #include <memory>
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| [45ef76] | 16 | #include <vector>
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| [1bd79e] | 17 | 
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| [f66195] | 18 | #include "defs.hpp"
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| [1513a74] | 19 | #include "Space.hpp"
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| [f66195] | 20 | 
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 | 21 | /********************************************** declarations *******************************/
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| [7d96c6] | 22 | 
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| [45ef76] | 23 | class Vector;
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| [325390] | 24 | class Matrix;
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| [ce3d2b] | 25 | struct VectorContent;
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| [45ef76] | 26 | 
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 | 27 | typedef std::vector<Vector> pointset;
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 | 28 | 
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| [342f33f] | 29 | /** Single vector.
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 | 30 |  * basically, just a x[3] but with helpful functions
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 | 31 |  */
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| [1513a74] | 32 | class Vector : public Space{
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| [325390] | 33 |   friend Vector operator*(const Matrix&,const Vector&);
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| [8e17d6] | 34 |   friend class Matrix;
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| [1bd79e] | 35 | public:
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| [042f82] | 36 |   Vector();
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| [fb73b8] | 37 |   Vector(const double x1, const double x2, const double x3);
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| [0a4f7f] | 38 |   Vector(const Vector& src);
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| [72e7fa] | 39 |   virtual ~Vector();
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 | 40 | 
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| [1bd79e] | 41 |   // Method implemented by forwarding to the Representation
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 | 42 | 
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| [753f02] | 43 |   double DistanceSquared(const Vector &y) const;
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| [d4c9ae] | 44 |   double DistanceToSpace(const Space& space) const;
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| [753f02] | 45 |   double ScalarProduct(const Vector &y) const;
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 | 46 |   double Angle(const Vector &y) const;
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| [54a746] | 47 |   bool IsZero() const;
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 | 48 |   bool IsOne() const;
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| [753f02] | 49 |   bool IsNormalTo(const Vector &normal) const;
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 | 50 |   bool IsEqualTo(const Vector &a) const;
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 | 51 | 
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 | 52 |   void AddVector(const Vector &y);
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 | 53 |   void SubtractVector(const Vector &y);
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 | 54 |   void VectorProduct(const Vector &y);
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 | 55 |   void ProjectOntoPlane(const Vector &y);
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 | 56 |   void ProjectIt(const Vector &y);
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 | 57 |   Vector Projection(const Vector &y) const;
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 | 58 |   void ScaleAll(const double *factor);
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| [b5bf84] | 59 |   void ScaleAll(const Vector &factor);
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| [776b64] | 60 |   void Scale(const double factor);
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| [753f02] | 61 |   bool GetOneNormalVector(const Vector &x1);
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 | 62 |   bool MakeNormalTo(const Vector &y1);
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| [45ef76] | 63 |   std::pair<Vector,Vector> partition(const Vector&) const;
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 | 64 |   std::pair<pointset,Vector> partition(const pointset&) const;
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| [2ededc2] | 65 | 
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| [0a4f7f] | 66 |   // Accessors ussually come in pairs... and sometimes even more than that
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| [753f02] | 67 |   double& operator[](size_t i);
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 | 68 |   const double& operator[](size_t i) const;
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| [1bd79e] | 69 |   double& at(size_t i);
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 | 70 |   const double& at(size_t i) const;
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| [0a4f7f] | 71 | 
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 | 72 |   // Assignment operator
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| [753f02] | 73 |   Vector &operator=(const Vector& src);
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| [0a4f7f] | 74 | 
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 | 75 |   // Access to internal structure
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| [ce3d2b] | 76 |   VectorContent* get();
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| [72e7fa] | 77 | 
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| [1bd79e] | 78 |   // Methods that are derived directly from other methods
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 | 79 |   double Norm() const;
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 | 80 |   double NormSquared() const;
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 | 81 |   void Normalize();
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 | 82 |   void Zero();
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 | 83 |   void One(const double one);
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 | 84 |   void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
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 | 85 | 
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| [72e7fa] | 86 |   // operators for mathematical operations
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 | 87 |   bool operator==(const Vector& b) const;
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| [fa5a6a] | 88 |   bool operator!=(const Vector& b) const;
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| [72e7fa] | 89 |   const Vector& operator+=(const Vector& b);
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 | 90 |   const Vector& operator-=(const Vector& b);
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 | 91 |   Vector const operator+(const Vector& b) const;
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 | 92 |   Vector const operator-(const Vector& b) const;
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| [0a4f7f] | 93 | 
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| [1513a74] | 94 |   // Methods inherited from Space
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 | 95 |   virtual double distance(const Vector &point) const;
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 | 96 |   virtual Vector getClosestPoint(const Vector &point) const;
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 | 97 | 
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| [1bd79e] | 98 | protected:
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 | 99 | 
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| [0a4f7f] | 100 | private:
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| [ce3d2b] | 101 |   Vector(VectorContent *);
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 | 102 |   VectorContent *content;
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| [0a4f7f] | 103 | 
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| [342f33f] | 104 | };
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 | 105 | 
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| [005e18] | 106 | // some commonly used and fixed vectors
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 | 107 | const extern Vector zeroVec;
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 | 108 | const extern Vector e1;
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 | 109 | const extern Vector e2;
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 | 110 | const extern Vector e3;
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 | 111 | 
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| [9c20aa] | 112 | ostream & operator << (ostream& ost, const Vector &m);
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| [b84d5d] | 113 | const Vector& operator*=(Vector& a, const double m);
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 | 114 | Vector const operator*(const Vector& a, const double m);
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 | 115 | Vector const operator*(const double m, const Vector& a);
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| [342f33f] | 116 | 
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 | 117 | #endif /*VECTOR_HPP_*/
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