source: src/unittests/vectorunittest.cpp@ 3d9df5

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Last change on this file since 3d9df5 was e138de, checked in by Frederik Heber <heber@…>, 15 years ago

Huge change from ofstream * (const) out --> Log().

  • first shift was done via regular expressions
  • then via error messages from the code
  • note that class atom, class element and class molecule kept in parts their output stream, was they print to file.
  • make check runs fine
  • MISSING: Verbosity is not fixed for everything (i.e. if no endl; is present and next has Verbose(0) ...)

Signed-off-by: Frederik Heber <heber@…>

  • Property mode set to 100644
File size: 10.5 KB
Line 
1/*
2 * unittest.cpp
3 *
4 * Created on: Aug 17, 2009
5 * Author: heber
6 */
7
8
9using namespace std;
10
11#include <cppunit/CompilerOutputter.h>
12#include <cppunit/extensions/TestFactoryRegistry.h>
13#include <cppunit/ui/text/TestRunner.h>
14
15#include "defs.hpp"
16#include "vector.hpp"
17#include "vectorunittest.hpp"
18
19/********************************************** Test classes **************************************/
20
21// Registers the fixture into the 'registry'
22CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
23
24
25void VectorTest::setUp()
26{
27 zero.Init(0.,0.,0.);
28 unit.Init(1.,0.,0.);
29 otherunit.Init(0.,1.,0.);
30 notunit.Init(0.,1.,1.);
31 two.Init(2.,1.,0.);
32};
33
34
35void VectorTest::tearDown()
36{
37};
38
39/** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
40 */
41void VectorTest::UnityTest()
42{
43 // unity and zero tests
44 CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
45 CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
46 CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
47 CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
48 CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
49 CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
50 CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
51};
52
53/** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
54 */
55void VectorTest::SimpleAlgebraTest()
56{
57 double factor;
58 // copy vector
59 fixture.Init(2.,3.,4.);
60 CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
61 // summation and scaling
62 fixture.CopyVector(&zero);
63 fixture.AddVector(&unit);
64 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
65 fixture.CopyVector(&zero);
66 fixture.SubtractVector(&unit);
67 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
68 CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
69 fixture.CopyVector(&zero);
70 fixture.AddVector(&zero);
71 CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
72 fixture.CopyVector(&notunit);
73 fixture.SubtractVector(&otherunit);
74 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
75 fixture.CopyVector(&unit);
76 fixture.AddVector(&otherunit);
77 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
78 fixture.CopyVector(&notunit);
79 fixture.SubtractVector(&unit);
80 fixture.SubtractVector(&otherunit);
81 CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
82 fixture.CopyVector(&unit);
83 fixture.Scale(0.98);
84 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
85 fixture.CopyVector(&unit);
86 fixture.Scale(1.);
87 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
88 fixture.CopyVector(&unit);
89 factor = 0.98;
90 fixture.Scale(factor);
91 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
92 fixture.CopyVector(&unit);
93 factor = 1.;
94 fixture.Scale(factor);
95 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
96};
97
98
99/** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
100 */
101void VectorTest::OperatorAlgebraTest()
102{
103 // summation and scaling
104 CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
105 CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
106 CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
107 CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
108 CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
109 CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
110 CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
111 CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
112 CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
113 CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
114
115 CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
116 CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
117 CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
118};
119
120/** UnitTest for scalar products.
121 */
122void VectorTest::EuclidianScalarProductTest()
123{
124 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&zero) );
125 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&unit) );
126 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&otherunit) );
127 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(&notunit) );
128 CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(&unit) );
129 CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(&unit) );
130 CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(&unit) );
131 CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(&notunit) );
132 CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(&unit) );
133 CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(&otherunit) );
134 CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(&notunit) );
135}
136
137/** UnitTest for norms.
138 */
139void VectorTest::EuclidianNormTest()
140{
141 CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
142 CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
143 CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
144 CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
145 CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
146 CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
147 CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
148 CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
149}
150
151/** UnitTest for distances.
152 */
153void VectorTest::EuclidianDistancesTest()
154{
155 CPPUNIT_ASSERT_EQUAL( 1., zero.Distance(&unit) );
156 CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.Distance(&unit) );
157 CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.Distance(&notunit) );
158 CPPUNIT_ASSERT_EQUAL( 1., otherunit.Distance(&notunit) );
159 CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.Distance(&notunit) );
160}
161
162/** UnitTest for angles.
163 */
164void VectorTest::EuclidianAnglesTest()
165{
166 CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(&unit) );
167 CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(&unit) );
168 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(&unit)) < MYEPSILON );
169 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(&notunit)) < MYEPSILON );
170 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(&notunit)) < MYEPSILON );
171};
172
173/** UnitTest for projections.
174 */
175void VectorTest::ProjectionTest()
176{
177 CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(&unit) );
178 CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(&unit) );
179 CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.), otherunit.Projection(&two) );
180 CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.), two.Projection(&otherunit) );
181};
182
183/** UnitTest for line intersections.
184 */
185void VectorTest::LineIntersectionTest()
186{
187 // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
188 CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionWithPlane(&unit, &zero, &zero, &two) );
189 CPPUNIT_ASSERT_EQUAL( zero, fixture );
190
191 // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
192 CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionWithPlane(&otherunit, &two, &unit, &notunit) );
193 CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
194
195 // four vectors equal to zero
196 CPPUNIT_ASSERT_EQUAL( false, fixture.GetIntersectionOfTwoLinesOnPlane(&zero, &zero, &zero, &zero, NULL) );
197 CPPUNIT_ASSERT_EQUAL( zero, fixture );
198
199 // four vectors equal to unit
200 CPPUNIT_ASSERT_EQUAL( false, fixture.GetIntersectionOfTwoLinesOnPlane(&unit, &unit, &unit, &unit, NULL) );
201 CPPUNIT_ASSERT_EQUAL( zero, fixture );
202
203 // two equal lines
204 CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionOfTwoLinesOnPlane(&unit, &two, &unit, &two, NULL) );
205 CPPUNIT_ASSERT_EQUAL( unit, fixture );
206
207 // line from (1,0,0) to (2,1,0) cuts line from (1,0,0) to (0,1,0) at ???
208 CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionOfTwoLinesOnPlane(&unit, &two, &unit, &otherunit, NULL) );
209 CPPUNIT_ASSERT_EQUAL( unit, fixture );
210
211 // line from (1,0,0) to (0,0,0) cuts line from (0,0,0) to (2,1,0) at ???
212 CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionOfTwoLinesOnPlane(&unit, &zero, &zero, &two, NULL) );
213 CPPUNIT_ASSERT_EQUAL( zero, fixture );
214
215 // line from (1,0,0) to (2,1,0) cuts line from (0,0,0) to (0,1,0) at ???
216 CPPUNIT_ASSERT_EQUAL( true, fixture.GetIntersectionOfTwoLinesOnPlane(&unit, &two, &zero, &otherunit, NULL) );
217 CPPUNIT_ASSERT_EQUAL( Vector(0., -1., 0.), fixture );
218};
219
220/** UnitTest for vector rotations.
221 */
222void VectorTest::VectorRotationTest()
223{
224 fixture.Init(-1.,0.,0.);
225
226 // zero vector does not change
227 fixture.CopyVector(&zero);
228 fixture.RotateVector(&unit, 1.);
229 CPPUNIT_ASSERT_EQUAL( zero, fixture );
230
231 fixture.RotateVector(&two, 1.);
232 CPPUNIT_ASSERT_EQUAL( zero, fixture);
233
234 // vector on axis does not change
235 fixture.CopyVector(&unit);
236 fixture.RotateVector(&unit, 1.);
237 CPPUNIT_ASSERT_EQUAL( unit, fixture );
238
239 fixture.RotateVector(&unit, 1.);
240 CPPUNIT_ASSERT_EQUAL( unit, fixture );
241
242 // rotations
243 fixture.CopyVector(&otherunit);
244 fixture.RotateVector(&unit, M_PI);
245 CPPUNIT_ASSERT_EQUAL( Vector(0.,-1.,0.), fixture );
246
247 fixture.CopyVector(&otherunit);
248 fixture.RotateVector(&unit, 2. * M_PI);
249 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
250
251 fixture.CopyVector(&otherunit);
252 fixture.RotateVector(&unit, 0);
253 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
254
255 fixture.Init(0.,0.,1.);
256 fixture.RotateVector(&notunit, M_PI);
257 CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
258}
259
260/**
261 * UnitTest for Vector::IsInParallelepiped().
262 */
263void VectorTest::IsInParallelepipedTest()
264{
265 double parallelepiped[NDIM*NDIM];
266 parallelepiped[0] = 1;
267 parallelepiped[1] = 0;
268 parallelepiped[2] = 0;
269 parallelepiped[3] = 0;
270 parallelepiped[4] = 1;
271 parallelepiped[5] = 0;
272 parallelepiped[6] = 0;
273 parallelepiped[7] = 0;
274 parallelepiped[8] = 1;
275
276 fixture.CopyVector(zero);
277 CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
278 fixture.Init(2.5,2.5,2.5);
279 CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
280 fixture.Init(1.,1.,1.);
281 CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
282 fixture.Init(3.5,3.5,3.5);
283 CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
284 fixture.Init(2.,2.,2.);
285 CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
286 fixture.Init(2.,3.,2.);
287 CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
288 fixture.Init(-2.,2.,-1.);
289 CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
290}
291
292
293/********************************************** Main routine **************************************/
294
295int main(int argc, char **argv)
296{
297 // Get the top level suite from the registry
298 CppUnit::Test *suite = CppUnit::TestFactoryRegistry::getRegistry().makeTest();
299
300 // Adds the test to the list of test to run
301 CppUnit::TextUi::TestRunner runner;
302 runner.addTest( suite );
303
304 // Change the default outputter to a compiler error format outputter
305 runner.setOutputter( new CppUnit::CompilerOutputter( &runner.result(),
306 std::cerr ) );
307 // Run the tests.
308 bool wasSucessful = runner.run();
309
310 // Return error code 1 if the one of test failed.
311 return wasSucessful ? 0 : 1;
312};
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