| 1 | /* | 
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| 2 | * unittest.cpp | 
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| 3 | * | 
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| 4 | *  Created on: Aug 17, 2009 | 
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| 5 | *      Author: heber | 
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| 6 | */ | 
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| 7 |  | 
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| 8 |  | 
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| 9 | using namespace std; | 
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| 10 |  | 
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| 11 | #include <cppunit/CompilerOutputter.h> | 
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| 12 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
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| 13 | #include <cppunit/ui/text/TestRunner.h> | 
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| 14 |  | 
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| 15 | #include "defs.hpp" | 
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| 16 | #include "log.hpp" | 
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| 17 | #include "vector.hpp" | 
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| 18 | #include "vector_ops.hpp" | 
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| 19 | #include "vectorunittest.hpp" | 
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| 20 | #include "Plane.hpp" | 
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| 21 | #include "Exceptions/LinearDependenceException.hpp" | 
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| 22 | #include "Matrix.hpp" | 
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| 23 |  | 
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| 24 | #ifdef HAVE_TESTRUNNER | 
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| 25 | #include "UnitTestMain.hpp" | 
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| 26 | #endif /*HAVE_TESTRUNNER*/ | 
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| 27 |  | 
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| 28 | #include <iostream> | 
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| 29 |  | 
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| 30 | using namespace std; | 
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| 31 |  | 
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| 32 | /********************************************** Test classes **************************************/ | 
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| 33 |  | 
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| 34 | // Registers the fixture into the 'registry' | 
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| 35 | CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest ); | 
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| 36 |  | 
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| 37 |  | 
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| 38 | void VectorTest::setUp() | 
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| 39 | { | 
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| 40 | zero  = Vector(0.,0.,0.); | 
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| 41 | unit = Vector(1.,0.,0.); | 
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| 42 | otherunit = Vector(0.,1.,0.); | 
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| 43 | notunit = Vector(0.,1.,1.); | 
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| 44 | two = Vector(2.,1.,0.); | 
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| 45 | three = Vector(1,2,3); | 
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| 46 | }; | 
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| 47 |  | 
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| 48 |  | 
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| 49 | void VectorTest::tearDown() | 
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| 50 | { | 
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| 51 | logger::purgeInstance(); | 
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| 52 | errorLogger::purgeInstance(); | 
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| 53 | }; | 
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| 54 |  | 
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| 55 | /** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne(). | 
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| 56 | */ | 
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| 57 | void VectorTest::UnityTest() | 
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| 58 | { | 
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| 59 | // unity and zero tests | 
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| 60 | CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() ); | 
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| 61 | CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() ); | 
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| 62 | CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() ); | 
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| 63 | CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() ); | 
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| 64 | CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() ); | 
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| 65 | CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() ); | 
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| 66 | CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() ); | 
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| 67 | }; | 
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| 68 |  | 
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| 69 | /** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/ | 
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| 70 | */ | 
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| 71 | void VectorTest::SimpleAlgebraTest() | 
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| 72 | { | 
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| 73 | double factor; | 
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| 74 | // copy vector | 
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| 75 | fixture = Vector(2.,3.,4.); | 
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| 76 | CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture ); | 
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| 77 | // summation and scaling | 
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| 78 | fixture = zero + unit; | 
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| 79 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() ); | 
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| 80 | fixture = zero - unit; | 
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| 81 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() ); | 
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| 82 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() ); | 
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| 83 | fixture = zero + zero; | 
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| 84 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() ); | 
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| 85 | fixture = notunit - otherunit; | 
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| 86 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() ); | 
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| 87 | fixture = unit - otherunit; | 
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| 88 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() ); | 
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| 89 | fixture = notunit - unit - otherunit; | 
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| 90 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() ); | 
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| 91 | fixture = 0.98 * unit; | 
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| 92 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() ); | 
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| 93 | fixture = 1. * unit; | 
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| 94 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() ); | 
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| 95 | factor = 0.98; | 
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| 96 | fixture = factor * unit; | 
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| 97 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() ); | 
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| 98 | factor = 1.; | 
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| 99 | fixture = factor * unit; | 
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| 100 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() ); | 
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| 101 | }; | 
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| 102 |  | 
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| 103 |  | 
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| 104 | /** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale(). | 
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| 105 | */ | 
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| 106 | void VectorTest::OperatorAlgebraTest() | 
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| 107 | { | 
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| 108 | // summation and scaling | 
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| 109 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() ); | 
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| 110 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() ); | 
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| 111 | CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() ); | 
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| 112 | CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() ); | 
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| 113 | CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() ); | 
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| 114 | CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() ); | 
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| 115 | CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() ); | 
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| 116 | CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() ); | 
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| 117 | CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() ); | 
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| 118 | CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() ); | 
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| 119 |  | 
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| 120 | CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) ); | 
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| 121 | CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) ); | 
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| 122 | CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) ); | 
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| 123 | }; | 
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| 124 |  | 
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| 125 | /** UnitTest for scalar products. | 
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| 126 | */ | 
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| 127 | void VectorTest::EuclidianScalarProductTest() | 
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| 128 | { | 
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| 129 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(zero) ); | 
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| 130 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(unit) ); | 
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| 131 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(otherunit) ); | 
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| 132 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(notunit) ); | 
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| 133 | CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(unit) ); | 
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| 134 | CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) ); | 
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| 135 | CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) ); | 
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| 136 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(notunit) ); | 
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| 137 | CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(unit) ); | 
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| 138 | CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(otherunit) ); | 
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| 139 | CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(notunit) ); | 
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| 140 | } | 
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| 141 |  | 
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| 142 | /** UnitTest for norms. | 
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| 143 | */ | 
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| 144 | void VectorTest::EuclidianNormTest() | 
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| 145 | { | 
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| 146 | CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() ); | 
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| 147 | CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() ); | 
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| 148 | CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() ); | 
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| 149 | CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() ); | 
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| 150 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() ); | 
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| 151 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() ); | 
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| 152 | CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() ); | 
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| 153 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() ); | 
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| 154 | } | 
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| 155 |  | 
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| 156 | /** UnitTest for distances. | 
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| 157 | */ | 
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| 158 | void VectorTest::EuclidianDistancesTest() | 
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| 159 | { | 
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| 160 | CPPUNIT_ASSERT_EQUAL( 1., zero.distance(unit) ); | 
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| 161 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.distance(unit) ); | 
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| 162 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.distance(notunit) ); | 
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| 163 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.distance(notunit) ); | 
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| 164 | CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.distance(notunit) ); | 
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| 165 | } | 
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| 166 |  | 
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| 167 | /** UnitTest for angles. | 
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| 168 | */ | 
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| 169 | void VectorTest::EuclidianAnglesTest() | 
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| 170 | { | 
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| 171 | CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(unit) ); | 
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| 172 | CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(unit) ); | 
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| 173 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(unit)) < MYEPSILON ); | 
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| 174 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(notunit)) < MYEPSILON ); | 
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| 175 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(notunit)) < MYEPSILON ); | 
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| 176 | }; | 
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| 177 |  | 
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| 178 | /** UnitTest for projections. | 
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| 179 | */ | 
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| 180 | void VectorTest::ProjectionTest() | 
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| 181 | { | 
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| 182 | CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(unit) ); | 
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| 183 | CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(unit) ); | 
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| 184 | CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.),  otherunit.Projection(two) ); | 
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| 185 | CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.),  two.Projection(otherunit) ); | 
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| 186 | }; | 
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| 187 |  | 
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| 188 | /** | 
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| 189 | * Unittest for operation with normals | 
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| 190 | */ | 
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| 191 | void VectorTest::NormalsTest(){ | 
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| 192 | Vector testVector; | 
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| 193 | // the zero Vector should produce an error | 
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| 194 | CPPUNIT_ASSERT(!testVector.GetOneNormalVector(zero)); | 
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| 195 |  | 
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| 196 | // first one-component system | 
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| 197 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(unit)); | 
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| 198 | CPPUNIT_ASSERT(testVector.ScalarProduct(unit) < MYEPSILON); | 
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| 199 |  | 
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| 200 | // second one-component system | 
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| 201 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(otherunit)); | 
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| 202 | CPPUNIT_ASSERT(testVector.ScalarProduct(otherunit) < MYEPSILON); | 
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| 203 |  | 
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| 204 | // first two-component system | 
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| 205 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(notunit)); | 
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| 206 | CPPUNIT_ASSERT(testVector.ScalarProduct(notunit) < MYEPSILON); | 
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| 207 |  | 
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| 208 | // second two-component system | 
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| 209 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(two)); | 
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| 210 | CPPUNIT_ASSERT(testVector.ScalarProduct(two) < MYEPSILON); | 
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| 211 |  | 
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| 212 | // three component system | 
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| 213 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(three)); | 
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| 214 | CPPUNIT_ASSERT(testVector.ScalarProduct(three) < MYEPSILON); | 
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| 215 | } | 
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