| [54a746] | 1 | /*
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 | 2 |  * unittest.cpp
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 | 3 |  *
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 | 4 |  *  Created on: Aug 17, 2009
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 | 5 |  *      Author: heber
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 | 6 |  */
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 | 7 | 
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 | 8 | 
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 | 9 | using namespace std;
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 | 10 | 
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 | 11 | #include <cppunit/CompilerOutputter.h>
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 | 12 | #include <cppunit/extensions/TestFactoryRegistry.h>
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 | 13 | #include <cppunit/ui/text/TestRunner.h>
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 | 14 | 
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 | 15 | #include "defs.hpp"
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| [e6fdbe] | 16 | #include "log.hpp"
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 | 17 | #include "memoryusageobserver.hpp"
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| [d52e70c] | 18 | #include "vector.hpp"
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| [0a4f7f] | 19 | #include "vector_ops.hpp"
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| [d52e70c] | 20 | #include "vectorunittest.hpp"
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| [0a4f7f] | 21 | #include "Plane.hpp"
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 | 22 | #include "Exceptions/LinearDependenceException.hpp"
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| [54a746] | 23 | 
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| [9b6b2f] | 24 | #ifdef HAVE_TESTRUNNER
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 | 25 | #include "UnitTestMain.hpp"
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 | 26 | #endif /*HAVE_TESTRUNNER*/
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 | 27 | 
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| [1bd79e] | 28 | #include <iostream>
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 | 29 | 
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 | 30 | using namespace std;
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 | 31 | 
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| [54a746] | 32 | /********************************************** Test classes **************************************/
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 | 33 | 
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 | 34 | // Registers the fixture into the 'registry'
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 | 35 | CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
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 | 36 | 
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 | 37 | 
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 | 38 | void VectorTest::setUp()
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 | 39 | {
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| [1bd79e] | 40 |   zero  = Vector(0.,0.,0.);
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 | 41 |   unit = Vector(1.,0.,0.);
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 | 42 |   otherunit = Vector(0.,1.,0.);
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 | 43 |   notunit = Vector(0.,1.,1.);
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 | 44 |   two = Vector(2.,1.,0.);
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| [1829c4] | 45 |   three = Vector(1,2,3);
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| [54a746] | 46 | };
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 | 47 | 
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 | 48 | 
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 | 49 | void VectorTest::tearDown()
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 | 50 | {
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| [e6fdbe] | 51 |   logger::purgeInstance();
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 | 52 |   errorLogger::purgeInstance();
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| [54a746] | 53 | };
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 | 54 | 
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 | 55 | /** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
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 | 56 |  */
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 | 57 | void VectorTest::UnityTest()
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 | 58 | {
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 | 59 |   // unity and zero tests
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 | 60 |   CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
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 | 61 |   CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
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 | 62 |   CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
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 | 63 |   CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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 | 64 |   CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
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 | 65 |   CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
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 | 66 |   CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
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 | 67 | };
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 | 68 | 
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 | 69 | /** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
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 | 70 |  */
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 | 71 | void VectorTest::SimpleAlgebraTest()
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 | 72 | {
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 | 73 |   double factor;
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| [78b73c] | 74 |   // copy vector
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| [1bd79e] | 75 |   fixture = Vector(2.,3.,4.);
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| [78b73c] | 76 |   CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
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| [54a746] | 77 |   // summation and scaling
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| [273382] | 78 |   fixture = zero + unit;
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| [78b73c] | 79 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| [273382] | 80 |   fixture = zero - unit;
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| [78b73c] | 81 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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 | 82 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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| [273382] | 83 |   fixture = zero + zero;
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| [78b73c] | 84 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
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| [273382] | 85 |   fixture = notunit - otherunit;
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| [78b73c] | 86 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| [273382] | 87 |   fixture = unit - otherunit;
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| [78b73c] | 88 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| [273382] | 89 |   fixture = notunit - unit - otherunit;
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| [78b73c] | 90 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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| [273382] | 91 |   fixture = 0.98 * unit;
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| [78b73c] | 92 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| [273382] | 93 |   fixture = 1. * unit;
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| [78b73c] | 94 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| [54a746] | 95 |   factor = 0.98;
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| [273382] | 96 |   fixture = factor * unit;
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| [78b73c] | 97 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| [54a746] | 98 |   factor = 1.;
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| [273382] | 99 |   fixture = factor * unit;
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| [78b73c] | 100 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| [54a746] | 101 | };
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 | 102 | 
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 | 103 | 
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 | 104 | /** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
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 | 105 |  */
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 | 106 | void VectorTest::OperatorAlgebraTest()
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 | 107 | {
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 | 108 |   // summation and scaling
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 | 109 |   CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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| [ef9df36] | 110 |   CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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| [54a746] | 111 |   CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
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 | 112 |   CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
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 | 113 |   CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
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 | 114 |   CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
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 | 115 |   CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
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 | 116 |   CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
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 | 117 |   CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
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 | 118 |   CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
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| [ef9df36] | 119 | 
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 | 120 |   CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
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 | 121 |   CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
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 | 122 |   CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
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| [54a746] | 123 | };
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 | 124 | 
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| [ef9df36] | 125 | /** UnitTest for scalar products.
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| [54a746] | 126 |  */
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| [ef9df36] | 127 | void VectorTest::EuclidianScalarProductTest()
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| [54a746] | 128 | {
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| [273382] | 129 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(zero) );
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 | 130 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(unit) );
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 | 131 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(otherunit) );
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 | 132 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(notunit) );
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 | 133 |   CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(unit) );
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 | 134 |   CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
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 | 135 |   CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
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 | 136 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(notunit) );
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 | 137 |   CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(unit) );
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 | 138 |   CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(otherunit) );
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 | 139 |   CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(notunit) );
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| [ef9df36] | 140 | }
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| [54a746] | 141 | 
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| [ef9df36] | 142 | /** UnitTest for norms.
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 | 143 |  */
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 | 144 | void VectorTest::EuclidianNormTest()
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 | 145 | {
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| [54a746] | 146 |   CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
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 | 147 |   CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
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 | 148 |   CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
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 | 149 |   CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
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 | 150 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
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 | 151 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
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 | 152 |   CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
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 | 153 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
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| [ef9df36] | 154 | }
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| [54a746] | 155 | 
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| [ef9df36] | 156 | /** UnitTest for distances.
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 | 157 |  */
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 | 158 | void VectorTest::EuclidianDistancesTest()
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 | 159 | {
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| [1513a74] | 160 |   CPPUNIT_ASSERT_EQUAL( 1., zero.distance(unit) );
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 | 161 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.distance(unit) );
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 | 162 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.distance(notunit) );
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 | 163 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.distance(notunit) );
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 | 164 |   CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.distance(notunit) );
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| [ef9df36] | 165 | }
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| [54a746] | 166 | 
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| [ef9df36] | 167 | /** UnitTest for angles.
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 | 168 |  */
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 | 169 | void VectorTest::EuclidianAnglesTest()
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 | 170 | {
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| [273382] | 171 |   CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(unit) );
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 | 172 |   CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(unit) );
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 | 173 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(unit)) < MYEPSILON );
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 | 174 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(notunit)) < MYEPSILON );
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 | 175 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(notunit)) < MYEPSILON );
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| [54a746] | 176 | };
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 | 177 | 
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| [ef9df36] | 178 | /** UnitTest for projections.
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 | 179 |  */
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 | 180 | void VectorTest::ProjectionTest()
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 | 181 | {
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| [273382] | 182 |   CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(unit) );
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 | 183 |   CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(unit) );
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 | 184 |   CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.),  otherunit.Projection(two) );
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 | 185 |   CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.),  two.Projection(otherunit) );
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| [ef9df36] | 186 | };
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 | 187 | 
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| [1829c4] | 188 | /**
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 | 189 |  * Unittest for operation with normals
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 | 190 |  */
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 | 191 | void VectorTest::NormalsTest(){
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 | 192 |   Vector testVector;
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 | 193 |   // the zero Vector should produce an error
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 | 194 |   CPPUNIT_ASSERT(!testVector.GetOneNormalVector(zero));
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 | 195 | 
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 | 196 |   // first one-component system
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 | 197 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(unit));
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 | 198 |   CPPUNIT_ASSERT(testVector.ScalarProduct(unit) < MYEPSILON);
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 | 199 | 
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 | 200 |   // second one-component system
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 | 201 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(otherunit));
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 | 202 |   CPPUNIT_ASSERT(testVector.ScalarProduct(otherunit) < MYEPSILON);
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 | 203 | 
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 | 204 |   // first two-component system
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 | 205 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(notunit));
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 | 206 |   CPPUNIT_ASSERT(testVector.ScalarProduct(notunit) < MYEPSILON);
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 | 207 | 
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 | 208 |   // second two-component system
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 | 209 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(two));
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 | 210 |   CPPUNIT_ASSERT(testVector.ScalarProduct(two) < MYEPSILON);
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 | 211 | 
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 | 212 |   // three component system
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 | 213 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(three));
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 | 214 |   CPPUNIT_ASSERT(testVector.ScalarProduct(three) < MYEPSILON);
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 | 215 | }
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 | 216 | 
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| [ef9df36] | 217 | /** UnitTest for line intersections.
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 | 218 |  */
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 | 219 | void VectorTest::LineIntersectionTest()
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 | 220 | {
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 | 221 |   // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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| [0a4f7f] | 222 |   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unit, zero).GetIntersection(zero, two) );
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| [78b73c] | 223 |   CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| [ef9df36] | 224 | 
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 | 225 |   // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
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| [0a4f7f] | 226 |   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(otherunit, two).GetIntersection( unit, notunit) );
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| [78b73c] | 227 |   CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
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| [ef9df36] | 228 | 
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 | 229 |   // four vectors equal to zero
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| [0a4f7f] | 230 |   CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(zero, zero, zero, zero), LinearDependenceException);
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 | 231 |   //CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| [ef9df36] | 232 | 
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 | 233 |   // four vectors equal to unit
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| [0a4f7f] | 234 |   CPPUNIT_ASSERT_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, unit, unit, unit), LinearDependenceException);
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 | 235 |   //CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| [ef9df36] | 236 | 
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 | 237 |   // two equal lines
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| [0a4f7f] | 238 |   CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, two));
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| [78b73c] | 239 |   CPPUNIT_ASSERT_EQUAL( unit, fixture );
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| [ef9df36] | 240 | 
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 | 241 |   // line from (1,0,0) to (2,1,0) cuts line from (1,0,0) to (0,1,0) at ???
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| [0a4f7f] | 242 |   CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, unit, otherunit) );
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| [78b73c] | 243 |   CPPUNIT_ASSERT_EQUAL( unit, fixture );
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| [ef9df36] | 244 | 
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 | 245 |   // line from (1,0,0) to (0,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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| [0a4f7f] | 246 |   CPPUNIT_ASSERT_NO_THROW( fixture = GetIntersectionOfTwoLinesOnPlane(unit, zero, zero, two) );
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| [78b73c] | 247 |   CPPUNIT_ASSERT_EQUAL( zero, fixture );
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| [ef9df36] | 248 | 
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 | 249 |   // line from (1,0,0) to (2,1,0) cuts line from (0,0,0) to (0,1,0) at ???
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| [0a4f7f] | 250 |   CPPUNIT_ASSERT_NO_THROW(fixture = GetIntersectionOfTwoLinesOnPlane(unit, two, zero, otherunit) );
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| [78b73c] | 251 |   CPPUNIT_ASSERT_EQUAL( Vector(0., -1., 0.), fixture );
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| [ef9df36] | 252 | };
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| [54a746] | 253 | 
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| [78b73c] | 254 | /** UnitTest for vector rotations.
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 | 255 |  */
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 | 256 | void VectorTest::VectorRotationTest()
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 | 257 | {
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| [1bd79e] | 258 |   fixture = Vector(-1.,0.,0.);
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| [78b73c] | 259 | 
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 | 260 |   // zero vector does not change
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| [0a4f7f] | 261 |   fixture = RotateVector(zero,unit, 1.);
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| [78b73c] | 262 |   CPPUNIT_ASSERT_EQUAL( zero, fixture );
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 | 263 | 
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| [0a4f7f] | 264 |   fixture = RotateVector(zero, two, 1.);
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| [78b73c] | 265 |   CPPUNIT_ASSERT_EQUAL( zero,  fixture);
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 | 266 | 
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 | 267 |   // vector on axis does not change
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| [0a4f7f] | 268 |   fixture = RotateVector(unit,unit, 1.);
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| [78b73c] | 269 |   CPPUNIT_ASSERT_EQUAL( unit, fixture );
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 | 270 | 
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 | 271 |   // rotations
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| [0a4f7f] | 272 |   fixture = RotateVector(otherunit, unit, M_PI);
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| [78b73c] | 273 |   CPPUNIT_ASSERT_EQUAL( Vector(0.,-1.,0.), fixture );
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 | 274 | 
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| [0a4f7f] | 275 |   fixture = RotateVector(otherunit, unit, 2. * M_PI);
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| [78b73c] | 276 |   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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 | 277 | 
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| [0a4f7f] | 278 |   fixture = RotateVector(otherunit,unit, 0);
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| [78b73c] | 279 |   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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 | 280 | 
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| [0a4f7f] | 281 |   fixture = RotateVector(Vector(0.,0.,1.), notunit, M_PI);
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| [78b73c] | 282 |   CPPUNIT_ASSERT_EQUAL( otherunit, fixture );
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 | 283 | }
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 | 284 | 
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| [89c8b2] | 285 | /**
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 | 286 |  * UnitTest for Vector::IsInParallelepiped().
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 | 287 |  */
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 | 288 | void VectorTest::IsInParallelepipedTest()
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 | 289 | {
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 | 290 |   double parallelepiped[NDIM*NDIM];
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 | 291 |   parallelepiped[0] = 1;
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 | 292 |   parallelepiped[1] = 0;
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 | 293 |   parallelepiped[2] = 0;
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 | 294 |   parallelepiped[3] = 0;
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 | 295 |   parallelepiped[4] = 1;
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 | 296 |   parallelepiped[5] = 0;
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 | 297 |   parallelepiped[6] = 0;
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 | 298 |   parallelepiped[7] = 0;
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 | 299 |   parallelepiped[8] = 1;
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 | 300 | 
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| [1bd79e] | 301 |   fixture = zero;
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| [89c8b2] | 302 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| [1bd79e] | 303 |   fixture = Vector(2.5,2.5,2.5);
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| [89c8b2] | 304 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| [1bd79e] | 305 |   fixture = Vector(1.,1.,1.);
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| [89c8b2] | 306 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| [1bd79e] | 307 |   fixture = Vector(3.5,3.5,3.5);
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| [89c8b2] | 308 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| [1bd79e] | 309 |   fixture = Vector(2.,2.,2.);
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| [89c8b2] | 310 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| [1bd79e] | 311 |   fixture = Vector(2.,3.,2.);
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| [89c8b2] | 312 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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| [1bd79e] | 313 |   fixture = Vector(-2.,2.,-1.);
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| [89c8b2] | 314 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsInParallelepiped(Vector(2.,2.,2.), parallelepiped) );
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 | 315 | }
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 | 316 | 
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