[e9c677] | 1 | /*
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| 2 | * tesselation_boundarytriangleunittest.cpp
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| 3 | *
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| 4 | * Created on: Jan 13, 2010
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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| 8 | using namespace std;
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| 9 |
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| 10 | #include <cppunit/CompilerOutputter.h>
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| 11 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 12 | #include <cppunit/ui/text/TestRunner.h>
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| 13 |
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| 14 | #include <cstring>
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| 15 |
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| 16 | #include "defs.hpp"
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| 17 | #include "tesselation.hpp"
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| 18 | #include "tesselation_boundarytriangleunittest.hpp"
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| 19 |
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| 20 | #define SPHERERADIUS 2.
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| 21 |
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| 22 | /********************************************** Test classes **************************************/
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| 23 |
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| 24 | // Registers the fixture into the 'registry'
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| 25 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationBoundaryTriangleTest );
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| 26 |
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| 27 |
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| 28 | void TesselationBoundaryTriangleTest::setUp()
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| 29 | {
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| 30 | setVerbosity(5);
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| 31 |
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| 32 | // create nodes
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| 33 | TesselPoint *Walker = NULL;
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| 34 | Walker = new TesselPoint;
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| 35 | Walker->node = new Vector(0., 0., 0.);
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| 36 | Walker->Name = Malloc<char>(3, "TesselationBoundaryTriangleTest::setUp - *Name");
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| 37 | strcpy(Walker->Name, "1");
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| 38 | Walker->nr = 1;
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| 39 | points[0] = new BoundaryPointSet(Walker);
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| 40 | Walker = new TesselPoint;
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| 41 | Walker->node = new Vector(0., 1., 0.);
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| 42 | Walker->Name = Malloc<char>(3, "TesselationBoundaryTriangleTest::setUp - *Name");
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| 43 | strcpy(Walker->Name, "2");
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| 44 | Walker->nr = 2;
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| 45 | points[1] = new BoundaryPointSet(Walker);
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| 46 | Walker = new TesselPoint;
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| 47 | Walker->node = new Vector(1., 0., 0.);
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| 48 | Walker->Name = Malloc<char>(3, "TesselationBoundaryTriangleTest::setUp - *Name");
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| 49 | strcpy(Walker->Name, "3");
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| 50 | Walker->nr = 3;
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| 51 | points[2] = new BoundaryPointSet(Walker);
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| 52 |
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| 53 | // create line
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| 54 | lines[0] = new BoundaryLineSet(points[0], points[1], 0);
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| 55 | lines[1] = new BoundaryLineSet(points[1], points[2], 1);
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| 56 | lines[2] = new BoundaryLineSet(points[0], points[2], 2);
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| 57 |
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| 58 | // create triangle
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| 59 | triangle = new BoundaryTriangleSet(lines, 0);
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| 60 | triangle->GetNormalVector(Vector(0.,0.,1.));
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| 61 | };
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| 62 |
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| 63 |
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| 64 | void TesselationBoundaryTriangleTest::tearDown()
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| 65 | {
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| 66 | delete(triangle);
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| 67 | MemoryUsageObserver::purgeInstance();
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| 68 | logger::purgeInstance();
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| 69 | errorLogger::purgeInstance();
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| 70 | };
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| 71 |
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| 72 | /** UnitTest for Tesselation::IsInnerPoint()
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| 73 | */
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| 74 | void TesselationBoundaryTriangleTest::GetClosestPointOnPlaneTest()
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| 75 | {
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| 76 | Vector TestIntersection;
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| 77 | Vector Point;
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| 78 |
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| 79 | // simple test on y line
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| 80 | Point.Init(-1.,0.5,0.);
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| 81 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 82 | Point.Init(0.,0.5,0.);
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| 83 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 84 | Point.Init(-4.,0.5,0.);
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| 85 | CPPUNIT_ASSERT_EQUAL( 16., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 86 | Point.Init(0.,0.5,0.);
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| 87 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 88 |
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| 89 | // simple test on x line
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| 90 | Point.Init(0.5,-1.,0.);
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| 91 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 92 | Point.Init(0.5,0.,0.);
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| 93 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 94 | Point.Init(0.5,-6.,0.);
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| 95 | CPPUNIT_ASSERT_EQUAL( 36., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 96 | Point.Init(0.5,0.,0.);
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| 97 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 98 |
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| 99 | // simple test on slanted line
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| 100 | Point.Init(1.,1.,0.);
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| 101 | CPPUNIT_ASSERT_EQUAL( 0.5, triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 102 | Point.Init(0.5,0.5,0.);
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| 103 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 104 | Point.Init(5.,5.,0.);
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| 105 | CPPUNIT_ASSERT_EQUAL( 40.5, triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 106 | Point.Init(0.5,0.5,0.);
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| 107 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 108 |
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| 109 | // simple test on first node
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| 110 | Point.Init(-1.,-1.,0.);
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| 111 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 112 | Point.Init(0.,0.,0.);
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| 113 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 114 |
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| 115 | // simple test on second node
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| 116 | Point.Init(0.,2.,0.);
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| 117 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 118 | Point.Init(0.,1.,0.);
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| 119 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 120 |
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| 121 | // simple test on third node
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| 122 | Point.Init(2.,0.,0.);
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| 123 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 124 | Point.Init(1.,0.,0.);
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| 125 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 126 | };
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| 127 |
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| 128 | /** UnitTest for Tesselation::IsInnerPoint()
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| 129 | */
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| 130 | void TesselationBoundaryTriangleTest::GetClosestPointOffPlaneTest()
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| 131 | {
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| 132 | Vector TestIntersection;
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| 133 | Vector Point;
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| 134 |
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| 135 | // straight down/up
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| 136 | Point.Init(1./3.,1./3.,+5.);
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| 137 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 138 | Point.Init(1./3.,1./3.,0.);
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| 139 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 140 | Point.Init(1./3.,1./3.,-5.);
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| 141 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 142 | Point.Init(1./3.,1./3.,0.);
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| 143 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 144 |
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| 145 | // simple test on y line
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| 146 | Point.Init(-1.,0.5,+2.);
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| 147 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 148 | Point.Init(0.,0.5,0.);
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| 149 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 150 | Point.Init(-1.,0.5,-3.);
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| 151 | CPPUNIT_ASSERT_EQUAL( 10., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 152 | Point.Init(0.,0.5,0.);
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| 153 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 154 |
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| 155 | // simple test on x line
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| 156 | Point.Init(0.5,-1.,+1.);
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| 157 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 158 | Point.Init(0.5,0.,0.);
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| 159 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 160 | Point.Init(0.5,-1.,-2.);
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| 161 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 162 | Point.Init(0.5,0.,0.);
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| 163 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 164 |
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| 165 | // simple test on slanted line
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| 166 | Point.Init(1.,1.,+3.);
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| 167 | CPPUNIT_ASSERT_EQUAL( 9.5, triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 168 | Point.Init(0.5,0.5,0.);
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| 169 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 170 | Point.Init(1.,1.,-4.);
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| 171 | CPPUNIT_ASSERT_EQUAL( 16.5, triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 172 | Point.Init(0.5,0.5,0.);
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| 173 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 174 |
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| 175 | // simple test on first node
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| 176 | Point.Init(-1.,-1.,5.);
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| 177 | CPPUNIT_ASSERT_EQUAL( 27., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 178 | Point.Init(0.,0.,0.);
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| 179 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 180 |
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| 181 | // simple test on second node
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| 182 | Point.Init(0.,2.,5.);
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| 183 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 184 | Point.Init(0.,1.,0.);
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| 185 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 186 |
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| 187 | // simple test on third node
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| 188 | Point.Init(2.,0.,5.);
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| 189 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(&Point, &TestIntersection) );
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| 190 | Point.Init(1.,0.,0.);
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| 191 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 192 | };
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| 193 |
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| 194 |
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| 195 | /********************************************** Main routine **************************************/
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| 196 |
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| 197 | int main(int argc, char **argv)
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| 198 | {
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| 199 | // Get the top level suite from the registry
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| 200 | CppUnit::Test *suite = CppUnit::TestFactoryRegistry::getRegistry().makeTest();
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| 201 |
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| 202 | // Adds the test to the list of test to run
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| 203 | CppUnit::TextUi::TestRunner runner;
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| 204 | runner.addTest( suite );
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| 205 |
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| 206 | // Change the default outputter to a compiler error format outputter
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| 207 | runner.setOutputter( new CppUnit::CompilerOutputter( &runner.result(),
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| 208 | std::cerr ) );
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| 209 | // Run the tests.
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| 210 | bool wasSucessful = runner.run();
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| 211 |
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| 212 | // Return error code 1 if the one of test failed.
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| 213 | return wasSucessful ? 0 : 1;
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| 214 | };
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