[bcf653] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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[e9c677] | 8 | /*
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[f844ef] | 9 | * Tesselation_BoundaryTriangleUnitTest.cpp
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[e9c677] | 10 | *
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| 11 | * Created on: Jan 13, 2010
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| 12 | * Author: heber
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| 13 | */
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| 14 |
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[bf3817] | 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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[e9c677] | 20 | using namespace std;
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| 21 |
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| 22 | #include <cppunit/CompilerOutputter.h>
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| 23 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 24 | #include <cppunit/ui/text/TestRunner.h>
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| 25 |
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| 26 | #include <cstring>
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[d74077] | 27 | #include <iostream>
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[e9c677] | 28 |
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[e4fe8d] | 29 | #include "Helpers/defs.hpp"
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[d74077] | 30 | #include "TesselPoint.hpp"
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| 31 | #include "BoundaryPointSet.hpp"
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| 32 | #include "BoundaryLineSet.hpp"
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| 33 | #include "BoundaryTriangleSet.hpp"
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| 34 | #include "CandidateForTesselation.hpp"
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[f844ef] | 35 |
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| 36 | #include "Tesselation_BoundaryTriangleUnitTest.hpp"
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[e9c677] | 37 |
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[9b6b2f] | 38 | #ifdef HAVE_TESTRUNNER
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| 39 | #include "UnitTestMain.hpp"
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| 40 | #endif /*HAVE_TESTRUNNER*/
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| 41 |
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[88b400] | 42 | const double TesselationBoundaryTriangleTest::SPHERERADIUS=2.;
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[e9c677] | 43 |
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| 44 | /********************************************** Test classes **************************************/
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| 45 |
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| 46 | // Registers the fixture into the 'registry'
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| 47 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationBoundaryTriangleTest );
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| 48 |
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| 49 |
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| 50 | void TesselationBoundaryTriangleTest::setUp()
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| 51 | {
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| 52 | setVerbosity(5);
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| 53 |
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| 54 | // create nodes
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[5c8592] | 55 | tesselpoints[0] = new TesselPoint;
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[d74077] | 56 | tesselpoints[0]->setPosition(Vector(0., 0., 0.));
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[68f03d] | 57 | tesselpoints[0]->setName("1");
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[a479fa] | 58 | tesselpoints[0]->setNr(1);
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[5c8592] | 59 | points[0] = new BoundaryPointSet(tesselpoints[0]);
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| 60 | tesselpoints[1] = new TesselPoint;
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[d74077] | 61 | tesselpoints[1]->setPosition(Vector(0., 1., 0.));
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[68f03d] | 62 | tesselpoints[1]->setName("2");
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[a479fa] | 63 | tesselpoints[1]->setNr(2);
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[5c8592] | 64 | points[1] = new BoundaryPointSet(tesselpoints[1]);
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| 65 | tesselpoints[2] = new TesselPoint;
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[d74077] | 66 | tesselpoints[2]->setPosition(Vector(1., 0., 0.));
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[68f03d] | 67 | tesselpoints[2]->setName("3");
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[a479fa] | 68 | tesselpoints[2]->setNr(3);
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[5c8592] | 69 | points[2] = new BoundaryPointSet(tesselpoints[2] );
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[e9c677] | 70 |
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| 71 | // create line
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| 72 | lines[0] = new BoundaryLineSet(points[0], points[1], 0);
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| 73 | lines[1] = new BoundaryLineSet(points[1], points[2], 1);
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| 74 | lines[2] = new BoundaryLineSet(points[0], points[2], 2);
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| 75 |
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| 76 | // create triangle
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| 77 | triangle = new BoundaryTriangleSet(lines, 0);
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| 78 | triangle->GetNormalVector(Vector(0.,0.,1.));
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| 79 | };
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| 80 |
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| 81 |
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| 82 | void TesselationBoundaryTriangleTest::tearDown()
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| 83 | {
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| 84 | delete(triangle);
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[5c8592] | 85 | for (int i=0;i<3;++i) {
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| 86 | // TesselPoint does not delete its vector as it only got a reference
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| 87 | delete tesselpoints[i];
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| 88 | }
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[e9c677] | 89 | logger::purgeInstance();
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| 90 | errorLogger::purgeInstance();
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| 91 | };
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| 92 |
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| 93 | /** UnitTest for Tesselation::IsInnerPoint()
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| 94 | */
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| 95 | void TesselationBoundaryTriangleTest::GetClosestPointOnPlaneTest()
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| 96 | {
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| 97 | Vector TestIntersection;
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| 98 | Vector Point;
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| 99 |
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| 100 | // simple test on y line
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[1bd79e] | 101 | Point = Vector(-1.,0.5,0.);
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[d74077] | 102 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 103 | Point = Vector(0.,0.5,0.);
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[e9c677] | 104 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 105 | Point = Vector(-4.,0.5,0.);
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[d74077] | 106 | CPPUNIT_ASSERT_EQUAL( 16., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 107 | Point = Vector(0.,0.5,0.);
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[e9c677] | 108 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 109 |
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| 110 | // simple test on x line
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[1bd79e] | 111 | Point = Vector(0.5,-1.,0.);
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[d74077] | 112 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 113 | Point = Vector(0.5,0.,0.);
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[e9c677] | 114 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 115 | Point = Vector(0.5,-6.,0.);
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[d74077] | 116 | CPPUNIT_ASSERT_EQUAL( 36., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 117 | Point = Vector(0.5,0.,0.);
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[e9c677] | 118 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 119 |
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| 120 | // simple test on slanted line
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[1bd79e] | 121 | Point = Vector(1.,1.,0.);
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[d74077] | 122 | CPPUNIT_ASSERT_EQUAL( 0.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 123 | Point = Vector(0.5,0.5,0.);
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[e9c677] | 124 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 125 | Point = Vector(5.,5.,0.);
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[d74077] | 126 | CPPUNIT_ASSERT_EQUAL( 40.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 127 | Point = Vector(0.5,0.5,0.);
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[e9c677] | 128 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 129 |
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| 130 | // simple test on first node
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[1bd79e] | 131 | Point = Vector(-1.,-1.,0.);
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[d74077] | 132 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 133 | Point = Vector(0.,0.,0.);
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[e9c677] | 134 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 135 |
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| 136 | // simple test on second node
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[1bd79e] | 137 | Point = Vector(0.,2.,0.);
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[d74077] | 138 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 139 | Point = Vector(0.,1.,0.);
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[e9c677] | 140 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 141 |
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| 142 | // simple test on third node
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[1bd79e] | 143 | Point = Vector(2.,0.,0.);
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[d74077] | 144 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 145 | Point = Vector(1.,0.,0.);
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[e9c677] | 146 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 147 | };
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| 148 |
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| 149 | /** UnitTest for Tesselation::IsInnerPoint()
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| 150 | */
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| 151 | void TesselationBoundaryTriangleTest::GetClosestPointOffPlaneTest()
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| 152 | {
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| 153 | Vector TestIntersection;
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| 154 | Vector Point;
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| 155 |
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| 156 | // straight down/up
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[1bd79e] | 157 | Point = Vector(1./3.,1./3.,+5.);
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[d74077] | 158 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 159 | Point = Vector(1./3.,1./3.,0.);
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[e9c677] | 160 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 161 | Point = Vector(1./3.,1./3.,-5.);
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[d74077] | 162 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 163 | Point = Vector(1./3.,1./3.,0.);
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[e9c677] | 164 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 165 |
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| 166 | // simple test on y line
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[1bd79e] | 167 | Point = Vector(-1.,0.5,+2.);
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[d74077] | 168 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 169 | Point = Vector(0.,0.5,0.);
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[e9c677] | 170 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 171 | Point = Vector(-1.,0.5,-3.);
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[d74077] | 172 | CPPUNIT_ASSERT_EQUAL( 10., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 173 | Point = Vector(0.,0.5,0.);
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[e9c677] | 174 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 175 |
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| 176 | // simple test on x line
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[1bd79e] | 177 | Point = Vector(0.5,-1.,+1.);
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[d74077] | 178 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 179 | Point = Vector(0.5,0.,0.);
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[e9c677] | 180 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 181 | Point = Vector(0.5,-1.,-2.);
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[d74077] | 182 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 183 | Point = Vector(0.5,0.,0.);
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[e9c677] | 184 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 185 |
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| 186 | // simple test on slanted line
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[1bd79e] | 187 | Point = Vector(1.,1.,+3.);
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[d74077] | 188 | CPPUNIT_ASSERT_EQUAL( 9.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 189 | Point = Vector(0.5,0.5,0.);
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[e9c677] | 190 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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[1bd79e] | 191 | Point = Vector(1.,1.,-4.);
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[d74077] | 192 | CPPUNIT_ASSERT_EQUAL( 16.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 193 | Point = Vector(0.5,0.5,0.);
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[e9c677] | 194 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 195 |
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| 196 | // simple test on first node
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[1bd79e] | 197 | Point = Vector(-1.,-1.,5.);
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[d74077] | 198 | CPPUNIT_ASSERT_EQUAL( 27., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 199 | Point = Vector(0.,0.,0.);
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[e9c677] | 200 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 201 |
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| 202 | // simple test on second node
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[1bd79e] | 203 | Point = Vector(0.,2.,5.);
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[d74077] | 204 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 205 | Point = Vector(0.,1.,0.);
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[e9c677] | 206 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 207 |
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| 208 | // simple test on third node
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[1bd79e] | 209 | Point = Vector(2.,0.,5.);
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[d74077] | 210 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) );
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[1bd79e] | 211 | Point = Vector(1.,0.,0.);
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[e9c677] | 212 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection );
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| 213 | };
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