| [bcf653] | 1 | /* | 
|---|
|  | 2 | * Project: MoleCuilder | 
|---|
|  | 3 | * Description: creates and alters molecular systems | 
|---|
|  | 4 | * Copyright (C)  2010 University of Bonn. All rights reserved. | 
|---|
|  | 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. | 
|---|
|  | 6 | */ | 
|---|
|  | 7 |  | 
|---|
| [e9c677] | 8 | /* | 
|---|
| [f844ef] | 9 | * Tesselation_BoundaryTriangleUnitTest.cpp | 
|---|
| [e9c677] | 10 | * | 
|---|
|  | 11 | *  Created on: Jan 13, 2010 | 
|---|
|  | 12 | *      Author: heber | 
|---|
|  | 13 | */ | 
|---|
|  | 14 |  | 
|---|
| [bf3817] | 15 | // include config.h | 
|---|
|  | 16 | #ifdef HAVE_CONFIG_H | 
|---|
|  | 17 | #include <config.h> | 
|---|
|  | 18 | #endif | 
|---|
|  | 19 |  | 
|---|
| [e9c677] | 20 | using namespace std; | 
|---|
|  | 21 |  | 
|---|
|  | 22 | #include <cppunit/CompilerOutputter.h> | 
|---|
|  | 23 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
|---|
|  | 24 | #include <cppunit/ui/text/TestRunner.h> | 
|---|
|  | 25 |  | 
|---|
|  | 26 | #include <cstring> | 
|---|
| [d74077] | 27 | #include <iostream> | 
|---|
| [e9c677] | 28 |  | 
|---|
| [e4fe8d] | 29 | #include "Helpers/defs.hpp" | 
|---|
| [d74077] | 30 | #include "TesselPoint.hpp" | 
|---|
|  | 31 | #include "BoundaryPointSet.hpp" | 
|---|
|  | 32 | #include "BoundaryLineSet.hpp" | 
|---|
|  | 33 | #include "BoundaryTriangleSet.hpp" | 
|---|
|  | 34 | #include "CandidateForTesselation.hpp" | 
|---|
| [f844ef] | 35 |  | 
|---|
|  | 36 | #include "Tesselation_BoundaryTriangleUnitTest.hpp" | 
|---|
| [e9c677] | 37 |  | 
|---|
| [9b6b2f] | 38 | #ifdef HAVE_TESTRUNNER | 
|---|
|  | 39 | #include "UnitTestMain.hpp" | 
|---|
|  | 40 | #endif /*HAVE_TESTRUNNER*/ | 
|---|
|  | 41 |  | 
|---|
| [88b400] | 42 | const double TesselationBoundaryTriangleTest::SPHERERADIUS=2.; | 
|---|
| [e9c677] | 43 |  | 
|---|
|  | 44 | /********************************************** Test classes **************************************/ | 
|---|
|  | 45 |  | 
|---|
|  | 46 | // Registers the fixture into the 'registry' | 
|---|
|  | 47 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationBoundaryTriangleTest ); | 
|---|
|  | 48 |  | 
|---|
|  | 49 |  | 
|---|
|  | 50 | void TesselationBoundaryTriangleTest::setUp() | 
|---|
|  | 51 | { | 
|---|
|  | 52 | setVerbosity(5); | 
|---|
|  | 53 |  | 
|---|
|  | 54 | // create nodes | 
|---|
| [5c8592] | 55 | tesselpoints[0] = new TesselPoint; | 
|---|
| [d74077] | 56 | tesselpoints[0]->setPosition(Vector(0., 0., 0.)); | 
|---|
| [68f03d] | 57 | tesselpoints[0]->setName("1"); | 
|---|
| [5c8592] | 58 | tesselpoints[0]->nr = 1; | 
|---|
|  | 59 | points[0] = new BoundaryPointSet(tesselpoints[0]); | 
|---|
|  | 60 | tesselpoints[1] = new TesselPoint; | 
|---|
| [d74077] | 61 | tesselpoints[1]->setPosition(Vector(0., 1., 0.)); | 
|---|
| [68f03d] | 62 | tesselpoints[1]->setName("2"); | 
|---|
| [5c8592] | 63 | tesselpoints[1]->nr = 2; | 
|---|
|  | 64 | points[1] = new BoundaryPointSet(tesselpoints[1]); | 
|---|
|  | 65 | tesselpoints[2] = new TesselPoint; | 
|---|
| [d74077] | 66 | tesselpoints[2]->setPosition(Vector(1., 0., 0.)); | 
|---|
| [68f03d] | 67 | tesselpoints[2]->setName("3"); | 
|---|
|  | 68 | tesselpoints[2]->nr = 3; | 
|---|
| [5c8592] | 69 | points[2] = new BoundaryPointSet(tesselpoints[2] ); | 
|---|
| [e9c677] | 70 |  | 
|---|
|  | 71 | // create line | 
|---|
|  | 72 | lines[0] = new BoundaryLineSet(points[0], points[1], 0); | 
|---|
|  | 73 | lines[1] = new BoundaryLineSet(points[1], points[2], 1); | 
|---|
|  | 74 | lines[2] = new BoundaryLineSet(points[0], points[2], 2); | 
|---|
|  | 75 |  | 
|---|
|  | 76 | // create triangle | 
|---|
|  | 77 | triangle = new BoundaryTriangleSet(lines, 0); | 
|---|
|  | 78 | triangle->GetNormalVector(Vector(0.,0.,1.)); | 
|---|
|  | 79 | }; | 
|---|
|  | 80 |  | 
|---|
|  | 81 |  | 
|---|
|  | 82 | void TesselationBoundaryTriangleTest::tearDown() | 
|---|
|  | 83 | { | 
|---|
|  | 84 | delete(triangle); | 
|---|
| [5c8592] | 85 | for (int i=0;i<3;++i) { | 
|---|
|  | 86 | // TesselPoint does not delete its vector as it only got a reference | 
|---|
|  | 87 | delete tesselpoints[i]; | 
|---|
|  | 88 | } | 
|---|
| [e9c677] | 89 | logger::purgeInstance(); | 
|---|
|  | 90 | errorLogger::purgeInstance(); | 
|---|
|  | 91 | }; | 
|---|
|  | 92 |  | 
|---|
|  | 93 | /** UnitTest for Tesselation::IsInnerPoint() | 
|---|
|  | 94 | */ | 
|---|
|  | 95 | void TesselationBoundaryTriangleTest::GetClosestPointOnPlaneTest() | 
|---|
|  | 96 | { | 
|---|
|  | 97 | Vector TestIntersection; | 
|---|
|  | 98 | Vector Point; | 
|---|
|  | 99 |  | 
|---|
|  | 100 | // simple test on y line | 
|---|
| [1bd79e] | 101 | Point = Vector(-1.,0.5,0.); | 
|---|
| [d74077] | 102 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 103 | Point = Vector(0.,0.5,0.); | 
|---|
| [e9c677] | 104 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
| [1bd79e] | 105 | Point = Vector(-4.,0.5,0.); | 
|---|
| [d74077] | 106 | CPPUNIT_ASSERT_EQUAL( 16., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 107 | Point = Vector(0.,0.5,0.); | 
|---|
| [e9c677] | 108 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 109 |  | 
|---|
|  | 110 | // simple test on x line | 
|---|
| [1bd79e] | 111 | Point = Vector(0.5,-1.,0.); | 
|---|
| [d74077] | 112 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 113 | Point = Vector(0.5,0.,0.); | 
|---|
| [e9c677] | 114 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
| [1bd79e] | 115 | Point = Vector(0.5,-6.,0.); | 
|---|
| [d74077] | 116 | CPPUNIT_ASSERT_EQUAL( 36., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 117 | Point = Vector(0.5,0.,0.); | 
|---|
| [e9c677] | 118 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 119 |  | 
|---|
|  | 120 | // simple test on slanted line | 
|---|
| [1bd79e] | 121 | Point = Vector(1.,1.,0.); | 
|---|
| [d74077] | 122 | CPPUNIT_ASSERT_EQUAL( 0.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 123 | Point = Vector(0.5,0.5,0.); | 
|---|
| [e9c677] | 124 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
| [1bd79e] | 125 | Point = Vector(5.,5.,0.); | 
|---|
| [d74077] | 126 | CPPUNIT_ASSERT_EQUAL( 40.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 127 | Point = Vector(0.5,0.5,0.); | 
|---|
| [e9c677] | 128 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 129 |  | 
|---|
|  | 130 | // simple test on first node | 
|---|
| [1bd79e] | 131 | Point = Vector(-1.,-1.,0.); | 
|---|
| [d74077] | 132 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 133 | Point = Vector(0.,0.,0.); | 
|---|
| [e9c677] | 134 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 135 |  | 
|---|
|  | 136 | // simple test on second node | 
|---|
| [1bd79e] | 137 | Point = Vector(0.,2.,0.); | 
|---|
| [d74077] | 138 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 139 | Point = Vector(0.,1.,0.); | 
|---|
| [e9c677] | 140 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 141 |  | 
|---|
|  | 142 | // simple test on third node | 
|---|
| [1bd79e] | 143 | Point = Vector(2.,0.,0.); | 
|---|
| [d74077] | 144 | CPPUNIT_ASSERT_EQUAL( 1., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 145 | Point = Vector(1.,0.,0.); | 
|---|
| [e9c677] | 146 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 147 | }; | 
|---|
|  | 148 |  | 
|---|
|  | 149 | /** UnitTest for Tesselation::IsInnerPoint() | 
|---|
|  | 150 | */ | 
|---|
|  | 151 | void TesselationBoundaryTriangleTest::GetClosestPointOffPlaneTest() | 
|---|
|  | 152 | { | 
|---|
|  | 153 | Vector TestIntersection; | 
|---|
|  | 154 | Vector Point; | 
|---|
|  | 155 |  | 
|---|
|  | 156 | // straight down/up | 
|---|
| [1bd79e] | 157 | Point = Vector(1./3.,1./3.,+5.); | 
|---|
| [d74077] | 158 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 159 | Point = Vector(1./3.,1./3.,0.); | 
|---|
| [e9c677] | 160 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
| [1bd79e] | 161 | Point = Vector(1./3.,1./3.,-5.); | 
|---|
| [d74077] | 162 | CPPUNIT_ASSERT_EQUAL( 25. , triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 163 | Point = Vector(1./3.,1./3.,0.); | 
|---|
| [e9c677] | 164 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 165 |  | 
|---|
|  | 166 | // simple test on y line | 
|---|
| [1bd79e] | 167 | Point = Vector(-1.,0.5,+2.); | 
|---|
| [d74077] | 168 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 169 | Point = Vector(0.,0.5,0.); | 
|---|
| [e9c677] | 170 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
| [1bd79e] | 171 | Point = Vector(-1.,0.5,-3.); | 
|---|
| [d74077] | 172 | CPPUNIT_ASSERT_EQUAL( 10., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 173 | Point = Vector(0.,0.5,0.); | 
|---|
| [e9c677] | 174 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 175 |  | 
|---|
|  | 176 | // simple test on x line | 
|---|
| [1bd79e] | 177 | Point = Vector(0.5,-1.,+1.); | 
|---|
| [d74077] | 178 | CPPUNIT_ASSERT_EQUAL( 2., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 179 | Point = Vector(0.5,0.,0.); | 
|---|
| [e9c677] | 180 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
| [1bd79e] | 181 | Point = Vector(0.5,-1.,-2.); | 
|---|
| [d74077] | 182 | CPPUNIT_ASSERT_EQUAL( 5., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 183 | Point = Vector(0.5,0.,0.); | 
|---|
| [e9c677] | 184 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 185 |  | 
|---|
|  | 186 | // simple test on slanted line | 
|---|
| [1bd79e] | 187 | Point = Vector(1.,1.,+3.); | 
|---|
| [d74077] | 188 | CPPUNIT_ASSERT_EQUAL( 9.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 189 | Point = Vector(0.5,0.5,0.); | 
|---|
| [e9c677] | 190 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
| [1bd79e] | 191 | Point = Vector(1.,1.,-4.); | 
|---|
| [d74077] | 192 | CPPUNIT_ASSERT_EQUAL( 16.5, triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 193 | Point = Vector(0.5,0.5,0.); | 
|---|
| [e9c677] | 194 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 195 |  | 
|---|
|  | 196 | // simple test on first node | 
|---|
| [1bd79e] | 197 | Point = Vector(-1.,-1.,5.); | 
|---|
| [d74077] | 198 | CPPUNIT_ASSERT_EQUAL( 27., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 199 | Point = Vector(0.,0.,0.); | 
|---|
| [e9c677] | 200 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 201 |  | 
|---|
|  | 202 | // simple test on second node | 
|---|
| [1bd79e] | 203 | Point = Vector(0.,2.,5.); | 
|---|
| [d74077] | 204 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 205 | Point = Vector(0.,1.,0.); | 
|---|
| [e9c677] | 206 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 207 |  | 
|---|
|  | 208 | // simple test on third node | 
|---|
| [1bd79e] | 209 | Point = Vector(2.,0.,5.); | 
|---|
| [d74077] | 210 | CPPUNIT_ASSERT_EQUAL( 26., triangle->GetClosestPointInsideTriangle(Point, TestIntersection) ); | 
|---|
| [1bd79e] | 211 | Point = Vector(1.,0.,0.); | 
|---|
| [e9c677] | 212 | CPPUNIT_ASSERT_EQUAL( true , Point == TestIntersection ); | 
|---|
|  | 213 | }; | 
|---|