1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * MatrixUnittest.cpp
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10 | *
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11 | * Created on: Jul 7, 2010
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12 | * Author: crueger
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include <cppunit/CompilerOutputter.h>
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21 | #include <cppunit/extensions/TestFactoryRegistry.h>
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22 | #include <cppunit/ui/text/TestRunner.h>
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23 |
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24 | #include <cmath>
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25 |
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26 | #include "MatrixUnittest.hpp"
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27 | #include "LinearAlgebra/Vector.hpp"
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28 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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29 | #include "Exceptions/NotInvertibleException.hpp"
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30 |
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31 | #ifdef HAVE_TESTRUNNER
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32 | #include "UnitTestMain.hpp"
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33 | #endif /*HAVE_TESTRUNNER*/
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34 |
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35 | // Registers the fixture into the 'registry'
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36 | CPPUNIT_TEST_SUITE_REGISTRATION( MatrixUnittest );
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37 |
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38 | void MatrixUnittest::setUp(){
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39 | zero = new RealSpaceMatrix();
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40 | for(int i =NDIM;i--;) {
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41 | for(int j =NDIM;j--;) {
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42 | zero->at(i,j)=0.;
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43 | }
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44 | }
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45 | one = new RealSpaceMatrix();
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46 | for(int i =NDIM;i--;){
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47 | one->at(i,i)=1.;
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48 | }
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49 | full=new RealSpaceMatrix();
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50 | for(int i=NDIM;i--;){
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51 | for(int j=NDIM;j--;){
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52 | full->at(i,j)=1.;
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53 | }
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54 | }
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55 | diagonal = new RealSpaceMatrix();
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56 | for(int i=NDIM;i--;){
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57 | diagonal->at(i,i)=i+1.;
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58 | }
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59 | perm1 = new RealSpaceMatrix();
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60 | perm1->column(0) = unitVec[0];
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61 | perm1->column(1) = unitVec[2];
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62 | perm1->column(2) = unitVec[1];
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63 |
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64 |
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65 | perm2 = new RealSpaceMatrix();
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66 | perm2->column(0) = unitVec[1];
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67 | perm2->column(1) = unitVec[0];
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68 | perm2->column(2) = unitVec[2];
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69 |
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70 | perm3 = new RealSpaceMatrix();
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71 | perm3->column(0) = unitVec[1];
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72 | perm3->column(1) = unitVec[2];
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73 | perm3->column(2) = unitVec[0];
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74 |
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75 | perm4 = new RealSpaceMatrix();
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76 | perm4->column(0) = unitVec[2];
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77 | perm4->column(1) = unitVec[1];
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78 | perm4->column(2) = unitVec[0];
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79 |
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80 | perm5 = new RealSpaceMatrix();
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81 | perm5->column(0) = unitVec[2];
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82 | perm5->column(1) = unitVec[0];
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83 | perm5->column(2) = unitVec[1];
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84 |
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85 | }
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86 | void MatrixUnittest::tearDown(){
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87 | delete zero;
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88 | delete one;
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89 | delete full;
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90 | delete diagonal;
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91 | delete perm1;
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92 | delete perm2;
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93 | delete perm3;
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94 | delete perm4;
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95 | delete perm5;
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96 | }
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97 |
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98 | void MatrixUnittest::AccessTest(){
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99 | RealSpaceMatrix mat;
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100 | for(int i=NDIM;i--;){
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101 | for(int j=NDIM;j--;){
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102 | CPPUNIT_ASSERT_EQUAL(mat.at(i,j),0.);
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103 | }
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104 | }
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105 | int k=1;
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106 | for(int i=NDIM;i--;){
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107 | for(int j=NDIM;j--;){
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108 | mat.at(i,j)=k++;
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109 | }
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110 | }
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111 | k=1;
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112 | for(int i=NDIM;i--;){
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113 | for(int j=NDIM;j--;){
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114 | CPPUNIT_ASSERT_EQUAL(mat.at(i,j),(double)k);
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115 | ++k;
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116 | }
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117 | }
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118 | }
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119 |
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120 | void MatrixUnittest::VectorTest(){
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121 | RealSpaceMatrix mat;
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122 | for(int i=NDIM;i--;){
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123 | CPPUNIT_ASSERT_EQUAL(mat.row(i),zeroVec);
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124 | CPPUNIT_ASSERT_EQUAL(mat.column(i),zeroVec);
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125 | }
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126 | CPPUNIT_ASSERT_EQUAL(mat.diagonal(),zeroVec);
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127 |
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128 | mat.setIdentity();
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129 | CPPUNIT_ASSERT_EQUAL(mat.row(0),unitVec[0]);
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130 | CPPUNIT_ASSERT_EQUAL(mat.row(1),unitVec[1]);
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131 | CPPUNIT_ASSERT_EQUAL(mat.row(2),unitVec[2]);
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132 | CPPUNIT_ASSERT_EQUAL(mat.column(0),unitVec[0]);
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133 | CPPUNIT_ASSERT_EQUAL(mat.column(1),unitVec[1]);
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134 | CPPUNIT_ASSERT_EQUAL(mat.column(2),unitVec[2]);
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135 |
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136 | Vector t1=Vector(1.,1.,1.);
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137 | Vector t2=Vector(2.,2.,2.);
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138 | Vector t3=Vector(3.,3.,3.);
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139 | Vector t4=Vector(1.,2.,3.);
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140 |
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141 | mat.row(0)=t1;
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142 | mat.row(1)=t2;
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143 | mat.row(2)=t3;
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144 | CPPUNIT_ASSERT_EQUAL(mat.row(0),t1);
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145 | CPPUNIT_ASSERT_EQUAL(mat.row(1),t2);
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146 | CPPUNIT_ASSERT_EQUAL(mat.row(2),t3);
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147 | CPPUNIT_ASSERT_EQUAL(mat.column(0),t4);
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148 | CPPUNIT_ASSERT_EQUAL(mat.column(1),t4);
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149 | CPPUNIT_ASSERT_EQUAL(mat.column(2),t4);
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150 | CPPUNIT_ASSERT_EQUAL(mat.diagonal(),t4);
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151 | for(int i=NDIM;i--;){
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152 | for(int j=NDIM;j--;){
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153 | CPPUNIT_ASSERT_EQUAL(mat.at(i,j),i+1.);
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154 | }
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155 | }
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156 |
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157 | mat.column(0)=t1;
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158 | mat.column(1)=t2;
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159 | mat.column(2)=t3;
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160 | CPPUNIT_ASSERT_EQUAL(mat.column(0),t1);
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161 | CPPUNIT_ASSERT_EQUAL(mat.column(1),t2);
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162 | CPPUNIT_ASSERT_EQUAL(mat.column(2),t3);
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163 | CPPUNIT_ASSERT_EQUAL(mat.row(0),t4);
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164 | CPPUNIT_ASSERT_EQUAL(mat.row(1),t4);
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165 | CPPUNIT_ASSERT_EQUAL(mat.row(2),t4);
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166 | CPPUNIT_ASSERT_EQUAL(mat.diagonal(),t4);
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167 | for(int i=NDIM;i--;){
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168 | for(int j=NDIM;j--;){
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169 | CPPUNIT_ASSERT_EQUAL(mat.at(i,j),j+1.);
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170 | }
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171 | }
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172 | }
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173 |
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174 | void MatrixUnittest::TransposeTest(){
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175 | RealSpaceMatrix res;
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176 |
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177 | // transpose of unit is unit
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178 | res.setIdentity();
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179 | res.transpose();
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180 | CPPUNIT_ASSERT_EQUAL(res,*one);
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181 |
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182 | // transpose of transpose is same matrix
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183 | res.setZero();
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184 | res.set(2,2, 1.);
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185 | CPPUNIT_ASSERT_EQUAL(res.transpose().transpose(),res);
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186 | }
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187 |
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188 | void MatrixUnittest::OperationTest(){
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189 | RealSpaceMatrix res;
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190 |
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191 | res =(*zero) *(*zero);
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192 | std::cout << *zero << " times " << *zero << " is " << res << std::endl;
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193 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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194 | res =(*zero) *(*one);
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195 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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196 | res =(*zero) *(*full);
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197 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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198 | res =(*zero) *(*diagonal);
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199 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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200 | res =(*zero) *(*perm1);
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201 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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202 | res =(*zero) *(*perm2);
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203 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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204 | res =(*zero) *(*perm3);
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205 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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206 | res =(*zero) *(*perm4);
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207 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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208 | res =(*zero) *(*perm5);
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209 | CPPUNIT_ASSERT_EQUAL(res,*zero);
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210 |
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211 | res =(*one)*(*one);
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212 | CPPUNIT_ASSERT_EQUAL(res,*one);
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213 | res =(*one)*(*full);
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214 | CPPUNIT_ASSERT_EQUAL(res,*full);
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215 | res =(*one)*(*diagonal);
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216 | CPPUNIT_ASSERT_EQUAL(res,*diagonal);
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217 | res =(*one)*(*perm1);
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218 | CPPUNIT_ASSERT_EQUAL(res,*perm1);
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219 | res =(*one)*(*perm2);
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220 | CPPUNIT_ASSERT_EQUAL(res,*perm2);
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221 | res =(*one)*(*perm3);
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222 | CPPUNIT_ASSERT_EQUAL(res,*perm3);
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223 | res =(*one)*(*perm4);
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224 | CPPUNIT_ASSERT_EQUAL(res,*perm4);
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225 | res =(*one)*(*perm5);
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226 | CPPUNIT_ASSERT_EQUAL(res,*perm5);
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227 |
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228 | res = (*full)*(*perm1);
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229 | CPPUNIT_ASSERT_EQUAL(res,*full);
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230 | res = (*full)*(*perm2);
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231 | CPPUNIT_ASSERT_EQUAL(res,*full);
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232 | res = (*full)*(*perm3);
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233 | CPPUNIT_ASSERT_EQUAL(res,*full);
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234 | res = (*full)*(*perm4);
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235 | CPPUNIT_ASSERT_EQUAL(res,*full);
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236 | res = (*full)*(*perm5);
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237 | CPPUNIT_ASSERT_EQUAL(res,*full);
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238 |
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239 | res = (*diagonal)*(*perm1);
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240 | CPPUNIT_ASSERT_EQUAL(res.column(0),unitVec[0]);
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241 | CPPUNIT_ASSERT_EQUAL(res.column(1),3*unitVec[2]);
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242 | CPPUNIT_ASSERT_EQUAL(res.column(2),2*unitVec[1]);
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243 | res = (*diagonal)*(*perm2);
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244 | CPPUNIT_ASSERT_EQUAL(res.column(0),2*unitVec[1]);
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245 | CPPUNIT_ASSERT_EQUAL(res.column(1),unitVec[0]);
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246 | CPPUNIT_ASSERT_EQUAL(res.column(2),3*unitVec[2]);
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247 | res = (*diagonal)*(*perm3);
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248 | CPPUNIT_ASSERT_EQUAL(res.column(0),2*unitVec[1]);
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249 | CPPUNIT_ASSERT_EQUAL(res.column(1),3*unitVec[2]);
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250 | CPPUNIT_ASSERT_EQUAL(res.column(2),unitVec[0]);
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251 | res = (*diagonal)*(*perm4);
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252 | CPPUNIT_ASSERT_EQUAL(res.column(0),3*unitVec[2]);
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253 | CPPUNIT_ASSERT_EQUAL(res.column(1),2*unitVec[1]);
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254 | CPPUNIT_ASSERT_EQUAL(res.column(2),unitVec[0]);
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255 | res = (*diagonal)*(*perm5);
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256 | CPPUNIT_ASSERT_EQUAL(res.column(0),3*unitVec[2]);
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257 | CPPUNIT_ASSERT_EQUAL(res.column(1),unitVec[0]);
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258 | CPPUNIT_ASSERT_EQUAL(res.column(2),2*unitVec[1]);
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259 | }
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260 |
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261 | void MatrixUnittest::RotationTest(){
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262 | RealSpaceMatrix res;
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263 | RealSpaceMatrix inverse;
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264 |
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265 | // zero rotation angles yields unity matrix
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266 | res.setRotation(0,0,0);
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267 | CPPUNIT_ASSERT_EQUAL(*one, res);
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268 |
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269 | // arbitrary rotation matrix has det = 1
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270 | res.setRotation(M_PI/3.,1.,M_PI/7.);
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271 | CPPUNIT_ASSERT(fabs(fabs(res.determinant()) -1.) < MYEPSILON);
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272 |
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273 | // inverse is rotation matrix with negative angles
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274 | res.setRotation(M_PI/3.,0.,0.);
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275 | inverse.setRotation(-M_PI/3.,0.,0.);
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276 | CPPUNIT_ASSERT_EQUAL(*one, res * inverse);
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277 |
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278 | // ... or transposed
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279 | res.setRotation(M_PI/3.,0.,0.);
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280 | CPPUNIT_ASSERT_EQUAL(inverse, ((const RealSpaceMatrix) res).transpose());
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281 | }
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282 |
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283 | void MatrixUnittest::InvertTest(){
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284 | CPPUNIT_ASSERT_THROW(zero->invert(),NotInvertibleException);
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285 | CPPUNIT_ASSERT_THROW(full->invert(),NotInvertibleException);
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286 |
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287 | RealSpaceMatrix res;
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288 | res = (*one)*one->invert();
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289 | CPPUNIT_ASSERT_EQUAL(res,*one);
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290 | res = (*diagonal)*diagonal->invert();
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291 | CPPUNIT_ASSERT_EQUAL(res,*one);
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292 | res = (*perm1)*perm1->invert();
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293 | CPPUNIT_ASSERT_EQUAL(res,*one);
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294 | res = (*perm2)*perm2->invert();
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295 | CPPUNIT_ASSERT_EQUAL(res,*one);
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296 | res = (*perm3)*perm3->invert();
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297 | CPPUNIT_ASSERT_EQUAL(res,*one);
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298 | res = (*perm4)*perm4->invert();
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299 | CPPUNIT_ASSERT_EQUAL(res,*one);
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300 | res = (*perm5)*perm5->invert();
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301 | CPPUNIT_ASSERT_EQUAL(res,*one);
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302 | }
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303 |
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304 |
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305 | void MatrixUnittest::DeterminantTest(){
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306 | CPPUNIT_ASSERT_EQUAL(zero->determinant(),0.);
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307 | CPPUNIT_ASSERT_EQUAL(one->determinant(),1.);
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308 | CPPUNIT_ASSERT_EQUAL(diagonal->determinant(),6.);
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309 | CPPUNIT_ASSERT_EQUAL(full->determinant(),0.);
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310 | CPPUNIT_ASSERT_EQUAL(perm1->determinant(),-1.);
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311 | CPPUNIT_ASSERT_EQUAL(perm2->determinant(),-1.);
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312 | CPPUNIT_ASSERT_EQUAL(perm3->determinant(),1.);
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313 | CPPUNIT_ASSERT_EQUAL(perm4->determinant(),-1.);
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314 | CPPUNIT_ASSERT_EQUAL(perm5->determinant(),1.);
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315 | }
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316 |
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317 | void MatrixUnittest::VecMultTest(){
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318 | CPPUNIT_ASSERT_EQUAL((*zero)*unitVec[0],zeroVec);
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319 | CPPUNIT_ASSERT_EQUAL((*zero)*unitVec[1],zeroVec);
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320 | CPPUNIT_ASSERT_EQUAL((*zero)*unitVec[2],zeroVec);
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321 | CPPUNIT_ASSERT_EQUAL((*zero)*zeroVec,zeroVec);
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322 |
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323 | CPPUNIT_ASSERT_EQUAL((*one)*unitVec[0],unitVec[0]);
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324 | CPPUNIT_ASSERT_EQUAL((*one)*unitVec[1],unitVec[1]);
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325 | CPPUNIT_ASSERT_EQUAL((*one)*unitVec[2],unitVec[2]);
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326 | CPPUNIT_ASSERT_EQUAL((*one)*zeroVec,zeroVec);
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327 |
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328 | CPPUNIT_ASSERT_EQUAL((*diagonal)*unitVec[0],unitVec[0]);
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329 | CPPUNIT_ASSERT_EQUAL((*diagonal)*unitVec[1],2*unitVec[1]);
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330 | CPPUNIT_ASSERT_EQUAL((*diagonal)*unitVec[2],3*unitVec[2]);
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331 | CPPUNIT_ASSERT_EQUAL((*diagonal)*zeroVec,zeroVec);
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332 |
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333 | CPPUNIT_ASSERT_EQUAL((*perm1)*unitVec[0],unitVec[0]);
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334 | CPPUNIT_ASSERT_EQUAL((*perm1)*unitVec[1],unitVec[2]);
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335 | CPPUNIT_ASSERT_EQUAL((*perm1)*unitVec[2],unitVec[1]);
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336 | CPPUNIT_ASSERT_EQUAL((*perm1)*zeroVec,zeroVec);
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337 |
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338 | CPPUNIT_ASSERT_EQUAL((*perm2)*unitVec[0],unitVec[1]);
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339 | CPPUNIT_ASSERT_EQUAL((*perm2)*unitVec[1],unitVec[0]);
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340 | CPPUNIT_ASSERT_EQUAL((*perm2)*unitVec[2],unitVec[2]);
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341 | CPPUNIT_ASSERT_EQUAL((*perm2)*zeroVec,zeroVec);
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342 |
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343 | CPPUNIT_ASSERT_EQUAL((*perm3)*unitVec[0],unitVec[1]);
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344 | CPPUNIT_ASSERT_EQUAL((*perm3)*unitVec[1],unitVec[2]);
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345 | CPPUNIT_ASSERT_EQUAL((*perm3)*unitVec[2],unitVec[0]);
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346 | CPPUNIT_ASSERT_EQUAL((*perm3)*zeroVec,zeroVec);
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347 |
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348 | CPPUNIT_ASSERT_EQUAL((*perm4)*unitVec[0],unitVec[2]);
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349 | CPPUNIT_ASSERT_EQUAL((*perm4)*unitVec[1],unitVec[1]);
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350 | CPPUNIT_ASSERT_EQUAL((*perm4)*unitVec[2],unitVec[0]);
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351 | CPPUNIT_ASSERT_EQUAL((*perm4)*zeroVec,zeroVec);
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352 |
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353 | CPPUNIT_ASSERT_EQUAL((*perm5)*unitVec[0],unitVec[2]);
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354 | CPPUNIT_ASSERT_EQUAL((*perm5)*unitVec[1],unitVec[0]);
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355 | CPPUNIT_ASSERT_EQUAL((*perm5)*unitVec[2],unitVec[1]);
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356 | CPPUNIT_ASSERT_EQUAL((*perm5)*zeroVec,zeroVec);
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357 |
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358 | Vector t = Vector(1.,2.,3.);
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359 | CPPUNIT_ASSERT_EQUAL((*perm1)*t,Vector(1,3,2));
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360 | CPPUNIT_ASSERT_EQUAL((*perm2)*t,Vector(2,1,3));
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361 | CPPUNIT_ASSERT_EQUAL((*perm3)*t,Vector(3,1,2));
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362 | CPPUNIT_ASSERT_EQUAL((*perm4)*t,Vector(3,2,1));
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363 | CPPUNIT_ASSERT_EQUAL((*perm5)*t,Vector(2,3,1));
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364 | }
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