| 1 | /* | 
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| 2 | * ActOnAllUnitTest.cpp | 
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| 3 | * | 
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| 4 | *  Created on: 04.10.2009 | 
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| 5 | *      Author: FrederikHeber | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | using namespace std; | 
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| 9 |  | 
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| 10 | #include <cppunit/CompilerOutputter.h> | 
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| 11 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
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| 12 | #include <cppunit/ui/text/TestRunner.h> | 
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| 13 |  | 
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| 14 | #include "../test/ActOnAlltest.hpp" | 
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| 15 | #include "ActOnAllUnitTest.hpp" | 
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| 16 | #include "vector.hpp" | 
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| 17 |  | 
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| 18 | #ifdef HAVE_TESTRUNNER | 
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| 19 | #include "UnitTestMain.hpp" | 
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| 20 | #endif /*HAVE_TESTRUNNER*/ | 
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| 21 |  | 
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| 22 | /********************************************** Test classes **************************************/ | 
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| 23 |  | 
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| 24 | // Registers the fixture into the 'registry' | 
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| 25 | CPPUNIT_TEST_SUITE_REGISTRATION( ActOnAllTest ); | 
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| 26 |  | 
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| 27 |  | 
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| 28 | void ActOnAllTest::setUp() | 
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| 29 | { | 
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| 30 | Vector *temp = NULL; | 
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| 31 | // fill list with vectors | 
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| 32 | temp = new Vector(1,0,0); | 
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| 33 | VL.AddVector(temp); | 
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| 34 | temp = new Vector(0,1,0); | 
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| 35 | VL.AddVector(temp); | 
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| 36 | temp = new Vector(0,0,1); | 
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| 37 | VL.AddVector(temp); | 
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| 38 | Ref = VL; | 
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| 39 | }; | 
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| 40 |  | 
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| 41 |  | 
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| 42 | void ActOnAllTest::tearDown() | 
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| 43 | { | 
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| 44 | VL.EmptyList(); | 
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| 45 | // Ref was copy constructed, hence has to be cleaned, too! | 
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| 46 | Ref.EmptyList(); | 
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| 47 | }; | 
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| 48 |  | 
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| 49 | /** UnitTest for VectorList::ActOnAll() and Vector::AddVector(), Vector::SubtractVector(), | 
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| 50 | */ | 
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| 51 | void ActOnAllTest::AddSubtractTest() | 
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| 52 | { | 
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| 53 | const Vector test(1.,0.,0.); | 
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| 54 |  | 
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| 55 | // adding, subtracting | 
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| 56 | VL.ActOnAll( &Vector::AddVector, test ); | 
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| 57 | CPPUNIT_ASSERT_EQUAL( VL == Ref , false ); | 
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| 58 | VL.ActOnAll( &Vector::SubtractVector, test ); | 
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| 59 | CPPUNIT_ASSERT_EQUAL( VL == Ref , true ); | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | /** UnitTest for VectorList::ActOnAll() | 
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| 63 | */ | 
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| 64 | void ActOnAllTest::ScaleTest() | 
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| 65 | { | 
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| 66 | double factor=2.; | 
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| 67 | double inverse=1./2.; | 
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| 68 |  | 
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| 69 | // scaling by value | 
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| 70 | VL.ActOnAll( (void (Vector::*)(const double)) &Vector::Scale, factor ); | 
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| 71 | CPPUNIT_ASSERT_EQUAL( VL == Ref , false ); | 
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| 72 |  | 
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| 73 | VL.ActOnAll( (void (Vector::*)(const double)) &Vector::Scale, inverse ); | 
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| 74 | CPPUNIT_ASSERT_EQUAL( VL == Ref , true ); | 
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| 75 |  | 
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| 76 | // scaling by three values | 
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| 77 | double *factors = new double[NDIM]; | 
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| 78 | double *inverses = new double[NDIM]; | 
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| 79 | for (int i=0;i<NDIM;++i) { | 
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| 80 | factors[i] = 2.; | 
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| 81 | inverses[i] = 1./factors[i]; | 
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| 82 | } | 
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| 83 | VL.ActOnAll<Vector,void,const double*>(&Vector::ScaleAll, factors ); | 
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| 84 | CPPUNIT_ASSERT_EQUAL( VL == Ref , false ); | 
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| 85 |  | 
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| 86 | VL.ActOnAll<Vector,void,const double*>(&Vector::ScaleAll, inverses ); | 
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| 87 | CPPUNIT_ASSERT_EQUAL( VL == Ref , true ); | 
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| 88 | delete[](factors); | 
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| 89 | delete[](inverses); | 
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| 90 | }; | 
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| 91 |  | 
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| 92 | #if 0 | 
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| 93 |  | 
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| 94 | // Unitttest deactivated for now... | 
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| 95 | // Reasons: | 
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| 96 | //    Vector::MakeNormalVector has been removed and is now part of Plane class | 
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| 97 | //    VectorList::ActOnAll is in the test directory and seems to be used only for unittests | 
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| 98 | //    MakeNormal never depended on the input Vector except in the case of linear dependence (i.e. failure) | 
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| 99 | // | 
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| 100 | // TODO: Rethink what exactely is being tested at this point and introduce a new unittest for the | 
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| 101 | //       tested behaviour. Most likely this should result in a thourough unittest of the plane class | 
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| 102 |  | 
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| 103 | /** UnitTest for VectorList::ActOnAll() and Vector::MakeNormalVector() | 
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| 104 | */ | 
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| 105 | void ActOnAllTest::NormalizeTest() | 
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| 106 | { | 
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| 107 | const Vector xaxis(1.,0.,0.); | 
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| 108 | const Vector yaxis(0.,1.,0.); | 
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| 109 |  | 
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| 110 | // normalize with respect to x and y axis | 
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| 111 | bool (Vector::*f)(const Vector *, const Vector *) = &Vector::MakeNormalVector; | 
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| 112 | VL.ActOnAll( f, &xaxis, &yaxis ); | 
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| 113 | CPPUNIT_ASSERT_EQUAL( VL == Ref , false ); | 
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| 114 |  | 
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| 115 | // check that x and y components are zero | 
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| 116 | for (ListOfVectors::iterator Runner = VL.Vectors.begin(); Runner != VL.Vectors.end(); Runner++) { | 
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| 117 | CPPUNIT_ASSERT_EQUAL( (*Runner)->at(0) , 0. ); | 
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| 118 | CPPUNIT_ASSERT_EQUAL( (*Runner)->at(1) , 0. ); | 
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| 119 | } | 
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| 120 | }; | 
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| 121 |  | 
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| 122 | #endif | 
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