[8db598] | 1 | /*
|
---|
| 2 | * triangleintersectionlist.cpp
|
---|
| 3 | *
|
---|
| 4 | * This files encapsulates the TriangleIntersectionList class where all matters related to points in space being how close to
|
---|
| 5 | * a tesselated surface are answered, i.e. distance, is inside, ...
|
---|
| 6 | *
|
---|
| 7 | * Created on: Mar 1, 2010
|
---|
| 8 | * Author: heber
|
---|
| 9 | */
|
---|
| 10 |
|
---|
[112b09] | 11 | #include "Helpers/MemDebug.hpp"
|
---|
| 12 |
|
---|
[bdc91e] | 13 | #include <boost/scoped_ptr.hpp>
|
---|
| 14 |
|
---|
[8db598] | 15 | #include "triangleintersectionlist.hpp"
|
---|
| 16 |
|
---|
[952f38] | 17 | #include "Helpers/Info.hpp"
|
---|
[8f4df1] | 18 | #include "BoundaryMaps.hpp"
|
---|
[d74077] | 19 | #include "BoundaryPointSet.hpp"
|
---|
| 20 | #include "BoundaryLineSet.hpp"
|
---|
| 21 | #include "BoundaryTriangleSet.hpp"
|
---|
[8db598] | 22 | #include "tesselation.hpp"
|
---|
[57f243] | 23 | #include "LinearAlgebra/Vector.hpp"
|
---|
[952f38] | 24 | #include "Helpers/Verbose.hpp"
|
---|
[8db598] | 25 |
|
---|
| 26 | /** Constructor for class TriangleIntersectionList.
|
---|
| 27 | *
|
---|
| 28 | */
|
---|
[d74077] | 29 | TriangleIntersectionList::TriangleIntersectionList(const Vector &x, const Tesselation *surface, const LinkedCell* LC) :
|
---|
[8db598] | 30 | Point(x),
|
---|
| 31 | Tess(surface),
|
---|
| 32 | Vicinity(LC)
|
---|
| 33 | {
|
---|
| 34 | Info FunctionInfo(__func__);
|
---|
| 35 | GatherIntersectionsWithTriangles();
|
---|
| 36 | };
|
---|
| 37 |
|
---|
| 38 | /** Destructor for class TriangleIntersectionList.
|
---|
| 39 | * Free's all allocated intersection vectors
|
---|
| 40 | */
|
---|
| 41 | TriangleIntersectionList::~TriangleIntersectionList()
|
---|
| 42 | {
|
---|
| 43 | Info FunctionInfo(__func__);
|
---|
| 44 | for (TriangleVectorMap::iterator Runner = IntersectionList.begin(); Runner != IntersectionList.end(); Runner++)
|
---|
| 45 | delete((*Runner).second);
|
---|
| 46 | };
|
---|
| 47 |
|
---|
| 48 | /** Returns the smallest distance between TriangleIntersectionList::Point and the surface given by
|
---|
| 49 | * TriangleIntersectionList::Tess.
|
---|
| 50 | * \return distance >=0, -1 if no specific distance could be found
|
---|
| 51 | */
|
---|
| 52 | double TriangleIntersectionList::GetSmallestDistance() const
|
---|
| 53 | {
|
---|
| 54 | Info FunctionInfo(__func__);
|
---|
| 55 | FillDistanceList();
|
---|
| 56 | if (!DistanceList.empty())
|
---|
| 57 | return DistanceList.begin()->first;
|
---|
| 58 | else
|
---|
| 59 | // return reference, if none can be found
|
---|
| 60 | return -1.;
|
---|
| 61 | };
|
---|
| 62 |
|
---|
| 63 | /** Returns the vector of closest intersection between TriangleIntersectionList::Point and the surface
|
---|
| 64 | * TriangleIntersectionList::Tess.
|
---|
| 65 | * \return Intersection vector or TriangleIntersectionList::Point if none could be found
|
---|
| 66 | */
|
---|
| 67 | Vector TriangleIntersectionList::GetClosestIntersection() const
|
---|
| 68 | {
|
---|
| 69 | Info FunctionInfo(__func__);
|
---|
| 70 | TriangleVectorMap::const_iterator runner;
|
---|
| 71 | runner = GetIteratortoSmallestDistance();
|
---|
| 72 | if (runner != IntersectionList.end()) {
|
---|
| 73 | return *((*runner).second);
|
---|
| 74 | }
|
---|
| 75 | // return reference, if none can be found
|
---|
[d74077] | 76 | return Point;
|
---|
[8db598] | 77 | };
|
---|
| 78 |
|
---|
| 79 | /** Returns the triangle closest to TriangleIntersectionList::Point and the surface
|
---|
| 80 | * TriangleIntersectionList::Tess.
|
---|
| 81 | * \return pointer to triangle or NULL if none could be found
|
---|
| 82 | */
|
---|
| 83 | BoundaryTriangleSet * TriangleIntersectionList::GetClosestTriangle() const
|
---|
| 84 | {
|
---|
| 85 | Info FunctionInfo(__func__);
|
---|
| 86 | TriangleVectorMap::const_iterator runner;
|
---|
| 87 | runner = GetIteratortoSmallestDistance();
|
---|
| 88 | if (runner != IntersectionList.end()) {
|
---|
| 89 | return ((*runner).first);
|
---|
| 90 | }
|
---|
| 91 | // return reference, if none can be found
|
---|
| 92 | return NULL;
|
---|
| 93 | };
|
---|
| 94 |
|
---|
| 95 | /** Checks whether reference TriangleIntersectionList::Point of this class is inside or outside.
|
---|
| 96 | * \return true - TriangleIntersectionList::Point is inside, false - is outside
|
---|
| 97 | */
|
---|
| 98 | bool TriangleIntersectionList::IsInside() const
|
---|
| 99 | {
|
---|
| 100 | Info FunctionInfo(__func__);
|
---|
| 101 | TriangleVectorMap::const_iterator runner;
|
---|
| 102 | runner = GetIteratortoSmallestDistance();
|
---|
| 103 | if (runner != IntersectionList.end()) {
|
---|
| 104 | // if we have found one, check Scalarproduct between the vector
|
---|
[d74077] | 105 | Vector TestVector = (Point) - (*(*runner).second);
|
---|
[8db598] | 106 | if (fabs(TestVector.NormSquared()) < MYEPSILON) //
|
---|
| 107 | return true;
|
---|
[8cbb97] | 108 | const double sign = (*runner).first->NormalVector.ScalarProduct(TestVector);
|
---|
[8db598] | 109 | if (sign < 0) {
|
---|
| 110 | return true;
|
---|
| 111 | } else {
|
---|
| 112 | return false;
|
---|
| 113 | }
|
---|
| 114 | }
|
---|
| 115 | // so far away from surface that there are no triangles in list
|
---|
| 116 | return false;
|
---|
| 117 | };
|
---|
| 118 |
|
---|
| 119 | /** Puts all triangles in vicinity (by \a *LC) into a hash map with Intersection vectors.
|
---|
| 120 | * Private function for constructor of TriangleIntersectionList.
|
---|
| 121 | */
|
---|
| 122 | void TriangleIntersectionList::GatherIntersectionsWithTriangles()
|
---|
| 123 | {
|
---|
| 124 | Info FunctionInfo(__func__);
|
---|
| 125 |
|
---|
| 126 | // get closest points
|
---|
[bdc91e] | 127 | boost::scoped_ptr< DistanceToPointMap > points(Tess->FindClosestBoundaryPointsToVector(Point,Vicinity));
|
---|
[8db598] | 128 | if (points == NULL) {
|
---|
[58ed4a] | 129 | DoeLog(1) && (eLog()<< Verbose(1) << "There is no nearest point: too far away from the surface." << endl);
|
---|
[8db598] | 130 | return;
|
---|
| 131 | }
|
---|
| 132 |
|
---|
| 133 | // gather all triangles in *LC-neighbourhood
|
---|
| 134 | TriangleSet triangles;
|
---|
| 135 | for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++)
|
---|
| 136 | for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++)
|
---|
| 137 | for (TriangleMap::iterator TriangleRunner = LineRunner->second->triangles.begin(); TriangleRunner != LineRunner->second->triangles.end(); TriangleRunner++)
|
---|
| 138 | triangles.insert(TriangleRunner->second);
|
---|
| 139 |
|
---|
| 140 | Vector *Intersection = NULL;
|
---|
| 141 | for (TriangleSet::const_iterator TriangleRunner = triangles.begin(); TriangleRunner != triangles.end(); TriangleRunner++) {
|
---|
| 142 | // get intersection with triangle plane
|
---|
| 143 | Intersection = new Vector;
|
---|
[d74077] | 144 | (*TriangleRunner)->GetClosestPointInsideTriangle(Point, *Intersection);
|
---|
| 145 | //Log() << Verbose(1) << "Intersection between " << Point << " and " << **TriangleRunner << " is at " << *Intersection << "." << endl;
|
---|
[8db598] | 146 | IntersectionList.insert( pair<BoundaryTriangleSet *, Vector * > (*TriangleRunner, Intersection) );
|
---|
| 147 | }
|
---|
| 148 | };
|
---|
| 149 |
|
---|
| 150 | /** Fills the private distance list
|
---|
| 151 | */
|
---|
| 152 | void TriangleIntersectionList::FillDistanceList() const
|
---|
| 153 | {
|
---|
| 154 | Info FunctionInfo(__func__);
|
---|
| 155 | if (DistanceList.empty())
|
---|
| 156 | for (TriangleVectorMap::const_iterator runner = IntersectionList.begin(); runner != IntersectionList.end(); runner++)
|
---|
[d74077] | 157 | DistanceList.insert( pair<double, BoundaryTriangleSet *> (Point.distance(*(*runner).second), (*runner).first) );
|
---|
[8db598] | 158 |
|
---|
| 159 | //for (DistanceTriangleMap::const_iterator runner = DistanceList.begin(); runner != DistanceList.end(); runner++)
|
---|
[bc84ffc] | 160 | // Log() << Verbose(1) << (*runner).first << " away from " << *(*runner).second << endl;
|
---|
[8db598] | 161 | };
|
---|
| 162 |
|
---|
| 163 |
|
---|
| 164 | /** Returns the iterator in VectorTriangleMap to the smallest distance.
|
---|
| 165 | * This is a private helper function as the iterator is then evaluated in some other functions.
|
---|
| 166 | * \return iterator or TriangleIntersectionList::IntersectionList.end() if none could be found
|
---|
| 167 | */
|
---|
| 168 | TriangleVectorMap::const_iterator TriangleIntersectionList::GetIteratortoSmallestDistance() const
|
---|
| 169 | {
|
---|
| 170 | Info FunctionInfo(__func__);
|
---|
| 171 | FillDistanceList();
|
---|
| 172 |
|
---|
| 173 | // do we have any intersections?
|
---|
| 174 | TriangleVectorMap::const_iterator runner;
|
---|
| 175 | if (!DistanceList.empty()) {
|
---|
| 176 | // get closest triangle
|
---|
| 177 | runner = IntersectionList.find(DistanceList.begin()->second);
|
---|
| 178 | }
|
---|
| 179 | return runner;
|
---|
| 180 | };
|
---|
| 181 |
|
---|