source: src/tesselationhelpers.cpp@ 4a611e

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Last change on this file since 4a611e was bdc91e, checked in by Frederik Heber <heber@…>, 15 years ago

MEMFIXES: Tesselation routines were leaking memory.

Signed-off-by: Frederik Heber <heber@…>

  • Property mode set to 100644
File size: 43.5 KB
Line 
1/*
2 * TesselationHelpers.cpp
3 *
4 * Created on: Aug 3, 2009
5 * Author: heber
6 */
7
8#include "Helpers/MemDebug.hpp"
9
10#include <fstream>
11
12#include "info.hpp"
13#include "linkedcell.hpp"
14#include "linearsystemofequations.hpp"
15#include "log.hpp"
16#include "tesselation.hpp"
17#include "tesselationhelpers.hpp"
18#include "vector.hpp"
19#include "Line.hpp"
20#include "vector_ops.hpp"
21#include "verbose.hpp"
22#include "Plane.hpp"
23
24double DetGet(gsl_matrix * const A, const int inPlace)
25{
26 Info FunctionInfo(__func__);
27 /*
28 inPlace = 1 => A is replaced with the LU decomposed copy.
29 inPlace = 0 => A is retained, and a copy is used for LU.
30 */
31
32 double det;
33 int signum;
34 gsl_permutation *p = gsl_permutation_alloc(A->size1);
35 gsl_matrix *tmpA=0;
36
37 if (inPlace)
38 tmpA = A;
39 else {
40 gsl_matrix *tmpA = gsl_matrix_alloc(A->size1, A->size2);
41 gsl_matrix_memcpy(tmpA , A);
42 }
43
44
45 gsl_linalg_LU_decomp(tmpA , p , &signum);
46 det = gsl_linalg_LU_det(tmpA , signum);
47 gsl_permutation_free(p);
48 if (! inPlace)
49 gsl_matrix_free(tmpA);
50
51 return det;
52};
53
54void GetSphere(Vector * const center, const Vector &a, const Vector &b, const Vector &c, const double RADIUS)
55{
56 Info FunctionInfo(__func__);
57 gsl_matrix *A = gsl_matrix_calloc(3,3);
58 double m11, m12, m13, m14;
59
60 for(int i=0;i<3;i++) {
61 gsl_matrix_set(A, i, 0, a[i]);
62 gsl_matrix_set(A, i, 1, b[i]);
63 gsl_matrix_set(A, i, 2, c[i]);
64 }
65 m11 = DetGet(A, 1);
66
67 for(int i=0;i<3;i++) {
68 gsl_matrix_set(A, i, 0, a[i]*a[i] + b[i]*b[i] + c[i]*c[i]);
69 gsl_matrix_set(A, i, 1, b[i]);
70 gsl_matrix_set(A, i, 2, c[i]);
71 }
72 m12 = DetGet(A, 1);
73
74 for(int i=0;i<3;i++) {
75 gsl_matrix_set(A, i, 0, a[i]*a[i] + b[i]*b[i] + c[i]*c[i]);
76 gsl_matrix_set(A, i, 1, a[i]);
77 gsl_matrix_set(A, i, 2, c[i]);
78 }
79 m13 = DetGet(A, 1);
80
81 for(int i=0;i<3;i++) {
82 gsl_matrix_set(A, i, 0, a[i]*a[i] + b[i]*b[i] + c[i]*c[i]);
83 gsl_matrix_set(A, i, 1, a[i]);
84 gsl_matrix_set(A, i, 2, b[i]);
85 }
86 m14 = DetGet(A, 1);
87
88 if (fabs(m11) < MYEPSILON)
89 DoeLog(1) && (eLog()<< Verbose(1) << "three points are colinear." << endl);
90
91 center->at(0) = 0.5 * m12/ m11;
92 center->at(1) = -0.5 * m13/ m11;
93 center->at(2) = 0.5 * m14/ m11;
94
95 if (fabs(a.distance(*center) - RADIUS) > MYEPSILON)
96 DoeLog(1) && (eLog()<< Verbose(1) << "The given center is further way by " << fabs(a.distance(*center) - RADIUS) << " from a than RADIUS." << endl);
97
98 gsl_matrix_free(A);
99};
100
101
102
103/**
104 * Function returns center of sphere with RADIUS, which rests on points a, b, c
105 * @param Center this vector will be used for return
106 * @param a vector first point of triangle
107 * @param b vector second point of triangle
108 * @param c vector third point of triangle
109 * @param *Umkreismittelpunkt new center point of circumference
110 * @param Direction vector indicates up/down
111 * @param AlternativeDirection Vector, needed in case the triangles have 90 deg angle
112 * @param Halfplaneindicator double indicates whether Direction is up or down
113 * @param AlternativeIndicator double indicates in case of orthogonal triangles which direction of AlternativeDirection is suitable
114 * @param alpha double angle at a
115 * @param beta double, angle at b
116 * @param gamma, double, angle at c
117 * @param Radius, double
118 * @param Umkreisradius double radius of circumscribing circle
119 */
120void GetCenterOfSphere(Vector* const & Center, const Vector &a, const Vector &b, const Vector &c, Vector * const NewUmkreismittelpunkt, const Vector* const Direction, const Vector* const AlternativeDirection,
121 const double HalfplaneIndicator, const double AlternativeIndicator, const double alpha, const double beta, const double gamma, const double RADIUS, const double Umkreisradius)
122{
123 Info FunctionInfo(__func__);
124 Vector TempNormal, helper;
125 double Restradius;
126 Vector OtherCenter;
127 Center->Zero();
128 helper = sin(2.*alpha) * a;
129 (*Center) += helper;
130 helper = sin(2.*beta) * b;
131 (*Center) += helper;
132 helper = sin(2.*gamma) * c;
133 (*Center) += helper;
134 //*Center = a * sin(2.*alpha) + b * sin(2.*beta) + c * sin(2.*gamma) ;
135 Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma)));
136 (*NewUmkreismittelpunkt) = (*Center);
137 DoLog(1) && (Log() << Verbose(1) << "Center of new circumference is " << *NewUmkreismittelpunkt << ".\n");
138 // Here we calculated center of circumscribing circle, using barycentric coordinates
139 DoLog(1) && (Log() << Verbose(1) << "Center of circumference is " << *Center << " in direction " << *Direction << ".\n");
140
141 TempNormal = a - b;
142 helper = a - c;
143 TempNormal.VectorProduct(helper);
144 if (fabs(HalfplaneIndicator) < MYEPSILON)
145 {
146 if ((TempNormal.ScalarProduct(*AlternativeDirection) <0 && AlternativeIndicator >0) || (TempNormal.ScalarProduct(*AlternativeDirection) >0 && AlternativeIndicator <0))
147 {
148 TempNormal *= -1;
149 }
150 }
151 else
152 {
153 if (((TempNormal.ScalarProduct(*Direction)<0) && (HalfplaneIndicator >0)) || ((TempNormal.ScalarProduct(*Direction)>0) && (HalfplaneIndicator<0)))
154 {
155 TempNormal *= -1;
156 }
157 }
158
159 TempNormal.Normalize();
160 Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius);
161 DoLog(1) && (Log() << Verbose(1) << "Height of center of circumference to center of sphere is " << Restradius << ".\n");
162 TempNormal.Scale(Restradius);
163 DoLog(1) && (Log() << Verbose(1) << "Shift vector to sphere of circumference is " << TempNormal << ".\n");
164 (*Center) += TempNormal;
165 DoLog(1) && (Log() << Verbose(1) << "Center of sphere of circumference is " << *Center << ".\n");
166 GetSphere(&OtherCenter, a, b, c, RADIUS);
167 DoLog(1) && (Log() << Verbose(1) << "OtherCenter of sphere of circumference is " << OtherCenter << ".\n");
168};
169
170
171/** Constructs the center of the circumcircle defined by three points \a *a, \a *b and \a *c.
172 * \param *Center new center on return
173 * \param *a first point
174 * \param *b second point
175 * \param *c third point
176 */
177void GetCenterofCircumcircle(Vector * const Center, const Vector &a, const Vector &b, const Vector &c)
178{
179 Info FunctionInfo(__func__);
180 Vector helper;
181 Vector SideA = b - c;
182 Vector SideB = c - a;
183 Vector SideC = a - b;
184
185 helper[0] = SideA.NormSquared()*(SideB.NormSquared()+SideC.NormSquared() - SideA.NormSquared());
186 helper[1] = SideB.NormSquared()*(SideC.NormSquared()+SideA.NormSquared() - SideB.NormSquared());
187 helper[2] = SideC.NormSquared()*(SideA.NormSquared()+SideB.NormSquared() - SideC.NormSquared());
188
189 Center->Zero();
190 *Center += helper[0] * a;
191 *Center += helper[1] * b;
192 *Center += helper[2] * c;
193 Center->Scale(1./(helper[0]+helper[1]+helper[2]));
194 Log() << Verbose(1) << "INFO: Center (2nd algo) is at " << *Center << "." << endl;
195};
196
197/** Returns the parameter "path length" for a given \a NewSphereCenter relative to \a OldSphereCenter on a circle on the plane \a CirclePlaneNormal with center \a CircleCenter and radius \a CircleRadius.
198 * Test whether the \a NewSphereCenter is really on the given plane and in distance \a CircleRadius from \a CircleCenter.
199 * It calculates the angle, making it unique on [0,2.*M_PI) by comparing to SearchDirection.
200 * Also the new center is invalid if it the same as the old one and does not lie right above (\a NormalVector) the base line (\a CircleCenter).
201 * \param CircleCenter Center of the parameter circle
202 * \param CirclePlaneNormal normal vector to plane of the parameter circle
203 * \param CircleRadius radius of the parameter circle
204 * \param NewSphereCenter new center of a circumcircle
205 * \param OldSphereCenter old center of a circumcircle, defining the zero "path length" on the parameter circle
206 * \param NormalVector normal vector
207 * \param SearchDirection search direction to make angle unique on return.
208 * \return Angle between \a NewSphereCenter and \a OldSphereCenter relative to \a CircleCenter, 2.*M_PI if one test fails
209 */
210double GetPathLengthonCircumCircle(const Vector &CircleCenter, const Vector &CirclePlaneNormal, const double CircleRadius, const Vector &NewSphereCenter, const Vector &OldSphereCenter, const Vector &NormalVector, const Vector &SearchDirection)
211{
212 Info FunctionInfo(__func__);
213 Vector helper;
214 double radius, alpha;
215
216 Vector RelativeOldSphereCenter = OldSphereCenter - CircleCenter;
217 Vector RelativeNewSphereCenter = NewSphereCenter - CircleCenter;
218 helper = RelativeNewSphereCenter;
219 // test whether new center is on the parameter circle's plane
220 if (fabs(helper.ScalarProduct(CirclePlaneNormal)) > HULLEPSILON) {
221 DoeLog(1) && (eLog()<< Verbose(1) << "Something's very wrong here: NewSphereCenter is not on the band's plane as desired by " <<fabs(helper.ScalarProduct(CirclePlaneNormal)) << "!" << endl);
222 helper.ProjectOntoPlane(CirclePlaneNormal);
223 }
224 radius = helper.NormSquared();
225 // test whether the new center vector has length of CircleRadius
226 if (fabs(radius - CircleRadius) > HULLEPSILON)
227 DoeLog(1) && (eLog()<< Verbose(1) << "The projected center of the new sphere has radius " << radius << " instead of " << CircleRadius << "." << endl);
228 alpha = helper.Angle(RelativeOldSphereCenter);
229 // make the angle unique by checking the halfplanes/search direction
230 if (helper.ScalarProduct(SearchDirection) < -HULLEPSILON) // acos is not unique on [0, 2.*M_PI), hence extra check to decide between two half intervals
231 alpha = 2.*M_PI - alpha;
232 DoLog(1) && (Log() << Verbose(1) << "INFO: RelativeNewSphereCenter is " << helper << ", RelativeOldSphereCenter is " << RelativeOldSphereCenter << " and resulting angle is " << alpha << "." << endl);
233 radius = helper.distance(RelativeOldSphereCenter);
234 helper.ProjectOntoPlane(NormalVector);
235 // check whether new center is somewhat away or at least right over the current baseline to prevent intersecting triangles
236 if ((radius > HULLEPSILON) || (helper.Norm() < HULLEPSILON)) {
237 DoLog(1) && (Log() << Verbose(1) << "INFO: Distance between old and new center is " << radius << " and between new center and baseline center is " << helper.Norm() << "." << endl);
238 return alpha;
239 } else {
240 DoLog(1) && (Log() << Verbose(1) << "INFO: NewSphereCenter " << RelativeNewSphereCenter << " is too close to RelativeOldSphereCenter" << RelativeOldSphereCenter << "." << endl);
241 return 2.*M_PI;
242 }
243};
244
245struct Intersection {
246 Vector x1;
247 Vector x2;
248 Vector x3;
249 Vector x4;
250};
251
252/**
253 * Intersection calculation function.
254 *
255 * @param x to find the result for
256 * @param function parameter
257 */
258double MinIntersectDistance(const gsl_vector * x, void *params)
259{
260 Info FunctionInfo(__func__);
261 double retval = 0;
262 struct Intersection *I = (struct Intersection *)params;
263 Vector intersection;
264 for (int i=0;i<NDIM;i++)
265 intersection[i] = gsl_vector_get(x, i);
266
267 Vector SideA = I->x1 -I->x2 ;
268 Vector HeightA = intersection - I->x1;
269 HeightA.ProjectOntoPlane(SideA);
270
271 Vector SideB = I->x3 - I->x4;
272 Vector HeightB = intersection - I->x3;
273 HeightB.ProjectOntoPlane(SideB);
274
275 retval = HeightA.ScalarProduct(HeightA) + HeightB.ScalarProduct(HeightB);
276 //Log() << Verbose(1) << "MinIntersectDistance called, result: " << retval << endl;
277
278 return retval;
279};
280
281
282/**
283 * Calculates whether there is an intersection between two lines. The first line
284 * always goes through point 1 and point 2 and the second line is given by the
285 * connection between point 4 and point 5.
286 *
287 * @param point 1 of line 1
288 * @param point 2 of line 1
289 * @param point 1 of line 2
290 * @param point 2 of line 2
291 *
292 * @return true if there is an intersection between the given lines, false otherwise
293 */
294bool existsIntersection(const Vector &point1, const Vector &point2, const Vector &point3, const Vector &point4)
295{
296 Info FunctionInfo(__func__);
297 bool result;
298
299 struct Intersection par;
300 par.x1 = point1;
301 par.x2 = point2;
302 par.x3 = point3;
303 par.x4 = point4;
304
305 const gsl_multimin_fminimizer_type *T = gsl_multimin_fminimizer_nmsimplex;
306 gsl_multimin_fminimizer *s = NULL;
307 gsl_vector *ss, *x;
308 gsl_multimin_function minexFunction;
309
310 size_t iter = 0;
311 int status;
312 double size;
313
314 /* Starting point */
315 x = gsl_vector_alloc(NDIM);
316 gsl_vector_set(x, 0, point1[0]);
317 gsl_vector_set(x, 1, point1[1]);
318 gsl_vector_set(x, 2, point1[2]);
319
320 /* Set initial step sizes to 1 */
321 ss = gsl_vector_alloc(NDIM);
322 gsl_vector_set_all(ss, 1.0);
323
324 /* Initialize method and iterate */
325 minexFunction.n = NDIM;
326 minexFunction.f = &MinIntersectDistance;
327 minexFunction.params = (void *)&par;
328
329 s = gsl_multimin_fminimizer_alloc(T, NDIM);
330 gsl_multimin_fminimizer_set(s, &minexFunction, x, ss);
331
332 do {
333 iter++;
334 status = gsl_multimin_fminimizer_iterate(s);
335
336 if (status) {
337 break;
338 }
339
340 size = gsl_multimin_fminimizer_size(s);
341 status = gsl_multimin_test_size(size, 1e-2);
342
343 if (status == GSL_SUCCESS) {
344 DoLog(1) && (Log() << Verbose(1) << "converged to minimum" << endl);
345 }
346 } while (status == GSL_CONTINUE && iter < 100);
347
348 // check whether intersection is in between or not
349 Vector intersection;
350 double t1, t2;
351 for (int i = 0; i < NDIM; i++) {
352 intersection[i] = gsl_vector_get(s->x, i);
353 }
354
355 Vector SideA = par.x2 - par.x1;
356 Vector HeightA = intersection - par.x1;
357
358 t1 = HeightA.ScalarProduct(SideA)/SideA.ScalarProduct(SideA);
359
360 Vector SideB = par.x4 - par.x3;
361 Vector HeightB = intersection - par.x3;
362
363 t2 = HeightB.ScalarProduct(SideB)/SideB.ScalarProduct(SideB);
364
365 Log() << Verbose(1) << "Intersection " << intersection << " is at "
366 << t1 << " for (" << point1 << "," << point2 << ") and at "
367 << t2 << " for (" << point3 << "," << point4 << "): ";
368
369 if (((t1 >= 0) && (t1 <= 1)) && ((t2 >= 0) && (t2 <= 1))) {
370 DoLog(1) && (Log() << Verbose(1) << "true intersection." << endl);
371 result = true;
372 } else {
373 DoLog(1) && (Log() << Verbose(1) << "intersection out of region of interest." << endl);
374 result = false;
375 }
376
377 // free minimizer stuff
378 gsl_vector_free(x);
379 gsl_vector_free(ss);
380 gsl_multimin_fminimizer_free(s);
381
382 return result;
383};
384
385/** Gets the angle between a point and a reference relative to the provided center.
386 * We have two shanks point and reference between which the angle is calculated
387 * and by scalar product with OrthogonalVector we decide the interval.
388 * @param point to calculate the angle for
389 * @param reference to which to calculate the angle
390 * @param OrthogonalVector points in direction of [pi,2pi] interval
391 *
392 * @return angle between point and reference
393 */
394double GetAngle(const Vector &point, const Vector &reference, const Vector &OrthogonalVector)
395{
396 Info FunctionInfo(__func__);
397 if (reference.IsZero())
398 return M_PI;
399
400 // calculate both angles and correct with in-plane vector
401 if (point.IsZero())
402 return M_PI;
403 double phi = point.Angle(reference);
404 if (OrthogonalVector.ScalarProduct(point) > 0) {
405 phi = 2.*M_PI - phi;
406 }
407
408 DoLog(1) && (Log() << Verbose(1) << "INFO: " << point << " has angle " << phi << " with respect to reference " << reference << "." << endl);
409
410 return phi;
411}
412
413
414/** Calculates the volume of a general tetraeder.
415 * \param *a first vector
416 * \param *b second vector
417 * \param *c third vector
418 * \param *d fourth vector
419 * \return \f$ \frac{1}{6} \cdot ((a-d) \times (a-c) \cdot (a-b)) \f$
420 */
421double CalculateVolumeofGeneralTetraeder(const Vector &a, const Vector &b, const Vector &c, const Vector &d)
422{
423 Info FunctionInfo(__func__);
424 Vector Point, TetraederVector[3];
425 double volume;
426
427 TetraederVector[0] = a;
428 TetraederVector[1] = b;
429 TetraederVector[2] = c;
430 for (int j=0;j<3;j++)
431 TetraederVector[j].SubtractVector(d);
432 Point = TetraederVector[0];
433 Point.VectorProduct(TetraederVector[1]);
434 volume = 1./6. * fabs(Point.ScalarProduct(TetraederVector[2]));
435 return volume;
436};
437
438/** Calculates the area of a general triangle.
439 * We use the Heron's formula of area, [Bronstein, S. 138]
440 * \param &A first vector
441 * \param &B second vector
442 * \param &C third vector
443 * \return \f$ \frac{1}{6} \cdot ((a-d) \times (a-c) \cdot (a-b)) \f$
444 */
445double CalculateAreaofGeneralTriangle(const Vector &A, const Vector &B, const Vector &C)
446{
447 Info FunctionInfo(__func__);
448
449 const double sidea = B.distance(C);
450 const double sideb = A.distance(C);
451 const double sidec = A.distance(B);
452 const double s = (sidea+sideb+sidec)/2.;
453
454 const double area = sqrt(s*(s-sidea)*(s-sideb)*(s-sidec));
455 return area;
456};
457
458
459/** Checks for a new special triangle whether one of its edges is already present with one one triangle connected.
460 * This enforces that special triangles (i.e. degenerated ones) should at last close the open-edge frontier and not
461 * make it bigger (i.e. closing one (the baseline) and opening two new ones).
462 * \param TPS[3] nodes of the triangle
463 * \return true - there is such a line (i.e. creation of degenerated triangle is valid), false - no such line (don't create)
464 */
465bool CheckLineCriteriaForDegeneratedTriangle(const BoundaryPointSet * const nodes[3])
466{
467 Info FunctionInfo(__func__);
468 bool result = false;
469 int counter = 0;
470
471 // check all three points
472 for (int i=0;i<3;i++)
473 for (int j=i+1; j<3; j++) {
474 if (nodes[i] == NULL) {
475 DoLog(1) && (Log() << Verbose(1) << "Node nr. " << i << " is not yet present." << endl);
476 result = true;
477 } else if (nodes[i]->lines.find(nodes[j]->node->nr) != nodes[i]->lines.end()) { // there already is a line
478 LineMap::const_iterator FindLine;
479 pair<LineMap::const_iterator,LineMap::const_iterator> FindPair;
480 FindPair = nodes[i]->lines.equal_range(nodes[j]->node->nr);
481 for (FindLine = FindPair.first; FindLine != FindPair.second; ++FindLine) {
482 // If there is a line with less than two attached triangles, we don't need a new line.
483 if (FindLine->second->triangles.size() < 2) {
484 counter++;
485 break; // increase counter only once per edge
486 }
487 }
488 } else { // no line
489 DoLog(1) && (Log() << Verbose(1) << "The line between " << *nodes[i] << " and " << *nodes[j] << " is not yet present, hence no need for a degenerate triangle." << endl);
490 result = true;
491 }
492 }
493 if ((!result) && (counter > 1)) {
494 DoLog(1) && (Log() << Verbose(1) << "INFO: Degenerate triangle is ok, at least two, here " << counter << ", existing lines are used." << endl);
495 result = true;
496 }
497 return result;
498};
499
500
501///** Sort function for the candidate list.
502// */
503//bool SortCandidates(const CandidateForTesselation* candidate1, const CandidateForTesselation* candidate2)
504//{
505// Info FunctionInfo(__func__);
506// Vector BaseLineVector, OrthogonalVector, helper;
507// if (candidate1->BaseLine != candidate2->BaseLine) { // sanity check
508// DoeLog(1) && (eLog()<< Verbose(1) << "sortCandidates was called for two different baselines: " << candidate1->BaseLine << " and " << candidate2->BaseLine << "." << endl);
509// //return false;
510// exit(1);
511// }
512// // create baseline vector
513// BaseLineVector.CopyVector(candidate1->BaseLine->endpoints[1]->node->node);
514// BaseLineVector.SubtractVector(candidate1->BaseLine->endpoints[0]->node->node);
515// BaseLineVector.Normalize();
516//
517// // create normal in-plane vector to cope with acos() non-uniqueness on [0,2pi] (note that is pointing in the "right" direction already, hence ">0" test!)
518// helper.CopyVector(candidate1->BaseLine->endpoints[0]->node->node);
519// helper.SubtractVector(candidate1->point->node);
520// OrthogonalVector.CopyVector(&helper);
521// helper.VectorProduct(&BaseLineVector);
522// OrthogonalVector.SubtractVector(&helper);
523// OrthogonalVector.Normalize();
524//
525// // calculate both angles and correct with in-plane vector
526// helper.CopyVector(candidate1->point->node);
527// helper.SubtractVector(candidate1->BaseLine->endpoints[0]->node->node);
528// double phi = BaseLineVector.Angle(&helper);
529// if (OrthogonalVector.ScalarProduct(&helper) > 0) {
530// phi = 2.*M_PI - phi;
531// }
532// helper.CopyVector(candidate2->point->node);
533// helper.SubtractVector(candidate1->BaseLine->endpoints[0]->node->node);
534// double psi = BaseLineVector.Angle(&helper);
535// if (OrthogonalVector.ScalarProduct(&helper) > 0) {
536// psi = 2.*M_PI - psi;
537// }
538//
539// Log() << Verbose(1) << *candidate1->point << " has angle " << phi << endl;
540// Log() << Verbose(1) << *candidate2->point << " has angle " << psi << endl;
541//
542// // return comparison
543// return phi < psi;
544//};
545
546/**
547 * Finds the point which is second closest to the provided one.
548 *
549 * @param Point to which to find the second closest other point
550 * @param linked cell structure
551 *
552 * @return point which is second closest to the provided one
553 */
554TesselPoint* FindSecondClosestTesselPoint(const Vector* Point, const LinkedCell* const LC)
555{
556 Info FunctionInfo(__func__);
557 TesselPoint* closestPoint = NULL;
558 TesselPoint* secondClosestPoint = NULL;
559 double distance = 1e16;
560 double secondDistance = 1e16;
561 Vector helper;
562 int N[NDIM], Nlower[NDIM], Nupper[NDIM];
563
564 LC->SetIndexToVector(Point); // ignore status as we calculate bounds below sensibly
565 for(int i=0;i<NDIM;i++) // store indices of this cell
566 N[i] = LC->n[i];
567 DoLog(1) && (Log() << Verbose(1) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl);
568
569 LC->GetNeighbourBounds(Nlower, Nupper);
570 //Log() << Verbose(1) << endl;
571 for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
572 for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
573 for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
574 const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
575 //Log() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << endl;
576 if (List != NULL) {
577 for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
578 helper = (*Point) - (*(*Runner)->node);
579 double currentNorm = helper. Norm();
580 if (currentNorm < distance) {
581 // remember second point
582 secondDistance = distance;
583 secondClosestPoint = closestPoint;
584 // mark down new closest point
585 distance = currentNorm;
586 closestPoint = (*Runner);
587 //Log() << Verbose(2) << "INFO: New Second Nearest Neighbour is " << *secondClosestPoint << "." << endl;
588 }
589 }
590 } else {
591 DoeLog(1) && (eLog() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl);
592 }
593 }
594
595 return secondClosestPoint;
596};
597
598/**
599 * Finds the point which is closest to the provided one.
600 *
601 * @param Point to which to find the closest other point
602 * @param SecondPoint the second closest other point on return, NULL if none found
603 * @param linked cell structure
604 *
605 * @return point which is closest to the provided one, NULL if none found
606 */
607TesselPoint* FindClosestTesselPoint(const Vector* Point, TesselPoint *&SecondPoint, const LinkedCell* const LC)
608{
609 Info FunctionInfo(__func__);
610 TesselPoint* closestPoint = NULL;
611 SecondPoint = NULL;
612 double distance = 1e16;
613 double secondDistance = 1e16;
614 Vector helper;
615 int N[NDIM], Nlower[NDIM], Nupper[NDIM];
616
617 LC->SetIndexToVector(Point); // ignore status as we calculate bounds below sensibly
618 for(int i=0;i<NDIM;i++) // store indices of this cell
619 N[i] = LC->n[i];
620 DoLog(1) && (Log() << Verbose(1) << "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << "." << endl);
621
622 LC->GetNeighbourBounds(Nlower, Nupper);
623 //Log() << Verbose(1) << endl;
624 for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
625 for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
626 for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
627 const LinkedCell::LinkedNodes *List = LC->GetCurrentCell();
628 //Log() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << endl;
629 if (List != NULL) {
630 for (LinkedCell::LinkedNodes::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
631 helper = (*Point) - (*(*Runner)->node);
632 double currentNorm = helper.NormSquared();
633 if (currentNorm < distance) {
634 secondDistance = distance;
635 SecondPoint = closestPoint;
636 distance = currentNorm;
637 closestPoint = (*Runner);
638 //Log() << Verbose(1) << "INFO: New Nearest Neighbour is " << *closestPoint << "." << endl;
639 } else if (currentNorm < secondDistance) {
640 secondDistance = currentNorm;
641 SecondPoint = (*Runner);
642 //Log() << Verbose(1) << "INFO: New Second Nearest Neighbour is " << *SecondPoint << "." << endl;
643 }
644 }
645 } else {
646 DoeLog(1) && (eLog() << Verbose(1) << "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!" << endl);
647 }
648 }
649 // output
650 if (closestPoint != NULL) {
651 DoLog(1) && (Log() << Verbose(1) << "Closest point is " << *closestPoint);
652 if (SecondPoint != NULL)
653 DoLog(0) && (Log() << Verbose(0) << " and second closest is " << *SecondPoint);
654 DoLog(0) && (Log() << Verbose(0) << "." << endl);
655 }
656 return closestPoint;
657};
658
659/** Returns the closest point on \a *Base with respect to \a *OtherBase.
660 * \param *out output stream for debugging
661 * \param *Base reference line
662 * \param *OtherBase other base line
663 * \return Vector on reference line that has closest distance
664 */
665Vector * GetClosestPointBetweenLine(const BoundaryLineSet * const Base, const BoundaryLineSet * const OtherBase)
666{
667 Info FunctionInfo(__func__);
668 // construct the plane of the two baselines (i.e. take both their directional vectors)
669 Vector Baseline = (*Base->endpoints[1]->node->node) - (*Base->endpoints[0]->node->node);
670 Vector OtherBaseline = (*OtherBase->endpoints[1]->node->node) - (*OtherBase->endpoints[0]->node->node);
671 Vector Normal = Baseline;
672 Normal.VectorProduct(OtherBaseline);
673 Normal.Normalize();
674 DoLog(1) && (Log() << Verbose(1) << "First direction is " << Baseline << ", second direction is " << OtherBaseline << ", normal of intersection plane is " << Normal << "." << endl);
675
676 // project one offset point of OtherBase onto this plane (and add plane offset vector)
677 Vector NewOffset = (*OtherBase->endpoints[0]->node->node) - (*Base->endpoints[0]->node->node);
678 NewOffset.ProjectOntoPlane(Normal);
679 NewOffset += (*Base->endpoints[0]->node->node);
680 Vector NewDirection = NewOffset + OtherBaseline;
681
682 // calculate the intersection between this projected baseline and Base
683 Vector *Intersection = new Vector;
684 Line line1 = makeLineThrough(*(Base->endpoints[0]->node->node),*(Base->endpoints[1]->node->node));
685 Line line2 = makeLineThrough(NewOffset, NewDirection);
686 *Intersection = line1.getIntersection(line2);
687 Normal = (*Intersection) - (*Base->endpoints[0]->node->node);
688 DoLog(1) && (Log() << Verbose(1) << "Found closest point on " << *Base << " at " << *Intersection << ", factor in line is " << fabs(Normal.ScalarProduct(Baseline)/Baseline.NormSquared()) << "." << endl);
689
690 return Intersection;
691};
692
693/** Returns the distance to the plane defined by \a *triangle
694 * \param *out output stream for debugging
695 * \param *x Vector to calculate distance to
696 * \param *triangle triangle defining plane
697 * \return distance between \a *x and plane defined by \a *triangle, -1 - if something went wrong
698 */
699double DistanceToTrianglePlane(const Vector *x, const BoundaryTriangleSet * const triangle)
700{
701 Info FunctionInfo(__func__);
702 double distance = 0.;
703 if (x == NULL) {
704 return -1;
705 }
706 distance = x->DistanceToSpace(triangle->getPlane());
707 return distance;
708};
709
710/** Creates the objects in a VRML file.
711 * \param *out output stream for debugging
712 * \param *vrmlfile output stream for tecplot data
713 * \param *Tess Tesselation structure with constructed triangles
714 * \param *mol molecule structure with atom positions
715 */
716void WriteVrmlFile(ofstream * const vrmlfile, const Tesselation * const Tess, const PointCloud * const cloud)
717{
718 Info FunctionInfo(__func__);
719 TesselPoint *Walker = NULL;
720 int i;
721 Vector *center = cloud->GetCenter();
722 if (vrmlfile != NULL) {
723 //Log() << Verbose(1) << "Writing Raster3D file ... ";
724 *vrmlfile << "#VRML V2.0 utf8" << endl;
725 *vrmlfile << "#Created by molecuilder" << endl;
726 *vrmlfile << "#All atoms as spheres" << endl;
727 cloud->GoToFirst();
728 while (!cloud->IsEnd()) {
729 Walker = cloud->GetPoint();
730 *vrmlfile << "Sphere {" << endl << " "; // 2 is sphere type
731 for (i=0;i<NDIM;i++)
732 *vrmlfile << Walker->node->at(i)-center->at(i) << " ";
733 *vrmlfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour
734 cloud->GoToNext();
735 }
736
737 *vrmlfile << "# All tesselation triangles" << endl;
738 for (TriangleMap::const_iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) {
739 *vrmlfile << "1" << endl << " "; // 1 is triangle type
740 for (i=0;i<3;i++) { // print each node
741 for (int j=0;j<NDIM;j++) // and for each node all NDIM coordinates
742 *vrmlfile << TriangleRunner->second->endpoints[i]->node->node->at(j)-center->at(j) << " ";
743 *vrmlfile << "\t";
744 }
745 *vrmlfile << "1. 0. 0." << endl; // red as colour
746 *vrmlfile << "18" << endl << " 0.5 0.5 0.5" << endl; // 18 is transparency type for previous object
747 }
748 } else {
749 DoeLog(1) && (eLog()<< Verbose(1) << "Given vrmlfile is " << vrmlfile << "." << endl);
750 }
751 delete(center);
752};
753
754/** Writes additionally the current sphere (i.e. the last triangle to file).
755 * \param *out output stream for debugging
756 * \param *rasterfile output stream for tecplot data
757 * \param *Tess Tesselation structure with constructed triangles
758 * \param *mol molecule structure with atom positions
759 */
760void IncludeSphereinRaster3D(ofstream * const rasterfile, const Tesselation * const Tess, const PointCloud * const cloud)
761{
762 Info FunctionInfo(__func__);
763 Vector helper;
764
765 if (Tess->LastTriangle != NULL) {
766 // include the current position of the virtual sphere in the temporary raster3d file
767 Vector *center = cloud->GetCenter();
768 // make the circumsphere's center absolute again
769 Vector helper = (1./3.) * ((*Tess->LastTriangle->endpoints[0]->node->node) +
770 (*Tess->LastTriangle->endpoints[1]->node->node) +
771 (*Tess->LastTriangle->endpoints[2]->node->node));
772 helper -= (*center);
773 // and add to file plus translucency object
774 *rasterfile << "# current virtual sphere\n";
775 *rasterfile << "8\n 25.0 0.6 -1.0 -1.0 -1.0 0.2 0 0 0 0\n";
776 *rasterfile << "2\n " << helper[0] << " " << helper[1] << " " << helper[2] << "\t" << 5. << "\t1 0 0\n";
777 *rasterfile << "9\n terminating special property\n";
778 delete(center);
779 }
780};
781
782/** Creates the objects in a raster3d file (renderable with a header.r3d).
783 * \param *out output stream for debugging
784 * \param *rasterfile output stream for tecplot data
785 * \param *Tess Tesselation structure with constructed triangles
786 * \param *mol molecule structure with atom positions
787 */
788void WriteRaster3dFile(ofstream * const rasterfile, const Tesselation * const Tess, const PointCloud * const cloud)
789{
790 Info FunctionInfo(__func__);
791 TesselPoint *Walker = NULL;
792 int i;
793 Vector *center = cloud->GetCenter();
794 if (rasterfile != NULL) {
795 //Log() << Verbose(1) << "Writing Raster3D file ... ";
796 *rasterfile << "# Raster3D object description, created by MoleCuilder" << endl;
797 *rasterfile << "@header.r3d" << endl;
798 *rasterfile << "# All atoms as spheres" << endl;
799 cloud->GoToFirst();
800 while (!cloud->IsEnd()) {
801 Walker = cloud->GetPoint();
802 *rasterfile << "2" << endl << " "; // 2 is sphere type
803 for (int j=0;j<NDIM;j++) { // and for each node all NDIM coordinates
804 const double tmp = Walker->node->at(j)-center->at(j);
805 *rasterfile << ((fabs(tmp) < MYEPSILON) ? 0 : tmp) << " ";
806 }
807 *rasterfile << "\t0.1\t1. 1. 1." << endl; // radius 0.05 and white as colour
808 cloud->GoToNext();
809 }
810
811 *rasterfile << "# All tesselation triangles" << endl;
812 *rasterfile << "8\n 25. -1. 1. 1. 1. 0.0 0 0 0 2\n SOLID 1.0 0.0 0.0\n BACKFACE 0.3 0.3 1.0 0 0\n";
813 for (TriangleMap::const_iterator TriangleRunner = Tess->TrianglesOnBoundary.begin(); TriangleRunner != Tess->TrianglesOnBoundary.end(); TriangleRunner++) {
814 *rasterfile << "1" << endl << " "; // 1 is triangle type
815 for (i=0;i<3;i++) { // print each node
816 for (int j=0;j<NDIM;j++) { // and for each node all NDIM coordinates
817 const double tmp = TriangleRunner->second->endpoints[i]->node->node->at(j)-center->at(j);
818 *rasterfile << ((fabs(tmp) < MYEPSILON) ? 0 : tmp) << " ";
819 }
820 *rasterfile << "\t";
821 }
822 *rasterfile << "1. 0. 0." << endl; // red as colour
823 //*rasterfile << "18" << endl << " 0.5 0.5 0.5" << endl; // 18 is transparency type for previous object
824 }
825 *rasterfile << "9\n# terminating special property\n";
826 } else {
827 DoeLog(1) && (eLog()<< Verbose(1) << "Given rasterfile is " << rasterfile << "." << endl);
828 }
829 IncludeSphereinRaster3D(rasterfile, Tess, cloud);
830 delete(center);
831};
832
833/** This function creates the tecplot file, displaying the tesselation of the hull.
834 * \param *out output stream for debugging
835 * \param *tecplot output stream for tecplot data
836 * \param N arbitrary number to differentiate various zones in the tecplot format
837 */
838void WriteTecplotFile(ofstream * const tecplot, const Tesselation * const TesselStruct, const PointCloud * const cloud, const int N)
839{
840 Info FunctionInfo(__func__);
841 if ((tecplot != NULL) && (TesselStruct != NULL)) {
842 // write header
843 *tecplot << "TITLE = \"3D CONVEX SHELL\"" << endl;
844 *tecplot << "VARIABLES = \"X\" \"Y\" \"Z\" \"U\"" << endl;
845 *tecplot << "ZONE T=\"";
846 if (N < 0) {
847 *tecplot << cloud->GetName();
848 } else {
849 *tecplot << N << "-";
850 if (TesselStruct->LastTriangle != NULL) {
851 for (int i=0;i<3;i++)
852 *tecplot << (i==0 ? "" : "_") << TesselStruct->LastTriangle->endpoints[i]->node->getName();
853 } else {
854 *tecplot << "none";
855 }
856 }
857 *tecplot << "\", N=" << TesselStruct->PointsOnBoundary.size() << ", E=" << TesselStruct->TrianglesOnBoundary.size() << ", DATAPACKING=POINT, ZONETYPE=FETRIANGLE" << endl;
858 const int MaxId=cloud->GetMaxId();
859 int *LookupList = new int[MaxId];
860 for (int i=0; i< MaxId ; i++){
861 LookupList[i] = -1;
862 }
863
864 // print atom coordinates
865 int Counter = 1;
866 TesselPoint *Walker = NULL;
867 for (PointMap::const_iterator target = TesselStruct->PointsOnBoundary.begin(); target != TesselStruct->PointsOnBoundary.end(); ++target) {
868 Walker = target->second->node;
869 LookupList[Walker->nr] = Counter++;
870 for (int i=0;i<NDIM;i++) {
871 const double tmp = Walker->node->at(i);
872 *tecplot << ((fabs(tmp) < MYEPSILON) ? 0 : tmp) << " ";
873 }
874 *tecplot << target->second->value << endl;
875 }
876 *tecplot << endl;
877 // print connectivity
878 DoLog(1) && (Log() << Verbose(1) << "The following triangles were created:" << endl);
879 for (TriangleMap::const_iterator runner = TesselStruct->TrianglesOnBoundary.begin(); runner != TesselStruct->TrianglesOnBoundary.end(); runner++) {
880 DoLog(1) && (Log() << Verbose(1) << " " << runner->second->endpoints[0]->node->getName() << "<->" << runner->second->endpoints[1]->node->getName() << "<->" << runner->second->endpoints[2]->node->getName() << endl);
881 *tecplot << LookupList[runner->second->endpoints[0]->node->nr] << " " << LookupList[runner->second->endpoints[1]->node->nr] << " " << LookupList[runner->second->endpoints[2]->node->nr] << endl;
882 }
883 delete[] (LookupList);
884 }
885};
886
887/** Calculates the concavity for each of the BoundaryPointSet's in a Tesselation.
888 * Sets BoundaryPointSet::value equal to the number of connected lines that are not convex.
889 * \param *out output stream for debugging
890 * \param *TesselStruct pointer to Tesselation structure
891 */
892void CalculateConcavityPerBoundaryPoint(const Tesselation * const TesselStruct)
893{
894 Info FunctionInfo(__func__);
895 class BoundaryPointSet *point = NULL;
896 class BoundaryLineSet *line = NULL;
897 class BoundaryTriangleSet *triangle = NULL;
898 double ConcavityPerLine = 0.;
899 double ConcavityPerTriangle = 0.;
900 double area = 0.;
901 double totalarea = 0.;
902
903 for (PointMap::const_iterator PointRunner = TesselStruct->PointsOnBoundary.begin(); PointRunner != TesselStruct->PointsOnBoundary.end(); PointRunner++) {
904 point = PointRunner->second;
905 DoLog(1) && (Log() << Verbose(1) << "INFO: Current point is " << *point << "." << endl);
906
907 // calculate mean concavity over all connected line
908 ConcavityPerLine = 0.;
909 for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++) {
910 line = LineRunner->second;
911 //Log() << Verbose(1) << "INFO: Current line of point " << *point << " is " << *line << "." << endl;
912 ConcavityPerLine -= line->CalculateConvexity();
913 }
914 ConcavityPerLine /= point->lines.size();
915
916 // weigh with total area of the surrounding triangles
917 totalarea = 0.;
918 TriangleSet *triangles = TesselStruct->GetAllTriangles(PointRunner->second);
919 for (TriangleSet::iterator TriangleRunner = triangles->begin(); TriangleRunner != triangles->end(); ++TriangleRunner) {
920 totalarea += CalculateAreaofGeneralTriangle(*(*TriangleRunner)->endpoints[0]->node->node, *(*TriangleRunner)->endpoints[1]->node->node, *(*TriangleRunner)->endpoints[2]->node->node);
921 }
922 ConcavityPerLine *= totalarea;
923
924 // calculate mean concavity over all attached triangles
925 ConcavityPerTriangle = 0.;
926 for (TriangleSet::const_iterator TriangleRunner = triangles->begin(); TriangleRunner != triangles->end(); ++TriangleRunner) {
927 line = (*TriangleRunner)->GetThirdLine(PointRunner->second);
928 triangle = line->GetOtherTriangle(*TriangleRunner);
929 area = CalculateAreaofGeneralTriangle(*triangle->endpoints[0]->node->node, *triangle->endpoints[1]->node->node, *triangle->endpoints[2]->node->node);
930 area += CalculateAreaofGeneralTriangle(*(*TriangleRunner)->endpoints[0]->node->node, *(*TriangleRunner)->endpoints[1]->node->node, *(*TriangleRunner)->endpoints[2]->node->node);
931 area *= -line->CalculateConvexity();
932 if (area > 0)
933 ConcavityPerTriangle += area;
934// else
935// ConcavityPerTriangle -= area;
936 }
937 ConcavityPerTriangle /= triangles->size()/totalarea;
938 delete(triangles);
939
940 // add up
941 point->value = ConcavityPerLine + ConcavityPerTriangle;
942 }
943};
944
945
946
947/** Calculates the concavity for each of the BoundaryPointSet's in a Tesselation.
948 * Sets BoundaryPointSet::value equal to the nearest distance to convex envelope.
949 * \param *out output stream for debugging
950 * \param *TesselStruct pointer to Tesselation structure
951 * \param *Convex pointer to convex Tesselation structure as reference
952 */
953void CalculateConstrictionPerBoundaryPoint(const Tesselation * const TesselStruct, const Tesselation * const Convex)
954{
955 Info FunctionInfo(__func__);
956 double distance = 0.;
957
958 for (PointMap::const_iterator PointRunner = TesselStruct->PointsOnBoundary.begin(); PointRunner != TesselStruct->PointsOnBoundary.end(); PointRunner++) {
959 DoeLog(1) && (eLog() << Verbose(1) << "INFO: Current point is " << * PointRunner->second << "." << endl);
960
961 distance = 0.;
962 for (TriangleMap::const_iterator TriangleRunner = Convex->TrianglesOnBoundary.begin(); TriangleRunner != Convex->TrianglesOnBoundary.end(); TriangleRunner++) {
963 const double CurrentDistance = Convex->GetDistanceSquaredToTriangle(*PointRunner->second->node->node, TriangleRunner->second);
964 if (CurrentDistance < distance)
965 distance = CurrentDistance;
966 }
967
968 PointRunner->second->value = distance;
969 }
970};
971
972/** Checks whether each BoundaryLineSet in the Tesselation has two triangles.
973 * \param *out output stream for debugging
974 * \param *TesselStruct
975 * \return true - all have exactly two triangles, false - some not, list is printed to screen
976 */
977bool CheckListOfBaselines(const Tesselation * const TesselStruct)
978{
979 Info FunctionInfo(__func__);
980 LineMap::const_iterator testline;
981 bool result = false;
982 int counter = 0;
983
984 DoLog(1) && (Log() << Verbose(1) << "Check: List of Baselines with not two connected triangles:" << endl);
985 for (testline = TesselStruct->LinesOnBoundary.begin(); testline != TesselStruct->LinesOnBoundary.end(); testline++) {
986 if (testline->second->triangles.size() != 2) {
987 DoLog(2) && (Log() << Verbose(2) << *testline->second << "\t" << testline->second->triangles.size() << endl);
988 counter++;
989 }
990 }
991 if (counter == 0) {
992 DoLog(1) && (Log() << Verbose(1) << "None." << endl);
993 result = true;
994 }
995 return result;
996}
997
998/** Counts the number of triangle pairs that contain the given polygon.
999 * \param *P polygon with endpoints to look for
1000 * \param *T set of triangles to create pairs from containing \a *P
1001 */
1002int CountTrianglePairContainingPolygon(const BoundaryPolygonSet * const P, const TriangleSet * const T)
1003{
1004 Info FunctionInfo(__func__);
1005 // check number of endpoints in *P
1006 if (P->endpoints.size() != 4) {
1007 DoeLog(1) && (eLog()<< Verbose(1) << "CountTrianglePairContainingPolygon works only on polygons with 4 nodes!" << endl);
1008 return 0;
1009 }
1010
1011 // check number of triangles in *T
1012 if (T->size() < 2) {
1013 DoeLog(1) && (eLog()<< Verbose(1) << "Not enough triangles to have pairs!" << endl);
1014 return 0;
1015 }
1016
1017 DoLog(0) && (Log() << Verbose(0) << "Polygon is " << *P << endl);
1018 // create each pair, get the endpoints and check whether *P is contained.
1019 int counter = 0;
1020 PointSet Trianglenodes;
1021 class BoundaryPolygonSet PairTrianglenodes;
1022 for(TriangleSet::iterator Walker = T->begin(); Walker != T->end(); Walker++) {
1023 for (int i=0;i<3;i++)
1024 Trianglenodes.insert((*Walker)->endpoints[i]);
1025
1026 for(TriangleSet::iterator PairWalker = Walker; PairWalker != T->end(); PairWalker++) {
1027 if (Walker != PairWalker) { // skip first
1028 PairTrianglenodes.endpoints = Trianglenodes;
1029 for (int i=0;i<3;i++)
1030 PairTrianglenodes.endpoints.insert((*PairWalker)->endpoints[i]);
1031 const int size = PairTrianglenodes.endpoints.size();
1032 if (size == 4) {
1033 DoLog(0) && (Log() << Verbose(0) << " Current pair of triangles: " << **Walker << "," << **PairWalker << " with " << size << " distinct endpoints:" << PairTrianglenodes << endl);
1034 // now check
1035 if (PairTrianglenodes.ContainsPresentTupel(P)) {
1036 counter++;
1037 DoLog(0) && (Log() << Verbose(0) << " ACCEPT: Matches with " << *P << endl);
1038 } else {
1039 DoLog(0) && (Log() << Verbose(0) << " REJECT: No match with " << *P << endl);
1040 }
1041 } else {
1042 DoLog(0) && (Log() << Verbose(0) << " REJECT: Less than four endpoints." << endl);
1043 }
1044 }
1045 }
1046 Trianglenodes.clear();
1047 }
1048 return counter;
1049};
1050
1051/** Checks whether two give polygons have two or more points in common.
1052 * \param *P1 first polygon
1053 * \param *P2 second polygon
1054 * \return true - are connected, false = are note
1055 */
1056bool ArePolygonsEdgeConnected(const BoundaryPolygonSet * const P1, const BoundaryPolygonSet * const P2)
1057{
1058 Info FunctionInfo(__func__);
1059 int counter = 0;
1060 for(PointSet::const_iterator Runner = P1->endpoints.begin(); Runner != P1->endpoints.end(); Runner++) {
1061 if (P2->ContainsBoundaryPoint((*Runner))) {
1062 counter++;
1063 DoLog(1) && (Log() << Verbose(1) << *(*Runner) << " of second polygon is found in the first one." << endl);
1064 return true;
1065 }
1066 }
1067 return false;
1068};
1069
1070/** Combines second into the first and deletes the second.
1071 * \param *P1 first polygon, contains all nodes on return
1072 * \param *&P2 second polygon, is deleted.
1073 */
1074void CombinePolygons(BoundaryPolygonSet * const P1, BoundaryPolygonSet * &P2)
1075{
1076 Info FunctionInfo(__func__);
1077 pair <PointSet::iterator, bool> Tester;
1078 for(PointSet::iterator Runner = P2->endpoints.begin(); Runner != P2->endpoints.end(); Runner++) {
1079 Tester = P1->endpoints.insert((*Runner));
1080 if (Tester.second)
1081 DoLog(0) && (Log() << Verbose(0) << "Inserting endpoint " << *(*Runner) << " into first polygon." << endl);
1082 }
1083 P2->endpoints.clear();
1084 delete(P2);
1085};
1086
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