| 1 | /* | 
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| 2 | * tesselation.hpp | 
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| 3 | * | 
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| 4 | *  The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit. | 
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| 5 | * | 
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| 6 | *  Created on: Aug 3, 2009 | 
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| 7 | *      Author: heber | 
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| 8 | */ | 
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| 9 |  | 
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| 10 | #ifndef TESSELATION_HPP_ | 
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| 11 | #define TESSELATION_HPP_ | 
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| 12 |  | 
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| 13 | using namespace std; | 
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| 14 |  | 
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| 15 | /*********************************************** includes ***********************************/ | 
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| 16 |  | 
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| 17 | // include config.h | 
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| 18 | #ifdef HAVE_CONFIG_H | 
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| 19 | #include <config.h> | 
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| 20 | #endif | 
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| 21 |  | 
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| 22 | #include <map> | 
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| 23 | #include <list> | 
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| 24 | #include <set> | 
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| 25 |  | 
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| 26 | #include "vector.hpp" | 
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| 27 |  | 
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| 28 | /****************************************** forward declarations *****************************/ | 
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| 29 |  | 
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| 30 | class BoundaryPointSet; | 
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| 31 | class BoundaryLineSet; | 
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| 32 | class BoundaryTriangleSet; | 
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| 33 | class LinkedCell; | 
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| 34 | class TesselPoint; | 
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| 35 | class PointCloud; | 
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| 36 | class Tesselation; | 
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| 37 |  | 
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| 38 | /********************************************** definitions *********************************/ | 
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| 39 |  | 
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| 40 | #define DoTecplotOutput 1 | 
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| 41 | #define DoRaster3DOutput 1 | 
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| 42 | #define DoVRMLOutput 1 | 
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| 43 | #define TecplotSuffix ".dat" | 
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| 44 | #define Raster3DSuffix ".r3d" | 
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| 45 | #define VRMLSUffix ".wrl" | 
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| 46 |  | 
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| 47 | // ======================================================= some template functions ========================================= | 
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| 48 |  | 
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| 49 | #define PointMap map < int, class BoundaryPointSet * > | 
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| 50 | #define PointPair pair < int, class BoundaryPointSet * > | 
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| 51 | #define PointTestPair pair < PointMap::iterator, bool > | 
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| 52 | #define CandidateList list <class CandidateForTesselation *> | 
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| 53 |  | 
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| 54 | #define LineMap multimap < int, class BoundaryLineSet * > | 
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| 55 | #define LinePair pair < int, class BoundaryLineSet * > | 
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| 56 | #define LineTestPair pair < LineMap::iterator, bool > | 
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| 57 |  | 
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| 58 | #define TriangleMap map < int, class BoundaryTriangleSet * > | 
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| 59 | #define TrianglePair pair < int, class BoundaryTriangleSet * > | 
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| 60 | #define TriangleTestPair pair < TrianglePair::iterator, bool > | 
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| 61 |  | 
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| 62 | #define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> > | 
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| 63 | #define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> > | 
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| 64 |  | 
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| 65 | /********************************************** declarations *******************************/ | 
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| 66 |  | 
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| 67 | template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2) | 
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| 68 | { | 
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| 69 | if (endpoint1->Nr < endpoint2->Nr) { | 
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| 70 | endpoints[0] = endpoint1; | 
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| 71 | endpoints[1] = endpoint2; | 
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| 72 | } else { | 
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| 73 | endpoints[0] = endpoint2; | 
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| 74 | endpoints[1] = endpoint1; | 
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| 75 | } | 
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| 76 | }; | 
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| 77 |  | 
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| 78 | // ======================================================== class BoundaryPointSet ========================================= | 
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| 79 |  | 
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| 80 | class BoundaryPointSet { | 
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| 81 | public: | 
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| 82 | BoundaryPointSet(); | 
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| 83 | BoundaryPointSet(TesselPoint *Walker); | 
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| 84 | ~BoundaryPointSet(); | 
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| 85 |  | 
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| 86 | void AddLine(class BoundaryLineSet *line); | 
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| 87 |  | 
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| 88 | LineMap lines; | 
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| 89 | int LinesCount; | 
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| 90 | TesselPoint *node; | 
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| 91 | double value; | 
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| 92 | int Nr; | 
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| 93 | }; | 
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| 94 |  | 
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| 95 | ostream & operator << (ostream &ost, BoundaryPointSet &a); | 
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| 96 |  | 
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| 97 | // ======================================================== class BoundaryLineSet ========================================== | 
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| 98 |  | 
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| 99 | class BoundaryLineSet { | 
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| 100 | public: | 
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| 101 | BoundaryLineSet(); | 
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| 102 | BoundaryLineSet(class BoundaryPointSet *Point[2], int number); | 
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| 103 | ~BoundaryLineSet(); | 
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| 104 |  | 
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| 105 | void AddTriangle(class BoundaryTriangleSet *triangle); | 
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| 106 | bool IsConnectedTo(class BoundaryLineSet *line); | 
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| 107 | bool ContainsBoundaryPoint(class BoundaryPointSet *point); | 
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| 108 | bool CheckConvexityCriterion(ofstream *out); | 
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| 109 | class BoundaryPointSet *GetOtherEndpoint(class BoundaryPointSet *); | 
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| 110 |  | 
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| 111 | class BoundaryPointSet *endpoints[2]; | 
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| 112 | TriangleMap triangles; | 
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| 113 | int Nr; | 
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| 114 | }; | 
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| 115 |  | 
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| 116 | ostream & operator << (ostream &ost, BoundaryLineSet &a); | 
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| 117 |  | 
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| 118 | // ======================================================== class BoundaryTriangleSet ======================================= | 
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| 119 |  | 
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| 120 | class BoundaryTriangleSet { | 
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| 121 | public: | 
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| 122 | BoundaryTriangleSet(); | 
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| 123 | BoundaryTriangleSet(class BoundaryLineSet *line[3], int number); | 
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| 124 | ~BoundaryTriangleSet(); | 
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| 125 |  | 
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| 126 | void GetNormalVector(Vector &NormalVector); | 
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| 127 | void GetCenter(Vector *center); | 
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| 128 | bool GetIntersectionInsideTriangle(ofstream *out, Vector *MolCenter, Vector *x, Vector *Intersection); | 
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| 129 | bool ContainsBoundaryLine(class BoundaryLineSet *line); | 
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| 130 | bool ContainsBoundaryPoint(class BoundaryPointSet *point); | 
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| 131 | bool ContainsBoundaryPoint(class TesselPoint *point); | 
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| 132 | class BoundaryPointSet *GetThirdEndpoint(class BoundaryLineSet *line); | 
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| 133 | bool IsPresentTupel(class BoundaryPointSet *Points[3]); | 
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| 134 | bool IsPresentTupel(class BoundaryTriangleSet *T); | 
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| 135 |  | 
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| 136 | class BoundaryPointSet *endpoints[3]; | 
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| 137 | class BoundaryLineSet *lines[3]; | 
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| 138 | Vector NormalVector; | 
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| 139 | int Nr; | 
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| 140 | }; | 
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| 141 |  | 
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| 142 | ostream & operator << (ostream &ost, BoundaryTriangleSet &a); | 
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| 143 |  | 
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| 144 | // =========================================================== class TESSELPOINT =========================================== | 
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| 145 |  | 
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| 146 | /** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented. | 
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| 147 | */ | 
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| 148 | class TesselPoint { | 
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| 149 | public: | 
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| 150 | TesselPoint(); | 
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| 151 | virtual ~TesselPoint(); | 
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| 152 |  | 
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| 153 | Vector *node;   // pointer to position of the dot in space | 
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| 154 | int nr;       // index to easierly identify | 
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| 155 | char *Name;   // some name to reference to on output | 
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| 156 |  | 
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| 157 | virtual ostream & operator << (ostream &ost); | 
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| 158 | }; | 
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| 159 |  | 
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| 160 | ostream & operator << (ostream &ost, const TesselPoint &a); | 
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| 161 |  | 
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| 162 | // =========================================================== class POINTCLOUD ============================================ | 
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| 163 |  | 
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| 164 | /** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors. | 
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| 165 | * This basically encapsulates a list structure. | 
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| 166 | */ | 
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| 167 | class PointCloud { | 
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| 168 | public: | 
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| 169 | PointCloud(); | 
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| 170 | virtual ~PointCloud(); | 
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| 171 |  | 
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| 172 | virtual Vector *GetCenter(ofstream *out) { return NULL; }; | 
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| 173 | virtual TesselPoint *GetPoint() { return NULL; }; | 
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| 174 | virtual TesselPoint *GetTerminalPoint() { return NULL; }; | 
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| 175 | virtual void GoToNext() {}; | 
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| 176 | virtual void GoToPrevious() {}; | 
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| 177 | virtual void GoToFirst() {}; | 
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| 178 | virtual void GoToLast() {}; | 
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| 179 | virtual bool IsEmpty() { return false; }; | 
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| 180 | virtual bool IsEnd() { return false; }; | 
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| 181 | }; | 
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| 182 |  | 
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| 183 | // ======================================================== class CandidateForTesselation ========================================= | 
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| 184 |  | 
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| 185 | class CandidateForTesselation { | 
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| 186 | public : | 
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| 187 | CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter); | 
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| 188 | ~CandidateForTesselation(); | 
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| 189 |  | 
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| 190 | TesselPoint *point; | 
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| 191 | BoundaryLineSet *BaseLine; | 
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| 192 | Vector OptCenter; | 
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| 193 | Vector OtherOptCenter; | 
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| 194 | }; | 
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| 195 |  | 
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| 196 | // =========================================================== class TESSELATION =========================================== | 
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| 197 |  | 
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| 198 | /** Contains the envelope to a PointCloud. | 
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| 199 | */ | 
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| 200 | class Tesselation : public PointCloud { | 
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| 201 | public: | 
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| 202 |  | 
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| 203 | Tesselation(); | 
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| 204 | virtual ~Tesselation(); | 
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| 205 |  | 
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| 206 | void AddTesselationPoint(TesselPoint* Candidate, int n); | 
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| 207 | void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n); | 
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| 208 | void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n); | 
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| 209 | void AddTesselationTriangle(); | 
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| 210 | void AddTesselationTriangle(int nr); | 
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| 211 | void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle); | 
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| 212 | void RemoveTesselationLine(class BoundaryLineSet *line); | 
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| 213 | void RemoveTesselationPoint(class BoundaryPointSet *point); | 
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| 214 |  | 
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| 215 | class BoundaryPointSet *GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2); | 
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| 216 |  | 
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| 217 | // concave envelope | 
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| 218 | void FindStartingTriangle(ofstream *out, const double RADIUS, class LinkedCell *LC); | 
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| 219 | void FindSecondPointForTesselation(class TesselPoint* a, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, class LinkedCell *LC); | 
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| 220 | void FindThirdPointForTesselation(Vector NormalVector, Vector SearchDirection, Vector OldSphereCenter, class BoundaryLineSet *BaseLine, class TesselPoint *ThirdNode, CandidateList* &candidates, double *ShortestAngle, const double RADIUS, class LinkedCell *LC); | 
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| 221 | bool FindNextSuitableTriangle(ofstream *out, BoundaryLineSet &Line, BoundaryTriangleSet &T, const double& RADIUS, LinkedCell *LC); | 
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| 222 | int CheckPresenceOfTriangle(ofstream *out, class TesselPoint *Candidates[3]); | 
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| 223 | class BoundaryTriangleSet * GetPresentTriangle(ofstream *out, TesselPoint *Candidates[3]); | 
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| 224 |  | 
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| 225 | // convex envelope | 
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| 226 | void TesselateOnBoundary(ofstream *out, PointCloud *cloud); | 
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| 227 | void GuessStartingTriangle(ofstream *out); | 
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| 228 | bool InsertStraddlingPoints(ofstream *out, PointCloud *cloud, LinkedCell *LC); | 
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| 229 | double RemovePointFromTesselatedSurface(ofstream *out, class BoundaryPointSet *point); | 
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| 230 | class BoundaryLineSet * FlipBaseline(ofstream *out, class BoundaryLineSet *Base); | 
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| 231 | double PickFarthestofTwoBaselines(ofstream *out, class BoundaryLineSet *Base); | 
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| 232 | class BoundaryPointSet *IsConvexRectangle(ofstream *out, class BoundaryLineSet *Base); | 
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| 233 | map<int, int> * FindAllDegeneratedTriangles(); | 
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| 234 | map<int, int> * FindAllDegeneratedLines(); | 
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| 235 | void RemoveDegeneratedTriangles(); | 
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| 236 | void AddBoundaryPointByDegeneratedTriangle(ofstream *out, class TesselPoint *point, LinkedCell *LC); | 
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| 237 |  | 
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| 238 | set<TesselPoint*> * GetAllConnectedPoints(ofstream *out, TesselPoint* Point); | 
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| 239 | set<BoundaryTriangleSet*> *GetAllTriangles(ofstream *out, class BoundaryPointSet *Point); | 
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| 240 | list<list<TesselPoint*> *> * GetPathsOfConnectedPoints(ofstream *out, TesselPoint* Point); | 
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| 241 | list<list<TesselPoint*> *> * GetClosedPathsOfConnectedPoints(ofstream *out, TesselPoint* Point); | 
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| 242 | list<TesselPoint*> * GetCircleOfConnectedPoints(ofstream *out, TesselPoint* Point, Vector *Reference = NULL); | 
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| 243 | list<BoundaryTriangleSet*> *FindTriangles(TesselPoint* Points[3]); | 
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| 244 | list<BoundaryTriangleSet*> * FindClosestTrianglesToPoint(ofstream *out, Vector *x, LinkedCell* LC); | 
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| 245 | class BoundaryTriangleSet * FindClosestTriangleToPoint(ofstream *out, Vector *x, LinkedCell* LC); | 
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| 246 | bool IsInnerPoint(ofstream *out, Vector Point, LinkedCell* LC); | 
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| 247 | bool IsInnerPoint(ofstream *out, TesselPoint *Point, LinkedCell* LC); | 
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| 248 | bool AddBoundaryPoint(TesselPoint *Walker, int n); | 
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| 249 |  | 
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| 250 | // print for debugging | 
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| 251 | void PrintAllBoundaryPoints(ofstream *out); | 
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| 252 | void PrintAllBoundaryLines(ofstream *out); | 
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| 253 | void PrintAllBoundaryTriangles(ofstream *out); | 
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| 254 |  | 
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| 255 | // store envelope in file | 
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| 256 | void Output(ofstream *out, const char *filename, PointCloud *cloud); | 
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| 257 |  | 
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| 258 | PointMap PointsOnBoundary; | 
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| 259 | LineMap LinesOnBoundary; | 
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| 260 | TriangleMap TrianglesOnBoundary; | 
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| 261 | int PointsOnBoundaryCount; | 
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| 262 | int LinesOnBoundaryCount; | 
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| 263 | int TrianglesOnBoundaryCount; | 
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| 264 |  | 
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| 265 | // PointCloud implementation for PointsOnBoundary | 
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| 266 | virtual Vector *GetCenter(ofstream *out); | 
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| 267 | virtual TesselPoint *GetPoint(); | 
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| 268 | virtual TesselPoint *GetTerminalPoint(); | 
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| 269 | virtual void GoToNext(); | 
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| 270 | virtual void GoToPrevious(); | 
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| 271 | virtual void GoToFirst(); | 
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| 272 | virtual void GoToLast(); | 
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| 273 | virtual bool IsEmpty(); | 
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| 274 | virtual bool IsEnd(); | 
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| 275 |  | 
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| 276 | class BoundaryPointSet *BPS[2]; | 
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| 277 | class BoundaryLineSet *BLS[3]; | 
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| 278 | class BoundaryTriangleSet *BTS; | 
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| 279 | class BoundaryTriangleSet *LastTriangle; | 
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| 280 | int TriangleFilesWritten; | 
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| 281 |  | 
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| 282 | private: | 
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| 283 | class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions | 
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| 284 |  | 
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| 285 | PointMap::iterator InternalPointer; | 
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| 286 | }; | 
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| 287 |  | 
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| 288 |  | 
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| 289 | #endif /* TESSELATION_HPP_ */ | 
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