| 1 | /* | 
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| 2 | * tesselation.hpp | 
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| 3 | * | 
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| 4 | *  The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit. | 
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| 5 | * | 
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| 6 | *  Created on: Aug 3, 2009 | 
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| 7 | *      Author: heber | 
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| 8 | */ | 
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| 9 |  | 
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| 10 | #ifndef TESSELATION_HPP_ | 
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| 11 | #define TESSELATION_HPP_ | 
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| 12 |  | 
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| 13 | using namespace std; | 
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| 14 |  | 
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| 15 | /*********************************************** includes ***********************************/ | 
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| 16 |  | 
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| 17 | // include config.h | 
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| 18 | #ifdef HAVE_CONFIG_H | 
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| 19 | #include <config.h> | 
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| 20 | #endif | 
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| 21 |  | 
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| 22 | #include <map> | 
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| 23 | #include <list> | 
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| 24 | #include <set> | 
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| 25 | #include <stack> | 
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| 26 |  | 
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| 27 | #include "atom_particleinfo.hpp" | 
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| 28 | #include "helpers.hpp" | 
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| 29 | #include "vector.hpp" | 
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| 30 |  | 
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| 31 | /****************************************** forward declarations *****************************/ | 
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| 32 |  | 
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| 33 | class BoundaryPointSet; | 
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| 34 | class BoundaryLineSet; | 
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| 35 | class BoundaryTriangleSet; | 
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| 36 | class LinkedCell; | 
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| 37 | class TesselPoint; | 
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| 38 | class PointCloud; | 
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| 39 | class Tesselation; | 
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| 40 |  | 
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| 41 | /********************************************** definitions *********************************/ | 
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| 42 |  | 
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| 43 | #define DoTecplotOutput 1 | 
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| 44 | #define DoRaster3DOutput 1 | 
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| 45 | #define DoVRMLOutput 1 | 
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| 46 | #define TecplotSuffix ".dat" | 
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| 47 | #define Raster3DSuffix ".r3d" | 
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| 48 | #define VRMLSUffix ".wrl" | 
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| 49 |  | 
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| 50 | #define ParallelEpsilon 1e-3 | 
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| 51 |  | 
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| 52 | // ======================================================= some template functions ========================================= | 
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| 53 |  | 
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| 54 | #define IndexToIndex map <int, int> | 
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| 55 |  | 
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| 56 | #define PointMap map < int, class BoundaryPointSet * > | 
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| 57 | #define PointSet set < class BoundaryPointSet * > | 
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| 58 | #define PointList list < class BoundaryPointSet * > | 
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| 59 | #define PointPair pair < int, class BoundaryPointSet * > | 
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| 60 | #define PointTestPair pair < PointMap::iterator, bool > | 
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| 61 |  | 
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| 62 | #define CandidateList list <class CandidateForTesselation *> | 
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| 63 | #define CandidateMap map <class BoundaryLineSet *, class CandidateForTesselation *> | 
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| 64 |  | 
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| 65 | #define LineMap multimap < int, class BoundaryLineSet * > | 
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| 66 | #define LineSet set < class BoundaryLineSet * > | 
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| 67 | #define LineList list < class BoundaryLineSet * > | 
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| 68 | #define LinePair pair < int, class BoundaryLineSet * > | 
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| 69 | #define LineTestPair pair < LineMap::iterator, bool > | 
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| 70 |  | 
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| 71 | #define TriangleMap map < int, class BoundaryTriangleSet * > | 
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| 72 | #define TriangleSet set < class BoundaryTriangleSet * > | 
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| 73 | #define TriangleList list < class BoundaryTriangleSet * > | 
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| 74 | #define TrianglePair pair < int, class BoundaryTriangleSet * > | 
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| 75 | #define TriangleTestPair pair < TrianglePair::iterator, bool > | 
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| 76 |  | 
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| 77 | #define PolygonMap map < int, class BoundaryPolygonSet * > | 
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| 78 | #define PolygonSet set < class BoundaryPolygonSet * > | 
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| 79 | #define PolygonList list < class BoundaryPolygonSet * > | 
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| 80 |  | 
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| 81 | #define DistanceToPointMap multimap <double, class BoundaryPointSet * > | 
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| 82 | #define DistanceToPointPair pair <double, class BoundaryPointSet * > | 
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| 83 |  | 
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| 84 | #define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> > | 
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| 85 | #define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> > | 
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| 86 |  | 
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| 87 | #define TesselPointList list <TesselPoint *> | 
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| 88 | #define TesselPointSet set <TesselPoint *> | 
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| 89 |  | 
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| 90 | #define ListOfTesselPointList list<list <TesselPoint *> *> | 
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| 91 |  | 
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| 92 | /********************************************** declarations *******************************/ | 
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| 93 |  | 
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| 94 | template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2) | 
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| 95 | { | 
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| 96 | if (endpoint1->Nr < endpoint2->Nr) { | 
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| 97 | endpoints[0] = endpoint1; | 
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| 98 | endpoints[1] = endpoint2; | 
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| 99 | } else { | 
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| 100 | endpoints[0] = endpoint2; | 
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| 101 | endpoints[1] = endpoint1; | 
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| 102 | } | 
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| 103 | }; | 
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| 104 |  | 
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| 105 | // ======================================================== class BoundaryPointSet ========================================= | 
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| 106 |  | 
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| 107 | class BoundaryPointSet { | 
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| 108 | public: | 
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| 109 | BoundaryPointSet(); | 
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| 110 | BoundaryPointSet(TesselPoint * const Walker); | 
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| 111 | ~BoundaryPointSet(); | 
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| 112 |  | 
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| 113 | void AddLine(BoundaryLineSet * const line); | 
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| 114 |  | 
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| 115 | LineMap lines; | 
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| 116 | int LinesCount; | 
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| 117 | TesselPoint *node; | 
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| 118 | double value; | 
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| 119 | int Nr; | 
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| 120 | }; | 
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| 121 |  | 
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| 122 | ostream & operator << (ostream &ost, const BoundaryPointSet &a); | 
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| 123 |  | 
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| 124 | // ======================================================== class BoundaryLineSet ========================================== | 
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| 125 |  | 
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| 126 | class BoundaryLineSet { | 
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| 127 | public: | 
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| 128 | BoundaryLineSet(); | 
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| 129 | BoundaryLineSet(BoundaryPointSet * const Point[2], const int number); | 
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| 130 | BoundaryLineSet(BoundaryPointSet * const Point1, BoundaryPointSet * const Point2, const int number); | 
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| 131 | ~BoundaryLineSet(); | 
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| 132 |  | 
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| 133 | void AddTriangle(BoundaryTriangleSet * const triangle); | 
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| 134 | bool IsConnectedTo(const BoundaryLineSet * const line) const; | 
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| 135 | bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const; | 
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| 136 | bool CheckConvexityCriterion() const; | 
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| 137 | class BoundaryPointSet *GetOtherEndpoint(const BoundaryPointSet * const point) const; | 
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| 138 |  | 
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| 139 | class BoundaryPointSet *endpoints[2]; | 
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| 140 | TriangleMap triangles; | 
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| 141 | int Nr; | 
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| 142 | bool skipped; | 
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| 143 | }; | 
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| 144 |  | 
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| 145 | ostream & operator << (ostream &ost, const BoundaryLineSet &a); | 
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| 146 |  | 
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| 147 | // ======================================================== class BoundaryTriangleSet ======================================= | 
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| 148 |  | 
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| 149 | class BoundaryTriangleSet { | 
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| 150 | public: | 
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| 151 | BoundaryTriangleSet(); | 
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| 152 | BoundaryTriangleSet(class BoundaryLineSet * const line[3], const int number); | 
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| 153 | ~BoundaryTriangleSet(); | 
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| 154 |  | 
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| 155 | void GetNormalVector(const Vector &NormalVector); | 
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| 156 | void GetCenter(Vector * const center) const; | 
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| 157 | bool GetIntersectionInsideTriangle(const Vector * const MolCenter, const Vector * const x, Vector * const Intersection) const; | 
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| 158 | double GetClosestPointInsideTriangle(const Vector * const x, Vector * const ClosestPoint) const; | 
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| 159 | bool ContainsBoundaryLine(const BoundaryLineSet * const line) const; | 
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| 160 | bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const; | 
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| 161 | bool ContainsBoundaryPoint(const TesselPoint * const point) const; | 
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| 162 | class BoundaryPointSet *GetThirdEndpoint(const BoundaryLineSet * const line) const; | 
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| 163 | bool IsPresentTupel(const BoundaryPointSet * const Points[3]) const; | 
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| 164 | bool IsPresentTupel(const BoundaryTriangleSet * const T) const; | 
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| 165 |  | 
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| 166 | class BoundaryPointSet *endpoints[3]; | 
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| 167 | class BoundaryLineSet *lines[3]; | 
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| 168 | Vector NormalVector; | 
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| 169 | Vector SphereCenter; | 
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| 170 | int Nr; | 
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| 171 | }; | 
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| 172 |  | 
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| 173 | ostream & operator << (ostream &ost, const BoundaryTriangleSet &a); | 
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| 174 |  | 
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| 175 |  | 
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| 176 | // ======================================================== class BoundaryTriangleSet ======================================= | 
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| 177 |  | 
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| 178 | /** Set of BoundaryPointSet. | 
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| 179 | * This is just meant as a container for a group of endpoints, extending the node, line, triangle concept. However, this has | 
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| 180 | * only marginally something to do with the tesselation. Hence, there is no incorporation into the bookkeeping of the Tesselation | 
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| 181 | * class (i.e. no allocation, no deletion). | 
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| 182 | * \note we assume that the set of endpoints reside (more or less) on a plane. | 
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| 183 | */ | 
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| 184 | class BoundaryPolygonSet { | 
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| 185 | public: | 
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| 186 | BoundaryPolygonSet(); | 
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| 187 | ~BoundaryPolygonSet(); | 
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| 188 |  | 
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| 189 | Vector * GetNormalVector(const Vector &NormalVector) const; | 
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| 190 | void GetCenter(Vector *center) const; | 
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| 191 | bool ContainsBoundaryLine(const BoundaryLineSet * const line) const; | 
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| 192 | bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const; | 
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| 193 | bool ContainsBoundaryPoint(const TesselPoint * const point) const; | 
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| 194 | bool ContainsBoundaryTriangle(const BoundaryTriangleSet * const point) const; | 
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| 195 | bool ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const; | 
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| 196 | bool ContainsPresentTupel(const BoundaryPolygonSet * const P) const; | 
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| 197 | bool ContainsPresentTupel(const PointSet &endpoints) const; | 
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| 198 | TriangleSet * GetAllContainedTrianglesFromEndpoints() const; | 
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| 199 | bool FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line); | 
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| 200 |  | 
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| 201 | PointSet endpoints; | 
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| 202 | int Nr; | 
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| 203 | }; | 
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| 204 |  | 
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| 205 | ostream & operator << (ostream &ost, const BoundaryPolygonSet &a); | 
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| 206 |  | 
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| 207 | // =========================================================== class TESSELPOINT =========================================== | 
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| 208 |  | 
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| 209 | /** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented. | 
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| 210 | */ | 
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| 211 | class TesselPoint : virtual public ParticleInfo { | 
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| 212 | public: | 
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| 213 | TesselPoint(); | 
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| 214 | virtual ~TesselPoint(); | 
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| 215 |  | 
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| 216 | Vector *node;   // pointer to position of the dot in space | 
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| 217 |  | 
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| 218 | virtual ostream & operator << (ostream &ost); | 
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| 219 | }; | 
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| 220 |  | 
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| 221 | ostream & operator << (ostream &ost, const TesselPoint &a); | 
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| 222 |  | 
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| 223 | // =========================================================== class POINTCLOUD ============================================ | 
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| 224 |  | 
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| 225 | /** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors. | 
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| 226 | * This basically encapsulates a list structure. | 
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| 227 | */ | 
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| 228 | class PointCloud { | 
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| 229 | public: | 
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| 230 | PointCloud(); | 
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| 231 | virtual ~PointCloud(); | 
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| 232 |  | 
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| 233 | virtual const char * const GetName() const { return "unknown"; }; | 
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| 234 | virtual Vector *GetCenter() const { return NULL; }; | 
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| 235 | virtual TesselPoint *GetPoint() const { return NULL; }; | 
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| 236 | virtual TesselPoint *GetTerminalPoint() const { return NULL; }; | 
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| 237 | virtual int GetMaxId() const { return 0; }; | 
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| 238 | virtual void GoToNext() const {}; | 
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| 239 | virtual void GoToPrevious() const {}; | 
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| 240 | virtual void GoToFirst() const {}; | 
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| 241 | virtual void GoToLast() const {}; | 
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| 242 | virtual bool IsEmpty() const { return true; }; | 
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| 243 | virtual bool IsEnd() const { return true; }; | 
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| 244 | }; | 
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| 245 |  | 
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| 246 | // ======================================================== class CandidateForTesselation ========================================= | 
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| 247 |  | 
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| 248 | class CandidateForTesselation { | 
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| 249 | public : | 
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| 250 | CandidateForTesselation(BoundaryLineSet* currentBaseLine); | 
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| 251 | CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter); | 
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| 252 | ~CandidateForTesselation(); | 
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| 253 |  | 
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| 254 | TesselPointList pointlist; | 
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| 255 | BoundaryLineSet *BaseLine; | 
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| 256 | Vector OptCenter; | 
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| 257 | Vector OtherOptCenter; | 
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| 258 | double ShortestAngle; | 
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| 259 | double OtherShortestAngle; | 
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| 260 | }; | 
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| 261 |  | 
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| 262 | ostream & operator <<(ostream &ost, const  CandidateForTesselation &a); | 
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| 263 |  | 
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| 264 | // =========================================================== class TESSELATION =========================================== | 
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| 265 |  | 
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| 266 | /** Contains the envelope to a PointCloud. | 
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| 267 | */ | 
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| 268 | class Tesselation : public PointCloud { | 
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| 269 | public: | 
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| 270 |  | 
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| 271 | Tesselation(); | 
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| 272 | virtual ~Tesselation(); | 
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| 273 |  | 
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| 274 | void AddTesselationPoint(TesselPoint* Candidate, const int n); | 
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| 275 | void SetTesselationPoint(TesselPoint* Candidate, const int n) const; | 
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| 276 | void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n); | 
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| 277 | void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n); | 
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| 278 | void AddTesselationTriangle(); | 
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| 279 | void AddTesselationTriangle(const int nr); | 
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| 280 | void AddCandidateTriangle(CandidateForTesselation CandidateLine); | 
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| 281 | void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle); | 
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| 282 | void RemoveTesselationLine(class BoundaryLineSet *line); | 
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| 283 | void RemoveTesselationPoint(class BoundaryPointSet *point); | 
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| 284 |  | 
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| 285 |  | 
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| 286 | // concave envelope | 
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| 287 | void FindStartingTriangle(const double RADIUS, const LinkedCell *LC); | 
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| 288 | void FindSecondPointForTesselation(class TesselPoint* a, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell *LC); | 
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| 289 | void FindThirdPointForTesselation(Vector &NormalVector, Vector &SearchDirection, Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class TesselPoint  * const ThirdNode, const double RADIUS, const LinkedCell *LC) const; | 
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| 290 | bool FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell *LC); | 
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| 291 | int CheckPresenceOfTriangle(class TesselPoint *Candidates[3]) const; | 
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| 292 | class BoundaryTriangleSet * GetPresentTriangle(TesselPoint *Candidates[3]); | 
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| 293 |  | 
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| 294 | // convex envelope | 
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| 295 | void TesselateOnBoundary(const PointCloud * const cloud); | 
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| 296 | void GuessStartingTriangle(); | 
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| 297 | bool InsertStraddlingPoints(const PointCloud *cloud, const LinkedCell *LC); | 
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| 298 | double RemovePointFromTesselatedSurface(class BoundaryPointSet *point); | 
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| 299 | class BoundaryLineSet * FlipBaseline(class BoundaryLineSet *Base); | 
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| 300 | double PickFarthestofTwoBaselines(class BoundaryLineSet *Base); | 
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| 301 | class BoundaryPointSet *IsConvexRectangle(class BoundaryLineSet *Base); | 
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| 302 | IndexToIndex * FindAllDegeneratedTriangles(); | 
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| 303 | IndexToIndex * FindAllDegeneratedLines(); | 
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| 304 | void RemoveDegeneratedTriangles(); | 
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| 305 | void AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell *LC); | 
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| 306 | int CorrectAllDegeneratedPolygons(); | 
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| 307 |  | 
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| 308 | TesselPointSet * GetAllConnectedPoints(const TesselPoint* const Point) const; | 
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| 309 | TriangleSet * GetAllTriangles(const BoundaryPointSet * const Point) const; | 
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| 310 | ListOfTesselPointList * GetPathsOfConnectedPoints(const TesselPoint* const Point) const; | 
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| 311 | ListOfTesselPointList * GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const; | 
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| 312 | TesselPointList * GetCircleOfSetOfPoints(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference = NULL) const; | 
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| 313 | TesselPointList * GetCircleOfConnectedTriangles(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference) const; | 
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| 314 | class BoundaryPointSet * GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const; | 
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| 315 | TriangleList * FindTriangles(const TesselPoint* const Points[3]) const; | 
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| 316 | TriangleList * FindClosestTrianglesToVector(const Vector *x, const LinkedCell* LC) const; | 
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| 317 | BoundaryTriangleSet * FindClosestTriangleToVector(const Vector *x, const LinkedCell* LC) const; | 
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| 318 | bool IsInnerPoint(const Vector &Point, const LinkedCell* const LC) const; | 
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| 319 | double GetDistanceSquaredToTriangle(const Vector &Point, const BoundaryTriangleSet* const triangle) const; | 
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| 320 | double GetDistanceSquaredToSurface(const Vector &Point, const LinkedCell* const LC) const; | 
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| 321 | bool AddBoundaryPoint(TesselPoint * Walker, const int n); | 
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| 322 | DistanceToPointMap * FindClosestBoundaryPointsToVector(const Vector *x, const LinkedCell* LC) const; | 
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| 323 | BoundaryLineSet * FindClosestBoundaryLineToVector(const Vector *x, const LinkedCell* LC) const; | 
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| 324 |  | 
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| 325 | // print for debugging | 
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| 326 | void PrintAllBoundaryPoints(ofstream *out) const; | 
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| 327 | void PrintAllBoundaryLines(ofstream *out) const; | 
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| 328 | void PrintAllBoundaryTriangles(ofstream *out) const; | 
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| 329 |  | 
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| 330 | // store envelope in file | 
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| 331 | void Output(const char *filename, const PointCloud * const cloud); | 
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| 332 |  | 
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| 333 | PointMap PointsOnBoundary; | 
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| 334 | LineMap LinesOnBoundary; | 
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| 335 | CandidateMap OpenLines; | 
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| 336 | TriangleMap TrianglesOnBoundary; | 
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| 337 | int PointsOnBoundaryCount; | 
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| 338 | int LinesOnBoundaryCount; | 
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| 339 | int TrianglesOnBoundaryCount; | 
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| 340 |  | 
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| 341 | // PointCloud implementation for PointsOnBoundary | 
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| 342 | virtual Vector *GetCenter(ofstream *out) const; | 
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| 343 | virtual TesselPoint *GetPoint() const; | 
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| 344 | virtual TesselPoint *GetTerminalPoint() const; | 
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| 345 | virtual void GoToNext() const; | 
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| 346 | virtual void GoToPrevious() const; | 
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| 347 | virtual void GoToFirst() const; | 
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| 348 | virtual void GoToLast() const; | 
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| 349 | virtual bool IsEmpty() const; | 
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| 350 | virtual bool IsEnd() const; | 
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| 351 |  | 
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| 352 | class BoundaryPointSet *BPS[2]; | 
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| 353 | class BoundaryLineSet *BLS[3]; | 
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| 354 | class BoundaryTriangleSet *BTS; | 
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| 355 | class BoundaryTriangleSet *LastTriangle; | 
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| 356 | int TriangleFilesWritten; | 
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| 357 |  | 
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| 358 | private: | 
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| 359 | mutable class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions | 
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| 360 |  | 
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| 361 | mutable PointMap::const_iterator InternalPointer; | 
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| 362 |  | 
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| 363 | //bool HasOtherBaselineBetterCandidate(const BoundaryLineSet * const BaseRay, const TesselPoint * const OptCandidate, double ShortestAngle, double RADIUS, const LinkedCell * const LC) const; | 
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| 364 | }; | 
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| 365 |  | 
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| 366 |  | 
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| 367 | #endif /* TESSELATION_HPP_ */ | 
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