| 1 | /*
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| 2 |  * tesselation.hpp
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| 3 |  *
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| 4 |  *  The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit.
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| 5 |  *
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| 6 |  *  Created on: Aug 3, 2009
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| 7 |  *      Author: heber
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| 8 |  */
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| 9 | 
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| 10 | #ifndef TESSELATION_HPP_
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| 11 | #define TESSELATION_HPP_
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| 12 | 
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| 13 | using namespace std;
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| 14 | 
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| 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 | 
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| 20 | #include <map>
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| 21 | #include <list>
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| 22 | #include <set>
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| 23 | 
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| 24 | 
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| 25 | #include "helpers.hpp"
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| 26 | #include "linkedcell.hpp"
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| 27 | #include "tesselationhelpers.hpp"
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| 28 | #include "vector.hpp"
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| 29 | 
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| 30 | class BoundaryPointSet;
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| 31 | class BoundaryLineSet;
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| 32 | class BoundaryTriangleSet;
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| 33 | class TesselPoint;
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| 34 | class PointCloud;
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| 35 | class Tesselation;
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| 36 | 
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| 37 | #define DoTecplotOutput 1
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| 38 | #define DoRaster3DOutput 1
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| 39 | #define DoVRMLOutput 1
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| 40 | #define TecplotSuffix ".dat"
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| 41 | #define Raster3DSuffix ".r3d"
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| 42 | #define VRMLSUffix ".wrl"
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| 43 | 
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| 44 | // ======================================================= some template functions =========================================
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| 45 | 
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| 46 | #define PointMap map < int, class BoundaryPointSet * >
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| 47 | #define PointPair pair < int, class BoundaryPointSet * >
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| 48 | #define PointTestPair pair < PointMap::iterator, bool >
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| 49 | #define CandidateList list <class CandidateForTesselation *>
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| 50 | 
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| 51 | #define LineMap multimap < int, class BoundaryLineSet * >
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| 52 | #define LinePair pair < int, class BoundaryLineSet * >
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| 53 | #define LineTestPair pair < LineMap::iterator, bool >
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| 54 | 
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| 55 | #define TriangleMap map < int, class BoundaryTriangleSet * >
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| 56 | #define TrianglePair pair < int, class BoundaryTriangleSet * >
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| 57 | #define TriangleTestPair pair < TrianglePair::iterator, bool >
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| 58 | 
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| 59 | #define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> >
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| 60 | #define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> >
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| 61 | 
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| 62 | 
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| 63 | 
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| 64 | template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2)
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| 65 | {
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| 66 |   if (endpoint1->Nr < endpoint2->Nr) {
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| 67 |     endpoints[0] = endpoint1;
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| 68 |     endpoints[1] = endpoint2;
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| 69 |   } else {
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| 70 |     endpoints[0] = endpoint2;
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| 71 |     endpoints[1] = endpoint1;
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| 72 |   }
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| 73 | };
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| 74 | 
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| 75 | // ======================================================== class BoundaryPointSet =========================================
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| 76 | 
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| 77 | class BoundaryPointSet {
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| 78 |   public:
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| 79 |     BoundaryPointSet();
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| 80 |     BoundaryPointSet(TesselPoint *Walker);
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| 81 |     ~BoundaryPointSet();
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| 82 | 
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| 83 |     void AddLine(class BoundaryLineSet *line);
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| 84 | 
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| 85 |     LineMap lines;
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| 86 |     int LinesCount;
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| 87 |     TesselPoint *node;
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| 88 |     double value;
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| 89 |     int Nr;
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| 90 | };
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| 91 | 
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| 92 | ostream & operator << (ostream &ost, BoundaryPointSet &a);
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| 93 | 
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| 94 | // ======================================================== class BoundaryLineSet ==========================================
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| 95 | 
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| 96 | class BoundaryLineSet {
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| 97 |   public:
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| 98 |     BoundaryLineSet();
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| 99 |     BoundaryLineSet(class BoundaryPointSet *Point[2], int number);
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| 100 |     ~BoundaryLineSet();
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| 101 | 
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| 102 |     void AddTriangle(class BoundaryTriangleSet *triangle);
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| 103 |     bool IsConnectedTo(class BoundaryLineSet *line);
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| 104 |     bool ContainsBoundaryPoint(class BoundaryPointSet *point);
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| 105 |     bool CheckConvexityCriterion(ofstream *out);
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| 106 |     class BoundaryPointSet *GetOtherEndpoint(class BoundaryPointSet *);
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| 107 | 
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| 108 |     class BoundaryPointSet *endpoints[2];
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| 109 |     TriangleMap triangles;
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| 110 |     int Nr;
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| 111 | };
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| 112 | 
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| 113 | ostream & operator << (ostream &ost, BoundaryLineSet &a);
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| 114 | 
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| 115 | // ======================================================== class BoundaryTriangleSet =======================================
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| 116 | 
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| 117 | class BoundaryTriangleSet {
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| 118 |   public:
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| 119 |     BoundaryTriangleSet();
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| 120 |     BoundaryTriangleSet(class BoundaryLineSet *line[3], int number);
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| 121 |     ~BoundaryTriangleSet();
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| 122 | 
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| 123 |     void GetNormalVector(Vector &NormalVector);
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| 124 |     void GetCenter(Vector *center);
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| 125 |     bool GetIntersectionInsideTriangle(ofstream *out, Vector *MolCenter, Vector *x, Vector *Intersection);
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| 126 |     bool ContainsBoundaryLine(class BoundaryLineSet *line);
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| 127 |     bool ContainsBoundaryPoint(class BoundaryPointSet *point);
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| 128 |     bool ContainsBoundaryPoint(class TesselPoint *point);
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| 129 |     class BoundaryPointSet *GetThirdEndpoint(class BoundaryLineSet *line);
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| 130 |     bool IsPresentTupel(class BoundaryPointSet *Points[3]);
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| 131 |     bool IsPresentTupel(class BoundaryTriangleSet *T);
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| 132 | 
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| 133 |     class BoundaryPointSet *endpoints[3];
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| 134 |     class BoundaryLineSet *lines[3];
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| 135 |     Vector NormalVector;
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| 136 |     int Nr;
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| 137 | };
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| 138 | 
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| 139 | ostream & operator << (ostream &ost, BoundaryTriangleSet &a);
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| 140 | 
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| 141 | // =========================================================== class TESSELPOINT ===========================================
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| 142 | 
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| 143 | /** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented.
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| 144 |  */
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| 145 | class TesselPoint {
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| 146 | public:
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| 147 |   TesselPoint();
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| 148 |   virtual ~TesselPoint();
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| 149 | 
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| 150 |   Vector *node;   // pointer to position of the dot in space
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| 151 |   int nr;       // index to easierly identify
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| 152 |   char *Name;   // some name to reference to on output
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| 153 | 
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| 154 |   virtual ostream & operator << (ostream &ost);
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| 155 | };
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| 156 | 
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| 157 | ostream & operator << (ostream &ost, const TesselPoint &a);
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| 158 | 
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| 159 | // =========================================================== class POINTCLOUD ============================================
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| 160 | 
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| 161 | /** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors.
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| 162 |  * This basically encapsulates a list structure.
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| 163 |  */
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| 164 | class PointCloud {
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| 165 | public:
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| 166 |   PointCloud();
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| 167 |   virtual ~PointCloud();
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| 168 | 
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| 169 |   virtual Vector *GetCenter(ofstream *out) { return NULL; };
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| 170 |   virtual TesselPoint *GetPoint() { return NULL; };
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| 171 |   virtual TesselPoint *GetTerminalPoint() { return NULL; };
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| 172 |   virtual void GoToNext() {};
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| 173 |   virtual void GoToPrevious() {};
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| 174 |   virtual void GoToFirst() {};
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| 175 |   virtual void GoToLast() {};
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| 176 |   virtual bool IsEmpty() { return false; };
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| 177 |   virtual bool IsEnd() { return false; };
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| 178 | };
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| 179 | 
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| 180 | // ======================================================== class CandidateForTesselation =========================================
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| 181 | 
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| 182 | class CandidateForTesselation {
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| 183 |   public :
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| 184 |   CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter);
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| 185 |   ~CandidateForTesselation();
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| 186 | 
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| 187 |   TesselPoint *point;
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| 188 |   BoundaryLineSet *BaseLine;
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| 189 |   Vector OptCenter;
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| 190 |   Vector OtherOptCenter;
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| 191 | };
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| 192 | 
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| 193 | // =========================================================== class TESSELATION ===========================================
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| 194 | 
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| 195 | /** Contains the envelope to a PointCloud.
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| 196 |  */
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| 197 | class Tesselation : public PointCloud {
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| 198 |   public:
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| 199 | 
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| 200 |     Tesselation();
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| 201 |     virtual ~Tesselation();
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| 202 | 
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| 203 |     void AddTesselationPoint(TesselPoint* Candidate, int n);
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| 204 |     void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n);
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| 205 |     void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, int n);
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| 206 |     void AddTesselationTriangle();
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| 207 |     void AddTesselationTriangle(int nr);
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| 208 |     void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle);
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| 209 |     void RemoveTesselationLine(class BoundaryLineSet *line);
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| 210 |     void RemoveTesselationPoint(class BoundaryPointSet *point);
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| 211 | 
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| 212 |     class BoundaryPointSet *GetCommonEndpoint(class BoundaryLineSet * line1, class BoundaryLineSet * line2);
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| 213 | 
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| 214 |     // concave envelope
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| 215 |     void FindStartingTriangle(ofstream *out, const double RADIUS, class LinkedCell *LC);
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| 216 |     void FindSecondPointForTesselation(class TesselPoint* a, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, class LinkedCell *LC);
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| 217 |     void FindThirdPointForTesselation(Vector NormalVector, Vector SearchDirection, Vector OldSphereCenter, class BoundaryLineSet *BaseLine, class TesselPoint *ThirdNode, CandidateList* &candidates, double *ShortestAngle, const double RADIUS, class LinkedCell *LC);
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| 218 |     bool FindNextSuitableTriangle(ofstream *out, BoundaryLineSet &Line, BoundaryTriangleSet &T, const double& RADIUS, LinkedCell *LC);
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| 219 |     int CheckPresenceOfTriangle(ofstream *out, class TesselPoint *Candidates[3]);
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| 220 |     class BoundaryTriangleSet * GetPresentTriangle(ofstream *out, TesselPoint *Candidates[3]);
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| 221 | 
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| 222 |     // convex envelope
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| 223 |     void TesselateOnBoundary(ofstream *out, PointCloud *cloud);
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| 224 |     void GuessStartingTriangle(ofstream *out);
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| 225 |     bool InsertStraddlingPoints(ofstream *out, PointCloud *cloud, LinkedCell *LC);
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| 226 |     double RemovePointFromTesselatedSurface(ofstream *out, class BoundaryPointSet *point);
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| 227 |     class BoundaryLineSet * FlipBaseline(ofstream *out, class BoundaryLineSet *Base);
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| 228 |     double PickFarthestofTwoBaselines(ofstream *out, class BoundaryLineSet *Base);
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| 229 |     class BoundaryPointSet *IsConvexRectangle(ofstream *out, class BoundaryLineSet *Base);
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| 230 |     map<int, int> * FindAllDegeneratedTriangles();
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| 231 |     map<int, int> * FindAllDegeneratedLines();
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| 232 |     void RemoveDegeneratedTriangles();
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| 233 |     void AddBoundaryPointByDegeneratedTriangle(ofstream *out, class TesselPoint *point, LinkedCell *LC);
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| 234 | 
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| 235 |     set<TesselPoint*> * GetAllConnectedPoints(ofstream *out, TesselPoint* Point);
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| 236 |     set<BoundaryTriangleSet*> *GetAllTriangles(ofstream *out, class BoundaryPointSet *Point);
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| 237 |     list<list<TesselPoint*> *> * GetPathsOfConnectedPoints(ofstream *out, TesselPoint* Point);
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| 238 |     list<list<TesselPoint*> *> * GetClosedPathsOfConnectedPoints(ofstream *out, TesselPoint* Point);
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| 239 |     list<TesselPoint*> * GetCircleOfConnectedPoints(ofstream *out, TesselPoint* Point, Vector *Reference = NULL);
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| 240 |     list<BoundaryTriangleSet*> *FindTriangles(TesselPoint* Points[3]);
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| 241 |     list<BoundaryTriangleSet*> * FindClosestTrianglesToPoint(ofstream *out, Vector *x, LinkedCell* LC);
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| 242 |     class BoundaryTriangleSet * FindClosestTriangleToPoint(ofstream *out, Vector *x, LinkedCell* LC);
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| 243 |     bool IsInnerPoint(ofstream *out, Vector Point, LinkedCell* LC);
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| 244 |     bool IsInnerPoint(ofstream *out, TesselPoint *Point, LinkedCell* LC);
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| 245 |     bool AddBoundaryPoint(TesselPoint *Walker, int n);
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| 246 | 
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| 247 |     // print for debugging
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| 248 |     void PrintAllBoundaryPoints(ofstream *out);
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| 249 |     void PrintAllBoundaryLines(ofstream *out);
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| 250 |     void PrintAllBoundaryTriangles(ofstream *out);
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| 251 | 
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| 252 |     // store envelope in file
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| 253 |     void Output(ofstream *out, const char *filename, PointCloud *cloud);
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| 254 | 
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| 255 |     PointMap PointsOnBoundary;
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| 256 |     LineMap LinesOnBoundary;
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| 257 |     TriangleMap TrianglesOnBoundary;
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| 258 |     int PointsOnBoundaryCount;
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| 259 |     int LinesOnBoundaryCount;
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| 260 |     int TrianglesOnBoundaryCount;
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| 261 | 
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| 262 |     // PointCloud implementation for PointsOnBoundary
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| 263 |     virtual Vector *GetCenter(ofstream *out);
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| 264 |     virtual TesselPoint *GetPoint();
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| 265 |     virtual TesselPoint *GetTerminalPoint();
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| 266 |     virtual void GoToNext();
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| 267 |     virtual void GoToPrevious();
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| 268 |     virtual void GoToFirst();
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| 269 |     virtual void GoToLast();
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| 270 |     virtual bool IsEmpty();
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| 271 |     virtual bool IsEnd();
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| 272 | 
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| 273 |     class BoundaryPointSet *BPS[2];
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| 274 |     class BoundaryLineSet *BLS[3];
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| 275 |     class BoundaryTriangleSet *BTS;
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| 276 |     class BoundaryTriangleSet *LastTriangle;
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| 277 |     int TriangleFilesWritten;
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| 278 | 
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| 279 |   private:
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| 280 |     class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions
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| 281 | 
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| 282 |     PointMap::iterator InternalPointer;
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| 283 | };
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| 284 | 
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| 285 | 
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| 286 | #endif /* TESSELATION_HPP_ */
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